DA4 should pull a Grabd Theft Auto 5 with past protagonists.
#1
Posté 13 octobre 2015 - 01:43
I know they will never do this but it would make for an epic opening to the game.
#2
Posté 13 octobre 2015 - 01:45
That would be pretty sick. I'd love that. Yeah! BioWare! I demand you do this!
- The_Prophet_of_Donk aime ceci
#4
Posté 13 octobre 2015 - 02:01
I was actually expecting something more like the Warden, Inquisitor and Hawke being the three playable main characters, all dealing with different things to their capabilities.
"Dragon Age 4 -
The Blank, The Slate & The Funny."
- Rekkampum, Nixou, dsl08002 et 5 autres aiment ceci
#5
Posté 13 octobre 2015 - 03:08
I was actually expecting something more like the Warden, Inquisitor and Hawke being the three playable main characters, all dealing with different things to their capabilities.
"Dragon Age 4 -
The Blank, The Slate & The Funny."
I'd be down for that.
#6
Posté 13 octobre 2015 - 04:44
I'd prefer having that system with 3 entirely new protagonists rather than rehashing old ones.
#7
Posté 13 octobre 2015 - 04:45
I'm not very fond of GTA 5.
Are you absolutely certain with this?
#8
Posté 13 octobre 2015 - 04:47
If you listen really carefully, you can actually hear the forum exploding in the future if that happened.
I'd be down for all three being playable though. Playing the game from three different points of view where choices on each character could affect the other protagonists. Could end up with your characters at odds with eachother...could be interesting and I imagine impossible!
I'm still more in favour of two protagonists: one being a new one and the other being the Inq.
#9
Posté 13 octobre 2015 - 04:59
Yeah, I mean - why not kill the Hof?
- Nixou aime ceci
#10
Posté 13 octobre 2015 - 05:01
I'm down for killing the Inquisitor.
#11
Posté 13 octobre 2015 - 05:06
Really didn't get the generic topic on this subject like I thought I was, this is great.
I've never played Grand Theft Auto 5, but I'm not against this at all.
#12
Posté 13 octobre 2015 - 05:09
Eh, I've already killed two of my previous protagonists, I don't need to do it a third time... ![]()
#13
Posté 13 octobre 2015 - 05:58
That would be cool, and stuff him in a toilet
#14
Posté 13 octobre 2015 - 06:07
I'm against it, because Trevor killing Johnny actually had a point — establishing how absolutely batshit crazy Trevor was. Plus, Johnny was just a shadow of his former self; it was more of a mercy killing than anything.
- Former_Fiend aime ceci
#15
Posté 13 octobre 2015 - 06:08
I think if BioWare did that it will probably be the moment I stop playing BioWare games.
- Hanako Ikezawa, Dyne- et Venus_L aiment ceci
#16
Posté 13 octobre 2015 - 06:11
Unless it is optional, I'd consider it to be a terrible decision by the developers.
#17
Posté 13 octobre 2015 - 06:40
No.. Hell no. And GTA is trash . Worst idea ever .

And seriously Grabd Theft Auto 5? Are you even trying anymore????
#18
Posté 13 octobre 2015 - 07:06
No.. Hell no. And GTA is trash . Worst idea ever .
And seriously Grabd Theft Auto 5? Are you even trying anymore????
![]()
You've never played "Grabd Theft Auto 5"?
I thought it was fantastic and excellent exploration of themes such as the question of whether or not biologically and psychologically imposed affection can be as genuine as non-imposed affection though it is rather obscure and I was admittedly uncertain as to whether or not I'd like it myself especially after the infamous scene where after settling her debts and saving her life by jumping through hoops and difficult sidequests to ensure she'd have her medicine, your grandmother steals all your gear and weaponry and seemingly abandons you in the bizarre gramophone dimension. I was worried she'd be forgiven with her issues used as an excuse which I thought and felt would be a bad excuse especially coupled with her previous disregard for you since you were apparently an infant back when those issues were non-existent.
I was utterly overjoyed and surprised when it turned out that she knew had previously thought you were an abomination born through distorted time and space without the capacity to learn compassion but came to recognise that not only was she wrong as evident by your action, she was ready to fight to protect your right to exist by trapping you in the dimension so that you'd be disonnected from the link to the other creatures of the Distorted Fifth Dimension physically and mentally through the gramophone music.
By the time, I realised that she knew she stood no chance but wanted to try and wound them by distorting the dimensional enough with the help of your gear and weapon so you'd have a Little longer to live your life before disappearing back into it, I was near tears. I was so happy that collecting all of the notes and piecing them together allowed you to have that additional dialogue to unlock and defeat the Manifestation for good rather than simply sealing it away.
Oh, Granny Grabd: You shall forever be missed and honored for your attempt help us steal back our autonomy from the DFD.
As a note: It is actually shortened as rabdTA rather than GTA to prevent confusion with the Grand Theft Auto series but it is sadly as hard to find regardless of which title you try to find it under. Alas, a pearl lost to obscurity.
- Dieb aime ceci
#19
Posté 13 octobre 2015 - 08:12
Yeah, I mean - why not kill the Hof?
I don't know if it would have gone over well but Cory having the option of wearing the HoF (if alive) as a meat suit for part of DAI or maybe DA4 would have made Cory a little more interesting.
#20
Posté 13 octobre 2015 - 08:23
Oh, wait. Yeah. In the end, Solas is going to give us a choice. As the new protagonist, either kill the Hero of Ferelden (who has since gone half mad due to the Taint) or the Inquisitor, who is the new protagonist's sane mentor, trying to teach them everything they might need and eventually pulling them on board for the big climax of robbing an Orlesian chateau blind. Alternatively, the new protagonist will be able to choose "C: Deathwish" where they kill Solas and everyone else who has ever crossed any of the three protagonists AND Hawke during the four games.
Oh, and did I forget that the new protagonist, upon being given the choice by Solas, will pull out their messenger raven and send it with a message to Hawke, asking for suggestions on what to do?
I think if BioWare did that it will probably be the moment I stop playing BioWare games.
Pretty much this. GTA V story actually felt exceptionally poor.
#21
Posté 13 octobre 2015 - 09:08
People play Grand Theft Auto for the story? ![]()
Next you'll tell me that people played the first three Assassin's Creed games because they really liked that Desmond fellow. ![]()
#22
Posté 13 octobre 2015 - 09:11
People play Grand Theft Auto for the story?
I enjoy games with good story to tie in senseless gunfights with aimbotting AI that otherwise took a shovel in the face right before the firefight started.
(And no, if there's a car with a total approach velocity of over a hundred miles an hour, I don't consider it normal for a police officer to headshot me with the first bullet regularly.)
#23
Posté 13 octobre 2015 - 09:36
I actually rather enjoyed GTA V's story. The game was rather light on plot, but the story of the characters and their interactions together was something I found rather compelling.
#24
Posté 13 octobre 2015 - 09:55
People play Grand Theft Auto for the story?
Next you'll tell me that people played the first three Assassin's Creed games because they really liked that Desmond fellow.
That would be me . I really did like that Desmond fellow . Assassin's Creed hasn't been the same sense.
![]()
#25
Posté 13 octobre 2015 - 10:39
I actually rather enjoyed GTA V's story. The game was rather light on plot, but the story of the characters and their interactions together was something I found rather compelling.
I found 90 percent of the game just annoying.
The remaining 10 percent involved groaning anyway.





Retour en haut







