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A clean cut with southern Thedas: No Inquisitor protagonist in DA4!


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#401
ComedicSociopathy

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I wouldn't go anywhere near saying that the Inquisitor knows a being of several thousand years very well over a year friendship. Whereas Solas pretty much molded the Inquisitor.

It was never a relationship between peers.

 

Honestly, I wouldnt even call if much of a friendship since he lied about how he was through much of the game. 


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#402
vbibbi

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I wouldn't go anywhere near saying that the Inquisitor knows a being of several thousand years very well over a year friendship. Whereas Solas pretty much molded the Inquisitor.

It was never a relationship between peers.

Yes.

 

Honestly, I wouldnt even call if much of a friendship since he lied about how he was through much of the game. 

And yes.

 

I mean, he asks us to prove that there's a world worth saving at the end of Trespasser. He's potentially been by our side for most of the base game, witnessing us fixing all of Southern Thedas' problems. Our actions by this point haven't already convinced him of the potential for good in the world? I think he still views the Inquisitor as a lesser being, excepting fem!Lavellan. This is also why he can be so confident in revealing his plans to us...he doesn't think we could stop him if he didn't allow us to stop him. He's pretty confident he will succeed, he just is starting to doubt whether he should succeed.


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#403
Ariella

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Yes.
 

And yes.
 
I mean, he asks us to prove that there's a world worth saving at the end of Trespasser. He's potentially been by our side for most of the base game, witnessing us fixing all of Southern Thedas' problems. Our actions by this point haven't already convinced him of the potential for good in the world? I think he still views the Inquisitor as a lesser being, excepting fem!Lavellan. This is also why he can be so confident in revealing his plans to us...he doesn't think we could stop him if he didn't allow us to stop him. He's pretty confident he will succeed, he just is starting to doubt whether he should succeed.



My pet, the Inquisitor...

Someone, I forget who, posted that having someone new best him might just be the kind of proof Solas needs to see to convince him.

A totally unconnected person. One who he had no hand in shaping, defeats him. Thus proving this world is capable of creating strength without his intervention and even contrary to his will.
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#404
AresKeith

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My pet, the Inquisitor...

Someone, I forget who, posted that having someone new best him might just be the kind of proof Solas needs to see to convince him.

A totally unconnected person. One who he had no hand in shaping, defeats him. Thus proving this world is capable of creating strength without his intervention and even contrary to his will.

 

Also ties into the Inquisitor themself saying "we find people he doesn't know" because Solas knows everything about them



#405
vbibbi

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My pet, the Inquisitor...

Someone, I forget who, posted that having someone new best him might just be the kind of proof Solas needs to see to convince him.

A totally unconnected person. One who he had no hand in shaping, defeats him. Thus proving this world is capable of creating strength without his intervention and even contrary to his will.

Yes, I think he needs more than one source of "goodness" in the world to convince him. Otherwise he could say it's really only the Inquisitor so they're skewing the results.

 

That's a good point I hadn't considered: even if he does like us, romanced us, whatever, I think he sees us as completely shaped by his actions. So...all that we accomplished was part of his plan, not something we did of our own volition. He shows how well he can play us by shoving that Qunari into the Winter Palace.

 

Granted, he does have that friendship speech where he confesses we exceeded his expectations of us, but his banter with Cassandra shows his broader view of people:

 

  • Solas: So, Seeker, your Inquisition grows.
  • Cassandra: It was never my Inquisition, Solas.
  • Solas: You did the brutal, thankless work putting the wheels in motion.
  • Solas: Do you feel no regret at letting that power pass to another?
  • Cassandra: I did my part. But the power you describe was never mine to carry.
  • Cassandra: I know myself and I cannot be the leader we need. Thus, I have no regrets.
  • Solas: You surprise me again, Seeker.
  • Cassandra: Your opinion of me must be very low to surprise you so often.
  • Solas: Not low, but realistic. Very few, however honorable, release power they have won.

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#406
Nefla

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My pet, the Inquisitor...

Someone, I forget who, posted that having someone new best him might just be the kind of proof Solas needs to see to convince him.

A totally unconnected person. One who he had no hand in shaping, defeats him. Thus proving this world is capable of creating strength without his intervention and even contrary to his will.

Why would he care about the world producing strength? Corypheus was strong, the qunari and magisters are strong, etc...What he would care about is someone proving the current world and people are worth saving.



#407
Homeboundcrib

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The inquisitior wasn't a one man/ women army, they had companions that helped on there journey. Finding new companions could also fit into "we need to find people he doesn't know", seeing as they didn't do it alone. Leaving the inquisitior to be the protag again.
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#408
AresKeith

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The inquisitior wasn't a one man/ women army, they had companions that helped on there journey. Finding new companions could also fit into "we need to find people he doesn't know", seeing as they didn't do it alone. Leaving the inquisitior to be the protag again.

 

So the Inquisitor returns in DA4 with new companions completely with also having new LIs along with having old LIs write them letters or something?

 

That'll go really well with the fanbase 



#409
Homeboundcrib

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So the Inquisitor returns in DA4 with new companions completely with also having new LIs along with having old LIs write them letters or something?

That'll go really well with the fanbase



No matter what happens with the next game fans are going to be angry either way. Romances would be the hardest but not every romance works, marriages fall apart. I think we could have a new set of companions while playing as the inquisitor again. Not everyone romanced a companion, there's also the keep to play with and change things up.

#410
CardButton

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So the Inquisitor returns in DA4 with new companions completely with also having new LIs along with having old LIs write them letters or something?

 

That'll go really well with the fanbase 

Yup and as much as I like the idea of a returning Inquisitor PC, the lack of LI's is a problem.

 

Now if they rolled with 2 PCs I'm thinking an all new set of "Playable Companions" would be needed.  The Inquisitor would simply not get LI's outside of Dorian (they get a nice little letter system built around the dialogue system for the others ... except Solas), the new PC gets the new LI's.  I'm thinking 3 to 4 companions for the Inquisitor and about 6 for the New PC.  The Inquisitor doesn't need that many (and to be honest if their going incognito the fewer that know about them, the better).  The New PC needs more, both because their story is just beginning and also to facilitate LIs (but they aren't going to be making their own GIANT organization so 9-12 like in DA:I seems kinda unwieldy).  Having fewer companions means a little more effort and time can be put into each as well. (hopefully) :D


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#411
AresKeith

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No matter what happens with the next game fans are going to be angry either way. Romances would be the hardest but not every romance works, marriages fall apart. I think we could have a new set of companions while playing as the inquisitor again. Not everyone romanced a companion, there's also the keep to play with and change things up.

 

Bioware isn't going to do that given the reaction to the past (DAI Zevran and ME)



#412
AresKeith

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Yup and as much as I like the idea of a returning Inquisitor PC, the lack of LI's is a problem.

 

Now if they rolled with 2 PCs I'm thinking an all new set of "Playable Companions" would be needed.  The Inquisitor would simply not get LI's outside of Dorian (they get a nice little letter system built around the dialogue system for the others ... except Solas), the new PC gets the new LI's.  I'm thinking 3 to 4 companions for the Inquisitor and about 6 for the New PC.  The Inquisitor doesn't need that many (and to be honest if their going incognito the fewer that know about them, the better).  The New PC needs more, both because their story is just beginning and also to facilitate LIs (but they aren't going to be making their own GIANT organization so 9-12 like in DA:I seems kinda unwieldy).  Having fewer companions means a little more effort and time can be put into each as well. (hopefully) :D

 

That ultimately wouldn't work either due to resources being eaten up 

 

If we do get dual protags, the Inquisitor would most likely have no companions with them when playable



#413
CardButton

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That ultimately wouldn't work either due to resources being eaten up 

 

If we do get dual protags, the Inquisitor would most likely have no companions with them when playable

Why?  We had 9 Companions and 3 High Dialogue Advisers in DA:I.

 

Even if the Inquisitor only got a team of 3, then with the 6 designated for the New PC we would end up with a grand total of 9 Companions.  9 Companions in One Group in DA:I meant there had to be an enormous amount of dialogue between them to facilitate for every group combination (and if you look at the wiki there is an absurd amount of this Party Banter).  9 Companions split between 2 groups would significantly decrease the amount of group combinations and even if those companions bantered with each-other a little more, Bioware would still save money because they wouldn't need to compensate for so much variety.  

 

Even story missions would be cheaper.  Can you imagine how much it cost to record "In Hushed Whispers" with 7 Companions on the optional party list (Solas, Varric, Cassandra, Sera, Blackwall, Iron Bull, Vivienne)?  If each party had fewer companions and each PC dealt with their own stories for much of the early game (only coming together near the end), that would mean Bioware would have to record far less "optional" dialogue for these missions; because there are simply far less options for companions to be in them.  The Inquisitor has a party of 3 that doesn't change, they always record those three guys for that story mission dialogue. The New PC has a group of 6, but still a party size of 3 Companions ... which means at most they would have to record 6 different options.  Still saves money on "each" story mission in the long run.


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#414
Homeboundcrib

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@AresKeith.
I already know that, those of us who want the inqusitior back are not going to get it. We will probably get another Hawke, see them for a few minutes see you later. I have said straight up that I want the inquisitor to be main protag. The only way I see fans being semi happy is dual protags like CardButton said. I'll be angry, I want the inquisitor back but we don't always get what we want.
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#415
AresKeith

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Why?  We had 9 Companions and 3 High Dialogue Advisers in DA:I.

 

Even if the Inquisitor only got a team of 3, then with the 6 designated for the New PC we would end up with a grand total of 9 Companions.  9 Companions in One Group in DA:I meant there had to be an enormous amount of dialogue between them to facilitate for every group combination (and if you look at the wiki there is an absurd amount of this Party Banter).  9 Companions split between 2 groups would significantly decrease the amount of group combinations and even if those companions bantered with each-other more, Bioware would still save money because they wouldn't need to compensate for so much variety. 

 

And its highly doubtful either side will get an adviser outside of maybe Dorian. 

 

I don't see Bioware practically "forcing" companions on the player the whole game (in the Inquisitor's case it would be the whole game for them)

 

I do like the idea though and it could possibly work depending on how the Inquisitor work


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#416
MonkeyLungs

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I thoroughly enjoy each DA game. I even gained more appreciation for DA:II after DA:I and went back and played it again. I have a connection to all of my heroes and Tresspasser really added an even stronger emotional attachment for me to my Inquisitors. I feel very much reinvigorated in my interest in the series and I was already quite a fan.

 

However I really would like a clean cut from the current crew and a chance to move the story along further into the timeline of The Dragon Age. I feel like the next game should bring The Dragon Age to a close.

 

Then they should move on the next age or the one after that for a real brand new start.

 

I get cliffhanger fatigue and I enjoy stories that come to a resolution without diluting themselves too much by going on too long.  


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#417
CardButton

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I don't see Bioware practically "forcing" companions on the player the whole game (in the Inquisitor's case it would be the whole game for them)

 

I do like the idea though and it could possibly work depending on how the Inquisitor work

True, but would you rather have companions forced on you ... or have no companions at all; also which is why I thought 4 might be more acceptable for the Quizzy, bringing the total to 10.  At least then they would have one person they could switch in and out if they wanted to. :D



#418
CardButton

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I thoroughly enjoy each DA game. I even gained more appreciation for DA:II after DA:I and went back and played it again. I have a connection to all of my heroes and Tresspasser really added an even stronger emotional attachment for me to my Inquisitors. I feel very much reinvigorated in my interest in the series and I was already quite a fan.

 

However I really would like a clean cut from the current crew and a chance to move the story along further into the timeline of The Dragon Age. I feel like the next game should bring The Dragon Age to a close.

 

Then they should move on the next age or the one after that for a real brand new start.

 

I get cliffhanger fatigue and I enjoy stories that come to a resolution without diluting themselves too much by going on too long.  

Yup Agreed!  I wan't DA4 to wrap up the "Dragon" Age, or at least be the trigger for its end.  Then we can move onto a truly clean slate some-time down the road of history of Thedas.


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#419
AresKeith

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True, but would you rather have companions forced on you ... or have no companions at all; also which is why I thought 4 might be more acceptable for the Quizzy, bringing the total to 10.  At least then they would have one person they could switch in and out if they wanted to. :D

 

I don't have a problem with the Quizzy having no companions, I think they might be more of a chessmaster in the dual protagonist setup. I also don't have an issue with them having only 3 companions with them


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#420
AresKeith

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I thoroughly enjoy each DA game. I even gained more appreciation for DA:II after DA:I and went back and played it again. I have a connection to all of my heroes and Tresspasser really added an even stronger emotional attachment for me to my Inquisitors. I feel very much reinvigorated in my interest in the series and I was already quite a fan.

 

However I really would like a clean cut from the current crew and a chance to move the story along further into the timeline of The Dragon Age. I feel like the next game should bring The Dragon Age to a close.

 

Then they should move on the next age or the one after that for a real brand new start.

 

I get cliffhanger fatigue and I enjoy stories that come to a resolution without diluting themselves too much by going on too long.  

 

Why close it after DA4 when we've yet to explore every country and haven't reached the end of The Dragon Age?


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#421
vbibbi

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I don't have a problem with the Quizzy having no companions, I think they might be more of a chessmaster in the dual protagonist setup. I also don't have an issue with them having only 3 companions with them

Yeah, if the dual protagonist set up were to work, I would really prefer for the Inquisitor not to have a significant combat role, regardless of prosthetic. I would rather they focus on skills, dialogue, and investigation. I'm sure this isn't likely, but it's how I would prefer the gameplay.


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#422
AresKeith

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Yeah, if the dual protagonist set up were to work, I would really prefer for the Inquisitor not to have a significant combat role, regardless of prosthetic. I would rather they focus on skills, dialogue, and investigation. I'm sure this isn't likely, but it's how I would prefer the gameplay.

 

It would be an interesting thing if they do try it



#423
MonkeyLungs

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Why close it after DA4 when we've yet to explore every country and haven't reached the end of The Dragon Age?

 

I would like them to reach the end of The Dragon Age by the end of the DLC's for the next game. I'm pretty sure this won't happen though ...



#424
CardButton

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Yeah, if the dual protagonist set up were to work, I would really prefer for the Inquisitor not to have a significant combat role, regardless of prosthetic. I would rather they focus on skills, dialogue, and investigation. I'm sure this isn't likely, but it's how I would prefer the gameplay.

True, but I would prefer if they weren't completely exempt from combat either.  Although yes the Inquisitor should be more dialogue focused than their new PC counterpart (in terms of percentage of game-play).

 

Also in terms of party size think on the numbers 3 and 6.  The Inquisitor PC gets 3 (1 Rogue, 1 Mage, 1 Fighter), the New PC gets 6 (2 Rogues, 2 Magi, 2 Fighters). :D


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#425
AresKeith

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I would like them to reach the end of The Dragon Age by the end of the DLC's for the next game. I'm pretty sure this won't happen though ...

 

That would be a massive time leap then