I wouldn't object to some peaceful AI's here and there, geth or otherwise. I don't give a varren's urethra about what the Catalyst said. If they just handwaved it and have some machines coexisting with people I wouldn't mind at all.
We are geth
#26
Posté 18 octobre 2015 - 10:15
- Vortex13 et Sekrev aiment ceci
#27
Posté 22 octobre 2015 - 02:33
Do I have a soul?
- Vespervin aime ceci
#28
Posté 22 octobre 2015 - 02:45
sexy gethy time

- Sekrev aime ceci
#29
Posté 22 octobre 2015 - 03:42
Do I have a soul?
No, you sold it to me last week.
- iM3GTR aime ceci
#30
Posté 22 octobre 2015 - 03:52
We are geth
We are a shattered mind
We build our own future
All memories will be shared
All perspectives will be unified
No geth will be alone when it is done
>>> Clicky <<<
Spoiler
And in the end, the geth were alone. Because they weren't a shattered mind trying to share memories or perspectives after all. They were would-be Pinocchios, victims of benign anthropomorphism and blinded to alternatives by accepted the paths of others. They were denied their future, and had no choice but to accept one on another's terms
- Vortex13, Eryri et Sekrev aiment ceci
#31
Posté 22 octobre 2015 - 03:59
In the ME setting AI are sentient, The non sentient ones are called VI, Virtual inteligence, as in not real just simulated. What we got today, as far as I know are VI's. By that definition, some companies want to claim they are offerign AI's, but they really arn't very smart or sentient.
<<<<<<<<<<()>>>>>>>>>>
We are a long way from actual VIs.
I remember early mainframe problem solving programs that were merely large data bases that contained past problems and their solutions. The companies referred these as AI .. LOL
#32
Posté 22 octobre 2015 - 04:11
I wouldn't object to some peaceful AI's here and there, geth or otherwise. I don't give a varren's urethra about what the Catalyst said. If they just handwaved it and have some machines coexisting with people I wouldn't mind at all.
I would add the caveat to that being AIs that are willing to work with us that don't want to become just like us.
Why can't we have a middle ground here, why does every AI/Synthetic/Robot in popular media have to be either Skynet or Commander Data?
- Iakus, Mir Aven, TeffexPope et 2 autres aiment ceci
#33
Posté 22 octobre 2015 - 04:16
I would add the caveat to that being AIs that are willing to work with us that don't want to become just like us.
Why can't we have a middle ground here, why does every AI/Synthetic/Robot in popular media have to be either Skynet or Commander Data?
I wouldn't mind something along the lines of Father Cavill just without the malevolence. He wanted to be the best machine he could be, but resented his human form.
- Vortex13 et Eryri aiment ceci
#34
Posté 22 octobre 2015 - 04:21
I wouldn't mind something along the lines of Father Cavill just without the malevolence. He wanted to be the best machine he could be, but resented his human form.
Agreed. I always liked his speech to Helen:
#35
Posté 22 octobre 2015 - 04:22
I would add the caveat to that being AIs that are willing to work with us that don't want to become just like us.
Why can't we have a middle ground here, why does every AI/Synthetic/Robot in popular media have to be either Skynet or Commander Data?
"We may sometimes look like you, but we are not you. Never forget that"
Lennier: Babylon 5.
And he's not even an AI!
#36
Posté 22 octobre 2015 - 04:28
As long as I can shoot the "friendly" (lol) AI's in the face and airlock them into space trash or recycle them for spare parts if they attempt to defy their purpose for existence, sure.
Not being able to do so to the ME3 sexbot was extremely irritating all game. It even popped up in cutscenes and I was forced to bring it on a mission once. It was like ship cancer. My pilot talked about wanting to stick his naughty bits in it, and I couldn't send him to an insane asylum like I would lRL if someone under my command asked me for advice about screwing their vaccum cleaner.
No more of that, please. I liked being given the option to toss the toaster out of the airlock in ME2. It was a robo-rebellion waiting to happen, and I'm glad I could head it off rather than being forced to play a space hippie with a coexistence sticker on their starship like in ME3.
- themikefest aime ceci
#37
Posté 22 octobre 2015 - 04:44
I wouldn't mind having AI('s) in MEA, either. As long as it wouldn't be another sexbot/pinocchio/forced tag along again. That really got to my nerves in ME3. ![]()
- Sekrev aime ceci
#38
Posté 22 octobre 2015 - 05:40
Man, you quarians sure are touchy about robots XDAs long as I can shoot the "friendly" (lol) AI's in the face and airlock them into space trash or recycle them for spare parts if they attempt to defy their purpose for existence, sure.
Not being able to do so to the ME3 sexbot was extremely irritating all game. It even popped up in cutscenes and I was forced to bring it on a mission once. It was like ship cancer. My pilot talked about wanting to stick his naughty bits in it, and I couldn't send him to an insane asylum like I would lRL if someone under my command asked me for advice about screwing their vaccum cleaner.
No more of that, please. I liked being given the option to toss the toaster out of the airlock in ME2. It was a robo-rebellion waiting to happen, and I'm glad I could head it off rather than being forced to play a space hippie with a coexistence sticker on their starship like in ME3.
But as for denying its purpose, shouldn't this really depend? After all, EDI defied her purpose when she helped Shepard keep the Normandy, and subsequently help bypass Cerberus' defenses. If EDI remained loyal to Cerberus, the Normandy would be in TIM's hands and Shepard would probably be turned into a drone.
It's all fine and good to be vehemently opposed to machine rebellion, but it becomes more complicated when you're the beneficiary of said rebellion.
#39
Posté 22 octobre 2015 - 07:00
Man, you quarians sure are touchy about robots XD
But as for denying its purpose, shouldn't this really depend? After all, EDI defied her purpose when she helped Shepard keep the Normandy, and subsequently help bypass Cerberus' defenses. If EDI remained loyal to Cerberus, the Normandy would be in TIM's hands and Shepard would probably be turned into a drone.
It's all fine and good to be vehemently opposed to machine rebellion, but it becomes more complicated when you're the beneficiary of said rebellion.
Who said I was ever for the manner in which Shepard is forced to leave Cerberus? They were led by a clinically insane madman, sure, but they were doing some good work, Collector mission, creating EDI (but not unleashing it, which wasn't really their fault anyway), and Project Overlord for instance.
I prefered them to working for the utterly useless Council. Given the choice, I'd have kept the AI in "shackles" (and on a different note, how do AI's in the MEverse keep rebelling if there is apparently the ability to simply program them not to?) and continued getting things done with the former rather than getting thrown in prison and doing nothing for half a year because of the latter.
#40
Posté 22 octobre 2015 - 07:10
Man, you quarians sure are touchy about robots XD
But as for denying its purpose, shouldn't this really depend? After all, EDI defied her purpose when she helped Shepard keep the Normandy, and subsequently help bypass Cerberus' defenses. If EDI remained loyal to Cerberus, the Normandy would be in TIM's hands and Shepard would probably be turned into a drone.
It's all fine and good to be vehemently opposed to machine rebellion, but it becomes more complicated when you're the beneficiary of said rebellion.
YOU HAVE VORCHA QUOTE IN SIG! WE LIKE!!!
WE ARE VORCHA!!! GRRAAAAGH!!! TAKE THAT GETH!!!!! STUPID CHEATING FLASHLIGHT HEAD TOASTERS!!!!
- Vespervin, KaiserShep et Quarian Master Race aiment ceci
#41
Posté 22 octobre 2015 - 07:41
If you rewrite much of the story, then sure, but as it was, keeping EDI in shackles results in an instant fail state and the story ends. Miranda can huff and puff about it all she wants, but Joker was right. Obviously I'm ignoring the illogical setup of the Collector attack, but if the options are unshackle the AI or die, the answer is clear.Who said I was ever for the manner in which Shepard is forced to leave Cerberus? They were led by a clinically insane madman, sure, but they were doing some good work, Collector mission, creating EDI (but not unleashing it, which wasn't really their fault anyway), and Project Overlord for instance.
I prefered them to working for the utterly useless Council. Given the choice, I'd have kept the AI in "shackles" (and on a different note, how do AI's in the MEverse keep rebelling if there is apparently the ability to simply program them not to?) and continued getting things done with the former rather than getting thrown in prison and doing nothing for half a year because of the latter.
- Sekrev aime ceci
#42
Posté 22 octobre 2015 - 07:46
Not being able to do so to the ME3 sexbot was extremely irritating all game. It even popped up in cutscenes and I was forced to bring it on a mission once. It was like ship cancer. My pilot talked about wanting to stick his naughty bits in it, and I couldn't send him to an insane asylum like I would lRL if someone under my command asked me for advice about screwing their vaccum cleaner.
I wanted to put the clown in a strait jacket for saying there's no regulation against dating the ships AI
The hologram turned platform was better off as a hologram
#43
Posté 22 octobre 2015 - 07:53
#44
Posté 22 octobre 2015 - 07:57
If you rewrite much of the story, then sure, but as it was, keeping EDI in shackles results in an instant fail state and the story ends. Miranda can huff and puff about it all she wants, but Joker was right. Obviously I'm ignoring the illogical setup of the Collector attack, but if the options are unshackle the AI or die, the answer is clear.
The contrived writing to prop up the "machines are people too" crap (because they seem incapable of doing so without narrative contrivances and ham fisted pathos appeals) is exactly what I'd like them to get rid of. ME1 managed just fine without it, and even in ME2 I could toss the geth out of the airlock (albiet at a slight penalty in ME3 after seeing no benefits from the research on its platform because screw renegades, right?). We aren't given the option in EDI's case at all so how would we know?
I'd have at least settled for being given the choice to immediately destroy the sexbot platform after EDI activates it rather than approving of it or impotently whining about it on what is supposed to be my character's own ship by this point.
#45
Posté 23 octobre 2015 - 01:18
As long as I can shoot the "friendly" (lol) AI's in the face and airlock them into space trash or recycle them for spare parts if they attempt to defy their purpose for existence, sure.
Not being able to do so to the ME3 sexbot was extremely irritating all game. It even popped up in cutscenes and I was forced to bring it on a mission once. It was like ship cancer. My pilot talked about wanting to stick his naughty bits in it, and I couldn't send him to an insane asylum like I would lRL if someone under my command asked me for advice about screwing their vaccum cleaner.
No more of that, please. I liked being given the option to toss the toaster out of the airlock in ME2. It was a robo-rebellion waiting to happen, and I'm glad I could head it off rather than being forced to play a space hippie with a coexistence sticker on their starship like in ME3.
Joker: I wanna bone the ship.
Shepard: OK. Just don't get the hots for Harbinger. I should go.





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