Aller au contenu

Photo

Switch protagonist every game or another trilogy protagonist?


  • Veuillez vous connecter pour répondre
60 réponses à ce sujet

#51
Mathias

Mathias
  • Members
  • 4 305 messages

 No I don't. I don't play DA. It's a different fictional universe. And a more fantastical one at that. So, as I said, I'd rather Mass Effect start having standalone, self-contained stories with a new cast for each installment. Allows for a much more drastically branching narrative/decision tree.

 

 

Just because Shepard had a trilogy, doesn't mean Mass Effect is predetermined to be a series made up of multiple trilogies. It doesn't solidify ME:A as the beginning of a new trilogy.

 

Ok how bout this? You have 99% of every other Wrpg and Jrpg ever made



#52
Judas Bock

Judas Bock
  • Members
  • 308 messages

I definitely want to see the same protagonist across multiple games. As has been said in this thread, it allows you to make a much stronger connection to the characters if you get to deepen your relationship with them mroe and more over years. That's what made ME so special. Garrus wasn't just a great character we met in a game. He was a great character we met in a game, then met up with again in a second game and got even closer to (possibly even romancing him), and then finally teamed up one more time as the best bros of the galaxy. When you met him in ME3 it felt like reuniting with an old friend, someone you had known for years. And that's an awesome experience that hasn't been replicated in any other game.

 

Sure, there are pitfalls when it comes to making a trilogy with the same protagonist, as you have to account for more details, and are perhaps expected to keep a higher degree of consistency between games. But they can learn from what the missteps of the previous trilogy, and even with a few missteps of their own I still think it's worth it.

 

Series with new protagonists in each game also have problems. Take Dragon Age for instance. When Leliana, or Cullen, or Morrigan show up in Inquisition, I already know them as a player, but my character doesn't, and has to be introduced to them again, and ask them about all the stuff that I as a player already know. That creates a disconnect between me and my character, which harms roleplaying.

 

Not to mention that the problem of honouring player choice throughout games is not unique to series with the same protagonist. DA has a new protagonist in each game, and even largely takes place in new locations, but that doesn't mean that some people are less than happy with hoe poorly some choices are reflected. Made Dagna stay in Orzammar? Doesn't matter. Still turns up in Inquisition. And ME2's plot largely treading water is not because it Shepard was the protagonist throughout all three games. It was simply the writers not planning very well.

 

There is nothing that says that new protagonists each game make for better writing or better representation of choices, it's all a matter of how the writers deal with the respective problems of each way of telling a story.


  • RandomSyhn, Shinobu et Vespervin aiment ceci

#53
Sir Froggie

Sir Froggie
  • Members
  • 459 messages
Why would it have to be a trilogy? Why not simply have the same protagonist across two games? They might not even have the time to put out a full trilogy this console generation.

#54
Mcfly616

Mcfly616
  • Members
  • 8 988 messages

Ok how bout this? You have 99% of every other Wrpg and Jrpg ever made

 I also have Mass Effect.

 

 

Your argument is quite pointless. You're assuming that Mass Effect is a series confined to trilogies.


  • Il Divo aime ceci

#55
wolfhowwl

wolfhowwl
  • Members
  • 3 727 messages

Dragon Age has the worst approach IMO.

 

You don't have the relationships and connections of a returning PC but you also don't have the benefits of independent stories because the franchise still has all the baggage of returning characters, cameos, and save importing.

 

Choose one way or the other.



#56
Mathias

Mathias
  • Members
  • 4 305 messages

 I also have Mass Effect.

 

 

Your argument is quite pointless. You're assuming that Mass Effect is a series confined to trilogies.

 

They can make a strategy game out of Mass Effect if they wish. But I'm just acknowledging that playing and importing the same protagonist over the course of a trilogy, was arguably the most recognizable and defining trait of Mass Effect, that sets it apart from other Wrpgs. It's a series where the player Avatar's story takes course over three games instead of one. When you take that away, you lose one of the most unique elements about the franchise. I don't know of any current running Rpg series that does this. So why would I want them to remove it? 

 

But here's a more simple reason. It's awesome. It's awesome to play the next entry as the same guy and reuniting with characters I fell in love with in the previous game. Look at how many people, not just on the BSN, who wished they could still play as Shepard. Hell I'm the one who defended the decision to move the series to Andromeda, and deep down and I wish I could play Shepard again.


  • Vespervin et Flaine1996 aiment ceci

#57
Mcfly616

Mcfly616
  • Members
  • 8 988 messages

They can make a strategy game out of Mass Effect if they wish. But I'm just acknowledging that playing and importing the same protagonist over the course of a trilogy, was arguably the most recognizable and defining trait of Mass Effect, that sets it apart from other Wrpgs. It's a series where the player Avatar's story takes course over three games instead of one. When you take that away, you lose one of the most unique elements about the franchise. I don't know of any current running Rpg series that does this. So why would I want them to remove it? 

 

But here's a more simple reason. It's awesome. It's awesome to play the next entry as the same guy and reuniting with characters I fell in love with in the previous game. 

 the results of choices lost their bite over the course of the trilogy. So what does it really matter? It was a fun experiment, but a failed one nonetheless. 

 

Plenty of games have protagonists that carry over multiple installments. Look no further than the Witcher.


  • Dermain aime ceci

#58
spinachdiaper

spinachdiaper
  • Members
  • 2 041 messages

At this point Bioware has hamstrung so many choices in previous games that having a continued story arc would be best if only continued with a few choices based on player input from one game into the next. I think I want a main character that continues from one game to the next, but is handled in a drastically different way. Basically I'd like to see a main character get to the end of the game and get shelved for an extremely extended time maybe by being put on ice or trapped on the edge of a black hole's event horizon so that the next game can operate without a convoluted web of choices that can limit the next game.



#59
Helios969

Helios969
  • Members
  • 2 746 messages

Having the same protagonist across multiple games is the superior approach, allowing players to build a stronger connection to the PC, the environments, and most importantly the broader story.  Dragon Age is about Thedas, but I've never felt any special connection to it.  It's DA's fatal flaw...most people don't read books, watch movies, play videogames for environments, they do so for the familiar characters they have grown to love.


  • Rappeldrache et Flaine1996 aiment ceci

#60
Mathias

Mathias
  • Members
  • 4 305 messages

 the results of choices lost their bite over the course of the trilogy. So what does it really matter? It was a fun experiment, but a failed one nonetheless. 

 

 

And they learned from their mistakes. Now they're starting with a clean slate, so it stands to reason they could do a better job this time around. 

 

 

Plenty of games have protagonists that carry over multiple installments. Look no further than the Witcher.

 

Geralt was not our character. 


  • Rappeldrache, Vespervin et Flaine1996 aiment ceci

#61
Rappeldrache

Rappeldrache
  • Members
  • 415 messages

And they learned from their mistakes. Now they're starting with a clean slate, so it stands to reason they could do a better job this time around. 

 

 

 

Geralt was not our character. 

 

You must be my lost-twin-brother ..... somehow.

 

I have to agree with 96 % of your messages .... it's somehow scary.  :lol: