I thought we'd already moved past this point to the broader, less trolly point?
And this is why I'm all for RPG choices and differences being more about 'reasonable people disagreeing' rather than 'uber-radical/incompatible stances by extremists.'
Instead of 'mage verse templars', I'd love to delve into a debate about what 'magic should serve man, not rule him' should mean in practice. There's a lot of ways to argue it- and even the Tevinter rational (magic for the greater good) has merit, even if it's execution is blatantly flawed and hypocritical as a rationalization for power grabs. Hopefully the new College vs Circle dynamic will get us closer to 'reasonable disagreements.'
Some people are thin skinned enough that they take any questioning as treason, true. And I say **** them. Let's get some good moral delimmas by having two good, but ultimately incompatible, options, rather than 'well from my perspective you're evil!' stuff.
Okay, let's have such a discussion. You and I have been on opposing points of mages and templars for years, but I don't think you and I have ever really discussed that line meaning.
Now, philosophically speaking, we can discuss how it may be a moral imperative to rise above the natural wants and desires of our own nature and urges, such as that we are not ruled by them. Avoiding addictions or managing them so that they don't control our lives. Have the urge to smoke, you can quell it if you so choose and not be ruled by the nicotine, have an addiction to a certain activity or food, then being able to abstain if the situation requires it.
With magic, not only is it imperative that mages learn to control their magic, because the lore makes it quite clear that an untrained mage is as much a danger to themselves as they are to those around them. There is also the very issue of how much power a mage can possibly exert or the level of influence over others with tools that others simply do not have.
In Southern Thedas, this is largely negated because the mages have, at the time of the Nevarran Accord, willfully exiled and separated themselves from the larger society and established their own insular ones within the Circle's and watched and advised by the templars. But over time the system failed due to religious dogma and heavy abuse and many mages feeling constrained and all they saw were the templars and not the reasons for the system. It's greatest weakness, in my opinion, was giving the templars so much direct authority and so completely isolating its members from the outside world that to the average mage the conditions inside the circle was the only world they knew and had no knowledge or understanding on how to handle freedom or autonomy when they finally had it.
In Tevinter there is the issue with blood magic. In order to survive the dangerous world of the magisterium's politics, one must be able to one-up their rivals. And when you need more power, you'll always find ways to justify the need for more beyond that.
It's part of the human condition and is not limited to mages.
So, for me, magic must serve man and never rule over him means that the mage must be able to control themselves and their power safely, but also be knowledgeable enough to know it's not a be-all-end-all source of power. It comes with a knowledge of how to exist in a world where not everyone is equal as people are created unequally, and finding ways to use their power to the benefit of others without being ruled by their own need for more power to accomplish goals.
Essentially follow the way of the open palm from Jade Empire and avoid tyranny from within.
A general saying "charge" or a Howe saying "Kill all Couslands, purge the alienage" caused just as much death and destruction as a few mages freaking out, especially with the veil sundered in the orphanage shows that magic related incidents need not involve mages at all, and this same philosophy can apply to others in power, but differs in the source of power. Mages having magic, a noble having soldiers sworn to their service and power over a local economy.





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