I realize ME:A is too deep in development for this but maybe Bioware can take notes for their future titles. One thing I'd love to see in a modern game is a large, dynamic companion roster.
What I mean is, as example, 21 potential companions each with their own loyalty/approval system but the player wouldn't be able to recruit but a few of them based on various factors such as player alignment (paragon or renegade in ME's case), some companions only joining good characters, some only joining bad characters, and some only joining characters that take a more neutral path, as well as other things like maybe two companions are complete opposites and hate each other and both are willing to come but when you recruit one then the other won't come with you.
Another feature that would make games more interesting is if you start playing an evil/renegade/bad character and recruit the bad guy companions then do a 180 and start doing good deeds all over the place then your bad guy companions are going to get pissed and leave you because what you're doing goes against their nature.
To take that a step further, if you're a goody goody good guy, recruit the people that will come with you and then start being mean, if your companions like you enough you might be able to convince them to stay on with you anyway so as examples, Jimmy is your BFF but Jane barely liked you before you did a 180, you can convince Jimmy to stay with you despite your descent into debauchery, crime, and general villainous behavior but Jane won't have it and ditches you (perhaps even some characters might make their displeasure known by fighting you, trying to stop you). Keeping opposite alignment companions would be very difficult because you'll lose affection/respect/whatever every time you do something they disapprove of, so Jimmy likes you a little less every time you shake down some shop keeper or mercilessly slaughter people that have surrendered and if their loyalty drops too low they will leave you.
To go a step even further, if your companion likes you enough AND your speech skill is high enough (both of these would generally be really high checks, varied depending on the companion) you might be able to convince them to do a 180 with you and your goody good guy companion is now reveling in murder and mayhem.
Should be an achievement for recruiting all companions at once since, at least as it is in my head, it'd be very difficult to pull off without cheating.





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