I'm going to admit that I could live with talking to npcs for sidequests in the way DAI did it as long as the whole quest was interesting. As it stands I did most vanilla DAI had to offer (didn't collect all the bottles, or mosaics and the only sidequest I haven't completed is the one to collect notes on the dessert. I'm 5/8 and can't be bothered to pick up the game again.)
There doesn't even need to be dialogue or an npc to make a sidequest interesting. I remember in ME2 that you had this chain with the murderous mechs until you get to space station and shut the AI down. I liked those. DAI doesn't do anything special with its sidequest. There even is a whole map created for the shards and what do you get? A run of the mill encounter that you can experienece by a high level rift and some loot you're going to sell at a store, oh, and elemental damage resistance.
If you can, google the SWToR Datacron puzzle in the fleet. They are similar to shards and while you do not need to collect all datacrons to access that is still kind of the finale for the vanilla datacron hunt. If you don't want to google it it basically is a jumping puzzle that requires teamwork to get a datacron that gives you +10 to everything. The stat boost is nice but not amazing but the jumping puzzle was fun and nice break from the usual gameplay.
Not a fan of Jumping puzzles either, but do enjoy the DAI Elemental Resistance gained, as well as the like devices; can give one a total of 50% Resist for future encounters of that type (eg; Dragons). This is worth it for me, though others may skip it. I tend to pass on the like Puzzles in the Lion, now knowing it is only for standard loot.
As for SWTOR, did a few of the easy ones early for each class, but generally skipped the more involved ones.
As for other optional content, in DAI I skip the Bottles, Requisitions, and Mosaics now, but cannot say that they should be removed as others may like such collectables, or may require that source for those rewards as they passed on something else. Not going to complain on having more content, especially as it is not required for the game. Same goes for mini-games; loathe them as a rule, but as long as they are optional, no worries.





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