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Let's talk about: THE END - your opinion please


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#1101
themikefest

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...Harbinger not shooting the Normandy, that one was a hilarious... aside from all the messed up stuff within the last convesation of trilogy, or some of the messed up stuff around the game, that scene was simply the worst of the trilogy, they had to be back at time in Bioware, like what could we possibly mess up even more ? :D

That what-the-crap evac scene was a joke. All that to explain the squadmates getting back on the Normandy. Priceless. That's one of many things I didn't like about Priority Earth. Here's a thread about that.



#1102
Jorji Costava

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That what-the-crap evac scene was a joke. All that to explain the squadmates getting back on the Normandy. Priceless. That's one of many things I didn't like about Priority Earth. Here's a thread about that.

 

IMHO, the evac scene was indeed a huge misfire on every level, but I doubt this has so much to do with the implausibility of the Normandy not being destroyed right then and there, as other absurdities of this scale had been largely accepted by the ME audience (Lazarus is a pretty obvious example). One of the things the original beam run got right was convey a sense of total desperation and general hopelessness; it was indeed, a suicide run with little chance of success (note that the whole sequence plays without any music whatsoever). Inserting a sentimental "last goodbye" at that exact moment is just a hideous tonal mismatch, especially since we had already hit the last goodbye story beat maybe half an hour ago.

 

Anyways, it probably would have been much easier to contrive some reason why your squad mates had to go back to the Normandy just after that wave combat sequence with all the banshees and prior to the beam run itself.


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#1103
themikefest

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Anyways, it probably would have been much easier to contrive some reason why your squad mates had to go back to the Normandy just after that wave combat sequence with all the banshees and prior to the beam run itself.

There is an easier way.

 

Steve takes Shepard to London, and a few moments later, the shuttle takes damage which either leads to Steve being killed or lives, if Shepard talks to him throughout the game. The other shuttle is used to take the other squadmates to the forward operating base. If Steve survives, he's able to crash land the shuttle near the fob. He gets there with only a few bumps and bruises. He mentions that he was lucky no uglies were in the area the shuttle crashed. This gives him a goodbye with Shepard in person.

 

When Harbinger fires his beam at Shepard and squad, Shepard is injured as seen in the game, and because the squadmates were behind Shepard, both suffer minor injuries. Steve sees that Harbinger flies away and gets in the other shuttle, along with the other squadmates and heads to the beam. As the squadmates head to the shuttle, they turn around long enough to see Shepard go up the beam with Anderson right behind her/him. Of course if Steve is dead, someone else can take the shuttle to the beam to pickup the squadmates.

 

I included Steve because there is no explanation of how he ended up back on the Normandy. Not sure if he was on the Normandy when Shepard talks to him during his holobye.



#1104
Iakus

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...Harbinger not shooting the Normandy, that one was a hilarious... aside from all the messed up stuff within the last convesation of trilogy, or some of the messed up stuff around the game, that scene was simply the worst of the trilogy, they had to be back at time in Bioware, like what could we possibly mess up even more ? :D


Weeks of claims to be "listening" to the fans and that's what they came away with?

Frankly I was insulted

#1105
Natureguy85

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I feel that your decisions didn't make any difference at the end of ME3, with the lowest possible war assets everything stays the same, the only things that are different is the beginning cut scene when you assault Earth where you appear to be taking huge casualties and not destroying any Reapers, while if you have the max amount you appear to be winning and you get the Shepard breathing scene. That seems like a lot, but its only 2 minutes worth of cut scenes, there should be more to it, both in tearm of cut scenes (which were amazing) and gameplay.

 

I think Bio missed a huge opportunity at the end, i wanted to see all the assets i acquired in battle, i wished there were cut scenes that showed the Blood Pack, Eclipse and Blue Suns charging and fighting the Reapers, i wanted to see the Asari sniper team i acquired sniping Reaper troops and proving cover when the assault started, i wanted to see Salarian STG planting bombs and sabotaging Reaper supply lines and infrastructure, i wanted to see the Elchor charging with mini guns and cannons on their backs, i wanted to see a battalion of Geth fighting side by side with Quarian engineers who were helping with repairs, maybe it could show a Geth trooper sacrificing himself to save a injured Quarian which would be amazing and would show that they are friends now, and would reassure the player there won't be any more conflict between them. Maybe if we finished the Grissom Academy mission and save everybody we could perhaps have the ability to call in biotic strikes at the enemy, or if we acquired Asari commandos maybe we could call them in to assist us. I wanted to see Grunt in melee combat with a Banshee while Aralakh Company bravely and fearlessly charge at some Brutes and Cannibals.

 

ME2 did a great job in my opinion, everything i did mattered, if i didn't finish some loyalty missions my comrades would die, if i didn't pick the right people for the task they would die, and i thought that was amazing, it feels like everything i did mattered while in ME3 it wasn't the same sadly.

 

When it came to the ending of ME3 i believe in the IT and that there is more to it so i will wait and see.

 

In any case i hope the decision we make in Andromeda would have a mass effect (get it hahaha.. no, ok :( ) on the ending of that game, similar to what happened in Mass Effect 2.

 

There's nothing wrong with anything in your post but I noticed that all of that was about ground combat. More focus should have been about ships and the space battle in the context of fighting the Reapers. The ground war angle was stupid since they had no way of downing Reapers until they decide a Cain can kill one and we suddenly have magic missiles.

 

 

That's not completely true. At low EMS Earth is burned to a crisp. You also get fewer choices at low EMS, though that isn't important if the choice you get is the choice you wanted anyway.
 
As for a whole bunch more cutscenes -- yeah, would have been nice. Expensive, though. I'm not sure a boatload of this stuff would have been great for pacing, either.

 

The only decision that reflects is how much game you played. EMS is just a score and it doesn't matter where that score comes from. If you play more and do more missions, you'll have more EMS. If you play more multiplayer, you'll have more EMS.

 

 

Agreed, that pick-up scene was dreadful. I appreciated the potential sentimental goodbye scene with an L.I., but the absurd speed of the Normandy's arrival was almost as annoying as Harbinger's sudden utter gormlessness in watching it escape.

 

I honestly just shrug off how quickly the Normandy comes. I think the the scene is already horribly broken by the fact that the Normandy comes at all, requiring it to leave the space battle where it has work to do, and that there is this long goodbye while Harbinger is annihilating Hammer team but doesn't shoot the Normandy. I think the time is minor in comparison.


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#1106
Iakus

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The only decision that reflects is how much game you played. EMS is just a score and it doesn't matter where that score comes from. If you play more and do more missions, you'll have more EMS. If you play more multiplayer, you'll have more EMS.

 

QFT



#1107
SilJeff

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My opinion on the ending: It's been 3 years, so I don't give a crap anymore. I love 3 regardless of the ending, and I won't let any 5 minutes of a game ever ruin a whole game for me. I've moved on. And once we get to the end of this game, or this next trilogy, I won't care either assuming the rest of the adventure is good enough.