Simply means more side quest=more content. Look at all th side quest avaible in DAI and it was possible but complety removing cinematic convos. I think the trade off is worth it, why waste resource on content youre likely to forgot about in an hour anyway. No one plays games for side quests.
What do you think guys? Imo bioware should opt for less cinematic convos in ME:A, helps with immersion.





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