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Dragon Age Orgins and Dragon Age 2 is a better game than Inquistion.


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#101
Ariella

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You know what's funny? I was determined to complete DAI and uncover every bit of the maps in each area. By the time I did and played it again, I knew where everything was, and it's really not a huge, open world. It's a map like any other with borders that cut off and you can't go into a city from one point or another. You are always forced to enter the world map. If DA4 was made to be totally open, I might lose my mind as a completionist lol

 

In DAO and DA2 you had smaller maps, but easier to complete though some impossible to return to once you went past them. Much easier on me lol

 

The biggest thing that drove me crazy about DAO was the loading. I kept getting turned around in the Brecilian forest anyway, but it was four separate areas. That kind of thing made me crazy after awhile. 

 

I doubt they'll go full open world if they didn't do it with DAI and with so much pressure to go open like Skyrim.


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#102
Shechinah

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1. Your post pretty much explains what I always say: Bioware forces us to be the retarded hero they intended us to be.

2. So yeah, there is a lot of excuses in the game for a good guy, the chantry mama boy who is into saving the world. But no matter how much you say you don't believe the maker, you don't want the mark, you never wanted any of that, in the end you passively save the world.

 

1.) I've seem you use the word "retarded" in the same context before and I am curious as to why you are using this word since it's application is commonly misinterpreted though I suppose it may depend upon which definition you are defining it by.

 

If you are using it to indicate that you consider the hero in question to be delayed or slow in some capacity then could you kindly provide an example since I consider the game to provide plenty of oppertunity for your character to appear the opposite.

 

If you are using it in one of it's urban definition to indicate a hero type you consider tiring or foolish then it might be better to use stupid, foolish or tiring since retarded has several definition and the most common of the definitions are not much applicable in this context.

 

2.) How is that so different In Dragon Age: Origins; you do the very same thing there by ultimately always defeating the Archdemon and preventing Fereldan from falling to the Blight?  
 


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#103
Dabrikishaw

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I'm just saying that The archdemon and Knight-Commander Meredith are far better antagonist than the pruned up tainted Darkspawn.

For real?

 

The Archdemon couldn't have any real personality because we aren't capable of talking to it, and Meredith went nuts and lost her agency.


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#104
Mlady

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The biggest thing that drove me crazy about DAO was the loading. I kept getting turned around in the Brecilian forest anyway, but it was four separate areas. That kind of thing made me crazy after awhile. 

 

I doubt they'll go full open world if they didn't do it with DAI and with so much pressure to go open like Skyrim.

 

Oh yeah the forest always drove me nuts lol and I got turned around a few times in the Deep Roads too, but once I heard Hespith, I knew I was heading in the right direction. I think my biggest annoyance was the Fade. I never knew where I was going.

 

I hope not. I was surprised at how small DAI actually is once you know where everything is, especially in the forest areas.

 

 

You play the role of Inquisitor the very moment you wake up, and walk outside of Haven where a bunch of people are cheering for you. You start taking the responsibility of being the Inquisitor.

 

Yes I heard what the Hunter said, and to be honest with you it's all cowardice attempt to avoid all responsibility that he had when it comes to putting his share onto the table.

 
Yes and no. You only become the Inquisitor after Haven (yes you were meant to be the Inquisitor earlier in development, but that changed). The Hearld is a symbol used to get people to join the Inquisition, but there is no leader. You are simply being used for your status, but once everyone sees how capable you are, they choose you. As Cass said "the one that's already been leading" so it took them while to see it, and merely had you do pointless tasks until they realized the truth. So feeding and clothing people is what a Herald would do, not an Inquisitor in their eyes.

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#105
Ariella

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Oh yeah the forest always drove me nuts lol and I got turned around a few times in the Deep Roads too, but once I heard Hespith, I knew I was heading in the right direction. I think my biggest annoyance was the Fade. I never knew where I was going.
 
I hope not. I was surprised at how small DAI actually is once you know where everything is, especially in the forest areas.


I should be clear, the pressure was at the time. I'm not sure if you were here, but the screaming to be more open like Skyrim back when it came out on the DA2 forums could be heard from space.

And I'm actually grateful it's no longer just follow the path, because I hate maps. I tend to want to take the direct route, and in the old Bioware format, I couldn't do that, unless I had a MAKO anyway.

Yes and no. You only become the Inquisitor after Haven (yes you were meant to be the Inquisitor earlier in development, but that changed). The Hearld is a symbol used to get people to join the Inquisition, but there is no leader. You are simply being used for your status, but once everyone sees how capable you are, they choose you. As Cass said "the one that's already been leading" so it took them while to see it, and merely had you do pointless tasks until they realized the truth. So feeding and clothing people is what a Herald would do, not an Inquisitor in their eyes.


And even then in Haven, one of the banters between two Sisters talking about the Chantry's real duties: cloth the naked, feed the hungry, heal the sick. That's what the Chantry's supposed to be doing but it's not.

And of course we'd never have a leader of a powerful religious organization doing something to help those in need...

Unless you're Saint John the 23rd and sneaking out at night in regular priest garb to work in a soup kitchen.

Nah, such a powerful person as the Herald of Andraste, who at the time of the Crossroads visit is still considered by half the world to be Thedas' biggest mass murderer, would never do such things in order to improve the image of the heretical Inquisition and maybe, do the right thing in the process :)
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#106
Mlady

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I should be clear, the pressure was at the time. I'm not sure if you were here, but the screaming to be more open like Skyrim back when it came out on the DA2 forums could be heard from space.

And I'm actually grateful it's no longer just follow the path, because I hate maps. I tend to want to take the direct route, and in the old Bioware format, I couldn't do that, unless I had a MAKO anyway.


And even then in Haven, one of the banters between two Sisters talking about the Chantry's real duties: cloth the naked, feed the hungry, heal the sick. That's what the Chantry's supposed to be doing but it's not.

And of course we'd never have a leader of a powerful religious organization doing something to help those in need...

Unless you're Saint John the 23rd and sneaking out at night in regular priest garb to work in a soup kitchen.

Nah, such a powerful person as the Herald of Andraste, who at the time of the Crossroads visit is still considered by half the world to be Thedas' biggest mass murderer, would never do such things in order to improve the image of the heretical Inquisition and maybe, do the right thing in the process :)

 

Ah no I'm new here and wow I had no idea!

 

Lol you need to prove you are no murderer or usurper. And I love how Cass mentioned the Chantry used to take donations (DAO) and now they focus on appearances instead.



#107
Redemption2407

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Before I get this account banned too... spreading the word of god from Obsidian the masters that brought us the perfect godlike RPG NWN2MotB

http://www.pcgamesn....ts-niche-appeal

 

Behold the last RPG, and enjoy it while you can, I'm afraid PoE and DoS are the last RPG series, hope they stick around for a while because it seems all the rest became statless action sh*t like Dragon Age. So, if you liked old Bioware games and like Dragon Age Origins, play this, the savior of this generation and likely the last RPG ever. From now on only 0% RPG 100% action like Skyrim, Witcher and Inquisition.


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#108
Ariella

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Ah no I'm new here and wow I had no idea!
 
Lol you need to prove you are no murderer or usurper. And I love how Cass mentioned the Chantry used to take donations (DAO) and now they focus on appearances instead.


Be glad, for all the gladiatorial circus this can be, back during DA2 it was toxic. I left until DAI came out.

Since Cass is talking about the upper echelons of the Chantry, it doesn't surprise me. The Divine before Justinia was failing even before DAO. Dementia, and she refused to step down. That alone is a recipe for disaster. Then Justinia the reformer comes in just as Kirkwall explodes.

Despite the power someone like Justinia wields it's a lot easier to make change at the grassroots level. Small changes, plus less machinery to get caught in.
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#109
D_Schattenjager

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You do know this is an rpg and most of the content is always off path, right? It's not disconnect because you have to explore to get most of the content, it would be saying bg1 and 2 is bad because you have to explore to get most of the quest.

Please, you didn't just speak of BG2 and DAI in same sentence ...

 

In BG2 ... Mainstory + Stronghold + Romantic Companion Quest covers all 80% plus maps for all combinations of the later ... multiple characters are tied to the main story. 

Let us take the main story plot in BG2. You need 10000 gold for progressing to Spellhold. Plus you need to be strong enough to face Vampires. There is no way to do this unless you complete at least 2-3 of the Stronghold Quests and several side quests. 

 

I didn't expect a BG2 ... but DAI clearly has too much MMO category content....



#110
Dabrikishaw

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Before I get this account banned too... spreading the word of god from Obsidian the masters that brought us the perfect godlike RPG NWN2MotB

http://www.pcgamesn....ts-niche-appeal

 

Behold the last RPG, and enjoy it while you can, I'm afraid PoE and DoS are the last RPG series, hope they stick around for a while because it seems all the rest became statless action sh*t like Dragon Age. So, if you liked old Bioware games and like Dragon Age Origins, play this, the savior of this generation and likely the last RPG ever. From now on only 0% RPG 100% action like Skyrim, Witcher and Inquisition.

Thank you for this..input of yours.



#111
D_Schattenjager

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I wonder if anyone actually realizes that many side quests after Skyhold are part of the main plot? If you track down the Venatori in the Hissing Wastes or kill of the leaders in the Plains or Graves, you are messing up Samson/Calpernia and Cory big time!

No you are not, there is no visible impact on the Arbor wild fights, no dialogues with anyone, just some Codex entries. We are supposed to assume that there is an impact.



#112
Mlady

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No you are not, there is no visible impact on the Arbor wild fights, no dialogues with anyone, just some Codex entries. We are supposed to assume that there is an impact.

 

And what's that got to do with having fun with the game, its story and connecting everything for sheer enjoyment and RP reasons?

 

Because that's why I play games, and have always enjoyed RPG's as far back as the days of Final Fantasy and more action-like ones like Zelda. Only thing that makes DA even better is you get to create your own story and character. If people don't enjoy it, then that's fine with me, but I play it how I see it.


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#113
D_Schattenjager

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And what's that got to do with having fun with the game, its story and connecting everything for sheer enjoyment and RP reasons?

Nothing ... I also enjoyed the game

The quests are disconnected, they could have been better connected with the main story ...



#114
Ariella

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No you are not, there is no visible impact on the Arbor wild fights, no dialogues with anyone, just some Codex entries. We are supposed to assume that there is an impact.


You're in the middle of a huge battle and you're supposed to get an info dump about how everything has come together? Considering all there is in the Arbor Wilds is running through the forest trying to get to the Temple, not a lot of place to put this information in another format. And the Nemesis quest DOES have a large impact.

Plus the fact that the side quests can be done before or after Arbor Wilds, plus all the other variables that are being juggled... How would you deal with it, pray tell?
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#115
Mlady

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Nothing ... I also enjoyed the game

The quests are disconnected, they could have been better connected with the main story ...

 

I apologize. I don't mean to be snappy but lately I feel like everyone is missing the good points of games. Do not mind me.


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#116
Ariella

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Please, you didn't just speak of BG2 and DAI in same sentence ...
 
In BG2 ... Mainstory + Stronghold + Romantic Companion Quest covers all 80% plus maps for all combinations of the later ... multiple characters are tied to the main story. 
Let us take the main story plot in BG2. You need 10000 gold for progressing to Spellhold. Plus you need to be strong enough to face Vampires. There is no way to do this unless you complete at least 2-3 of the Stronghold Quests and several side quests. 
 
I didn't expect a BG2 ... but DAI clearly has too much MMO category content....


You need 10000 gold and be strong enough to face vampires... Gee, sounds like grinding to me, and yes, I've played the game, several times in fact. Last I checked you needed a certain amount of power and be the recommended level for any of the main story beats in DAI. You can't do that without doing side quests either. Don't have to do them all, just enough.

BG2 was a fun game, and I still love it, but the world and the characters are not half as complex as DA. Part of that is that it's D&D.

MMO content? Not really. Fetch quests are as old as fantasy. Dragonlance is one big ole fetch quest. Fetch quests and kill this are mainstays. People just like to forget that and throw around insults.
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#117
D_Schattenjager

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You're in the middle of a huge battle and you're supposed to get an info dump about how everything has come together? Considering all there is in the Arbor Wilds is running through the forest trying to get to the Temple, not a lot of place to put this information in another format. And the Nemesis quest DOES have a large impact.

Plus the fact that the side quests can be done before or after Arbor Wilds, plus all the other variables that are being juggled... How would you deal with it, pray tell?

 

From a pure story point, I would do below

--> You need to move Inquisition and Orlais army through the Dales into Arbor Wilds

--> Freemen have been disrupting the civil war everywhere so makes sense that they would disrupt your army's movement also

--> Rifts would also cause problems

I would make the operations against the Freemen & Closing Rifts mandatory before entering Arbor Wilds. 

 

Similarly, we can also make capturing of Keep mandatory before going to Ritual Tower in Western Approach. They could have opened access road through Ritual Tower through an Operation. 

 

There are several ways to achieve better integration between main quest and side story

If main story can be  content is 30 hrs and side quest is 120 hrs, something is not right ...



#118
D_Schattenjager

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You need 10000 gold and be strong enough to face vampires... Gee, sounds like grinding to me, and yes, I've played the game, several times in fact. Last I checked you needed a certain amount of power and be the recommended level for any of the main story beats in DAI. You can't do that without doing side quests either. Don't have to do them all, just enough.

BG2 was a fun game, and I still love it, but the world and the characters are not half as complex as DA. Part of that is that it's D&D.

MMO content? Not really. Fetch quests are as old as fantasy. Dragonlance is one big ole fetch quest. Fetch quests and kill this are mainstays. People just like to forget that and throw around insults.

You can do the DAI Mainstory while fully ignoring most of the the side quests .... even most of Inner Circle also ... game can be beaten at Level 18-19 ... far more than you could ignore in BG or NWN by any scale you apply ...

 

The game is good, not doubt ... I loved it ... but it is very disconnected ... too many side quests, the ratio of Main to Side is 1:5, it should be 1:1



#119
thats1evildude

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Thank GOD they took the Desire demons out. Those things should never be seen outside a meat puppet, because it should be just like the fearlings, you see what you desire. And while with the fearlings, you can get away with spiders, since they're fodder, Desire demons are intelligent, cunning and should be used sparingly.

 

I disagree, and I'm not a fan of that whole "they should appear as what you desire!" line of thought. If desire demons should appear as what you want, then why don't rage demons appear as things that make you angry? Why shouldn't despair demons appear as things that make you sad? The little fearlings appear in different forms to people, but even they default to "spider" when the person doesn't fear anything, like Hawke and the Inquisitor.

 

The purple succubus is just the default form of the desire demon. They've looked into the dreams of mortals and crafted an exaggerated symbol of human sexuality to represent "desire." It's even stated in the lore that desire demons default to a female form just like the spirits of wisdom, although they don't actually have genders.

 

When they're out to seduce you, then yes, they should appear in a form ideally meant to please you. But if they're just trying to slay you in battle, then why would you care if they look like an attractive man/woman/other? THEY'RE TRYING TO KILL YOU. I wouldn't let a woman beat me with a croquet mallet just because she's good-looking.

 

Really, you're asking the devs to go to a lot of work for very little reward. They're just monsters.


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#120
D_Schattenjager

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I apologize. I don't mean to be snappy but lately I feel like everyone is missing the good points of games. Do not mind me.

No problem ... I am just doing some constructive criticism in hopes that someone from Bioware reads our topics in detail before Andromeda or DA4 :)


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#121
leaguer of one

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Please, you didn't just speak of BG2 and DAI in same sentence ...

 

In BG2 ... Mainstory + Stronghold + Romantic Companion Quest covers all 80% plus maps for all combinations of the later ... multiple characters are tied to the main story. 

Let us take the main story plot in BG2. You need 10000 gold for progressing to Spellhold. Plus you need to be strong enough to face Vampires. There is no way to do this unless you complete at least 2-3 of the Stronghold Quests and several side quests. 

 

I didn't expect a BG2 ... but DAI clearly has too much MMO category content....

1. no character out side the pc, their sister, the villain and his siter has any story that is part of the main plot.

2. The game is more then 90% side quest.

3. And yes you can take them down with the vast majority of side quest and strog hold quest done. heck, you can even solo it.

 

4. DA game play been like an mmo from dao.



#122
leaguer of one

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From a pure story point, I would do below

--> You need to move Inquisition and Orlais army through the Dales into Arbor Wilds

--> Freemen have been disrupting the civil war everywhere so makes sense that they would disrupt your army's movement also

--> Rifts would also cause problems

I would make the operations against the Freemen & Closing Rifts mandatory before entering Arbor Wilds. 

 

Similarly, we can also make capturing of Keep mandatory before going to Ritual Tower in Western Approach. They could have opened access road through Ritual Tower through an Operation. 

 

There are several ways to achieve better integration between main quest and side story

If main story can be  content is 30 hrs and side quest is 120 hrs, something is not right ...

BG2 is more then 90% side quest that you can skip.



#123
ShadowLordXII

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Origins? Yes. More replay value; more Role-Play freedom; a less restrictive gameplay dynamic and character build progression; More memorable moments and characters; Origins as an opportunity to help build your Warden; and a world with actual grit and darkness that wasn't afraid to showcase itself and punish it's players for their decisions including the possibility of a TPK (total party kill) or even your Warden's death.

 

DA2? No. I don't think it sucks and I do like it, but it's objectively the weakest game in the series at this point. The reasons for this have been discussed for four years to where being a better game than DA2 isn't much of an accomplishment.



#124
Mlady

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No problem ... I am just doing some constructive criticism in hopes that someone from Bioware reads our topics in detail before Andromeda or DA4 :)

 

Oh by all means, I agree with that and would gladly contribute! My anger was not at you, just at all the stuff I was reading on here earlier by others.



#125
leaguer of one

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 More memorable moments and characters; 

I have to give a big no on that. Orgins have the character roleplaying edge because of the origins but no it does not have more memorable moments and character. DAI is way better in that.


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