One-handed fighting styles
#1
Posté 22 octobre 2015 - 11:12
- Hanako Ikezawa, KaiserShep, QueenCrow et 2 autres aiment ceci
#2
Posté 23 octobre 2015 - 12:03

- Orian Tabris, Dai Grepher et almasy87 aiment ceci
#3
Posté 23 octobre 2015 - 12:17
^I was wondering when someone would make the connection. Shanks a lot. ![]()
Anyway, I think just about every Inquisitor can compensate for the loss somehow. My Rift Mage will have a new arm and hand made from the same Fade material as Stone Fist, and it will be far more powerful than his old limb was (aside from the anchor of course).
I think the only types that won't have a decent substitute are 2-handers and archers. Yes, you could give an archer a crossbow, but it isn't the same as a bow and arrows. And it seems that the Inquisitor's arm is gone above the elbow, which means any bow arm you give that Inquisitor won't be able to bend. Though I supposed a locking mechanism could be installed.
- Reighto aime ceci
#4
Posté 23 octobre 2015 - 02:13
One of my Inquisitors is a mage, so I'm not worried about her ability to keep fighting.
#5
Posté 23 octobre 2015 - 03:29
This is fantasy. We are not even limited to what is realistic here and I am in agreement with you that a change up in fighting style would be refreshing, especially since it fits plot so well.
On a side note, my other half and I have been watching movies in which the hero or villain fights with prosthetic(s).
Gazelle fighting with her prosthetic legs in Kingsman is awesome.
The chainsaw hand switchable to other models in Army of Darkness is always fun.
Azog the defiler had a metal claw and a sword stuck through his stump.
I was asked nicely to shut up about it when commenting about how Jaime Lannister uses his golden prosthetic as a sword-bind in battle and boy could my Inquisitor use one of those, so will have to end the list there. ![]()
Great idea!
~signs the petition~
#6
Posté 23 octobre 2015 - 05:23
"Neva unda-esimate da powas a da handicap't." - HandiMan
- KaiserShep aime ceci
#7
Posté 23 octobre 2015 - 08:32
Well my rogue could retrain from archer into a swashbuckling rapier wielder; the sort of sword that has always been one handed but not in conjunction with a shield. It is best suited to a quick, agile person. As for a ranged weapon, the good old sling shot would work rather well.
I'm still holding out for a magical substitute arm; if the hero could get one in old Irish legends to replace a lost arm, then I see no reason why it shouldn't be possible in Thedas. Dagna should have the necessary expertise to produce one.
#8
Posté 23 octobre 2015 - 08:37
Considering that in our own history we had prosthetic limbs capable of fighting, riding, and writing hundreds of years ago, I see no reason why Thedas wouldn't have equivalent tech. Especially because Thedas also has magic and dwarven engineering.
That said I would love if they had one-handed fighting styles added as well. Especially the Crossbow Pistol thing Isabela has in DAI MP.
- almasy87 aime ceci
#9
Posté 23 octobre 2015 - 08:38
Is a specific thread on that topic really necessary?
#11
Posté 23 octobre 2015 - 08:59
But one of my favorite heroines lost not only her lower arm, but her eye, and still managed to kick ass take names and pull a Great Escape.
Spec fiction, anything is possible. However, unless they go with the IQ as a secondary protag in 4, I doubt we'll truly see anything.
#12
Posté 23 octobre 2015 - 11:54
The Inquisitor's arm will be healed in DA4 by...
#13
Posté 26 octobre 2015 - 04:11
The switch from an archer to a single-handed duelist wouldn't necessarily work. For example, someone who's gotten used to the relative comfort of fighting from a distance might just not be able to force themselves into melee range. Cool idea, and definitely fortunate that (statistically speaking) most would be right-handed.
- Dai Grepher aime ceci
#14
Posté 26 octobre 2015 - 05:01
Whilst I favour the inquisitor being an npc (who has their own dialogue wheel you select from when they're speaking) over being a protagonist in DA4 I'd still love to see them fighting and can see various ways how they could.
Both two-handed warriors and sword and shield warriors could switch to wielding a one-handed sword, they'd have to learn a new style but that's true no matter what.
Mages of course just cast without their staff, or I suppose you could give them a wand if you really wanted an implement, but I think unarmed casting looks cooler.
Melee rogues could take up a rapier, maybe even add a dagger attachment to their stump as real rapier fighters sometimes had a dagger in their off hand.
Archers are more of a problem. A crossbow would tend to be very slow, though its possible Varric could get Bianca to make you a special one, alternately they could turn to dagger throwing ala Tallis.
The advantage of them being an npc that you don't play in combat is that instead of having to create and balance multiple whole trees, then create animations for all of the abilities(all unique from the abilities and animations the companions get), each inquisitor fighting style would only need a few animations. Much like how venatori and other npcs had far smaller amount of animations than the pc and their companions in DAI.
#15
Posté 26 octobre 2015 - 05:34
Just bring back finger of death of whatever that spell was called.
Warriors and rogues should either consider tuning their dueling skills up a notch (fencing requires one good hand), or consider either a shield attachment for their off hand or one of those red templar stalker spiky things / extensions. A ranged archer can switch to throwing daggers?
#16
Posté 26 octobre 2015 - 05:46
#17
Posté 26 octobre 2015 - 09:13
In the good old days of DAO whilst you specialised in a particular style of fighting, you were not prevented from using both ranged and melee weapons. In that game my characters always fired from a distance if they could; it just made sense not to engage the enemy at close quarters if you could avoid it. However, when the enemy closed, they all swapped to close range weapons, even my arcane warrior could use a sword instead of a staff if they preferred.
My archer is Dalish. Naturally he favours a bow because that has been most useful to him in his former life as well as his current one as Inquisitor. When his main occupation was a hunter, a bow is the best weapon; when you want to take out enemy mages or archers quickly before they even see you, ditto. However, game mechanics aside, he was always trained to use close range weapons should the need arise, so it is just a matter a honing his skills in a new direction. Since his specialism is assassin, he need make no changes there. When you have cloaked, moved up close and then stood toe to toe with a dragon so you can fire directly into its eye (a good way of killing them), he has no real fears about getting up close and personal with any other foe.
#18
Posté 26 octobre 2015 - 01:53
I hope the Inquisitor plays a big part in DA4, I mean Solas was part of their inner circle it only makes sense if the Inquisitor handles it., especially if you romanced him. Doesn't have to be the protagonist but my Quizzy isn't going to stand by and let someone else handle Solas. I really love this idea:
Absafraginlootly:
Whilst I favour the inquisitor being an npc (who has their own dialogue wheel you select from when they're speaking) over being a protagonist in DA4 I'd still love to see them fighting and can see various ways how they could.
I mean did anyone else see the crossbow arm in the epilogue slide involving Sera? It's completely probable and possible for the Inquisitor to still be able to fight, mine's a mage so she's got it covered.





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