He's not as good at melee because he doesn't have access to the melee damage boosts that the other Krogan do (from Biotic Charge, Fortification, and/or Tech Armor) so his max melee damage is always going to be less than other Krogan. On the other hand, he has awesome powers- both Warp and Shockwave are great, and the BE's they create are incredibly powerful (both have a "Detonate" evo, the one on SW being good for +65% damage). You're a Krogan, so you're still going to melee things every now and then, but its usually a good idea to maximize his particular strengths- which is being a super-tank that can create awesome combos (Warp+SW BE's, Ammo+Warp/SW tech combos). I run him with Venom or Wraith, and usually go with the 366656 build Loufi provided (or 46646)- throw a Cyclonic on that build and you basically have to try to get killed, even on plat.
shaman is my favourite adept, but i run it without barrier. it just screws cooldown times for me. Max fitness gives more then enough hp and shields and with no barrier i can pick heavier guns so i can deal tremendous damage both with guns and biotic explosions. cyclonic mods are not even needed. i prefer adrenalin mod shield power cells or power eff modules with really heavy guns. also disagree that the shaman is not strong with melee. it can reach 4,2k damage with melee that is still very high damage.
melee build:
http://kalence.drupa...43Q56384!.F8F80
non melee build:
http://kalence.drupa...43053314!.F8FG9





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