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Rate those shotguns!


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#26
Bud Halen

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Plus the Graal has really good accuracy at decent range if you ADS, making it better at headshotting than most other shotguns.  Plus you don't have to charge the Graal for as long as you think to get the full charged damage bonus.  The sound effect doesn't correspond to when it's fully charged - I think someone tested it and you only have to charge for like 0.7 seconds to get the full damage.  The only reason I don't use the Graal a lot more is because it's terrible off host - a pretty significant number of shots do no damage at all, especially charged shots (in many games, about 20-25% of charged shots will stagger but do no damage).

 

Exactly, lag is a bummer for the Graal.  Was lagging on Nat's host last night, and killing a couple phantoms to finish off a wave was maddening.

 

I love that note about the charge time.  Wasn't aware of that nugget...



#27
ROBOTICSUPERMAN

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Hopefully the above list isn't intended as a "best to worst" ranking since the Raider is a top 3 or at least top 5 weapon in the whole game (not just shotgun class). In any case-

I just don't like it really. Even with smart choke it's only as good as the claymore without smart choke. And the heavy recoil just adds to that bad point. On a turian soldier it's great etc etc but every other character faces this problem.

#28
q5tyhj

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I just don't like it really. Even with smart choke it's only as good as the claymore without smart choke. And the heavy recoil just adds to that bad point. On a turian soldier it's great etc etc but every other character faces this problem.

"Only as good" in terms of the accuracy, you mean. And the recoil and accuracy issues have a relatively simple solution: being 4 inches from the enemies face. Its probably not for everyone, but the Raider encourages a frantic CQC playstyle that I enjoy (in addition to being viciously effective and having an incredibly satisfying sound).


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#29
stephenw32768

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I like the Crusader a lot, it's probably my favourite shotgun, doubtless due to my general appreciation for accurate semi-autos that do heavy spike damage.  It is my Huntress's primary weapon.  I prefer it on-host because of the fire delay (which I don't mind at all); off-host, it's even money whether I'll do well with it or barely hit anything.

The Claymore was not love at first shot, it took several games across a few different characters before it finally clicked.  I enjoy it a lot now, a One Big Shot shotgun is a fun alternative to One Big Shot sniper rifles.  Oh and: "BOOM".

I like the Wraith; it's light, accurate, and I don't have to reload-cancel it, so I find that it fits characters that don't have a power suitable for reload-cancelling (we console scrubs can't use the medi-gel button for that).  It doesn't feel as fun as the Crusader or Claymore though.

I want to like the Raider: more damage per clip than the Claymore, both shots fit within the Tactical Cloak damage boost window, and fantastic "BAM-BAM" sound.  I don't really enjoy getting into the very close range required to make it really effective though.  I could play it on an accuracy-boosting character like the TSol or QMS I suppose.

I only play the Piranha on characters with Marksman, and only to do the challenge.  I'm not claiming it's a bad gun, I just haven't enjoyed playing it.

I don't mind the Disciple as a caster weapon, it's nice and light, hits hard enough, staggers, and makes a nice "pow" noise.  Lovely in Silver; didn't care for it in Gold at low levels, but since I've had it at X, I tried it again and quite enjoyed it.

I play the Eviscerator in Silver, mainly to do the challenge, but also as practice for the Wraith.

Unlike the rest of BSN, I do quite like the Scimitar in Silver.  It feels pretty accurate (might just be my imagination) and the rapid fire is forgiving of my derpy close-quarters aiming.

I don't really care for the Katana, the Eviscerator seems to do everything better.

I haven't played the Venom, GPS, Graal or Reegar enough to comment on them.  The former three are projectile weapons and I have serious L2P problems with non-hitscan weapons.


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#30
TMB903

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I like the Crusader a lot, it's probably my favourite shotgun, doubtless due to my general appreciation for accurate semi-autos that do heavy spike damage. It is my Huntress's primary weapon. I prefer it on-host because of the fire delay (which I don't mind at all); off-host, it's even money whether I'll do well with it or barely hit anything.
The Claymore was not love at first shot, it took several games across a few different characters before it finally clicked. I enjoy it a lot now, a One Big Shot shotgun is a fun alternative to One Big Shot sniper rifles. Oh and: "BOOM".
I like the Wraith; it's light, accurate, and I don't have to reload-cancel it, so I find that it fits characters that don't have a power suitable for reload-cancelling (we console scrubs can't use the medi-gel button for that). It doesn't feel as fun as the Crusader or Claymore though.
I want to like the Raider: more damage per clip than the Claymore, both shots fit within the Tactical Cloak damage boost window, and fantastic "BAM-BAM" sound. I don't really enjoy getting into the very close range required to make it really effective though. I could play it on an accuracy-boosting character like the TSol or QMS I suppose.
I only play the Piranha on characters with Marksman, and only to do the challenge. I'm not claiming it's a bad gun, I just haven't enjoyed playing it.
I don't mind the Disciple as a caster weapon, it's nice and light, hits hard enough, staggers, and makes a nice "pow" noise. Lovely in Silver; didn't care for it in Gold at low levels, but since I've had it at X, I tried it again and quite enjoyed it.
I play the Eviscerator in Silver, mainly to do the challenge, but also as practice for the Wraith.
Unlike the rest of BSN, I do quite like the Scimitar in Silver. It feels pretty accurate (might just be my imagination) and the rapid fire is forgiving of my derpy close-quarters aiming.
I don't really care for the Katana, the Eviscerator seems to do everything better.
I haven't played the Venom, GPS, Graal or Reegar enough to comment on them. The former three are projectile weapons and I have serious L2P problems with non-hitscan weapons.

Try the Raider on the Drell Vanguard with Incendiary ammo. It's a very aggressive setup though so it requires a bit of repetition to get comfortable with but it's well worth it.
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#31
Miniditka77

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I like the Wraith; it's light, accurate, and I don't have to reload-cancel it, so I find that it fits characters that don't have a power suitable for reload-cancelling (we console scrubs can't use the medi-gel button for that).  It doesn't feel as fun as the Crusader or Claymore though.
 

* * * * * * * * * * * * * * * * *

 

I don't mind the Disciple as a caster weapon, it's nice and light, hits hard enough, staggers, and makes a nice "pow" noise.  Lovely in Silver; didn't care for it in Gold at low levels, but since I've had it at X, I tried it again and quite enjoyed it.

 

Re: the Wraith - this is also a good point.  I tend to use the Claymore on Turians, Batarians, and Krogans a lot because I can just press the omni-button to reload cancel, and I use it more on Infiltrators because I can just press the Cloak button to reload cancel.  It's harder to get the reload cancelling timing down on certain characters though.

 

I don't love the Disciple on Gold, but I do think it's a decent caster gun.  My favorite way to play it is to equip it on a biotic explosion class and slap some Phasic ammo on it.  With that setup, it strips shields and staggers, while not killing your cooldown, letting you do the real damage with biotic explosions.


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#32
stephenw32768

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Try the Raider on the Drell Vanguard with Incendiary ammo. It's a very aggressive setup though it requires a bit of repetition to get comfortable with but it's well worth it.

 

I can imagine that it would take a bit of practice, especially for me: I've clocked up 450 hours in this game so far, have never once played a drell (the squishiness makes me hesitant), and have only once played a vanguard[1] in Gold (and that was a weapons-build Cabal so doesn't count) :lol:

 

[1]: well, I've played the Havoc in Gold a couple of times, and he's almost a vanguard, though certainly isn't squishy.



#33
TMB903

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I can imagine that it would take a bit of practice, especially for me: I've clocked up 450 hours in this game so far, have never once played a drell (the squishiness makes me hesitant)

This hurts me :( . You should really try them out sometime. It's true Drell are squishy but their high movement speed and utilization of soft cover can greatly nullify that.
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#34
q5tyhj

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This hurts me :( . You should really try them out sometime. It's true Drell are squishy but their high movement speed and utilization of soft cover can greatly nullify that.

(Not to mention the whole thing about the enemies dying so fast they can't even give you a dirty look)


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#35
TMB903

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(Not to mention the whole thing about the enemies dying so fast they can't even give you a dirty look)

Yes there is that as well.

#36
m-99 saber

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Just the opinion of a noob that almost exclusively plays off-host
 
Claymore
- I can't believe it took me 300 f*@*#(@ hours to unlock this gun, not even kidding... most of my other rares were close to being maxed. It was tragic, really.
Raider
- Honestly, the Raider would be my favorite gun if it had a teensy bit more range. I love the sound, and even the ridiculous spread.
Venom
Crusader
- This gun pisses me off in laggy games, but I also enjoy the sound.
Reegar
Wraith
- The fire rate pisses me off when I try to play this game. I went from like Wraith 0 to 6 in like 15 game hours (after 400 hours) and I almost want to return it.
Piranha
Graal
- I like the spikes, and it is the main appeal of the gun to me, but I am garbage with the charging mechanic.
GPS
- I want to love this gun. I keep trying to bring it into uug matches, but it doesn't end well.
Eviscerator
- At least it has three rounds?
Katana
- I love this piece of s***, I really do. (On an infiltrator with smart choke, shotgun heavy barrel, shotgun rail amp, and ap ammo  :lol:)
Disciple
- I hate this piece of s***, I really do. I don't care if it staggers.
Scimitar


#37
afgncaap7

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GPS & Graal have the same encumbrance...and both can be decreased with a ULM mod since armor mitigation is not necessary.

 

I believe a charged Graal headshot only trails a charged Kishock headshot and a Claymoar headshot for highest instant damage in the game (on basic characters without racial/weapon perks).  Plus it has a decent RoF.  Plus that 3.0x headshot bonus.

 

Moar Graal.

And? Oh, that's it?



#38
Marksmad is waving goodbye

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Unlike the rest of BSN, I do quite like the Scimitar in Silver.  It feels pretty accurate (might just be my imagination) and the rapid fire is forgiving of my derpy close-quarters aiming.
 

Scimitar + HVB + Smart Choke is perfectly usable on Gold, especially on an Infiltrator. It's like the Raptor of the shotgun class.



#39
TheTechnoTurian

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The only shotguns I actually like are the Raider, GPSG, and Graal assuming the connection isn't ****. Sometimes I'll use garbage like the Scimitar for fun, and sometimes I will use the Disciple for lore.

I think the rest -- especially wraith, claymore, and venom -- are boring as hell and hate using them. I never pug with Wraith and Venom in particular and haven't bothered with Claymore in months.

The reegar is trash, not a gun.

#40
Deerber

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Try the Raider on the Drell Vanguard with Incendiary ammo. It's a very aggressive setup though so it requires a bit of repetition to get comfortable with but it's well worth it.

 

Raider DrellGod <3 <3 <3 <3 <3

 

I can imagine that it would take a bit of practice, especially for me: I've clocked up 450 hours in this game so far, have never once played a drell (the squishiness makes me hesitant), and have only once played a vanguard[1] in Gold (and that was a weapons-build Cabal so doesn't count) :lol:

 

[1]: well, I've played the Havoc in Gold a couple of times, and he's almost a vanguard, though certainly isn't squishy.

 

As others said, do yourself a favor and try them out. Both Vanguards and Drell. You'll be surprised at how fun they can be once you get the hang of them :)

 

(Not to mention the whole thing about the enemies dying so fast they can't even give you a dirty look)

 

Drell :wub:


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#41
GruntKitterhand

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Deerber, it's such a shame you're one of the mustard race, because reading the last few posts by people on my PS3 friends list, I can sense the possibility of an above-average Drell squad wreaking some havoc the next time we're all on at the same time. I don't think Stephen has ever played with TMB, and I have to help put that right. I imagine he would get the hang of the DAI very quickly, given his Infiltrator preferences, but it's true - everyone deserves to see the DrellGod done right, and on PS3 there is no better man than TMB for that particular job. Console scrubs FTW!  :D   


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#42
Arkhne

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Deerber, it's such a shame you're one of the mustard race, because reading the last few posts by people on my PS3 friends list, I can sense the possibility of an above-average Drell squad wreaking some havoc the next time we're all on at the same time. I don't think Stephen has ever played with TMB, and I have to help put that right. I imagine he would get the hang of the DAI very quickly, given his Infiltrator preferences, but it's true - everyone deserves to see the DrellGod done right, and on PS3 there is no better man than TMB for that particular job. Console scrubs FTW!  :D   

 

I'd like to like Drell... I love their speed, I love their potential, and I don't care about the shields.. It's just I can never get the DAI build right, and I couldn't aim a cluster grenade to save my life (which is usually what is needed as a drell). I respect drell, and I like to play with competent drell (most drell PUGs are just corpses waiting to happen though).



#43
Deerber

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Deerber, it's such a shame you're one of the mustard race, because reading the last few posts by people on my PS3 friends list, I can sense the possibility of an above-average Drell squad wreaking some havoc the next time we're all on at the same time. I don't think Stephen has ever played with TMB, and I have to help put that right. I imagine he would get the hang of the DAI very quickly, given his Infiltrator preferences, but it's true - everyone deserves to see the DrellGod done right, and on PS3 there is no better man than TMB for that particular job. Console scrubs FTW!  :D   

 

Hey, I could see it the other way around and say that it's a shame none of you awesome console scrubs is on the mustard race too! ;)

I can think of a loads of people I'd love to play with, Drell or not :)

 

I'd like to like Drell... I love their speed, I love their potential, and I don't care about the shields.. It's just I can never get the DAI build right, and I couldn't aim a cluster grenade to save my life (which is usually what is needed as a drell). I respect drell, and I like to play with competent drell (most drell PUGs are just corpses waiting to happen though).

 

Tips for aiming cluster grenades: be so close to the enemy that you can make the nades hit them instead of bouncing them around. Don't throw them at the floor or anything like that, throw them *at the enemy*. If you're not close enough, first be disappointed in yourself for not being close enough, then find a way to be close enough the next time, then proceed to carpet bomb the floor and the walls with 4 times the amount of clusters that's actually needed. That should do it ;)


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#44
GruntKitterhand

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Tips for aiming cluster grenades: be so close to the enemy that you can make the nades hit them instead of bouncing them around. Don't throw them at the floor or anything like that, throw them *at the enemy*. If you're not close enough, first be disappointed in yourself for not being close enough, then find a way to be close enough the next time, then proceed to carpet bomb the floor and the walls with 4 times the amount of clusters that's actually needed. That should do it ;)

 

Glorious. And you forgot the bit about getting to the ammo crates before all the TGIs and AIUs.  :lol:

 

The emboldened bit in particular deserves to be entered into an official Drell handbook, and heard in your imagination spoken by Thane Krios. That's 100% Drell.

 

It's probably worth admitting that I really don't play them very often, especially the Vanguard because I rarely host. But the last time I played the Adept I tried to be more Drell-like in my approach and scored obscenely, even considering the fact that I had a Talon with Power Amp and Grenade Gear. I would have considered the BatSol with that combo to be about as OP as the game gets, but the Drell is capable of even more destruction - and I'm saying that as someone who is pretty handy with the BatSol after 2000+ waves, while I've only a tenth of that with the Drell. Imagine if I ever learn to play!  :lol:


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#45
Quarian Master Race

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Me likey
1) Claymoar: 11/10 would BOOM
2) Raider: 10/10 BOOM BOOM
3) Graal: 10/10 spikes and headsplosions
4) Reegar: 10/10 by default because it is quarian
5) Crusader 8/10 fun weapon that for me is ruined by the existence of the superior Saber
Meh
6) Piranha 7/10 pretty good but just a Raider for those who can't Raider. Unsatisfying to use but effective
7) Eviscerator: 6/10 it's an okay weapon except for the irritating sound (which at least matches it's modest power)
Airlock
8) Disciple: 5/10 looks terrible and never kills anything in one hit. At least it's a decent omniblade handle 
9) Katana: 4/10 pretty much the Avenger of shotguns.
10) Shitmitar 2/10 you're better off throwing it at the enemy
11) Wraith: 1/10 Tincan, boring and extremely generic weapon
12) GPS: 0/10 crap Toaster version of Graal that can't get headshots and is used by scumbag Hunters
13) Venom: -11/10 horrible no aim machine for baddies that also can't get headshots and causes irritating screenshake to people who are better at aiming than you.
 



#46
Fuenf789

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...hit them instead of bouncing them around. Don't throw them at the floor or anything like that, throw them *at the enemy*. If you're not close enough, first be disappointed in yourself for not being close enough, ...


... isn't it a universal truth , ie for an asari vanguard and lift gnades. Qme and arc gnades? Ie for all types of gnades this is the nonplus ultra sweetspot of max damage

#47
afgncaap7

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Scimitar + HVB + Smart Choke is perfectly usable on Gold, especially on an Infiltrator. It's like the Raptor of the shotgun class.

 

I actually don't mind the scimitar on it's own merit. The problem comes when you start comparing it to other shotguns, particularly the eviscerator or wraith which provide similar benefits on a much more effective package.



#48
Quarian Master Race

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Scimitar + HVB + Smart Choke is perfectly usable on Gold, especially on an Infiltrator. It's like the Raptor of the shotgun class.

It has like half the Raptor's DPS.....and a lot less range.

Raptor's a good weapon if you have the skill to get the most out of it, especially considering its very good weight-damage ratio for the sniper class. It's still competitive with the Ultra Rare Indra for the same role even with both at X. Shitmitar is just junk that there is no reason to use, ever, once you have an Eviscerator or Disciple, let alone a Piranha or Raider.

Which is a shame, because it was pretty good in ME2. It got Viper'd.



#49
Deerber

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Glorious. And you forgot the bit about getting to the ammo crates before all the TGIs and AIUs.  :lol:

 

The emboldened bit in particular deserves to be entered into an official Drell handbook, and heard in your imagination spoken by Thane Krios. That's 100% Drell.

 

It's probably worth admitting that I really don't play them very often, especially the Vanguard because I rarely host. But the last time I played the Adept I tried to be more Drell-like in my approach and scored obscenely, even considering the fact that I had a Talon with Power Amp and Grenade Gear. I would have considered the BatSol with that combo to be about as OP as the game gets, but the Drell is capable of even more destruction - and I'm saying that as someone who is pretty handy with the BatSol after 2000+ waves, while I've only a tenth of that with the Drell. Imagine if I ever learn to play!  :lol:

 

;)

 

Well, the BatSol is a powerhouse too, alright. I find it a great killer in pugs matches, but I think it suffers a bit if you're in a group of good players, because a lot of his damage comes in the form of dot. Compared to the Drell, he's capable of the same amount of destruction, but the one created by the latter happens RIGHT NAO. It's a huge difference when everything on the map is going down 5 secs after spawning.

 

... isn't it a universal truth , ie for an asari vanguard and lift gnades. Qme and arc gnades? Ie for all types of gnades this is the nonplus ultra sweetspot of max damage

 

Uhm... What do you mean? If you mean that grenades do more damage at the center of their radius then no, you're wrong, they apply the same damage all over the radius. If you mean that it's easier and better to aim them right at the enemies then I'd say it depends on what kind of grenades we're talking about. It definitely isn't the best way to use arc grenades. It might be a good way for lift I guess, but who knows, I never use those. I know it's extremely important for clusters.



#50
Miniditka77

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Raptor's a good weapon if you have the skill to get the most out of it a clicking macro, an auto-fire controller, or consume mass quantities of Red Bull.

 

I think this is closer to the truth.  I don't consider being able to click at an inhumanly fast rate to be "skill."