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Dragon Age Orgins and Dragon Age 2 is a better game than Inquistion.


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#226
Cobra's_back

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@ Vbibbi

Is it possible to only do agent quests, companions quests, and approval quests (I assume the companion collection quests?) and have enough power to get through all of the main plot?

 

ans:

I use the DAI Official Game Guide and I have more than enough power to get through the game. Don't forget camps also have requisition quests that spams. Run into a fade rift is two power points each. There are multiple was to get the power points. Doing every quest was never needed.



#227
Qun00

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Then DA4 will come out and it will become the most hated game in the series.

DA2 went through this and now it is DAI's turn. This is a nostalgia fueled cycle which happens to every franchise out there.

Such is the nature of fandoms.
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#228
vbibbi

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@ Vbibbi

Is it possible to only do agent quests, companions quests, and approval quests (I assume the companion collection quests?) and have enough power to get through all of the main plot?

 

ans:

I use the DAI Official Game Guide and I have more than enough power to get through the game. Don't forget camps also have requisition quests that spams. Run into a fade rift is two power points each. There are multiple was to get the power points. Doing every quest was never needed.

 

I know, the question wasn't whether all/most side quests need to be done to finish the game. The question was in response to "But you don't have to do them [meaningless fetch quests]. The only quest I did was get agents, companion quest, some approval quest only if needed, and puzzles because I like them." This doesn't mention doing the requisition quests or closing rifts. I was asking if it's possible to have the required power to finish the game by only doing agent recruitment, companions quests and approval quests. I'm not saying it's not possible, I have not bothered to calculate the power generated by doing only these quests (and unlocking the relevant zones in which to complete those quests).



#229
vbibbi

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Then DA4 will come out and it will become the most hated game in the series.

DA2 went through this and now it is DAI's turn. This is a nostalgia fueled cycle which happens to every franchise out there.

Such is the nature of fandoms.

And I look forward to tearing it down as soon as it comes out!

 

3s7670.jpg


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#230
Qun00

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Before you do that, I will tear you down in advance.

Preemptively.

#231
Cobra's_back

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I know, the question wasn't whether all/most side quests need to be done to finish the game. The question was in response to "But you don't have to do them [meaningless fetch quests]. The only quest I did was get agents, companion quest, some approval quest only if needed, and puzzles because I like them." This doesn't mention doing the requisition quests or closing rifts. I was asking if it's possible to have the required power to finish the game by only doing agent recruitment, companions quests and approval quests. I'm not saying it's not possible, I have not bothered to calculate the power generated by doing only these quests (and unlocking the relevant zones in which to complete those quests).

I'm sorry. 

 

I don't really know because I do fade rifts for raw materials, and kill dragons for dragon bones.  I'm always way over the amount needed. The guide is helpful in showing me exactly where to go for all the goodies.

 

I do feel a bit evil killing the dragons. 


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#232
Cobra's_back

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I'd rather replay pretty much everything in Inquisition than relive the Fade and Deep Roads again.

Big time the most dreaded areas in all three games.



#233
vbibbi

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I'm sorry. 

 

I don't really know because I do fade rifts for raw materials, and kill dragons for dragon bones.  I'm always way over the amount needed. The guide is helpful in showing me exactly where to go for all the goodies.

 

I do feel a bit evil killing the dragons. 

No worries, miscommunication. It's pretty impossible to just do the agent and companion quests, anyway, because we'll run across a rift or two and landmarks along the way.

 

The dragons leave me conflicted, as well. I get if they're dangers to the local populace like Crestwood, but most of them are in remote areas and won't be an immediate danger.


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#234
Fingolfin1222

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Origins was so much better. Its amazing that Bioware could make better combat 6-7 years ago than they can make now. TBH I believe Dragon Age 2's combat was the best in the series so far. 

Now coming to the story - The inquisition story never dragged me in. And wtf is up with the crap villain?? It really is lazy writing to make the main villain (for the most part) of the game a guy you had already beaten in a Side Quest in DA 2. Also It was too easy to ignore the main quest and go on my merry way. Obviously this is the problem with every open world game, which is why I was disappointed when I learned that Inquisition would be open world(ish). Bioware's strength is (or was, we'll see with ME 4 which, to me, looks like will suffer the same problems as Inquisition with regards to the story) their storytelling. Their were hints of it in Inquisition - the Elven gods and the mythology etc was truly captivating but apart from that the entire story suffered because the team was too busy making a Huge, open world game. 

 

We (or maybe just me) dont want a huge game (huge as in endless pieces of land) - we want a story that drags us in and never lets go (In my first few playthroughs of Origins I couldnt stop playing - messed up my exams pretty bad but I dont regret it. Inquisition's story otoh is boring - I abandoned my second playthrough halfway - never felt the urge to finish it).

 

We want good combat. Combat has to be the most important piece of any such game - its where the player will invest most of his time and this is why I cannot believe how phenomenally bad the combat in inquisition is. No healers - thats one entire class of playthrough/character just kicked out the door just like the dual wielding warrior (who comes up with these brilliant decisions??). The tactical camera sucks ass - gets caught on every tiny rock and in a low roof environment (which is a lot of places) it is simply unusable. Not to mention the fact that it is completely buggy - I have not had one battle where one character or the other doesnt get frozen and I then have to disable tactical camera and then give a manual jump order for that character to move again. Also the auto attack is crap - one button click and it gets disabled. Button smashing combat (which is what I call it) should be optional, not auto attack. Combat would be much better if I could disable the button smashing mode. Also the ability limit is ridiculous - 8 abilities?? where one has to be the focus ability?? Just thinking about it is making me mad. And who the hell wants passive abilities?? A few are OK but now every other ability is passive. Sustainable abilities from Origins were perfect - we thought about which ones we want to keep up and there was a cost involved. 

 

And I want my warden again - this is what made Mass Effect great, we were Shepherd throughout. I was attached to the guy, I loved him. I had a similar attachment to the Warden and then to a slightly lesser extent Hawke. I dont mean we should play as the warden again but we should at least get to see the guy like we did with Hawke. And finally I want sarcasm back - this might seem like a small problem but Hawke was such a great character because of his humor and sarcasm (I have done 5 playthroughs of DA 2 and each time I was Sarcastic Hawke). The Inquisitor always talks like he has a bat stuck up his ass. 

 

Apart from that and the crappy side quests (whoever came up with the idea of the shard collections should be fired immediately - it was stupid, pointless, boring and frustrating) the game was decent. The ball was fun (even though the Orlesian accents were terrible), the war table assignments were very good, the keep capturing was good and you felt like you were actually building up the inquisition when you captured one. The weapon/armor crafting was a nice addition.



#235
Cyberstrike nTo

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But Origins was so sloooooooooooooow...

 

(and some of the writing was baaaaaad.....)

 

Especially the combat mechanics and animation actually put to sleep once. The dialogue is mostly a massive exposition dump (the same with ME1 too).    



#236
D_Schattenjager

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How are operations all that different from codex? It's just a reward and you don't see anything directly in game anymore than you do with the codex.

And Arbor Wilds is being take care of, that's the whole montage. You've got Leliana's spies harassing the enemy, Josephine has called up your allies, and Cullen's got the army moving. Plus the fact that at this time the enemy is in disarray and retreating to the Wilds, they aren't in a position to attack. In fact, you're told directly by Cullen that Corypheus' forces were not prepared for this retreat to the Arbor Wilds. They're not in any position to harass the Inquisition's army.

Adamant, an access road? Why, the place is in the desert. And again, the trebuchet have been delivered by an ally, but it wouldn't be advantageous for Corypheus to flash his power around. The last thing Erimond wants is the Wardens asking questions. And if you're going to ask about water, already taken care of if you took the oasis.

And if you want to be "realistic" about things, Adamant and the wardens should have finished the ritual well before the army even got to Adamant considering the distance.

Because all of this can be fully ignored while following the main story. 

There should be some need in the game to do the optional content. Either make the level requirement of main story high enough (BG2 style) or criscross the main story across the optional areas. Don't you think both has been ignored here. Optional content doesn't inspire replay as there is hardly any variation to the outcomes. 

And reasons like "Its optional so you can ignore" are downright stupid (IMHO) ... RPGs are about story, content & roleplaying so the game content should be interesting ... if I want to ignore optional content I have racing games and Halo. We can expect RPGs to be better.



#237
TevinterSupremacist

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I wonder though.

Some people prefer Origins, some Inquisition, some DA2 (for some reason...)

Some consider Origins the worst, some Inquisition, some DA2.

 

However, as far as hate goes, actively calling it "shiiit, shiiiit, worst thing evah" , I only see this done for DA:I  or DA2, but never for Origins. At least, if it also happens for Origins, I must be missing it, sure, some people might dislike it, but I never see the amount of hate for it that I see for the other two.

 

 

I wonder why....



#238
thats1evildude

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I've seen hate for DAO. Less so now, because it's become the treasured classic viewed through a lens of nostalgia. But back in the day, people complained viciously about the combat, the repetitive play, the difficulty curve, and the DLCs. People even complained about the side quests, calling them "padding."

The more things change, the more they stay the same.


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#239
TheExtreamH

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I wonder though.

Some people prefer Origins, some Inquisition, some DA2 (for some reason...)

Some consider Origins the worst, some Inquisition, some DA2.

 

However, as far as hate goes, actively calling it "shiiit, shiiiit, worst thing evah" , I only see this done for DA:I  or DA2, but never for Origins. At least, if it also happens for Origins, I must be missing it, sure, some people might dislike it, but I never see the amount of hate for it that I see for the other two.

 

 

I wonder why....

Some+people+have+there+nostalgia+goggles


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#240
Heimdall

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I wonder though.

Some people prefer Origins, some Inquisition, some DA2 (for some reason...)

Some consider Origins the worst, some Inquisition, some DA2.

 

However, as far as hate goes, actively calling it "shiiit, shiiiit, worst thing evah" , I only see this done for DA:I  or DA2, but never for Origins. At least, if it also happens for Origins, I must be missing it, sure, some people might dislike it, but I never see the amount of hate for it that I see for the other two.

 

 

I wonder why....

When it came out there was, I remember a group of people that hated it because it wasn't enough like Baldur's Gate.



#241
Almostfaceman

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When it came out there was, I remember a group of people that hated it because it wasn't enough like Baldur's Gate.

 

I was just pondering if that would be the case if one looked at the forums when Origins first came out. Quite a bit of Origins is a homage to Baldur's Gate. 

 

Story-wise, I feel Baldur's Gate 2 was more interesting than Origins. But Dragon Age has come along nicely since Origins. 


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#242
thats1evildude

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Didn't a lot of people hate Baldur's Gate 2 for not being as good as Baldur's Gate?

 

There's no fandom that is completely unified and happy, unless the work in question has a fanbase that would fit into a broom closet.


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#243
D_Schattenjager

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Considering you can choose not to recruit half the LI in BG2 just like in DAI, none of it has major impact. The only impact is what you give it. The story doesn't change if you don't have an LI in BG2. The kidnapping isn't a huge deal. In fact, it's kind of cliche.

You're going to tell me that my Inquisitor the moment she hears Cullen says "I know that man, but this elder one..." there's not a connection? Or that fact that we recruit Blackwall because we believe he is a warden, and then when his crime comes out...

Did you know there's actually reactive dialogue when it comes to this? If you do certain things before Blackwall is revealed comments are made one way, if after it takes into account the truth.

We find these things out through the game, just as we do in BG2 or DAO.

Let's be clear. None of the LI storylines can EVER be as deeply connected to the plot as you seem to impl because the permutations for each and every LI and directly connecting them to affect the outcome. The game would be vaporware.

BG2 is a very good game, but LI was an optional thing and did nothing to affect the main plot.

Are you trying to say that Optional content should not impact game quality? If yes, then I totally disagree

If I don't want to do companion quests, don't want to give a romantic partner for my character and want to drop the optional content, I can go and play FPS. 

 

We play RPG games for the story and the content and so one can expect that part to be handled within the game properly. Again if I want my imagination to do half the work I will go and read a Fantasy Novel. 

 

In DAO, the main story will automatically take you through ALL the main maps. What you do there is your choice, but at least the main story does its job of linking the big areas in the game. 

E.g. Main story will take you to Circle ... now whether you want to retrieve the Grimoire or get Yusaris is up to you 

-------

DAI doesn't do this. The Main story has its own areas ... it just touches 3 maps. 

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BG2 Main story also touches several main areas

 

 

And they ruined the Dalish armor  :(