Aller au contenu

Photo

What's better (EMS-wise): paragon or renegade?


  • Veuillez vous connecter pour répondre
12 réponses à ce sujet

#1
IndianaJonesYay

IndianaJonesYay
  • Members
  • 63 messages

I've never been able to stand playing renegade for more than a mission or two, so all my playthroughs have been significantly paragon. It seems like paragon usually ends up granting you more EMS than renegade (e.g., saving the rachni queen twice gives you the rachni workers, sparing Balak twice gets you the batarian fleet, curing the genophage still lets you get the salarians later anyway, sparing Petrovsky gets you additional EMS). Anybody ever done the math to see whether paragon or renegade gets you better standing when it's all said and done?



#2
gothpunkboy89

gothpunkboy89
  • Members
  • 1 206 messages

Also curious. I think Paragon gives you best over all chance. But you can also get 100% with regegade play though it is just more difficult.



#3
AlanC9

AlanC9
  • Members
  • 35 580 messages
Curing the genophage isn't always the best move for EMS. If Wrex didn't make it through ME1 (not determined by P/R), then you're better off sabotaging the cure.i

Also, you get the batarian fleet just fine if you killed Balak in BtdS. You just lose points for his leadership.

The Renegade choice in Legion's LM makes peace at Rannoch easier. You'll need those points if you couldn't get Tali exonerated or couldn't get through the Tali/Legion confrontation without losing someone's loyalty. OTOH, a pure Paragon would, of course, have been able to do both of those things.

In general, though, Paragon options do give you more points. This is a problem with ME, and Bio games in general.

#4
themikefest

themikefest
  • Members
  • 21 582 messages

Saving the council in ME1 gives paragon points and is needed if the player wants to get the most assets



#5
AlanC9

AlanC9
  • Members
  • 35 580 messages
Right, although you need to save Esheel to make it pay off. The DA itself isn't worth the cost without the extra salarian WAs.

#6
ArabianIGoggles

ArabianIGoggles
  • Members
  • 477 messages

Also curious. I think Paragon gives you best over all chance. But you can also get 100% with regegade play though it is just more difficult.

The super shiny face of the replacement turian councilor was difficult to look at.



#7
themikefest

themikefest
  • Members
  • 21 582 messages

Right, although you need to save Esheel to make it pay off. The DA itself isn't worth the cost without the extra salarian WAs.

That should be a no brainer. If someone wants to get the most assets, he/she would  have all ME2 squadmates survive the suicide mission. Thane stops Leng from killing the councilor


  • AlanC9 aime ceci

#8
cap and gown

cap and gown
  • Members
  • 4 810 messages

Explain to me how saving the Council results in more points than letting them die?

 

The Destiny Ascension is worth 70 points

The assets you lose from the three Alliance fleets total 90 points.

 

This would seem to leave a deficit of 20 points.



#9
gothpunkboy89

gothpunkboy89
  • Members
  • 1 206 messages

Explain to me how saving the Council results in more points than letting them die?

 

The Destiny Ascension is worth 70 points

The assets you lose from the three Alliance fleets total 90 points.

 

This would seem to leave a deficit of 20 points.

 

I'm pretty sure saving the council means their respective groups contibute more.  AKA you don't save the council and you didn't kill wrex. cure the genophage then you lose most slalarion support you would hve gained other wise.



#10
AlanC9

AlanC9
  • Members
  • 35 580 messages

Explain to me how saving the Council results in more points than letting them die?
 
The Destiny Ascension is worth 70 points
The assets you lose from the three Alliance fleets total 90 points.
 
This would seem to leave a deficit of 20 points.


The salarians make up the difference. If the ME1 councilor survives, the Salarian Third Fleet shows up, worth 125 points, 133 with a sidequest. If you didn't save the ME1 council, you get an STG Task Force worth 70 points instead. Or you get nothing, if Kai Leng kills either councilor
  • themikefest et cap and gown aiment ceci

#11
SwobyJ

SwobyJ
  • Members
  • 7 370 messages

I think generally speaking, Paragon gives more points but you have to really stick to it to make it work, while Renegade is more expedient and you don't have to worry about sticking as much to 'the path' as long as you just remember to continue to kick ass lol.

 

Renegade actions can be more helpful at times but Paragon path is more helpful overall. But both have useful actions and are useful paths. But being a lackluster Paragon only leaves a more uncertain future while a more lackluster Renegade (like low EMS) really blows up everything -_-. Depending on perspective, top Paragon path is actually opening the galaxy up to all sorts of dangerous complexity, or top Renegade path is eliminating helpful complexity.

 

You wanna rack up points, Full Renegade is still fine, maybe even easier for that in the shorter term meantime. But you wanna gain more points at the end, along with more likely more NPC allies, you go full Paragon. But really, they're so close that the difference is *almost* meaningless. In all 3 games, Full Paragon and Full Renegade did have differences in how you got points/rewards and how much the overall rewards stretched, but both still definitely give you enough. If you can stomach each one's actual story results.



#12
capn233

capn233
  • Members
  • 17 260 messages

I suppose if the metric is just how high you can get EMS, then maybe paragon is better on a technicality.  But since you can get "the best ending" (actually air quoting as I type as well), neither is best since they are equivalent in result.


  • Flaine1996 aime ceci

#13
Excella Gionne

Excella Gionne
  • Members
  • 10 443 messages

Wrex wanting to save the council is like out-of-character/Paragon Wrex. :S 

 

I play Paragade. It's only in ME2 that you have to fully commit to either Paragon or Renegade, because you will have insufficient amount of alignment points if you mix things around too much.