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Mass Effect 2 - Repeated crash to desktop during fights.


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#1
Tohron

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 As the title says, I've been having serious problems with Mass Effect 2 crashing to the desktop during fights.  I've had about eight crashes in around an hour and a half of playing, including four crashes in a row fighting the big mech in the abandoned colony.

My system specs are:

Windows Vista 64-bit
Intel Core 2 Duo T9300 (2.5 GHz each)
4.0 GB of memory
NVIDIA GeForce 8600M GS

In case it helps, I tend to pause frequently in combat (partly a result of playing Hardcore on my first playthrough) - also, telling the desktop shortcut to run in Windows XP compatibility mode does not fix the problem.

ADDED 2/4/10
It may be relevant that I downloaded my game of Mass Effect 2 from Impulse.  Here are some debug dialogues I've gotten from crashes-to-desktop today:

Crash 1:
General protection fault!
History: Address = 0xad8bec   (filename not found) [in C:\\Program Files (x86)\\Electronic Arts\\Mass Effect 2\\Binaries\\MassEffect2.exe]Address = 0xad8a9d   (filename not found) [in C:\\Program Files (x86)\\Electronic Arts\\Mass Effect 2\\Binaries\\MassEffect2.exe]Address = 0x19c3f    (filename not found) Address = 0x100000   (filename not found) Address = 0x100000   (filename not found) 
Crash 2:
General protection fault!
History: Address = 0xad8bec   (filename not found) [in C:\\Program Files (x86)\\Electronic Arts\\Mass Effect 2\\Binaries\\MassEffect2.exe]Address = 0xad8a9d   (filename not found) [in C:\\Program Files (x86)\\Electronic Arts\\Mass Effect 2\\Binaries\\MassEffect2.exe]Address = 0x19c3d    (filename not found) Address = 0x100000   (filename not found) Address = 0x100000   (filename not found) 
Crash 3:
General protection fault!
History: Address = 0xad8bec   (filename not found) [in C:\\Program Files (x86)\\Electronic Arts\\Mass Effect 2\\Binaries\\MassEffect2.exe]Address = 0xad8a9d   (filename not found) [in C:\\Program Files (x86)\\Electronic Arts\\Mass Effect 2\\Binaries\\MassEffect2.exe]Address = 0x19c3e    (filename not found) Address = 0x100000   (filename not found) Address = 0x100000   (filename not found) 
Crash 4:
General protection fault!
History: Address = 0xad8bec   (filename not found) [in C:\\Program Files (x86)\\Electronic Arts\\Mass Effect 2\\Binaries\\MassEffect2.exe]Address = 0xad8a9d   (filename not found) [in C:\\Program Files (x86)\\Electronic Arts\\Mass Effect 2\\Binaries\\MassEffect2.exe]Address = 0x19c3e    (filename not found) Address = 0x100000   (filename not found) Address = 0x100000   (filename not found) 
Crash 5:
General protection fault!
History: Address = 0xad8bec   (filename not found) [in C:\\Program Files (x86)\\Electronic Arts\\Mass Effect 2\\Binaries\\MassEffect2.exe]Address = 0xad8a9d   (filename not found) [in C:\\Program Files (x86)\\Electronic Arts\\Mass Effect 2\\Binaries\\MassEffect2.exe]Address = 0x19c3e    (filename not found) Address = 0x100000   (filename not found) Address = 0x100000   (filename not found) 
Crash 6:
General protection fault!
History: Address = 0xad8bec   (filename not found) [in C:\\Program Files (x86)\\Electronic Arts\\Mass Effect 2\\Binaries\\MassEffect2.exe]Address = 0xad8a9d   (filename not found) [in C:\\Program Files (x86)\\Electronic Arts\\Mass Effect 2\\Binaries\\MassEffect2.exe]Address = 0x19c3c    (filename not found) Address = 0x100000   (filename not found) Address = 0x100000   (filename not found) 
As you might note, the addresses where the errors occur seem to remain the same, so this would appear to be a single problem.

Modifié par Tohron, 04 février 2010 - 08:24 .


#2
xeroja

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i hope u brought a big gun, ur only hope is the finish the fight as quickly as possible b4 it crashes, or u can try not to shoot it urself and have ur team destroy it, both have worked for me

#3
Tohron

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Updated the OP with dialogues from recent crashes.

#4
BlueEyes_Austin

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Yep, I've got this as well. Crashes when I release pause.

#5
1126thmp

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Exactly the same here, getting very, very, very annoying.

#6
khevan

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I've noticed that if you try to fire immediately after unpausing, the sound will stutter and you'll get a CTD. If you wait even half a second or so after unpausing to start firing your gun, it won't crash. Yes, it takes some remembering to avoid the crash, but try it out, see if what's happening to you is what happened to me.

#7
RmanDC

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That, and most of the time you try moving icons in the action-bar. 6 months, no fix.

#8
fish0604

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I'm getting the same problem with crashes. If anyone else has any suggestions post them. I'm going to try these suggestions.

#9
ansialegria

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I am getting this same error at one precise point in the game: the beginning of the Assassin quest. The game crashes to the desktop with a C++ runtime rror

#10
Gorath Alpha

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The original poster has / had a laptop, and his GPU is well known for firmware defects and driver problems.  (All of the 8n00 generation, save for the later 8800s are problematic.)  He probably could have cured his problem by using an OLDER video driver. 

Anyone else with a Geforce 8n00 and a GPF, same generic answer. 

Meanwhile, "Me, too!" is a useless comment if you have a PC. 

social.bioware.com/forum/1/topic/58/index/2836375

P. S.  My Geforce equipped systems are in the family room which is on the west side of my now-elderly house (built before central A/C became the norm in this region).  I have room air conditioning units, small ones in windows for small rooms, and larger ones through the walls in larger rooms.  The ones I've had in the family room always have really drawn huge amounts of current & boosted my bill way too high. 

Only when entertaining more than a couple of people at a time, and needing the biggest room, will I run that unit, so those two PCs are nice weather-only boxes.  I don't recall the dates for the BFG driver that I think I used on my 8800, but it's as old as the card is. 

Modifié par Gorath Alpha, 01 août 2010 - 03:48 .


#11
X106

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khevan wrote...

I've noticed that if you try to fire immediately after unpausing, the sound will stutter and you'll get a CTD. If you wait even half a second or so after unpausing to start firing your gun, it won't crash. Yes, it takes some remembering to avoid the crash, but try it out, see if what's happening to you is what happened to me.


Very interesting... I have had this same problem twice in my play through.  It hasn't been a big deal but happened in the next to last fight for me so it was a little annoying.

#12
flippantelf24

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Gorath Alpha wrote...

The original poster has / had a laptop, and his GPU is well known for firmware defects and driver problems.  (All of the 8n00 generation, save for the later 8800s are problematic.)  He probably could have cured his problem by using an OLDER video driver. 

Anyone else with a Geforce 8n00 and a GPF, same generic answer. 


I have the same problem: pausing (and firing immediately after unpausing) causes a crash to desktop.  About how old would the driver need to be in order to fix the problem?  (NVIDIA driver archive)

Dell XPS M1530
Intel Core2 Duo T8300 2.4 Ghz x2
Windows 7 Ultimate 64-bit (up to date)
4 GB RAM
256 MB NVIDIA GeForce 8600M GT (8.17.12.5896)
IDT (SigmaTel) C-Major HD (STAC92xx)

Modifié par flippantelf24, 01 août 2010 - 03:36 .


#13
Gorath Alpha

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It's summer, and it's a weekend. I don't think that I will have any reason to start up either of my PCs that have Geforces in them (the last time those got much use was last Easter, when the two oldest grandkids came over and spent the day gaming across the LAN with each other, alternating shooters and RTS games (their own -- I'm no fan of either category).

The reason I mention the season, is readership here is way down, and worse on the weekend, so answers are few and far between.


#14
X106

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flippantelf24 wrote...

Gorath Alpha wrote...

The original poster has / had a laptop, and his GPU is well known for firmware defects and driver problems.  (All of the 8n00 generation, save for the later 8800s are problematic.)  He probably could have cured his problem by using an OLDER video driver. 

Anyone else with a Geforce 8n00 and a GPF, same generic answer. 


I have the same problem: pausing (and firing immediately after unpausing) causes a crash to desktop.  About how old would the driver need to be in order to fix the problem?  (NVIDIA driver archive)

Dell XPS M1530
Intel Core2 Duo T8300 2.4 Ghz x2
Windows 7 Ultimate 64-bit (up to date)
4 GB RAM
256 MB NVIDIA GeForce 8600M GT (8.17.12.5896)
IDT (SigmaTel) C-Major HD (STAC92xx)


The pause option in Mass Effect is great, I love to be able to use it but I don't think it was meant to be used like Dragon Age (at least how PC players play).  I don't think this is a driver issue especially because I'm using ATI and they are saying Nvidia does this.

The best solution is just not to play like the pause screen should line up your next headshot.

#15
flippantelf24

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X106 wrote...

I don't think this is a driver issue especially because I'm using ATI and they are saying Nvidia does this.


So, your game also crashes  if you fire immediately after unpausing?

Modifié par flippantelf24, 05 août 2010 - 09:27 .


#16
zoze

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Hello everyone, I have had the same problem as many here have had, the game crashes every now and then quite often to the desktop with the sound audible to reappear after a while if you're lucky. After having tried everything, reinstalled Windows, various releases of the game, patches, update bios, etc. ... etc. ... etc. ... I have finally found what was the problem! ( in my case anyway).I thought to myself that the cpu fan is running very slowly with windows all power management functions and thought to myself that probably the GPU fan is also quite slow then? Maybe too slow?, So i Found a tweak program and it turned out that the GPU fan was at 40% of full capacity and not spinning up enough when running games either, so I made some changes in the tweak program and run the GPU fan at higher revs. And now I can play ME 2 and Mafia 2, without any CTD problems! : D Worked for me maybe it can work for you to?! :)