But in all seriousness am I the only one who would like to play as an elf that is jacked and looks like a complete and utter bad ass. I just want to know if anyone agrees with me that the the elves or at least or form of the males should be extremely beefed up.
Yep, the models and rigging are horrible. Bioware should just stop trying to make them look unique and different and just go with the DAO approach; even if it is fairly generic, at least it's not blatantly bad.
I like the Qunari body for males. The elf is fine as a mage but, as a warrior, they need more bulk and, more definition but not bulk as a rogue. Both are physical, muscle building roles so, even if the elf starts scrawny, he should build muscle as the game progresses as a warrior or rogue.
Make male elves a bit beefier, maybe? Like Solas.
The first two points especially emphasise who my post was directed too. If it doesn't apply to you, I'm not sure why you took offense. In fact, I'm not really sure why people find an opposing opinion (that I think it is boring to remove racial diversity) as an offensive one is beyond me, anyway.
Edit:
You edited your post while I was constructing mine and removed the point of me apparently insulting you, so ignore the last bit.
To answer your new post, my issue isn't with people talking about a new art style that remains loyal to the Elven concept, that's totally cool. My issue is people using the words 'beefed up' or, as the second quote demonstrates, going back to humans with pointy ears. Elves are skinny, and as long as any and all new models reflect that, I'm cool. All I want is a design that is faithful towards the concept of the race; skinny, decaying, lithe and agile. But most importantly, not humans v2! 