This can be easily rectified by adding the same cover mechanic in first person. GTA V does this.All of these games do not use the ME / Gears cover based combat system. ME combat is designed around TP cover shooter.
Bioware should add a FPS option to ME:A.
#51
Posté 15 octobre 2015 - 06:18
#52
Posté 15 octobre 2015 - 06:21
This can be easily rectified by adding the same cover mechanic in first person. GTA V does this.All of these games do not use the ME / Gears cover based combat system. ME combat is designed around TP cover shooter.
You're just assuming that if Andromeda had a toggle switch, it would work exactly like the new battlefront.And how cover-centric are those games?
Don't know about JK and GTA, but Elder Scrolls and Fallout make zero use of any cover mechanics, so of course it's easy to have a camera toggle when there's no single gameplay mechanic tied to perspective.
Another recent example about the woes of a plain perspective toggle is the upcoming SW: Battlefront, where anyone looking at the options rationally will tell you that TP is objectively superiour due to having less camera shake when hit than in FP, a wider field of view and peripheral awareness aswell as the ability to look around visual obstructions that someone playing in FP would need to physically expose himself to potential enemy fire if he'd wanted to look around such.
The difference between FP and TP isn't just perspective, it's also a big part of how it impacts gameplay, something that is excarbated if there are any gameplay mechanics in the game that exploit a particular perspective's unique strengths.
#53
Posté 15 octobre 2015 - 06:58
Nothing wrong with options and i see no reason why they cant add a fps option to ME:A. Lbh Bioware(or should i say EA) has clearly been dumbing down its combat to attract the casual COD/GOW crowd. Why not go all out an add a fps feature to it, GTA did it(and it was a success) and the new Fallout has the option for it.
In all honestly adding a fps option to ME:A will make the game alot more enjoyable and fun to play with tons of replay value. In fact i think they should ditch the 3rd person camera all together. COD in space will sell very well, do it.
No. If you want a Sci-Fi shooter, wait for Battlefront. Or Halo 5. Mass Effect is not CoD man, what are you talking about?
Btw, adding this option would require the development of a whole new mechanic to the game, and one that has never, ever been in any of the other games. Next you'll be wanting this in Dragon Age (and I should recommend you to go play TESO or Skyrim).
In all of my dozens of ME plays, I've never felt like there was the need for a FPS camera. Third person is awesome when it is well done, check Max Payne, Resident Evil, GoW, even ME itself. You just dont stop playing because of it.
Making this would only be a waste of good time.
#54
Posté 15 octobre 2015 - 12:42
In fact i think they should ditch the 3rd person camera all together. COD in space will sell very well, do it.

#55
Posté 15 octobre 2015 - 12:55
I think a turn-based option would do the same thing.In all honestly adding a fps option to ME:A will make the game alot more enjoyable and fun to play with tons of replay value.
They're not likely to add that, either.
- KoorahUK aime ceci
#56
Posté 15 octobre 2015 - 01:26
Typical of the bsn, so against change and INNOVATION. A game should evolve and had many different features to appeal to wider audiences since that means more SALES.
#57
Posté 15 octobre 2015 - 02:33
Typical of the bsn, so against change and INNOVATION. A game should evolve and had many different features to appeal to wider audiences since that means more SALES.
Right, because FPS are very innovative.
Call of Duty - the pinnacle of innovation and ingenuity...
Ha Fraggin' Ha.
- pdusen aime ceci
#58
Posté 15 octobre 2015 - 02:38
Typical of the bsn, so against change and INNOVATION. A game should evolve and had many different features to appeal to wider audiences since that means more SALES.
We're not against change if it's for the better. It's just, why change what ain't broken?
#59
Posté 15 octobre 2015 - 03:07
It's just, why change what ain't broken?
Welcome to stagnation and creative sterility.
#60
Posté 15 octobre 2015 - 03:11
Right, because FPS are very innovative.
Call of Duty - the pinnacle of innovation and ingenuity...
Ha Fraggin' Ha.
And Ride to Hell Retribution is the greatest piece of gaming to ever come out. The blend of story and gameplay is unbeatable.
- Laughing_Man aime ceci
#61
Posté 15 octobre 2015 - 03:13

^This.
#62
Posté 15 octobre 2015 - 03:42
Call of Duty - the pinnacle of innovation and ingenuity...
The first one was good - especially the battle for Stalingrad.
#63
Posté 15 octobre 2015 - 04:08
Making all games the same isn't that?Welcome to stagnation and creative sterility.
#64
Posté 15 octobre 2015 - 05:15
No. If you want a Sci-Fi shooter, wait for Battlefront.
but what if I want a good Sci-Fi shooter?
- Fidite Nemini aime ceci
#65
Posté 15 octobre 2015 - 05:39
Making all games the same isn't that?
Where have I been advocating making all games the same?
#66
Posté 15 octobre 2015 - 05:46
Welcome to stagnation and creative sterility.
The third person view is just a basic design format, but it doesn't preclude the developers building upon it to make it better, and switching to FPS could be just as stagnant and bereft of creativity if it plays like every other FPS out there.
#67
Posté 15 octobre 2015 - 06:12
The third person view is just a basic design format, but it doesn't preclude the developers building upon it to make it better, and switching to FPS could be just as stagnant and bereft of creativity if it plays like every other FPS out there.
I wasn't referring to anything other than the quoted "why change what ain't broken". It's a stupid, unrealistic mindset.
- KingofTime et ryan20fun aiment ceci
#68
Posté 15 octobre 2015 - 06:41
You haven't, but calls to make the games more actiony and more FPS will make them more the larger population of games.Where have I been advocating making all games the same?
#69
Posté 15 octobre 2015 - 06:42
Dunno what's more hysterical, the false claim that FPS haven't innovated or have stagnated since the days of Maze War and Spasim in the mid 70s, or the complete lack of self-awareness that Mass Effect was a mediocre linear shooter until ME3 that brought it up to par with what Gears of war 1 standardized back in '06, as opposed to Call of Duty, which has been a solid shooter since day one(where it was a great improvement over it's spiritual predecessor Medal of Honor and one of the earliest games to use iron sights).
#70
Posté 15 octobre 2015 - 06:46
You haven't, but calls to make the games more actiony and more FPS will make them more the larger population of games.
Same question as before: where have I been calling for games to get more actiony and more FPS (I don't even know what more FPS is supposed to mean ...) ?
#71
Posté 15 octobre 2015 - 07:25
I didn't claim you were.Same question as before: where have I been calling for games to get more actiony and more FPS (I don't even know what more FPS is supposed to mean ...) ?
#72
Posté 15 octobre 2015 - 07:44
I didn't claim you were.
In that case you should've clarified as such in the first place, because that's the obvious interpretation if you respond like you did after a direct quote.
#73
Posté 15 octobre 2015 - 08:23
Because why I'd spend hours at character creation if all I'm going to see are her/his guns? Well, maybe not hours really but...yet...lotsa time
I feel like I wasted so much time in my table top RPGs describing a characters appearance now.
- N7M aime ceci
#74
Posté 15 octobre 2015 - 09:20
The style of your posting, Fidite, is one of, "Hey, look I'm saying this X, which leads to Y and Z, but I never said Y or Z." This is a pedantic way of arguing.
In real world terms, you want for ME to go FPS, but when I posted something about "Why fix what isn't broken?" you retort with, "Welcome to stagnation and creative sterility." It's extremely pedantic and factually incorrect. Let's take the first part of that statement and break it down. There has got to be something to stagnate. Now, you could, and probably will, say that third person perspective is stagnation. Okay. I'll accept that. Only if you accept this. What about CoD? What about Battlefield? What about Halo? Aren't those games suffering from the same stagnation as ME, in their FPS perspective? Why aren't you over on their boards screaming that they switch it up to third person perspective? Simply to avoid stagnation?
Welcome to creative sterility. Wow, going after someone's artistic vision and their manhood all in one fell swoop. Whew. Ignoring that, I ask you what is the alternative? FPS? I'll go with my answer to that question above. Why aren't you over on Halo's board shaking the pillars of heaven trying to get them to switch it over to a third person perspective simply because it leads to ... Oh what was it again? Artistic distress syndrome? Is that it? I forget.
Beside this, the developers are going to do what they want to do. I hope, meaning I pray, that it'll be in third person perspective. And I know what response this will garner. "Well, then you have nothing to worry about." Please go away.
#75
Posté 15 octobre 2015 - 09:39
The style of your posting, Fidite, is one of, "Hey, look I'm saying this X, which leads to Y and Z, but I never said Y or Z." This is a pedantic way of arguing.
In real world terms, you want for ME to go FPS, but when I posted something about "Why fix what isn't broken?" you retort with, "Welcome to stagnation and creative sterility." It's extremely pedantic and factually incorrect. Let's take the first part of that statement and break it down. There has got to be something to stagnate. Now, you could, and probably will, say that third person perspective is stagnation. Okay. I'll accept that. Only if you accept this. What about CoD? What about Battlefield? What about Halo? Aren't those games suffering from the same stagnation as ME, in their FPS perspective? Why aren't you over on their boards screaming that they switch it up to third person perspective?
Welcome to creative sterility. Wow, going after someone's artistic vision and their manhood all in one fell swoop. Whew. Ignoring that, I ask you what is the alternative? FPS? I'll go with my answer to that question above. Why aren't you over on Halo's board shaking the pillars of heaven trying to get them to switch it over to a third person perspective simply because it leads to ... Oh what was it again? Artistic distress syndrome? Is that it? I forget.
Beside this, the developers are going to do what they want to do. I hope, meaning I pray, that it'll be in third person perspective. And I know what response this will garner. "Well, then you have nothing to worry about." Please go away.
What? I think I hit nerve somewhere ...
My response was directed at the part that I quoted and only that as I had already emphasized.
In case you need me to explain that: changing things that weren't disfunctional is a constant throught human evolution. We as a species have a shtick of creating tools. When simply walking wasn't all that dandy (despite being PERFECTLY functional (see where I am getting at?)), the wheel was invented. When dragging those wheeled carts by themselves was tiresome (and still perfectly functional, as in: not broken), we strung domesticated animals to it to do that job.
Why? Because it turned out to be better that way. Just because something is working, doesn't mean it can't be improved. But when you have a mentality of "don't fix what ain't broken", none of that will happen. And as such, the mindset is stupid and unrealistic as the history of humanity constantly violated the spirit of that saying has proven innumerous times.
As for the rest of you temper tantrum, I have never said that third-person perspective as a design choice is bad, or equals stagnation if you stick to it. I just happen to enjoy the idea of seeing how a Mass Effect game would turn out in first person perspective. I would also be interested how a Mass Effect game would play as a turn based game, say XCom as an easy and relatable example. That also doesn't necessitate the need that the Mass Effect IP getting a first person game, or specifically a first person shooter game, equals that there will be no more third person games as we know it. I want more, not just the same in a different way, let alone less, I'm selfish like that.
I have likewise never said that CoD or other named examples weren't stagnating, albeit that point should go without saying as I adressed the above argument.
And your blip about creative sterility and me attacking an artistic vision and manhood? Way to go trying to get offended. Sterility is not exclusively used as a term to describe fertility or more specifically, lack thereof; might want to look up a couple definitions. And as to how that connects with creativity was explained above already.





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