How do you keep players from asking for the Warden, Hawke and now the Inquisitor back?
1 - FINISH their story
2 - Increase the time span between games
3 - Finish means closure
4 - Finish means it ends
5 - End means it either have a good retirement end or they die
6 - End, finish, closure, it is easy, just make it look like an end, because that is what it was supposed to be
7 - Do not hint at the character future with big quests, plans and so on. Allowing a character to have a son with the soul of an old god and have his wife return is NOT a great way to END things, on the contrary. Also... finding a new enemy and a new cause in the end of the game is NOT a good way of saying "let it go"
8 - Do not make it so that we want to see more and more of the character, you can, I believe you. Square been doing one game characters for decades, why can't you? When Chrono Trigger finished I did not feel like I had to see Chrono again. Also I was happy with how Ramza's story ended. And so on...
9 - If you are going to tell stories about characters in the same world, in the same age, and all characters are very big people in this world, MAKE THEM RETURN. Just go Shepard, because it is the less stupid way of telling stories in the same age and in the same world, how many heroes a place can have in 100 years anyway? What the hell?
10 - I suggest reading the dictionary and understanding the meaning of end, ending, closure and other words you do not seem to have understanding of their meaning. You hear of Warden and Hawke because you brought it upon yourselves, and you will hear from the Inquisitor in next 300 games because you totally asked for it. If you really wanted the fans to just go with new PCs every game and not complain about it you're the wrong way, but if you like people asking for the Warden day and night you are doing it perfectly! By DA6 your interviews will all have 5 questions and they will be about how and where the previous PCs are, and giving how you suck at endings I'm betting that even if they died people would still ask where did they soul go, if they are in the fade, if they became a spirit and so on...
One last thing, you used to do it right in the past, what the hell did you drink? I played NWN then I played NWN2 (Obsidian) and I had no expectation or any curiosity about my previous character. I had a good time with Aribeth and that's it. Now you make everything so that the players want the character to return but you wont let it or do it completely wrong as with Hawke. So either re-learn to write endings and give closure or let the PCs stay for 8 billion games or more.
Modifié par BioWareMod02, 13 octobre 2015 - 04:12 .





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