I think dual protagonist would be an interesting concept, the game would need to be structured like DA2 and have self contained acts where we play as one of the PCs. It could be interesting, especially if the Inquisitor's parts were less heavily combat based and more investigative and skill heavy. Not negating all combat from their role, but make it more about uncovering secret operatives, learning more about the Veil and how to sustain it, things like that. The new PC would be focused more on the Tevinter Qunari conflict and be more combat focused.
Ideally, we could have the Inquisitor operating in Seheron or another Qun controlled zone and the new PC is in Tevinter, or vice versa. This allows the player to view both sides of the conflict and decide whom to support, rather than filtering everything through the eyes of one side. So PCs would be acting concurrently, just in different locations. I'm not sure how realistic this is though. It would be tough to pull off well, and could do a lot of harm if done poorly.
I'm not so sure about the Inquisitor being in Seheron, but I like the rest of the idea.
I don't want us to decide who wins the fight between the Qunari and Tevinter, maybe influence the outcome of a few battles, but not the whole war. That's too much power, I find it very immersion breaking to hand that kind of power to an individual. I hated deciding the ruler of Orlais for the same reason and loved the indirect unwitting influence of the Divine decision. I'm also hoping the war is more of a backdrop than the focus of the new PC story, I want the focus to be on a storyline that explores dragons.





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