Origins was so much better. Its amazing that Bioware could make better combat 6-7 years ago than they can make now. TBH I believe Dragon Age 2's combat was the best in the series so far.
Now coming to the story - The inquisition story never dragged me in. And wtf is up with the crap villain?? It really is lazy writing to make the main villain (for the most part) of the game a guy you had already beaten in a Side Quest in DA 2. Also It was too easy to ignore the main quest and go on my merry way. Obviously this is the problem with every open world game, which is why I was disappointed when I learned that Inquisition would be open world(ish). Bioware's strength is (or was, we'll see with ME 4 which, to me, looks like will suffer the same problems as Inquisition with regards to the story) their storytelling. Their were hints of it in Inquisition - the Elven gods and the mythology etc was truly captivating but apart from that the entire story suffered because the team was too busy making a Huge, open world game.
We (or maybe just me) dont want a huge game (huge as in endless pieces of land) - we want a story that drags us in and never lets go (In my first few playthroughs of Origins I couldnt stop playing - messed up my exams pretty bad but I dont regret it. Inquisition's story otoh is boring - I abandoned my second playthrough halfway - never felt the urge to finish it).
We want good combat. Combat has to be the most important piece of any such game - its where the player will invest most of his time and this is why I cannot believe how phenomenally bad the combat in inquisition is. No healers - thats one entire class of playthrough/character just kicked out the door just like the dual wielding warrior (who comes up with these brilliant decisions??). The tactical camera sucks ass - gets caught on every tiny rock and in a low roof environment (which is a lot of places) it is simply unusable. Not to mention the fact that it is completely buggy - I have not had one battle where one character or the other doesnt get frozen and I then have to disable tactical camera and then give a manual jump order for that character to move again. Also the auto attack is crap - one button click and it gets disabled. Button smashing combat (which is what I call it) should be optional, not auto attack. Combat would be much better if I could disable the button smashing mode. Also the ability limit is ridiculous - 8 abilities?? where one has to be the focus ability?? Just thinking about it is making me mad. And who the hell wants passive abilities?? A few are OK but now every other ability is passive. Sustainable abilities from Origins were perfect - we thought about which ones we want to keep up and there was a cost involved.
And I want my warden again - this is what made Mass Effect great, we were Shepherd throughout. I was attached to the guy, I loved him. I had a similar attachment to the Warden and then to a slightly lesser extent Hawke. I dont mean we should play as the warden again but we should at least get to see the guy like we did with Hawke. And finally I want sarcasm back - this might seem like a small problem but Hawke was such a great character because of his humor and sarcasm (I have done 5 playthroughs of DA 2 and each time I was Sarcastic Hawke). The Inquisitor always talks like he has a bat stuck up his ass.
Apart from that and the crappy side quests (whoever came up with the idea of the shard collections should be fired immediately - it was stupid, pointless, boring and frustrating) the game was decent. The ball was fun (even though the Orlesian accents were terrible), the war table assignments were very good, the keep capturing was good and you felt like you were actually building up the inquisition when you captured one. The weapon/armor crafting was a nice addition.