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A problem I've noticed with Origins' origin stories.


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#51
Al Foley

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I don't know this has always been my personal hang up with RPGs in general because they are set up to assume that the characters are A. massively in experienced in whatever particular art they employ, or are massive boobs.  Asking questions that should be pretty obvious to most people within the world.  So this tends to lean towards a younger character then an older one.  Someone just walking out in the world.  Also works better for a heroes journey, should you chose to accept it.  

 

Only character I have created that is over 30 are my prospective Shepard's because I think they come over 30....actually no they are late 20s...so my Male Knight Enchanter is truly the only one.  



#52
Regan_Cousland

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Only character I have created that is over 30 are my prospective Shepard's because I think they come over 30....actually no they are late 20s...so my Male Knight Enchanter is truly the only one.  

 

I always thought of default MaleShep, at least, being around thirty-five. He looks and sounds quite mature, and even at thirty-five he'd have to be quite the prodigy to have reached the rank "commander".



#53
Al Foley

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I always thought of default MaleShep, at least, being around thirty-five. He looks and sounds quite mature, and even at thirty-five he'd have to be quite the prodigy to have reached the rank "commander".

Shepard is 29 in the official time line. 



#54
o Ventus

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Shepard is 29 in the official time line. 

 

29 in ME1, 32 by the end of ME3.


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#55
Regan_Cousland

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Oh, OK. There's no arguing with that, then. Twenty-nine seems very young to be a commander, but I'll have to assume that the high rank was a reward for his extraordinary accomplishments on either Akuze, Torfan or Elysium.



#56
Bhryaen

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In BG1 it's canon to get called a "whelp" even if you'd chosen gray hair, just as you'll be called "Pup" by your Cousland father regardless of choosing an older skin texture or such. I admit I got irked by it, even expressed that on the forum, but there were some who enjoyed being called "Pup." It was never a big issue for me since it wouldn't exactly be bad to be young, after all. I learned to just tolerate it with a smirk, and my reactions to the irksomeness were similar to how I end up teasing my friends. It's just not that serious.

 

It's not a game-breaking issue with origins. There's an inherent cognitive dissonance in it obviously, but so is choosing a dark skin when the Couslands/Broscas/Aeducans were light skinned. So would making a dark-skinned origin in DA4 in which you could make a white guy. But no one is clamoring for fewer options, are they? Intent on preventing anyone from making a dark/medium/light-skinned character or an older character? A number of players on this thread said they made older folks and enjoyed the game without a hitch. Is it awkward for the narrative? Only for head-canon perhaps. But getting the character we want sorta overrides that sort of "problem." Otherwise it's nice to be able to make a broad range of characters regardless of canon and just roll with it. It's easier on head-canon to make an older- or whatever- Cadash since one never meets one's family, so that the family could also be similar, but it's also less easy to head-canon any Cadash because it's so vague and subject to revisionism as the game progresses and reveals specifics about one's origin the player doesn't know at game start. I read somewhere (never tested it) that in DA2 they actually scripted the Hawke family to have the same skin-color as the choice made at the CC. Sounds cool, but it's unnecessary. DA2 still works regardless.

 

I see no reason why origins are assumed to be impossible any longer. Even if origins in DAO were exclusively about introducing new players to Thedas (and clearly they're not given that each origin is different), there will still be new DA players for DA4. There's nothing given about a DA4 that contradistinguishes it on origins-negating grounds from DAO, and there's plenty of new Thedosian identities that haven't yet been explored- and even identities that already have been introduced- particularly the Dalish- which could nevertheless be reintroduced with a new dynamic or with compelling new narrative specifics. It's just a pre-story, immersed in whatever lore is applicable. Even if they weren't to delve into a lore-heavy background, origins are still an entirely viable game mechanic that has a tremendous amount of potential for storytelling and game immersion.



#57
Dai Grepher

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I agree that the origins should allow for older characters (and various skin colors), and I liked that Inquisition did this. Just a few things I slightly disagree with...

 

I think the origin stories in Origins were good enough. Yes, there was some storyline restriction on age (and more so on skin color) because of Fergus as well as Trian and Bhelen. But I think the other origins were mostly ambiguous on the issue. The city elf getting married does seem to make the person around 18, but I think a male city elf could stretch this a bit.

 

As for the Cousland, I think the only age restriction here is Fergus, but his age is not stated. I think he looks about 35. My male Cousland was 30, in my mind. Which was perfect for my playthrough. Mature, but not old. The nickname "pup" is just a term of endearment. It doesn't mean the Cousland is an older teen. If it did, then it would be unsuitable for a Cousland adult of any age.

 

I think the next game should allow the player to set the protagonist's age, right down to the name day if possible.