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So Very Disappointed...


138 réponses à ce sujet

#126
Nosuchluck

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I wish people would research games they bought. How many times has it been said that this game is immensly dialogue heavy compared to anything before it? I love it.

#127
Deckus

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This is supposed to be a believable story.

Your mum telling someone to go with you. It happens. *shrug*

I hope you come back and get a little further in to the game as once you start to build up a larger party you get much more choice. You can take some or none of your companions if you wish.

If your are really primarily after a sandbox experience as someone else suggested, mount and blade seems good.

If you are after a story, you have to have a story teller and that means that you can't do absolutely anything you want.

good luck in your adventures where ever they may be.

#128
Canadianbones

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well you learned fast to uninstall it, well done, personally I'm not to pleased with having to purchase missions with real money, that is total BS. the game is 2 days old and after buying the collectors edition I came across a mission that wants me to download it and pay for it, dumb ****s make us buy expansion packs not stuff for a newly released game, this has to be the most selfish thing I have ever seen out of a video game and am in no way surprised that its associated with an EA game, money grubbing bastards the lot of you.

#129
Noctaem

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Well, to be honest, after NWN2 i really didnt expect much from DA: O. I mean nwn2 is still flawed today, after years of patches. Everyone who takes two seconds to look at the engine or the game itself will begin to see that.

After playing the game for a little while now, i do find the game quite funny. Like when party members speak to each other. People playing this game should definetly know though that this is a story driven game. If you don't listen to people talk and don't like to listen to the dialogs then you probably wont like this rpg that much. Combat is interesting with the tactics system, though more information when i first looked at it would have been welcome. I had not used such a system before.

Being able to tell party members to bugger off whenever you like is interesting, and so far the characters that I have kept have interesting stories behind them. The "love system" seems ok enough. Though I would have liked to be able to turn good party members towards evil. So far I have not seemed to be able to do so, even slightly. I mean i know its important to have characters with values who wont just agree with you if you randomly kill someone and ask them to help you hide the body. But being able to speak to them and slowly turn them to whatever side you lean towards, good or evil or even a happy medium between the two.

Anyway im off to play some more!

#130
Marvin TPA

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Gosh this thread really has gone "under the bridge".

#131
countZero

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About 15 hours into the game, I am finding some variety in choosing your path. So far, though, the choice seems to be limited either taking on a side-quest or skipping it. Of course I want to get everything I can out of this game so I am taking on all of the side-quests, which sort of feels like I'm being guided along a certain path.



True choice would be to have multiple side-quests to take on depending on what type of character you are playing; I haven't come across this yet

#132
Noctaem

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i have ! I found a quest where i was asked if i could make traps. Since i'm a mage and havent taken the skill i couldnt, and so i did not get the quest and apparently cannot get it now!

#133
KromusX

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Killian Kalthorne wrote...

Fallout 1 and 2 are not story driven games, and neither is Morrowind. Hell, in Morrowind people got so lost that they couldn't even figure out where to start the main quest.


True :)

#134
Trigonous

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People like this make me cry inside. Sometimes I just have to shut down my computer and get away from the internet so that I don't lose all hope in humanity.

#135
FalloutBoy

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If you replace "Dragon Age" with "Fallout 3" and "Baldur's Gate 2" with "Fallout 1&2" then I would swear I've read this exact thread before. This is an obvious troll.




#136
Iconik_

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Delisha Zrazorian wrote...



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So Very Disappointed…

 

*Uninstalls Dragon Age from her computer*

 

I have only been this disappointed one other time in my life
and that was the début of NWN2. and now we have its clone. AUGHHHHHHHH!! What a
total bummer.

 

I don’t want to watch a #&%$ movie!

 

Just as in NWN2, with Dragon Age you are immediately forced
onto companionships… forced companionships remove your choices…

 

The perfect example is the traitor Bishop in the NWN2 OC.
You know he’s a no-good, but you can do nothing. In reality you would slit his
throat as he slept, or at the least run him off… but no… with forced
companionship you have no choice!

 

And right from the very start, Dragon Age forces you into
companionships… as Johnny Jerkweed insists “I must accompany you to the
kitchen”. Unbelievable!

 

Without true choices, you’re not playing a game; you’re just
watching a predetermined movie in which your PC is the star… UCK! 

 

*fires up the NWN toolset*  
Back to work!

DZ



So ummmm....how long have you been playing RPGs? Welcome to the genre about 29 years late.

#137
Sokane

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So... let me get this straight... You're complaining that the knight in the human noble origin accompanies you for your first fight? You realize he leaves immediately afterwards? And you have a choice in any other situation... It's just your first fight

#138
Guest_Jazzkrunch_*

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Why is everyone feeding the troll?

#139
PurplePaladin

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Correct, this is not a first person shooter, it's a group RPG. It was pretty clear from every reveiw, preview, and video I watched of it.