Was this topic posted by a corporate shill to gauge how much gouging we would tolerate?
do you want micro transactions in me:a?
#126
Posté 21 octobre 2015 - 06:08
- 9TailsFox aime ceci
#127
Posté 21 octobre 2015 - 01:21
I use a lot of cosmetic mods. They're fun to use, and they're fun to make.However, I am positive to micro transactions of cosmetic nature. At least for some developers does it seems to inspire creativity and great diversity.
I worry that cosmetic microtransactions will eliminate cosmetic modding.
Because the fun isn't just in using the cosmetic alteration, but in designing it myself.
- MrFob, FKA_Servo et Kevinc62 aiment ceci
#128
Posté 21 octobre 2015 - 04:50
Yes, I hope we will be able to buy in-game currency or powerful weapons with money, so I dont have to spend so much time grinding.
I also wouldn't mind paying EA to remove the garbage romance-arcs from my copy of the game
#129
Posté 21 octobre 2015 - 05:03
NO
- ComedicSociopathy aime ceci
#130
Posté 21 octobre 2015 - 05:18
I use a lot of cosmetic mods. They're fun to use, and they're fun to make.
I worry that cosmetic microtransactions will eliminate cosmetic modding.
Because the fun isn't just in using the cosmetic alteration, but in designing it myself.
What if you could make a small cosmetic mod, put it on a marketplace for say £1, and get a cut of the sales?
(which is what Valve we're trying to do - but they badly bodged it)
#131
Posté 21 octobre 2015 - 05:33
Microtransactions in full priced games, are like buying a meal at McDonald's, paying $5-$10 (I have no idea about US food prices...) and then realizing, they want additional $1 for ice to your drink, $1 for salt to your fries, $1 for ketchup and 75 cents to give you a straw.
I can't imagine anyone would ever come back to such a restaurant, so why would anyone accept it in games?
Actually they are 99% of the time more like buying say the Big Mac Meal and deciding you'd also like a Mcflurry. The Big Mac meal is your full price game the McFlurry your Microtransaction/DLC. You have to pay extra because it's an additional product you can't go up to them and say 'I bought the Meal so I should get this for free' if what your demanding was not part of the meal you paid for.
This is why people 'Accept' it because it's fair then you have the folks who complain because they want the free Mcflurry and don't understand why they are not getting the second Macdonalds product for free.
- 7twozero aime ceci
#132
Posté 21 octobre 2015 - 05:56
Actually they are 99% of the time more like buying say the Big Mac Meal and deciding you'd also like a Mcflurry. The Big Mac meal is your full price game the McFlurry your Microtransaction/DLC. You have to pay extra because it's an additional product you can't go up to them and say 'I bought the Meal so I should get this for free' if what your demanding was not part of the meal you paid for.
This is why people 'Accept' it because it's fair then you have the folks who complain because they want the free Mcflurry and don't understand why they are not getting the second Macdonalds product for free.
Excellent point,
And admittedly there are those out there that think that way.
The only issue I see, is Dev's removing content from a game for the sole purpose of selling it separately= removing the meat patty from said Big Mac and charging extra for it.
#133
Posté 21 octobre 2015 - 06:02
If you're wealthy enough to have a current-gen console, you could have had a gaming PC instead (and then you'd also have a PC).
Yeah but playing games that are KB & M suck and since I'm not into wasting my time searching for mods to let me play with a freaking game pad those that do have gamepad support I would rather play I can play on a console. Also given that many games that I would like to play suck on PC due to being buggy and I trust fan patches less than I trust the dev patches. Plus I don't want have to deal with PC installation, DRM, PC requirements, upgrading every 6 months to a years.
Besides I had to get to a Xbox One at Toys R Us because they are one of the few stores that have layaway all year and they don't sell PCs (or if they did the one I went to didn't have any I would buy).
So yeah I'll take a console game over a PC game EVERY. SINGLE. TIME.
As too the topic on hand: microtransactions here is my stance again,

#134
Posté 21 octobre 2015 - 06:36
That would be lovely.What if you could make a small cosmetic mod, put it on a marketplace for say £1, and get a cut of the sales?
(which is what Valve we're trying to do - but they badly bodged it)
However, I should be able to install it myself without putting it on the marketplace, and I should be able to install mods acquired from other places.
I'm worried that we'll end up once a closed system once the publisher decides that it does enough.
- Chealec aime ceci
#135
Posté 21 octobre 2015 - 06:38
Personal preference.Yeah but playing games that are KB & M suck
I hate controllers.
- Kevinc62 aime ceci
#136
Posté 21 octobre 2015 - 06:56
Yeah but playing games that are KB & M suck and since I'm not into wasting my time searching for mods to let me play with a freaking game pad those that do have gamepad support I would rather play I can play on a console. Also given that many games that I would like to play suck on PC due to being buggy and I trust fan patches less than I trust the dev patches. Plus I don't want have to deal with PC installation, DRM, PC requirements, upgrading every 6 months to a years.
...
So yeah I'll take a console game over a PC game EVERY. SINGLE. TIME.
For this gen, I game exclusively on PC, exclusively with a 360 controller, on my couch, in front of my TV. The experience is markedly superior to the current gen consoles in every way you could possibly evaluate it.
The thing is, every game that also releases on PC that you'd want to use a gamepad for will have gamepad support. The ones that don't would likely be unplayable with one, which is fine too (though I have hopes for the new Steam pad in this regard).
- Kevinc62 aime ceci
#137
Posté 21 octobre 2015 - 06:57
Yeah but playing games that are KB & M suck and since I'm not into wasting my time searching for mods to let me play with a freaking game pad those that do have gamepad support I would rather play I can play on a console. Also given that many games that I would like to play suck on PC due to being buggy and I trust fan patches less than I trust the dev patches. Plus I don't want have to deal with PC installation, DRM, PC requirements, upgrading every 6 months to a years.
You should trust fan patches more than dev patches. After a few iterations they've had more man-hours in them. Bio's been known to break stuff in patches. Sometimes they fix them, sometimes they don't. They broke Ashley's Marksman ability in ME3 and never fixed it, for instance, though of course a PC player can get it fixed easily.
If you like controllers more than KB/M, whether that's an issue depends on what you're playing. DAI supported controllers right out of the box, for instance -- most current games do, I've heard. Some folks said DAI played better with a controller -- I'm the wrong guy to ask about that since I can't stand the things.
And that last sentence is just nonsense. The only PC players who upgrade that often are the guys who have to have the absolute best performance. If you were one of those guys, you wouldn't be putting up with a console's inferiority in the first place. And PC installation? I push a button on Origin, or Steam or whatever, and poof! There it is.
- FKA_Servo aime ceci
#138
Posté 21 octobre 2015 - 07:10
You should trust fan patches more than dev patches. After a few iterations they've had more man-hours in them. Bio's been known to break stuff in patches. Sometimes they fix them, sometimes they don't. They broke Ashley's Marksman ability in ME3 and never fixed it, for instance, though of course a PC player can get it fixed easily.
If you like controllers more than KB/M, whether that's an issue depends on what you're playing. DAI supported controllers right out of the box, for instance -- most current games do, I've heard. Some folks said DAI played better with a controller -- I'm the wrong guy to ask about that since I can't stand the things.
And that last sentence is just nonsense. The only PC players who upgrade that often are the guys who have to have the absolute best performance. If you were one of those guys, you wouldn't be putting up with a console's inferiority in the first place. And PC installation? I push a button on Origin, or Steam or whatever, and poof! There it is.
A typical build for me lasts 5-6 years, with a single RAM or gpu upgrade somewhere in the middle possibly, but that's pretty much because I cut costs in the past.
I broke the bank on my current build. Incrementally updating the GPU will ensure it walks all over this entire console generation and likely hold its own whenever the next one hits.
#139
Posté 21 octobre 2015 - 07:33
I don't have anything against micro-transactions. As far as I'm concerned they can price the game however they feel like since I get to decide whether or not to pay for it.
Ideally there would be no micro-transactions, game would be free and the government would fund game developers by taxing someone who wasn't me.
- Darvins aime ceci
#140
Posté 21 octobre 2015 - 08:03
Yeah but playing games that are KB & M suck and since I'm not into wasting my time searching for mods to let me play with a freaking game pad those that do have gamepad support I would rather play I can play on a console. Also given that many games that I would like to play suck on PC due to being buggy and I trust fan patches less than I trust the dev patches. Plus I don't want have to deal with PC installation, DRM, PC requirements, upgrading every 6 months to a years.
Besides I had to get to a Xbox One at Toys R Us because they are one of the few stores that have layaway all year and they don't sell PCs (or if they did the one I went to didn't have any I would buy).
So yeah I'll take a console game over a PC game EVERY. SINGLE. TIME.
I agree. It's amazing how consoles let you take images like this - it's certainly why I use one.
#141
Posté 21 octobre 2015 - 10:13
I don't have anything against micro-transactions. As far as I'm concerned they can price the game however they feel like since I get to decide whether or not to pay for it.
Ideally there would be no micro-transactions, game would be free and the government would fund game developers by taxing someone who wasn't me.
I like that dream, and I hereby swear the first none insane Political party to promise me this will have my vote, yes even if they are Tories and that risks being disowned by my extended family.
- Nomen Mendax aime ceci
#142
Posté 21 octobre 2015 - 10:19
In truth, I am not going to use them anyway, but I don't really care if others do.
I mean, think of it this way; does the purchase of microtransactions bother anyone but yourself in the end? For multiplayer, does it affect you and your performance at all in-game? Maybe if it was a PvP then folks buy their way to the top (which means a lot of people are spending extra money on the game just because they can) but other than that, I foresee no real reason why it should matter.
As for single-player, the question then is content locked or gated; that is another issue and that is one that for the most part a lot of companies are not doing in full force. I think we will see more of it in the future, but I think we will see a lot of compromises to what those transactions are in the end between publisher and consumer.
The ironic thing is the real ecosystem of the entire development process and how much money is involved in it anyway. That part no one seems to talk about still...
#143
Posté 21 octobre 2015 - 10:35
If it's just in MP to quicken away the grind, microtransactions are fine, because they are entirely optional and it's not at all pay to win.
But I do not want them anywhere near the Single-player campaign.
#144
Posté 21 octobre 2015 - 10:38
Microtransactions do not bother me as long as it does not impact the game. Meaning, making critical story elements purchasable as DLC = BIG PROBLEM, Non-critical filler DLC that is optional and does not impact the story = fine.
#145
Posté 21 octobre 2015 - 10:39
Microtransactions do not bother me as long as it does not impact the game. Meaning, making critical story elements purchasable as DLC = BIG PROBLEM, Non-critical filler DLC that is optional and does not impact the story = fine.
Also never going to happen, the minute it does there will be a massive riot on the hands of any developer who tries to block segments of the story.
- N7Jamaican aime ceci
#146
Posté 21 octobre 2015 - 10:42
Also never going to happen, the minute it does there will be a massive riot on the hands of any developer who tries to block segments of the story.
Correct. But sometimes to access certain content of games you have to PAY. Not a problem for me, but there are some games that in order to get the best experience you need to purchase certain things.
#147
Posté 21 octobre 2015 - 10:47
Correct. But sometimes to access certain content of games you have to PAY. Not a problem for me, but there are some games that in order to get the best experience you need to purchase certain things.
Do you mean skins and weapons and the like?
#148
Posté 21 octobre 2015 - 10:49
Yeah but playing games that are KB & M suck and since I'm not into wasting my time searching for mods to let me play with a freaking game pad those that do have gamepad support I would rather play I can play on a console. Also given that many games that I would like to play suck on PC due to being buggy and I trust fan patches less than I trust the dev patches. Plus I don't want have to deal with PC installation, DRM, PC requirements, upgrading every 6 months to a years.
1992 called, it wants its stereotype back, peasant!

We don't have to blow dust out of the cartridge slots and wiggle them to get the game to load - that's still totally a thing, right?
- Kevinc62 aime ceci
#149
Posté 21 octobre 2015 - 10:50
What if you could make a small cosmetic mod, put it on a marketplace for say £1, and get a cut of the sales?
(which is what Valve we're trying to do - but they badly bodged it)
No, because then there will be people who will re-upload something that people have already made and sell it under a different name for full price, or take assets used by another modder and claim it as their own.
Which is the reason why paid mods died, and is the reason it needs to stay dead.
#150
Posté 21 octobre 2015 - 10:53
Do you mean skins and weapons and the like?
No, those have minor impact on the game, unless the weapon is gamebreaking and overpowered (which would need a patch fix).





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