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Speccing passives for N7 Shadow


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#1
FOZ289

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This one is a bit confusing.  Which passive skills (N7 Shadow  and Sword Mastery) benefit Shadow Strike?  Do both power damage and melee damage stack for Shadow Strike damage?  What about the fire sword upgrade?  Are any of the bonuses still bugged?



#2
Homey C-Dawg

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Both power damage and melee damage bonuses affect Shadow Strike, so spec her for melee and power damage and load her up with strength enhancers and power amps. SS doesn't do fire damage when fitness is specced for fire sword (it only affects melee/heavy melee). Nothing is bugged on her except the ability to SS an atlas.


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#3
Miniditka77

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This one is a bit confusing.  Which passive skills (N7 Shadow  and Sword Mastery) benefit Shadow Strike?  Do both power damage and melee damage stack for Shadow Strike damage?  What about the fire sword upgrade?  Are any of the bonuses still bugged?

 

Shadow Strike benefits from both power damage AND melee damage upgrades.  So yes, they stack, but I'm not sure how.  The R6 Fitness bonuses (fire sword and lightning sword) are multiplicative bonuses.  I'm not sure exactly how they affect SS damage - whether they only multiply the melee bonuses or whether they multiply the total damage after the power damage bonuses are figured.  But what I do know is that they are both awesome.  If you're maxing SS damage or close to it, I'd take Fire Sword so you can do more damage to armor, because you will OSK pretty much any mook anyway, on Gold at least.  If you're not maxing SS damage, I'd take lightning sword so you will be sure to OSK every mook that you use SS on.



#4
Miniditka77

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Both power damage and melee damage bonuses affect Shadow Strike, so spec her for melee and power damage and load her up with strength enhancers and power amps. SS doesn't do fire damage when fitness is specced for fire sword (it only affects melee/heavy melee). Nothing is bugged on her except the ability to SS an atlas.

 

I don't think the underlined part is true.  IIRC, Shadow Strike gets a damage bonus from the fire/lightning sword, but I'm not sure how much.  I could be wrong though.



#5
Homey C-Dawg

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I don't think the underlined part is true.  IIRC, Shadow Strike gets a damage bonus from the fire/lightning sword, but I'm not sure how much.  I could be wrong though.

 

I just double checked and it appears you're correct. My mistake.



#6
Asari Goddess

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well the only thing you need to know is that you have to be good back stabber. ;) 



#7
Terminator Force

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well the only thing you need to know is that you have to be good back stabber. ;)

 

lmysterie talking about backstabbing... avatar says it all.


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#8
Asari Goddess

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That's ironic coming from you 

 

since...

 

you haven't kept your word :P


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#9
Terminator Force

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You love to keep this vail upon BSN... it's ok. I like this cover up story too.


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#10
Asari Goddess

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You love to keep this vail upon BSN... it's ok. I like this cover up story too.

 

Well just face it, i'm going to keep reminding

 

until your redemption Mr.TerminatedForce


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#11
Lucky

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*snip* Nothing is bugged on her except the ability to SS an atlas.

 

Don't forget that electric slash's tech combo evolution does nothing :P


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#12
GruntKitterhand

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 If you're maxing SS damage or close to it, I'd take Fire Sword so you can do more damage to armor, because you will OSK pretty much any mook anyway, on Gold at least.  If you're not maxing SS damage, I'd take lightning sword so you will be sure to OSK every mook that you use SS on.

 

I take a Piranha to deal with armour (and sometimes just a Disciple with the heavy barrel), and always take the upper options in her Fitness tree. It's basically a toss-up between whether you want Dragoons or Phantoms to die instantly, with the other one dying in a few seconds.  For me, that's the very definition of a no-brainer.  I'd also say that not maxing SS is unjustifiable for anything but the most quirky of hipster builds - the sort of thing Arkhne would acknowledge as blasphemous.  This is one of the best anti-Cerberus builds in the whole game, assuming Gold level - 

 

http://kalence.drupa...23N56314!0.9E8G

 

It obviously works against Geth just as well, but is fine against Reapers too, where blasting Brutes and Ravagers with the Piranha is both easy and often safer.  Just prioritise Marauders for SS.  I don't play Collectors much, but when I do, it's always nice to have a character who has the option to decapitate enemies.



#13
Jeremiah12LGeek

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I take armour damage, and I can still get (Gold) Phantoms with one SS. The catch is it will be the DoT that kills her, after a couple of seconds. Since I use bonus power, I can usually do a back dodge while still in cloak, which is very safe, but even if the SS breaks cloak, it's pretty rare that I get counter-ganked before she dies. I suspect that either I instinctively time it well (doubtful) or that DoT alters the Phantom's behaviour, making a synch-kill less likely (I think this is the most probable explanation.)

 

It is possible to SS Ravagers safely, but the risk increases exponentially with the number of other players in the vicinity using attacks that puncture the sacks. Basically, if the Ravager takes no damage from other sources before or during the SS animation, and the SS is performed from the front (very important - don't SS a Ravager from behind, it ends badly) the sacks don't actually burst until the player has had a chance to use a DR back-dodge. Depending on build, the Ravager may well be killed outright, and it is possible that no swarmers are released by the attack. Even if the swarmers are released, if it is from the SS attack itself, they will drop after the damage is applied, and the back-dodge is usually enough to prevent the loss of any health bars to DoT.

 

All of that having been said, I avoid using SS on Ravagers, because all it takes is a single bullet rupturing a sack at any point in the process to take the situation into potentially lethal territory. If I'm the last person standing, or it's down to a duo and the other person is across the map, I'll feel comfortable using SS.



#14
Jeremiah12LGeek

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Which passive skills (N7 Shadow  and Sword Mastery) benefit Shadow Strike?

 

Power and Melee bonuses, whether passive, equipment, or consumables will all add to Shadow Strike's damage. This makes the pistol Power Amp/Melee Amp combo and the shotgun Omni-Blade particularly tempting to bring along.

 

Do both power damage and melee damage stack for Shadow Strike damage?

 

Yes, although there are some details that can get a bit convoluted.

 

For example, the two weapon mod setups I mention above function differently from each other, in that the shotgun melee amp offers a 50% multiplicative bonus (this is a big bonus applied after all others have been factored) while the pistol power amp/melee amp offers a 25% additive bonus (the power bonus) and a 25% multiplicative melee bonus (the big one added after the rest is factored.)

 

They all apply and stack with each other, even if the specifics get complicated.

 

What about the fire sword upgrade?

 

I didn't know what this meant, at first, because it has been so long since I actually read through the power tree. But yes, the damage bonus would apply if the Shadow Strike is executed against armour.

 

Are any of the bonuses still bugged?

 

Shadow Strike still won't work on Atlases, and Electric Slash's combo mechanic is bugged. As a result, the evolution that grants a bonus to combo damage doesn't work properly, and Shadow Strike's priming evolution does not work with Electric Slash, either.



#15
Miniditka77

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I take a Piranha to deal with armour (and sometimes just a Disciple with the heavy barrel), and always take the upper options in her Fitness tree. It's basically a toss-up between whether you want Dragoons or Phantoms to die instantly, with the other one dying in a few seconds.  For me, that's the very definition of a no-brainer.  I'd also say that not maxing SS is unjustifiable for anything but the most quirky of hipster builds - the sort of thing Arkhne would acknowledge as blasphemous.  This is one of the best anti-Cerberus builds in the whole game, assuming Gold level - 

 

http://kalence.drupa...23N56314!0.9E8G

 

It obviously works against Geth just as well, but is fine against Reapers too, where blasting Brutes and Ravagers with the Piranha is both easy and often safer.  Just prioritise Marauders for SS.  I don't play Collectors much, but when I do, it's always nice to have a character who has the option to decapitate enemies.

 

I agree with the Piranha - best gun on the Shadow.  Against Cerberus and maybe Geth, I'd take your build.  Although I'd drop the last rank in Passives for Electric Slash, and I take the Berserker Package.  It occasionally can be put to good use, especially against Geth.  But for an all-around build, I take the Fire Sword.  It doesn't take Phantoms long to die from a SS (and you can help them on the path to Cerberus Jebus with your Piranha or heavy melee if you want).  The Fire Sword doesn't just allow you to kill Dragoons in one SS - it allows you to kill Dragoons in one heavy melee (or multiple Dragoons with one heavy melee), and it lets you do obscene amounts of damage to armored enemies.  Scions become a joke.  You SS them, then follow up with 1-2 heavy melees (however long it takes them to turn around), then backflip out of the way of their arm swing and unload your Piranha.  It only takes a few seconds to drop them completely.  It also works great on Primes (assuming you keep track of their drone) and Banshees (if you get the timing right). 


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#16
Homey C-Dawg

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Don't forget that electric slash's tech combo evolution does nothing :P

 

Egad! I forgot that evolution even existed since I never take it past 3 ranks.  :whistle:


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#17
FOZ289

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I only put 3 points into Electric Slash too.  Doesn't seem nearly as good as Biotic Slash either.

 

I have a Piranha, but it's only level I so I haven't been impressed yet.



#18
Oni Changas

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N7 Shadow dont need no Piranha. All you need is melee damage, fire sword and power damage. Power amp 4 and Strength Enhancer 3 with Juggernaut Shield will have you laughing at Phantoms, Banshees, Primes, Praetorians and all. The only thing you need weapon damage for is atlas. Grab some incendiary or AP ammo with Venom for former and Wraith, N7 sg, or Disciple for latter. Your heavy melee out of cloak should be used to activate Killing Spree and finish off any mook duos. Her light melee is every bit as devastating as a phantoms' and is great for clearing low tier mook groups. Take ES to rank 4 for damage and you'll annihilate groups. Shadow when played with a stick n move mentality is not only fun but rewarding as well.
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#19
lonerenforcer9

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I only put 3 points into Electric Slash too.  Doesn't seem nearly as good as Biotic Slash either.
 
I have a Piranha, but it's only level I so I haven't been impressed yet.


If you're doing a melee build I'd suggest the Disciple with a Hurricane for AP/bosses. The Disciple doesn't hit very hard, but the stagger can come in handy on a character like the Shadow, plus it's a great gun for the omniblade. The hurricane is great against Atlases and ravagers and allows for more ranged interactions.

IF your Wraith is high enough I'd use that instead - it hits hard and can be *weight glitched so that you can SS as often as needed.



*Both omniblade AND heavy barrel. Don't start games with less than 4 people (unless they're private) as having someone join your game in progress almost always voids your glitch...which leads to less Shadow Strikes :(

 

Edit:

 

This is the build I used with her a LONG time ago when I began playing her. Shield power cells work great with Sword Mastery 5b, but you can use Adrenaline Module, Cyclonic Modulators or Power Amps here too. The Hurricane was my go to for Atlases while Electric Slash was used often against Ravagers/Swarmers along with shoostin.

 

This is the build I use now the the Wraith allows for SS every couple of seconds or so (basically, now that it's a high enough level where weight is a non issue). The Wraith has awesome range and damage, which means that the Hurricane is no longer needed and also that you want to shoot more :). I completely spec'd out of Electric Slash and have never looked back (the only time I've ever wished for it is against swarmers :pinched:). The extra damage on N7 Shadow 6b is great and it's really helpful when you decide to Strike into a group of mooks.


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#20
Oni Changas

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Or you can SS from cloak and stick to one gun...



#21
lonerenforcer9

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Or you can SS out of cloak...

 

Ewww... :sick:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

:P



#22
Operator m1

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Or you can SS out of cloak...

Why...?



#23
Oni Changas

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SS while cloaked.

#24
Terminator Force

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Well just face it, i'm going to keep reminding

 

until your redemption Mr.TerminatedForce

 

You sure that's what you want?...