So, if the Quarians appear in this game, are you hoping for some type of retcon to their unmasked design? Or do you prefer that unmasking them is just never brought up again?
The Quarians...
#1
Posté 20 octobre 2015 - 11:32
#2
Posté 21 octobre 2015 - 12:00
Neither. I like their unmasked design and hope they keep it.
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#3
Posté 21 octobre 2015 - 12:09
I'm indifferent. Would be totally fine with the current apperance or a retcon as they seem to have done with the krogan and possibly (judging by some comments) salarians as long as it complies with the generally mammalian humanoid description and features they have always had (i.e. no morphing them into something radical like lizards or birds with snouts or something)
It's not a particularly high item seeing as I 100% prefer the exosuits to stay anyway (makes more sense in the lore), but the appearance underneath to not be subject to so much speculation and mystery by others in universe. Anyone should have been able to look on space google for unsuited quarians, given that the Fleet visits "most settled worlds" and individuals go on pilgrimage everywhere, and when doing so seem to use the same public services (such as Dr. Michel's clinic) as everyone else. There are even living individuals who have seen them (asari and likely krogan, as well as doctors or people who have seen dead ones like in Ascension). Oh, and Fornax.
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#4
Posté 21 octobre 2015 - 12:13
Neither. I like their unmasked design and hope they keep it.
I agree.
I don't like the cheap photoshopped image we were provided, but I really like how they're similar humans. I hope they remain this way. /opinion
#5
Posté 21 octobre 2015 - 12:19
Well, Tali told Shepard that they would probably keep the suits as they had become a part of their culture even though they may no longer need them. Chances are the suits will remain if we have a quarian team member.
But this is assuming they survived past ME3 since Andromeda is centuries later, and data suggests most players killed the Quarians.
#6
Posté 21 octobre 2015 - 12:24
Was never impressed with the design myself. Compared to the other pieces of art in this series, I felt like the Quarians got the short end of the stick. The design wasn't a good payoff for all the mystery.
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#7
Posté 21 octobre 2015 - 12:28
keep it.shows much bioware cares about their games
#9
Posté 21 octobre 2015 - 12:51
Considering that ME4 (supposedly) starts before the end of ME3 (hoping it's between ME1 and 2 myself) the quarians would definitely still be within their suits with only a dying hope of ever living without it. At best, ME4 might have a contingent of quarians aboard the vessel as technicians for the superfancypulledouttaarse drive used to get the ship to Andromeda. Most likely though, as with the actual view of Tali in ME3, the quarians were most likely forgotten about as they created ME4 and as such, no quarians in the game.
#10
Posté 21 octobre 2015 - 12:59
But this is assuming they survived past ME3 since Andromeda is centuries later, and data suggests most players killed the Quarians.
37% isn't most, and if we are going by the implied logic of your statement that MEA would be continuing the narrative post Crucible using what statistically happened in "most" playthroughs, we wouldn't have a game because the vast majority of people got low EMS destroy due to being bad at the game.
Oh, and they also cured the Genophage with Wreav in charge, so we'd have all long since become krogan snacks even assuming survival of the galactic dark ages. Well, except the humans, because mercifully the Crucible misfire destroyed earth and killed all of them.
Would be a great setup for a spinoff titled Mad Max Effect, though.
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#11
Posté 21 octobre 2015 - 01:06
37% isn't most, and if we are going by the implied logic of your statement that MEA would be continuing the narrative post Crucible using what statistically happened in "most" playthroughs, we wouldn't have a game because the vast majority of people got low EMS destroy due to being bad at the game.
Oh, and they also cured the Genophage with Wreav in charge, so we'd have all long since become krogan snacks even assuming survival of the galactic dark ages. Well, except the humans, because mercifully the Crucible misfire destroyed earth and killed all of them.
Would be a great setup for a spinoff titled Mad Max Effect, though.
I'd play it.
Honestly, I like the mask. They remind me of black mages from Final Fantasy. I like it.
#12
Posté 21 octobre 2015 - 01:22
Either keep their helmets on or put more effort into the design.
This. I'm not foaming at the mouth over BioWare's lazy photoshopping, but if Quarians ever actually appear without their suits the design really needs to be given more attention. Humans with less fingers and black lines on their faces is not a good or imaginative design.
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#13
Posté 21 octobre 2015 - 02:08
I thought the idea behind the design was fine, it was only the execution (re. photoshop of a real person vs. in-game model). In my opinion they are more human in appearance than I would have hoped, but I wouldn't make a fuss if they decided to just keep the look. However, I do hope they keep most of the old suit design, as it really is through the suits that we have come to know the species, though I guess depending on the circumstances of ME:A, the visor could be optional.
#14
Posté 21 octobre 2015 - 02:16
I'm indifferent. Would be totally fine with the current apperance or a retcon as they seem to have done with the krogan and possibly (judging by some comments) salarians as long as it complies with the generally mammalian humanoid description and features they have always had (i.e. no morphing them into something radical like lizards or birds with snouts or something)
It's not a particularly high item seeing as I 100% prefer the exosuits to stay anyway (makes more sense in the lore), but the appearance underneath to not be subject to so much speculation and mystery by others in universe. Anyone should have been able to look on space google for unsuited quarians, given that the Fleet visits "most settled worlds" and individuals go on pilgrimage everywhere, and when doing so seem to use the same public services (such as Dr. Michel's clinic) as everyone else. There are even living individuals who have seen them (asari and likely krogan, as well as doctors or people who have seen dead ones like in Ascension). Oh, and Fornax.
This is exacty the issue I've always had with the 'o mans nobodys knows whats thems quarians looks likes!' deal. Think of the amount of information at the fingertips of the average person in the ME universe. It's not a mystery at all, yet for us its like 'are they space-frogs??? what the heck is going on under there??'
#15
Posté 21 octobre 2015 - 02:22
I hope that the geth programs in their suits took over their bodies and they're like the Zha'til. Either that, or they're just a codex entry about their last battle over Rannoch and their extinction.
#16
Posté 21 octobre 2015 - 03:41
I think that for a lot of people the problem had less to do with how the Quarians looked and more to do with how utterly shameless and lazy they were with Tali's "big reveal". One of the most beloved characters in the franchise and she gets......a terrible photoshop. I wonder if they even had the decency to ask that woman for permission to use her picture...
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#17
Posté 21 octobre 2015 - 04:40
#18
Posté 21 octobre 2015 - 04:43
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#19
Posté 21 octobre 2015 - 02:35
I'm in favor of a slight redesign.
I didn't like Tali's design and thought it was far too human-looking, making the Quarians the most similar of Mass Effect's aliens to Star Trek aliens like the Bajorans or Vulcan. That might work with Star Trek, where many of the alien species are actually genetic offshoots of humanity seeded throughout the galaxy by its version of the Protheans, but it doesn't in the Mass Effect universe where all the space faring species evolved separately on different worlds and are wholly unrelated to one another.
I did like the slide of an unmasked Quarian in the Synthesis ending (the only thing I liked about Synthesis) slightly better than Tali's reveal, and I'd rather any unmasked Quarians were more similar to that than Tali's barely photoshopped photograph. It is still very humanoid of course, but it at least bothered to give the Quarians an exotic skin tone, which is at least one more alien feature than Tali's reveal had.
Obviously the Quarians are never going to get a redesign that makes them anything other than humanoid or aesthetically pleasing to the human eye, nor should they (a large redesign would create too many inconsistencies) but I'd rather they were more Mass Effect's equivalent of the Chiss than Mass Effect's equivalent of the Bajorans or Vulcans.
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#20
Posté 21 octobre 2015 - 02:39
I'm in favor of a slight redesign.
I didn't like Tali's design and thought it was far too human-looking, making the Quarians the most similar of Mass Effect's aliens to Star Trek aliens like the Bajorans or Vulcan. That might work with Star Trek, where many of the alien species are actually genetic offshoots of humanity seeded throughout the galaxy by its version of the Protheans, but it doesn't in the Mass Effect universe where all the space faring species evolved separately on different worlds and are wholly unrelated to one another.
I did like the slide of an unmasked Quarian in the Synthesis ending (the only thing I liked about Synthesis) slightly better than Tali's reveal, and I'd rather any unmasked Quarians were more similar to that than Tali's barely photoshopped photograph. It is still very humanoid of course, but it at least bothered to give the Quarians an exotic skin tone, which is at least one more alien feature than Tali's reveal had.
At this point I'm willing to headcanon asari, quarians, and even drell are all related to humanity through progenitor species shenanigans.
#21
Posté 21 octobre 2015 - 02:42
At this point I'm willing to headcanon asari, quarians, and even drell are all related to humanity through progenitor species shenanigans.
I wouldn't be surprised if Bioware eventually goes that route in a lore dump. I personally hope they don't, as it both makes the galaxy less diverse and doubles down on the Humans Are Special trope, but it wouldn't surprise me.
#22
Posté 21 octobre 2015 - 02:45
Neither. I like their unmasked design and hope they keep it.
Same, they're like the dextro mirror to humans.
#23
Posté 21 octobre 2015 - 02:49
I wouldn't be surprised if Bioware eventually goes that route in a lore dump. I personally hope they don't, as it both makes the galaxy less diverse and doubles down on the Humans Are Special trope, but it wouldn't surprise me.
Thing is, aliens that are so human looking disrupt immersion more than almost anything else for me. Seeing as space operas already tend to be the softest science fiction subgenre around, I'm willing to give them a pass as long as they address it and keep such species to a minimum. That's why I don't mind the eldar in Warhammer 40k or the altarians in Galactic Civilizations.
And I don't care for humanity's specialness either, but humans wouldn't have to be the baseline. They could make it so it was one of the others. Or they could just leave it ambiguous. At any rate, I would find it preferable. Frankly, I hope the drell and maybe even the quarians don't make it on the trip. I also hope Andromeda doesn't have blue alien babes or humans with scales. It's unbecoming!
#24
Posté 21 octobre 2015 - 02:53
I don't actually mind the unmasked design of them.
I had issues with the fact that it was done with a photoshopped stock image rather than being actually modeled in-game, preferably as something for people who romanced Tali.
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#25
Posté 21 octobre 2015 - 02:53
If the Quarians do appear I hope Bioware doesn't keep them as downcast nomads and does something new like them establishing a permanent home on a new world in Andromeda and the trials of trying to rebuild what they lost in the Morning War.





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