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I want to play as the inquisitor again! (Activates "cloak" to reduce hostility. lol)


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#26
NoForgiveness

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 Personally, I'd prefer a new protagonist with a Hawke style cameo from the Inquisitor to tie things together.

darth-vader-nooooo.jpg

 

That's probably the absolute worst thing that could happen. Hawke had 3 personalities and they managed to **** that up. Inquisitor is alot more flexible in the personality department plus he/she has at least 6 different opinions(if that's the right word) of Solas. An inquisitor cameo without the inquisitor being playable would end up being a great big steamy turd on the character everyone spent a whole game making.


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#27
Darkly Tranquil

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Why not a fall from grace story? I don't want to constantly win(DA:I) any more than I want to constantly lose (ME3/DA2). Balance.


The ending of Trespasser didn't really feel like winning; the Inquisition is neutered or disbanded, the Inquisitor loses their hand and the Anchor, and they discover they have been fooled all along by the real adversary. If that's victory, it's a fairly pyrrhic one.
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#28
Darkly Tranquil

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That's probably the absolute worst thing that could happen. Hawke had 3 personalities and they managed to **** that up. Inquisitor is alot more flexible in the personality department plus he/she has at least 6 different opinions(if that's the right word) of Solas. An inquisitor cameo without the inquisitor being playable would end up being a great big steamy turd on the character everyone spent a whole game making.


Well I'm fine with not having the Inquisitor at all, so whatever. Still, if we must have the Inquisitor, I'd be okay with it being a playable cameo. Problem with that is that you couldn't really have the new PC and the Inquisitor have a conversation because that would be like talking to yourself, which would be weird, so I don't know how they would deal with that. Making the Inquisitor playable seems to replace one set of problems with a whole other set. Maybe the Inquisitor should just stay offscreen and interact with the new protagonist by correspondence or something. In any case, it seems highly unlikely that they will make the Inquisitor some protagonist again simply due to their "new game, new protagonist" policy, and the fact that carrying over a protagonist brings with it a whole lot of baggage, particularly related to romances.
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#29
Ann'Nonnie'Mus

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Personally, I don't see a problem with an awakening style type of game. That was my impression of how they were going to go about it anyways. Why else give someone the choice to continue their adventures or to retire? And honestly isn't that a win-win? Those who want a new PC get it, and those who want the inquisitor get the inquisitor.

 

A lot of people say that it'll make the story suffer, but does anyone really think they would've hinted at that if they didn't think they could handle it?



#30
GoldenGail3

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The ending of Trespasser didn't really feel like winning; the Inquisition is neutered or disbanded, the Inquisitor loses their hand and the Anchor, and they discover they have been fooled all along by the real adversary. If that's victory, it's a fairly pyrrhic one.


But they don't die though, and that seems like wining to me.

#31
TheExtreamH

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The ending of Trespasser didn't really feel like winning; the Inquisition is neutered or disbanded, the Inquisitor loses their hand and the Anchor, and they discover they have been fooled all along by the real adversary. If that's victory, it's a fairly pyrrhic one.

This, It would make no sense to the plot or us as gamer's to leave the story unfinished. It started with the Inquisitor it has to end with the Inquisitor.


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#32
BansheeOwnage

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Why else give someone the choice to continue their adventures or to retire? And honestly isn't that a win-win?

There isn't actually a choice. The Inquisitor leads the offensive against Solas no matter what you choose. Even more reason to bring them back!


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#33
Arshei

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And I want a pony, but not everyone get what we want in this life, such a shame.


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#34
Darkly Tranquil

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This, It would make no sense to the plot or us as gamer's to leave the story unfinished. It started with the Inquisitor it has to end with the Inquisitor.


I don't know if that's necessarily true. What if the Inquisitor dies battling Solas (or the Qunari, for that matter) and someone else has to take up the fight? Plenty of historical wars were started with one leader and ended with another. While it's certainly possible that it could (and some might well argue, should) be the Inquisitor's fight right to the end, it's by no means a given.

#35
Ann'Nonnie'Mus

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There isn't actually a choice. The Inquisitor leads the offensive against Solas no matter what you choose. Even more reason to bring them back!

That's true to an extent. Because if you continue to uphold the Inquisition the Inquisitor says, 'my adventuring days may be over.' Which argues in favor to a new protag/chess-master scenario. But disband and the inquistor says, 'I'm off to save you ingrates again!' Which argues in favor to the inquisitor. If it came down to it I would prefer the inquisitor to be the sole protag, that is something I really, really want! But in order for bioware to please everyone they have to do a compromise. And that's what BW does.... Inquisition was basically a game built on fan feedback. They changed a lot just to try and give their gamer's a game they wanted.



#36
GoldenGail3

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That's true to an extent. Because if you continue to uphold the Inquisition the Inquisitor says, 'my adventuring days may be over.' Which argues in favor to a new protag/chess-master scenario. But disband and the inquistor says, 'I'm off to save you ingrates again!' Which argues in favor to the inquisitor. If it came down to it I would prefer the inquisitor to be the sole protag, that is something I really, really want! But in order for bioware to please everyone they have to do a compromise. And that's what BW does.... Inquisition was basically a game built on fan feedback. They changed a lot just to try and give their gamer's a game they wanted.


Wonders how people will react if the Inquistor gets a Shepard ending if they return.

#37
Nefla

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Yeah, true. But Hawke lost too much, then they tried to balance it up with wining to much... Why don't they make a Warden again? It's balanced sort of.

They do tend to waaaay "overcorrect." You don't like the tiny, reused maps of DA2? Here, have giant and unique maps with nothing in them in DA:I! Didn't like losing all the time in DA2 and ME3? Here, have DA:I where you never lose, and just easily curbstomp the villain and all opposition :D and so on. I really hope they learn to balance. A story isn't good if it's all sunshine and roses with no conflict but it's just as bad when it's all death and destruction with no hope or levity. A story needs ups and downs, triumph and tragedy, struggle, loss, victory, etc...

 

The ending of Trespasser didn't really feel like winning; the Inquisition is neutered or disbanded, the Inquisitor loses their hand and the Anchor, and they discover they have been fooled all along by the real adversary. If that's victory, it's a fairly pyrrhic one.

I meant the base game. Trespasser definitely left things open for a story that is not only more interesting and balanced, but also with more freedom since the inquisition is becoming less of a strictly controlled political organization and more of a shadow ops group.


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#38
TheExtreamH

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I don't know if that's necessarily true. What if the Inquisitor dies battling Solas (or the Qunari, for that matter) and someone else has to take up the fight? Plenty of historical wars were started with one leader and ended with another. While it's certainly possible that it could (and some might well argue, should) be the Inquisitor's fight right to the end, it's by no means a given.

It would depend on how they handle it, Ive always said give us the choice of the Inquisitor or a new PC. I remember seeing how people reacted to Hawke in Inquisition. How he/she claims Cory is there responsibility, then buggers off if saved from the fade. It broke the the plot line regarding them. Also Bioware won't forcefully kill one of out PC without us deciding it first, But only the writers know where they are going with this, i just hope they know what they are doing.



#39
Ann'Nonnie'Mus

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Wonders how people will react if the Inquistor gets a Shepard ending if they return.

And didn't BW add to that ending just because so many people complained? They couldn't predict the future and see that it'd be a hated ending. Unfortunately the damage was done and the most they could do to repair that was add a few more choices.



#40
GoldenGail3

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They do tend to waaaay "overcorrect." You don't like the tiny, reused maps of DA2? Here, have giant and unique maps with nothing in them in DA:I! Didn't like losing all the time in DA2 and ME3? Here, have DA:I where you never lose, and just easily curbstomp the villain and all opposition :D and so on. I really hope they learn to balance. A story isn't good if it's all sunshine and roses with no conflict but it's just as bad when it's all death and destruction with no hope or levity. A story needs ups and downs, triumph and tragedy, struggle, loss, victory, etc..


I doubt it, people want a game where they make bad descion and it has no effect on anything. I don't want that, to be honest. I want a game where my descions matter. I'm in the small amount of people who want that, and I don't want a Shepard ending. Gah, ME3's ending was a horror show. I don't think I have a lot of hope in Bioware anymore.
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#41
GoldenGail3

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And didn't BW add to that ending just because so many people complained? They couldn't predict the future and see that it'd be a hated ending. Unfortunately the damage was done and the most they could do to repair that was add a few more choices.


Yes, but image the hatred that would stir if they did that the Inquistor. I stated I don't have much hope in the next DA game because all they'll do is scew it up.

#42
Nefla

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I doubt it, people want a game where they make bad descion and it has no effect on anything. I don't want that, to be honest. I want a game where my descions matter. I'm in the small amount of people who want that, and I don't want a Shepard ending. Gah, ME3's ending was a horror show. I don't think I have a lot of hope in Bioware anymore.

Do people really want that though, or do game companies just assume they want it?



#43
Abyss108

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Yup, we definitely need Inky to come back and finish the story she started! :)


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#44
GoldenGail3

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Do people really want that though, or do game companies just assume they want it?


Probaly both to be honest.

#45
Bhryaen

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I know this won't be a universally popular opinion, (and, believe me, I'm quite surprised to be writing this myself) but, following the events of Trespasser, and that beautifully melancholic final conversation between the inquisitor and Solas, I'm now eager to play as the inquisitor again in Dragon Age 4

 

The fact that Solas is capable of killing the inquisitor but chooses to save her instead, despite knowing that she'll do everything within her power to stop him, really hit me emotionally. That moment illustrated just how much Solas respects the inquisitor (at least in my game), and it set the stage for the best kind of rivalry: one between friends on irreconcilably diverging paths, with a tragic and, no doubt, tearful conclusion. lol

Introduce a new protagonist to track down Solas and all of that beautiful subtext is lost. Solas becomes just another Big Bad who our disconnected hero has to put down in order to prevent the apocalypse.

P.S. I also think that the inquisitor will be a much more relatable hero now that he or she isn't a "special snowflake". There's no more magic mark, no more grand, holy crusade. The "inquisitor" -- depending on the ending you choose -- is now much more like Hawke: a seasoned fighter and leader working alongside a relatively small group of trusted allies and contacts.

P.P.S. Yes, I know the Quizzy lost a hand, but -- in the increasingly insane magical melting pot that is Thedas -- I'm sure there's a way to remedy that minor inconvenience. If magic can heal serious wounds like deep sword gouges to vital organs, and bring people back from the brink of death, then there's probably a mage or two out there with a knack for regrowing limbs...

I agree about all the potential for subtext by the end of Trespasser, but I wasn't particularly emotionally affected by it- not even after having had Solas in the party nearly the entire game and having played an elf girl who, well, at least tried to romance him (apparently I missed some trigger early on). That moment just felt like a momentous opportunity to get questions answered- and was lost on Solas keeping mum (similar to the way Morrigan keeps mum or goes cryptic at the end of "The Witch Hunt").

 

And why can't similar subtext be obtained in DA4 with a new protagonist who is prepped by the Inqui to do what the Inqui can't (because Solas can evade your Inqui). A cameo by the Inqui could coach the new protag to either thwart Solas or reach out to him, but the new protag would have their own experiences with Solas, ones more pivotal than those the Inqui had, given that you can just as well play DAI without traveling with Solas at all or completing any of his personal quests- and thus little to no subtext at all by the end of Trespasser. If the new protag is sent to infiltrate Solas' organization there would be any number of canon experiences with Solas that all players have that make a final confrontation with him far more meaningful- and that much more meaningful with the Inqui on the side urging one thing while your new protag may want to do something else. The potential there to attain the same emotion-laden encounters (or better) eliminates any need to do so by reintroducing the Inqui.

 

I also agree with another post above that the Inqui is by far the least interesting of DA's protagonists thus far, so if they'd make a new protag that already had a rich pre-story and immersion factor, the relationship with Solas would be far more formative and interesting. As you said, being down to earth is more "relatable," so why force that on a fallen Herald when it's much simpler with a new protag? If they were going to go the route of a single protag, I'd rather have my Wardens with whom I had the most memorable and emotional experiences...

 

Quizzy: "--because I've grown terribly accustomed to feeling like a god. Death rays really are a must. The greener the better."

Things like this work entirely against Quizzy being a good DA4 protagonist- at least in the DA series. Besides the Quiz's history as a celebrity (something new DA players would have to simply pretend without having had any "subtext experiences" to draw from), there is also the fact that they're potentially 27th lvl while starting as a Lvl 1 again- which is just... lame. Not to mention the loss of all the equipment that would make no sense and- at least for me- would be somewhat insulting after all the time I had to endure crafting and grinding in DAI to make them. Playing with a new arm- although do-able- is also a narrative stretch. They didn't have to remove it, mind you- could've had Solas neutralize the Anchor or something (it was his after all): they wrote in the arm removal for a reason. There just isn't much of a case to make for continuing with the Inqui unless it's a high-level adventure going from Lvl 27 to Lvl 50 with the same equipment, same crafting system, same need to go grinding for schematics and mats, same spell and ability system... In this way my Warden would've been Lvl75 for DA4... And there goes the "relatability" factor or even the sense of a fallen superpower since you'd still be a superpower.

 

So just on a game mechanics level alone, a new protag is really the only way to go. And it's not so bad... Inevitably there will be a new cast of characters we'll have memorable experiences with as well, just colored by the metagame knowledge we have about Solas' DAI revelations...


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#46
Nefla

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Probaly both to be honest.

I'm with you in that I want my choices to have consequences. I want certain things to be more difficult or tragic (or easier/happier) based on my choices, I want past actions to come back to help or bite me, basically I want a good story and the ability to try different outcomes. We can't be that rare  :crying: 



#47
GoldenGail3

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I'm with you in that I want my choices to have consequences. I want certain things to be more difficult or tragic (or easier/happier) based on my choices, I want past actions to come back to help or bite me, basically I want a good story and the ability to try different outcomes. We can't be that rare  :crying:


We can only hope that Bioware doesn't mess that up if it happens.

#48
Ann'Nonnie'Mus

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Yes, but image the hatred that would stir if they did that the Inquistor. I stated I don't have much hope in the next DA game because all they'll do is scew it up.

Well even if they do screw it up there will still be someone out there who likes it. And it's extremely hard to make a good game when you have so many different opinions to contend with. The point I'm making is BW does try to appease all fans, AND they try to grow from their mistakes. So a Shepard like instance is not likely to happen with the inquisitor. 



#49
GoldenGail3

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Well even if they do screw it up there will still be someone out there who likes it. And it's extremely hard to make a good game when you have so many different opinions to contend with. The point I'm making is BW does try to appease all fans, AND they try to grow from their mistakes. So a Shepard like instance is not likely to happen with the inquisitor.


Yeah, but if they brought them back as the main PC chances are they will have the worse ending ever. After all, they don't care about our choices at all. So why should they care what our ending? Remeber, in DA2 non of your actions mattered what so ever in DAI.

#50
Nefla

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Well even if they do screw it up there will still be someone out there who likes it. And it's extremely hard to make a good game when you have so many different opinions to contend with. The point I'm making is BW does try to appease all fans, AND they try to grow from their mistakes. So a Shepard like instance is not likely to happen with the inquisitor. 

The problem in my opinion is that they don't seem to understand the feedback they get. They don't realize what it is that people like about their games and what specifically they had a problem with so when they try to fix it, they end up making it too extreme in the opposite direction and neglecting the things that people actually liked.


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