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A clean cut with southern Thedas: No Inquisitor protagonist in DA4!


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#476
Eivuwan

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OK here is a challenge for those Pro-New PC advocates out there. :D  Without using the concept "I want a clean break from previous games" or bringing in arguments why you do not want to the Inquisitor to return as a PC (I've stated why I disregard the Missing Arm, the Budget, and the "One PC Per Game" arguments at this point, they are easy excuses and all can be gotten around in a number of ways to facilitate a returning Inquisitor PC) give us reasons and story elements why you want a new PC.  After all, arguing against something old does not innately support the benefits of having something new.

 

Because of some people giving these positives of what a New PC could bring to the story, I've found myself strongly on the dual PC crowd now (when I started I was hard core sole Inquisitor PC) and I do see the genuine merit of have a New PC (twice that level of merit if they come with the elusive "Insiders Perspective"). I know you guys have great reasons for this, I just wish you'd use them more.  So rather than harping on the same tired 3 default excuses as to why you don't want a Quizzy PC again, give us your best shot on what you simply want to see from a New PC!  What do you see as their story?  What do you want them to be?  :P

 

It's alot more fun to debate potentials after all!

 

I just want to see ONE plausible way that Solas would care about the new PC and not simply kill him for getting in the way. Or ONE plausible situation in which the new PC could care about redeeming Solas and not just killing him as some big bad. Every new-PC scenario I've read so far involves Solas being dumb or acting out of character.


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#477
Absafraginlootly

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OK here is a challenge for those Pro-New PC advocates out there. :D  Without using the concept "I want a clean break from previous games" or bringing in arguments why you do not want to the Inquisitor to return as a PC (I've stated why I disregard the Missing Arm, the Budget, and the "One PC Per Game" arguments at this point, they are easy excuses and all can be gotten around in a number of ways to facilitate a returning Inquisitor PC) give us reasons and story elements why you want a new PC.  After all, arguing against something old does not innately support the benefits of having something new.

 

Because of some people giving these positives of what a New PC could bring to the story, I've found myself strongly on the dual PC crowd now (when I started I was hard core sole Inquisitor PC) and I do see the genuine merit of have a New PC (twice that level of merit if they come with the elusive "Insiders Perspective"). I know you guys have great reasons for this, I just wish you'd use them more.  So rather than harping on the same tired 3 default excuses as to why you don't want a Quizzy PC again, give us your best shot on what you simply want to see from a New PC!  What do you see as their story?  What do you want them to be?  :P

 

It's alot more fun to debate potentials after all!

 

I've said something to this effect before but..

 

I like making a new character, I like making multiple characters and seeing how that changes the story. I like the fact that each dragon age game has a new/multiple new protagonists, I love getting new backgrounds, perspectives, story, companions, and relationships. That's pretty much why I want a new protagonist, its not that I have any problem with the inquisitor, it's just that the returning of any protagonist would cause me to miss out on some of the things I love about this franchise.

 

As for what I might want specifically for Dragon Age 4 : 

 

I want origins back, I want multiple different starting points that give my character a different identity, and show case a different part of Tevinter society. 

 

I want to see a slave rebellions and the Qun conquer more vint territory because these are things that could vastly effect my character because this is their home and these things will change that home.

 

I want to see Calpernia again. Not as an old rival but as a slave freedom fighter and potential companion. And I want to see Lace Harding because she would be a good way of connecting us to the Solas plotline (if indeed there's going to be any/much of that plotline in DA4) and because I just like her.

 

And someone posted a thread a little while ago suggesting all origins start in the same city, doing different things, but are all in the end forced to defend their city from a qunari siege, only to flee with the main plot hook character when the qun wins - I love this idea.


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#478
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I've said something to this effect before but..

 

I like making a new character, I like making multiple characters and seeing how that changes the story. I like the fact that each dragon age game has a new/multiple new protagonists, I love getting new backgrounds, perspectives, story, companions, and relationships. That's pretty much why I want a new protagonist, its not that I have any problem with the inquisitor, it's just that the returning of any protagonist would cause me to miss out on some of the things I love about this franchise.

 

As for what I might want specifically for Dragon Age 4 : 

 

I want origins back, I want multiple different starting points that give my character a different identity, and show case a different part of Tevinter society. 

 

I want to see a slave rebellions and the Qun conquer more vint territory because these are things that could vastly effect my character because this is their home and these things will change that home.

 

I want to see Calpernia again. Not as an old rival but as a slave freedom fighter and potential companion. And I want to see Lace Harding because she would be a good way of connecting us to the Solas plotline (if indeed there's going to be any/much of that plotline in DA4) and because I just like her.

 

And someone posted a thread a little while ago suggesting all origins start in the same city, doing different things, but are all in the end forced to defend their city from a qunari siege, only to flee with the main plot hook character when the qun wins - I love this idea.

Now that's what I'm talking about! :D

 

I do kind of like the idea that Calpernia comes back in some aspect, her ending regardless of who you side with in DA:i was a little ambiguous. 

 

Edit: Also didn't think about all the new PC's origins being in the same City (Probably Minrathous?), it would definitely open up some room for other races to play a part and still retain their "Insiders" perspective (Though I might argue Qunari PCs are still off the table :P)



#479
Hanako Ikezawa

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As for what I might want specifically for Dragon Age 4 : 

 

I want origins back, I want multiple different starting points that give my character a different identity, and show case a different part of Tevinter society. 

 

I want to see a slave rebellions and the Qun conquer more vint territory because these are things that could vastly effect my character because this is their home and these things will change that home.

 

I want to see Calpernia again. Not as an old rival but as a slave freedom fighter and potential companion. And I want to see Lace Harding because she would be a good way of connecting us to the Solas plotline (if indeed there's going to be any/much of that plotline in DA4) and because I just like her.

 

And someone posted a thread a little while ago suggesting all origins start in the same city, doing different things, but are all in the end forced to defend their city from a qunari siege, only to flee with the main plot hook character when the qun wins - I love this idea.

No offense, but that all sounds terrible. The only one that sounds sort of tolerable is the second. The first and fourth just sounds like Dragon Age: Origins 2.0, and the third involves an absolutely terrible person being a companion and Bioware doing the whole "morally grey is good" thing. 


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#480
AresKeith

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Now that's what I'm talking about! :D

 

I do kind of like the idea that Calpernia comes back in some aspect, her ending regardless of who you side with in DA:i was a little ambiguous. 

 

Edit: Also didn't think about all the new PC's origins being in the same City (Probably Minrathous?), it would definitely open up some room for other races to play a part and still retain their "Insiders" perspective (Though I might argue Qunari PCs are still off the table :P)

 

I would love to see Calpernia return as a companion along with Mae 



#481
ModernAcademic

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I support this thread and it's message.


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#482
vertigomez

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I've said something to this effect before but..
 
I like making a new character, I like making multiple characters and seeing how that changes the story. I like the fact that each dragon age game has a new/multiple new protagonists, I love getting new backgrounds, perspectives, story, companions, and relationships. That's pretty much why I want a new protagonist, its not that I have any problem with the inquisitor, it's just that the returning of any protagonist would cause me to miss out on some of the things I love about this franchise.


Thiiiisss. This whole paragraph is what my thoughts boil down to. One of my favorite things about this series is getting to know a new protagonist, seeing Thedas through their eyes, and exploring their relationship with the world. I don't want the Inquisitor to be the protagonist of DA4 any more than I wanted Hawke to be the Inquisitor or for DA2 to be about the Warden. (That is to say, not at all.)

I understand why people feel the way they do. I just... don't.
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#483
AresKeith

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I've said something to this effect before but..

 

I like making a new character, I like making multiple characters and seeing how that changes the story. I like the fact that each dragon age game has a new/multiple new protagonists, I love getting new backgrounds, perspectives, story, companions, and relationships. That's pretty much why I want a new protagonist, its not that I have any problem with the inquisitor, it's just that the returning of any protagonist would cause me to miss out on some of the things I love about this franchise.

 

As for what I might want specifically for Dragon Age 4 : 

 

I want origins back, I want multiple different starting points that give my character a different identity, and show case a different part of Tevinter society. 

 

I want to see a slave rebellions and the Qun conquer more vint territory because these are things that could vastly effect my character because this is their home and these things will change that home.

 

I want to see Calpernia again. Not as an old rival but as a slave freedom fighter and potential companion. And I want to see Lace Harding because she would be a good way of connecting us to the Solas plotline (if indeed there's going to be any/much of that plotline in DA4) and because I just like her.

 

And someone posted a thread a little while ago suggesting all origins start in the same city, doing different things, but are all in the end forced to defend their city from a qunari siege, only to flee with the main plot hook character when the qun wins - I love this idea.

 

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#484
NeMi-

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A clean cut from southern thedas would be nice. Problem is that at this point, there is no way a clean cut is possible. If they wanted to do that, they never should have made tresspasser. Now, with the inquisitor knowing about Solas, and clearly going after them in the ending scene no matter if it's personal or not, I don't see how they can just start anew. They tried to do that with the inquisition, which was originally clearly meant to continue Hawke's story, and look how that turned out: the plot is a mess and many complain that the inquisitor feels like a bland character (though I personally don't agree with the latter). So now there really are only bad options left.

 

1) They could just trolololo "forget" about Solas and his plans for one game focusing completely on something else like the Tevinter-Qunari war, but then everything they did in trespasser would be redundant. How do you just ignore something as the end of Thedas as we know it?

 

2) They could just trolololo "forget" the inquisitor and his/her plans for going after Solas. Have a new protagonist start from where the story was left. But then we'd just have another inquisitor with a new fancy name handling the old inquisitor's mess and people would be wondering what the heck is their inquisitor doing.

 

3) They could make the inquisitor into an NPC that recruits the new PC. But honestly they tried that with Hawke who had 3 very clearly set in stone personalities and still failed horribly. What are the odds they'd succeed with the inquisitor who is a character with many more variables?

 

4) They could go with the dual protagonist route. This would clearly be the best option narratively, but it's a massive money sink for the company. The game would have to be pretty big for you to even begin to feel like you can adequately play both characters. Add to that the extra writing, voice-acting etc...

 

5) They could make inquisitor the sole protagonist. But the inquisitor has no real stake in tevinter or qunari politics, and the whole matter of them operating in tevinter could bring issues if they are anything other than human.

 

Anyways those wanting a new protagonist should have nothing to worry about. Bioware has already stated that they want a new protagonist in every installment of the series, and it's financially the safest option for them anyway.

 

And money is what this is all about anyway, not a good story. Bioware wrote themselves into a corner with trespasser, and they are quite happy right there. The fans are speculating, arguing, and hyping up the next game no matter what they do and all they have to do is release yet another bad game, handle the angry fans for a while, then release one good DLC to placate the fans while making them speculate how good the next game could potentially be. Which it won't, because even the bad games cost a crapton of money to make.


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#485
Ieldra

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[...] give us reasons and story elements why you want a new PC.  After all, arguing against something old does not innately support the benefits of having something new.

Where should I start...

 

(1) I want to play a Tevinter native and gain an inside perspective of this fascinating culture (fascinating in spite of the bad stuff, not because of it).

 

(2) I want a change of theme. There's been all too much about faith and religion and magic as a problem. I want to immerse myself into a culture that appreciates the potential of magic rather than only seeing the downsides, where the birth of a mageborn child to a non-mageborn family is a cause for celebration, not despair, where the dominant religious denomination isn't bound up with reactionary messages about "powers humans shouldn't aspire to", but where I can play a person who fights the abuses of the powerful while also embodying the idea that we may legitimately aspire to powers beyond the human norm. 

 

(3) I want to see Calpernia again, and I'd like to be able to ally with her in her attempts to free the slaves and reform Tevinter into "a crafter of wonders, a beacon for all", rather than the Evil Empire of slavery and human sacrifice it is now. I want to play a character who wants to do that because it's their home and they want it to be a good one - a little bit of down-to-earth motivation to supplement the high-and-mighty saving-the-world one can only benefit the story.

 

(4) And....I just got this idea, but it refuses to go away....I want Solas and his plans to be a threat that makes the qunari and Tevinter forget their rivalry for a while, because if his plans succeed. it will destroy both sides. That way, btw, the plot could focus on Solas' plans without making it appear that an important conflict is swept under the rug.

 

(5) In general, I like new characters in DA because they let me adopt new perspectives. However different my Wardens and Inquisitors were, they were all bound up in their roles. The Inquisitor specifically carries a lot of memetic ballast around that ties them to DAI's themes. A new character would make it possible to dispense with such memetic ballast.


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#486
ottffsse

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Where should I start...

(1) I want to play a Tevinter native and gain an inside perspective of this fascinating culture (fascinating in spite of the bad stuff, not because of it).

(2) I want a change of theme....


Those are all great points especially 2 and 5. I am getting tired of having a PC bound from the start to an organisation. Like grey wardens in dao and Inquisition in dai.

I would rather play an independent mercenary who eventually may ally himself with a certain faction in game based on common views. It is much more satisfying that way.

That said I primary like to explore strong interpersonal relations between characters in RPGs rather than being fascinated by setting. That is why at first glance I thought having Inquisititor is a good idea given the whole drama set up between her and solas in trespasser. Of course thinking about it I am also very interested and would be fascinated by "the old vs the new" dynamic and conflict. Ahem like solas' vision of the new world (in his mind) which may be based on a fantasy which is not really compatible with reality because it is based on memory. And possibly an old vs new dynamic and conflict between a protégé pc and a mentor guiding figure like the inquisitor. These two elements in my mind can be the foundation for a gripping story.

#487
Ariella

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Do you have any evidence to suggest they won't? I'm operating on what evidence we have.

Besides the fact it's terrible narrative style? We've never had a PC come into direct physical conflict with an antagonist at the beginning in any of the da games. None. Not in ME either. The only Bioware game I can think of were we met the villain at the very beginning is Irenicus, and the encount didn't come at him cold. He already knew the PC very well. And the only reason that he didn't kill the pc off was because he needed said pc.

Everyone else, there was no direct conflict at the beginning. And, yes, that includes Loghain.

Plus, do you really think Solas is going to waste his time swatting a fly? The entire point is we'd be building a new PC as a threat.

Then there's his arrogance. It'd be a lot easier for him to dismiss a new pc than to do so with the IQ.

If he's going to reveal all the same information to someone he doesn't know, there is a chance he might be since he would express that information via monologue.

Whch is why I said he's not a mustache twirler. We won't be getting getting the information via monologue. There are more ways than that. And in a narrative sense it's always better to show than tell. We don't need to directly confront him and have a map drawn at the very beginning.

Except it isn't because of his influence that he finds the Inquisitor unique. In fact it is the exact opposite. When asking you if the Foci changed you, it's when you say no that he is most intrigued. It's when you show traits he did not expect you to show, like a curious mind, that he is most intrigued. If you don't show those things, then even with all Solas did to shape you he sees the Inquisitor as no different than anybody else.

Who said anthing about the Orb? I'm speak of Solas himself and his influence. He guided the IQ through the whole affair.

And as it is, he's still willing to kill his friend in the end for his goal. So it's not as if the IQ has any more immunity from Solas than anyone else post Trespasser. He has every intention of becoming a monster. Which pretty much precludes mercy for anyone.

And if he really doesn't like the IQ, he has no reason to hold back, so it might as well be a new pc because the IQ would hold no real hook into Solas.

And think about Loghain after the Warden has beaten him. Loghain was so sure of the rightness of his cause, and that the Warden was the true threat. But at the end, he says that the PC has a strenght he hasn't seen since Marric. It's a revelation that turns everything in Loghain's mind.

An Inquisitor couldn't make him doubt enough. He already knows who she is and expects that kind of behavior. Someone else, a random factor, an unknown, demonstrating the same power, courage etc without Solas there as a guide has a very good chance of snapping him out of it. Or failing that, taking advantage of being a random factor to stop him.

And if the IQ was unable to stop /kill him in Trespasser, what makes you think she has any better chance in DA 4?The potentially evening factor is gone. She has no great advantage and a number of disadvantages.
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#488
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Nice!  This is the kind of stuff I was hoping for, though some of you did still use the whole "I want a clean break from the previous content" argument a bit. For-shame LOL!  ;)

 

So then couple of questions if your all-right with them? :D

 

1) Those of you who want a break from the whole organization angle (which I am on board with), how would the game handle referring to the character?  Would they run off their last name (sort of like they did with Hawke)?  If they did, would you be OK having less options for Origins, because that is simply more feasible story/dialogue-wise (it wouldn't limit them entirely I just wouldn't expect them to have as many as DA:O)?  Like for example. 1 for Elf, 1 for Dwarf, 1 for Human, 1 for Mage? Maybe ... 1 for a Slave Qunari (due to the setting and the fact that even Dorian Romanced Iron Bull can't do it, I doubt any Qunari who wasn't in chains of some sort would be allowed to just waltz around Tevinter).  This is actually the type of New-PC I was hoping for in regards to my ideal Dual-PC DA4 anyway, so I'm interested in your responses!

 

2) Solas is a bit more difficult a character to write around than Corypheous because of his personality and tactics (preferring to stay in the shadows/wanting the world as stable as possible before the end/not really caring about the Elves of current Thedas, at all).  It's doubtful he would be making his presence known (and I do admit that I'm not really into the whole "protege" angle, because it does beg the question why the Inquisitor isn't just their themselves and removes some of the independence naturally inherent to a new PC).  So then (without changing his character) whats your plan on getting not just the New PC, but the world involved with the Solas problem (and remember not even Fereldon or Orlais seemed to consider him a real threat)? :D

 

3) While I like the idea of Calpernia coming back in some form, making her a companion seems a bit much because of her potential ending if you choose to side with the Templars in DA:I.  If you'd like her as a Companion (and not just a Cameo NPC) then what ways could you deal with her Templar ending?



#489
tanuki

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If no Inquisitor in DA 4, good riddance. That Herald of Andraste mess irritated me to no end.

That Herald of Andraste business is currently effectively over I suppose.



#490
Ieldra

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@CardButton:

 

(1) I do not think Calpernia should be a companion. Her role is too important to be reduced to that. She should be a non-party NPC, but more than a one-scene cameo. She should be an important ally on a continuing basis.

 

(2) I liked to be the leader of an organization, and I don't think we can affect a whole country with nothing but a small band of revolutionaries, so I think there needs to be some organization in the next DA as well. It needn't be as formal though.

 

(3) As for origins, if the setting and the story premise makes certain origins or backgrounds implausible, that's perfectly fine with me. As long as I'm not limited to dwarf or qunari, I'm fine with it. In Tevinter specifically, it would even make sense to have a human-only protagonist. I would like to have more than one background option though. Something as fixed as Hawke would be too limiting.

 

(4) As for getting people to take Solas seriously: it shouldn't be that difficult in Tevinter, where people are more familiar with pushing the envelope in magical research and thinking about stuff the south would immediately reject as impossible. Also, there may be some documents hidden in Tevinter's archives, which most likely go farther back in time than anyone else's. Maybe there are some anomalies in Tevinter's documents from its early history, which would be neatly explained by the revised history. Also, it's possible to set things up so you don't need an army like against Corypheus, so it isn't necessary to persuade a complete power structure.


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#491
Heimdall

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@CardButton:

 

(1) I do not think Calpernia should be a companion. Her role is too important to be reduced to that. She should be a non-party NPC, but more than a one-scene cameo. She should be an important ally on a continuing basis.

 

(2) I liked to be the leader of an organization, and I don't think we can affect a whole country with nothing but a small band of revolutionaries, so I think there needs to be some organization in the next DA as well. It needn't be as formal though.

 

(3) As for origins, if the setting and the story premise makes certain origins or backgrounds implausible, that's perfectly fine with me. As long as I'm not limited to dwarf or qunari, I'm fine with it. In Tevinter specifically, it would even make sense to have a human-only protagonist. I would like to have more than one background option though. Something as fixed as Hawke would be too limiting.

 

(4) As for getting people to take Solas seriously: it shouldn't be that difficult in Tevinter, where people are more familiar with pushing the envelope in magical research and thinking about stuff the south would immediately reject as impossible. Also, there may be some documents hidden in Tevinter's archives, which most likely go farther back in time than anyone else's. Maybe there are some anomalies in Tevinter's documents from its early history, which would be neatly explained by the revised history. Also, it's possible to set things up so you don't need an army like against Corypheus, so it isn't necessary to persuade a complete power structure.

(1) I'm curious, why do you think her role would be too important?  The Venatori is a shadow of its former self and to most in Tevinter she's just a former slave that's been putting on airs.  I'm not sure why having her as a companion would be a problem assuming her priority would be saving Tevinter.

 

(2) This is where I think the Inquisitor dual protagonist situation might be beneficial (Its actually kinda what attracts me to the idea in the first place.  The Inquisitor would take charge of the organization aspects of gameplay, making decisions that affect the game world, which the new PC could then experience in a more traditional adventurer point of view, a more grounded perspective.


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#492
Ariella

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Why I want to see a new protagonist:

1) Because we're dealing with an age, and history is made up of numerous heroes, not just one. I want to see the tapestry of the Dragon Age, not just one thread over and over.

2) Because the obvious choice for a job isn't always the right one.

3) Fresh eyes and opportunities the Inquisitor wouldn't have.

4) I don't want the IQ to become Superman, where everyone expects her to fix all the problems.

5) Dragon Age is unique in it's not about one person in a specific time and place. That the story is being shaped by many people, some of whom the player controls. I'd like to keep that up, and not just have one PC become a center point.

6) The assumption being made is that the Inquisitor is uniquely suited and a new PC is not. But we don't KNOW this. It's an assumption based on preference. It's possible that a new PC would be better suited, considering Bioware is coming at it from a fresh slate and not having to deal with the preconceptions of who the IQ is.

7) Continuing from above, limits the IQ puts on the writers that a new PC would not, because the player comes in with no notion of the character and builds a relationship during the game.
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#493
EmperorSahlertz

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I only read up till the point you said that you found DA:I's ending "satisfying". At which point I simply gave up..



#494
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@ Ieldra

 

1) Agreed to the Calpernia being too important as a character to be a simple companion, but I was more curious how they would handle her ending if a player sided with the Templars?  She kind of panics and jumps to off a cliff to her apparent death when you beat her in"What Pride had Wrought".  Unless they retcon this, she is kind of implied to be dead.  

 

Edit: Nvm, you can also convince her to try and confront Cory, so forgot this point.  Her ending is pretty Ambiguous and that means I need to do another play-through to get that version for my world-state lol!  Thanks Ares!  :D

 

2) Agreed, I would be perfectly fine playing as a human only character provided it made sense for the setting and Bioware gave us a number of fleshed out backgrounds to choose from.  If there is any setting in all of Thedas that would make sense for a more restricted option in PC race choices, it would be Tevinter as they are so human-centric in terms of politics and society.

 

3) My concern is actually that Tevinter will take Solas less seriously as a threat does not come from what he is trying to do, but because of who he actually is.  While I do agree the Tevinter population (being more revolved around magic) would more readily perceive what he's trying to do as a problem than Southern Thedas, the problem Solas is a character straight out of Elven lore (for all respects an purposes he is an Elvhen God).  Tevinter has always taken pride in its destruction of the Ancient Elvhen empire and the enslavement of its people.  For them to admit to Solas being a threat would also mean they would have to admit that not only does the Elven pantheon have some actual historical legitimacy (even if they were simply mages), but also that one of these Elven mages was powerful enough to forcibly separate the Fade from the the real world by creating the Veil.  It's simply a matter of pride, which Dorian says is a chief problem with Tevinter Society.

 

@Heimdall  

 

But doesn't the Inquisitor taking charge of another organization devolve them into the same tactics they relied on in the previous game?  While I certainly can't comment on how other people played, one of the biggest problems I had with DA:I was that there was this weird disparity between Gameplay Inquisitor and Story Inquisitor in how they solved their problems (like they were two different people).  Gameplay Inquisitor did always do things themselves, even if they were petty jobs. Story Inquisitor on the other hand relied on a large organization to get things done and honestly only got directly involved if they were forced to do so.  Like they went to the Mages or Templars to get an ally and then only dealt with the problem through combat because they were forced to (being sent through time, being attacked by the Envy Demon).  In "Into the Abyss" and "What Pride had Wrought" the entire combat potential of the Inquisition had been mobilized and in the latter quest (to maximize on combat potential) even Cullen and Liliana were fighting on the front lines; so in both situations it was expected that the Inquisitor lead from the front.  This is not an argument for the Inquisitor not to lead from the back, but it was just some thoughts I thought I'd throw out there.  :(

 

@Everyone

 

Thanks for the responses btw, they're great!  I definately adore some of the ideas being thrown around for a new PC in either a solo PC or Dual PC game.  :)



#495
Heimdall

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@Heimdall  

 

But doesn't the Inquisitor taking charge of another organization devolve them into the same tactics they relied on in the previous game?  While I certainly can't comment on how other people played, one of the biggest problems I with DA:I was that there was this weird disparity between Gameplay Inquisitor and Story Inquisitor in how they solved their problems (like they were two different people).  Gameplay Inquisitor did always do things themselves, even if they were petty jobs. Story Inquisitor on the other hand relied on a large organization to get things done and honestly only got directly involved if they were forced to do so.  Like they went to the Mages or Templars to get an ally and then only dealt with the problem through combat because they were forced to (being sent through time, being attacked by the Envy Demon).  In "Into the Abyss" and "What Pride had Wrought" the entire combat potential of the Inquisition had been mobilized and in the latter quest (to maximize on combat potential) even Cullen and Liliana were fighting on the front lines; so in both situations it was expected that the Inquisitor lead from the front.  This is not an argument for the Inquisitor not to lead from the back, but it was just some thoughts I thought I'd throw out there.  :(

If anything, it would remove the disconnect as the Inquisitor would be almost exclusively inhabiting that leadership role rather than taking to the field.  That's part of why I've grown attached to the idea of non-combat Inquisitor sections, it lets them focus on fulfilling that idea of running an organization.  The new PC would take up that front line portion of the gameplay and plot.



#496
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If anything, it would remove the disconnect as the Inquisitor would be almost exclusively inhabiting that leadership role rather than taking to the field.  That's part of why I've grown attached to the idea of non-combat Inquisitor sections, it lets them focus on fulfilling that idea of running an organization.  The new PC would take up that front line portion of the gameplay and plot.

Hmm... I guess what I'm trying to say though is if you remove the tactics used by the Inquisitor for the sake of Gameplay, their reliance on a large organization and leading from the back where their tactics on a Story only perspective (unless the situation required that they do otherwise) and therefore wouldn't those tactics be the ones that Solas would be familiar with?  You can just leave him in Haven or Skyhold the whole game and then the only exposure he would have to your Inquisitor's tactics would then be them leading from the back and relying on others.  Therefore at a story only standpoint those would be the Tactics that Solas would know how to thwart, right?

 

These is just my perspective of course.  :D



#497
Heimdall

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Hmm... I guess what I'm trying to say though is if you remove the tactics used by the Inquisitor for the sake of Gameplay, their reliance on a large organization and leading from the back where their tactics on a Story only perspective (unless the situation required that they do otherwise) and therefore wouldn't those tactics be the ones that Solas would be familiar with?  You can just leave him in Haven or Skyhold the whole game and then the only exposure he would have to your Inquisitor's tactics would then be them leading from the back and relying on others.  Therefore at a story only standpoint those would be the Tactics that Solas would know how to thwart, right?

 

These is just my perspective of course.  :D

Well, by that standard the Inquisitor shouldn't be involved in the hunt for Solas at all, if they can be predicted so easily  ;)

 

I would guess that the physical separation gives Dorian and the new PC quite a bit of autonomy and that is what they are hoping will take Solas off guard while he is looking out for the Inquisitor.


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#498
AresKeith

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@cardbutton they left her fate ambiguous on purpose because they have plans for her
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#499
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Well, by that standard the Inquisitor shouldn't be involved in the hunt for Solas at all, if they can be predicted so easily  ;)

 

I would guess that the physical separation gives Dorian and the new PC quite a bit of autonomy and that is what they are hoping will take Solas off guard while he is looking out for the Inquisitor.

True, though the other option might be that they have the Inquisitor go for the straight ahead, self-reliant route and have them actually volunteer to for the dirty work, rather than being forced to do it.  We've had big named heroes fall off the grid before in the DA universe after all (The HoF and Hawke did this for an extreme amount of time), this time we might actually get to experience with what one of these character is actually doing if the Inquisitor did the same.

 

But either works, it would just be a shame narratively to exclude the Inquisitor entirely from the Solas story (or turn them into a Hawke style NPC for a Cameo appearance).  :lol:


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#500
Ieldra

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@cardbutton they left her fate ambiguous on purpose because they have plans for her

Not exactly. They left her fate ambiguous on purpose in case they might develop plans for her in future. At the point in time when they decided this, it was probably nothing more than "She has potential, let's keep her in the game."