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This game is a huge disappointment


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#51
Al Foley

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Dragon Age Origins is the porn of all Dragon Age series.

 

Those who call themselves true Dragon Age fans would never use such derogatory word to describe the game. If it wasn't for the success of Origins the franchise of the series would of never taken place. Their would of never been Inquisition without the success of Origins.

 

Calling Origins a tedious game is a great insult to the franchise.

Ok the game is a real chore get through.  Better?


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#52
LightningPoodle

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Problem is, if a majority of the people enjoy the game and see no faults where others do, who are the devs most likely to listen to?

 

They should listen to the ones who do see faults, because if they only listened to good criticism, they'd never improve anything.


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#53
Tidus

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Lightning Poodle, Maybe so but, at what cost?  Improvements can drive hobbyist away like the whiners did in my other hobby due to the added costs and the whiners still find fault. Where does the whining end or does it ever end?

 

A lot of the faults I read about sounds more like personal playing style issues. With the DA series I have no need for 12 fingers and 5 thumbs like some RPGs I have bought and sold over the years because they was to complicated to play. I'm not the only one that thinks that way.


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#54
IanPolaris

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But this is the point.  DA I, as an entire game, drove player choice through the roof.  Not to go on ad naseum about it but if you wanted to run four mages.  Fine.  If you wanted to fun four rogues.  Fine.  If you wanted to run four warriors fine.  You weren't punished because you did not have a mage or a rogue in your party and could effectively play the game without one.  If you set it up right.  On the other hand mages fill the same basic role they did in the previous game, support, damage mitigation, buffing and saving party.  

 

And I don't know where this bizarre idea of healing spells not being in DA I came to be since there are healing spells in the game.  They just made it a little (well actually a lot) more consistant with the Lore considering in DA, healing spells aren't supposed to be easy.  

 

Actually that's not true.  Certain quests can't be done if you don't have a rogue in the party (and with the Perk: Fine Tools at that!).  Likewise, if you don't have a warrior some quest critical walls can not be bashed.  And of course, if you have no mages in the party, you CAN'T use Veil-fire whatsoever, and that is CRITICAL for some quests and it means you can't find rune schematics in the wild.

 

So no, you aren't really free in DAI to combine whatever classes you want without penalty any more than you were with DAO or DA2.


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#55
correctamundo

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Dragon Age Origins is the porn of all Dragon Age series.

 

Those who call themselves true Dragon Age fans would never use such derogatory word to describe the game. If it wasn't for the success of Origins the franchise of the series would of never taken place. Their would of never been Inquisition without the success of Origins.

 

Calling Origins a tedious game is a great insult to the franchise.

 

By all means sit there in your closet with your porn.


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#56
Darkly Tranquil

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DAI neither as bad as the haters say, or as good as the fanboys say. Its a decent, generally well made game marred by some weird design choices and a fairly undercooked plot. However, expecting it to be as good as Origins is just silly; we'll not see its like again.
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#57
893kira

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In my opinion DAI is much better story than the previous franchise. It is well develop like the companions of DAI Dorian dealing his sexuality,Cole dealing his identity and etc. In DAI i really thought i am just dealing w/ demons instead of Darkspawn then Cory showed wanted to be a god then suddenly it is just the Dread Wolf bidding to restore his powers. The story in DAI deals quite a lot like the politics in Orlais and the religion of Thedas.

 

Seriously in DAO it felt like Lord of the Rings plot dealing w/ Dark Spawn its too linear. Whats good w/ DAO its make me connects w/ my warden knowing there origins and DA2 knowing Hawke's past and his/her family.

 

Sadly in DAI i am having trouble connecting to inquisitor. The only best race i could connect w/ my inquisitor will be my Qunari a foreigner mercenary but sadly it doesn't felt any unique than the other race i played.

 

My conclusion DAI have serious noticeable Cons :

 

Trouble connecting w/ Inquisitor (Some generic RPG prisoner chracter like TES) Seriously Bioware totally needs to bring back the origin gameplay of the character i am playing.

 

Gameplay is too tedious seriously upgrading my pots i need to grind an elfroot.

 

War Table have tedious time to complete even w/ all agents been recruited.

 

The removal of healing class seems redundant due to guard and barrier

 

Gameplay of its quest is tedious due it is a collectible quest like the freaking winter palace quest. Winter Palace quest suppose to show me the game and politics of Orlais sadly i need to find a stupid statue to unlock some evidence to progress to that quest.


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#58
DeLaatsteGeitenneuker

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Word yo, word.



#59
Gwydden

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I know this is a mad thought, but if you don't like a game, rather than devoting even more time to it by going on the forums to whine, find a game you do like and Go. Play. It.

My brother loved DotA 2. He would play it nonstop, and he wouldn't stop pestering me about playing it with him. Eventually I decided to give it a try. After a couple games I was already bored, so I stopped playing it and forgot about it. End of story.

 

I will still point out everything I disliked about DAI even though it's been a year since its release. Why? Because I think it is very likely that there's a DA4 on the horizon. Because I like the series and am hoping future entries do not take too much from the one game from it that I dislike. And I insist all the more because I know DAI performed well in the financial arena and therefore it is likely DA4 will take after it, cause capitalism.

 

I HATE THIS THING I'VE SPENT MULTIPLE HOURS WITH OF MY OWN VOLITION. -The Internet

If you criticize a game you have played, people question why you played it in the first place.

 

If you criticize a game you haven't played, people question on what you're basing your criticism.

 

Sounds... reasonable.


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#60
Lunatic Lace

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Yay, another DAI vs Origins comparison.

I was very, very engaged with pretty much the entirety of Dragon Age: Origins storyline and characters, but I always felt myself going "I really, really don't want to do this" when it came to most dungeons.

Inquisition was almost the opposite for me. The plot was mostly serviceable, though there were several scenes where I was absolutely engaged. Cory was far less interesting of a villain than either of the other two games for me. I also wasn't as attached to the majority of the characters of DAI, which isn't to say that they weren't interesting or fun, but they lacked something that the group in Origins had. Maybe it was because the Origins crew actually felt like a group of people who had been working/living together for a while, whereas with DAI it seemed like the only time most of them interacted with one another was when they were in a party with my character. In Origins it felt more like a dysfunctional family, and I was a part of it.

When it came to dungeons and exploring I was absolutely on board for DAI. I know lots of people complain about how it was all "empty space" or "filler", but I actually loved it. There wasn't a single area that I didn't want to wander around in, or dungeon I got bored with after wandering for a while.

Overall, I wasn't disappointed at all with DAI for it's faults, just as I wasn't disappointed with Origins for having to lug myself through the Fade or the Deep Roads. Both games gave me the things that I liked in different ways, but neither was perfect. Doesn't mean I won't continue to play the hell out of both of them.
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#61
Gwydden

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Yay, another DAI vs Origins comparison.

It's really not that complicated for me.

 

I enjoyed playing DAO and DA2, in spite of their faults. I did not enjoy playing DAI. If I had to describe that game with just one word, it would be tedious. The only thing I found enjoyable were the companions. Everything else just wasn't worth it.

 

You're not wrong. I'm not wrong. But if DA4 turns out the same way I won't play it. Not out of petty bitterness or anything of the sort. Just because I don't have that much time, money, or effort to waste. And I would find it very sad if I had to give up on a series I used to enjoy. There just aren't that many cRPGs out there.


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#62
Meredydd

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Origins and Inquisition felt vastly different. Like they weren't even part of the same franchise. I know that what constitutes as 'good' and 'satisfying' gaming experience is subjective, however in my opinion Origins is still the benchmark of the Dragon Age franchise. Inquisition did some things better (like the combat), but overall Origins is a better game.


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#63
BSpud

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If you criticize a game you have played, people question why you played it in the first place.

 

If you criticize a game you haven't played, people question on what you're basing your criticism.

 

Sounds... reasonable.

 

I'M GOING TO ACT LIKE THERE ISN'T A DIFFERENCE BETWEEN CONSTRUCTIVE CRITICISM OF A THING I TRIED, AND LAZY COMPLAINING ABOUT THIS THING I CAN'T STOP GETTING ENOUGH OF. -The Internet


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#64
Nefla

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Problem is, if a majority of the people enjoy the game and see no faults where others do, who are the devs most likely to listen to?

Does the majority actually love the game and see no faults though? If that IS the case, will addressing the critiques of the people who were disappointed make the game less enjoyable? Would having access to all of your abilities in combat rather than being limited to 8 make the game worse for you? Would having good companion Ai with tactics you can set rather than mages and archers standing right in a Dragon's face make the game worse? What about having more variety in armor? Better hair and eyebrows (especially for Qunari)? A balanced story rather than all wins or all losses, would that make you hate the game? There may be many that don't care about those things because they love roaming around the big beautiful maps so much, but would they really get upset if those things were changed?


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#65
vbibbi

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Lightning Poodle, Maybe so but, at what cost?  Improvements can drive hobbyist away like the whiners did in my other hobby due to the added costs and the whiners still find fault. Where does the whining end or does it ever end?

 

A lot of the faults I read about sounds more like personal playing style issues. With the DA series I have no need for 12 fingers and 5 thumbs like some RPGs I have bought and sold over the years because they was to complicated to play. I'm not the only one that thinks that way.

Bioware has shown itself to be responsive to feedback, as they make changes in each game. I think most would agree that they often go too far in these changes, or completely scrap something rather than try to fix it. But at least they do acknowledge fans and see what they liked and what they didn't. They have already admitted some of the flaws of the game. I don't have the quote, but Weekes mentioned that Corypheus should have been on screen more.

 

Even without feedback from fans, I would hope that Bioware can sit back and look at their finished product and see where some areas can be improved upon. It's hard to see such when you're in the middle of designing it and haven't put all of the pieces together, but once the product is complete, it's easier to evaluate its strengths and weaknesses.

 

Inquisition was almost the opposite for me. The plot was mostly serviceable, though there were several scenes where I was absolutely engaged. Cory was far less interesting of a villain than either of the other two games for me. I also wasn't as attached to the majority of the characters of DAI, which isn't to say that they weren't interesting or fun, but they lacked something that the group in Origins had. Maybe it was because the Origins crew actually felt like a group of people who had been working/living together for a while, whereas with DAI it seemed like the only time most of them interacted with one another was when they were in a party with my character. In Origins it felt more like a dysfunctional family, and I was a part of it.

When it came to dungeons and exploring I was absolutely on board for DAI. I know lots of people complain about how it was all "empty space" or "filler", but I actually loved it. There wasn't a single area that I didn't want to wander around in, or dungeon I got bored with after wandering for a while.
 

Yes, I have compared the companions in DAI to employees under the Inquisition, which technically is true. But it felt like once their shift was over, they punched out and didn't go to happy hour with their coworkers, they retreated to their own world. The relationships felt fairly strong between the Inquisitor and the companions, but there didn't seem to be any meaningful interaction between the companions, with the exception of Cassandra and Varric. But that is a carry over from the previous game.

 

As to dungeons in DAI, I think they were probably less tedious to explore because they were optional, shorter, and were self contained. We can choose to do the Still Ruins or not, it won't prevent us from advancing the game. But we had to finish the elven ruins in the Brecelian Forest.



#66
vbibbi

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Does the majority actually love the game and see no faults though? If that IS the case, will addressing the critiques of the people who were disappointed make the game less enjoyable? Would having access to all of your abilities in combat rather than being limited to 8 make the game worse for you? Would having good companion Ai with tactics you can set rather than mages and archers standing right in a Dragon's face make the game worse? What about having more variety in armor? Better hair and eyebrows (especially for Qunari)? A balanced story rather than all wins or all losses, would that make you hate the game? There may be many that don't care about those things because they love roaming around the big beautiful maps so much, but would they really get upset if those things were changed?

I personally am waiting for reviews of DA4 before I buy it. If I hear that Qunari get improved hairstyles, I am boycotting the game! :lol:



#67
Tidus

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vbibbi,My biggest complaint about DA:I  is the fine print.. I need opera glasses just to read my PC possible answers. or sit with my nose three inches ( maybe not that close but,still  ;)) from the screen and I use a 42" TV.



#68
correctamundo

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Yes, I have compared the companions in DAI to employees under the Inquisition, which technically is true. But it felt like once their shift was over, they punched out and didn't go to happy hour with their coworkers, they retreated to their own world. The relationships felt fairly strong between the Inquisitor and the companions, but there didn't seem to be any meaningful but there didn't seem to be any meaningful interaction between the companions

 

Except of course when they get together for a game of cards, chess, poetry discussion, choir practice so on and so forth. Not to mention hooking up and becoming a couple. Clearly no neaningful interaction between the companions in DAI. ;-)


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#69
SomberXIII

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Another day, another disappointed person.



#70
Almostfaceman

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I'M GOING TO ACT LIKE THERE ISN'T A DIFFERENCE BETWEEN CONSTRUCTIVE CRITICISM OF A THING I TRIED, AND LAZY COMPLAINING ABOUT THIS THING I CAN'T STOP GETTING ENOUGH OF. -The Internet

 

thumbs%20up_zpssnnoxmba.gif



#71
Redemption2407

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Interesting, I say that Origins is tedious. 

And it is exactly one of the reason it is infinitely superior. There were no good Bioware games, ever, since all of them have too much action and action is an unforgiveable sin in RPG. So yeah, even BG is awful because too much action in combat system instead of actionless turn based. But from BG to NWN to DAO to DA2 and finally DAI things got worse. The shock DAI caused for me and many others is that they quit RPG gameplay completely and became 100% action sh*t.
It is ok if you can stand action, but it ruins the game for people like me who do not play action even if someone put a gun in my head, not even if they threaten to kill my family. Action is unforgiveable and untoucheable sh*t.

So yeah, of course, each person will like one specific gameplay. The problem is that until DA2 (and in all DAI videos) they still promised RPG (not only with their boring uninteresting stories but also in combat), and they will keep talking about their next "RPG" except that now, after DAI not even if they make a video proving their next game is a direct translation from D&D rulebook I will believe they will ever make RPG again. It is pretty clear Bioware is only able to make action games, meaning games I will never play because action is the worst thing ever made by anyone.

Long story short posts like these would never exist if Bioware tried to sell their game for what it is, marketing should go: Like our stories, mindless clicking and mario jumping to collect coins and stars and save the Princess Peach... erm Empress Celine? BUY DA INQUISITION NOW!

Done. No complaints. No refunds. Only people who like this "game" would buy, play and enjoy it. People like me and any other who like RPG mechanics would not even touch this radioactive cancerous sh*t.



#72
893kira

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It's really not that complicated for me.

 

I enjoyed playing DAO and DA2, in spite of their faults. I did not enjoy playing DAI. If I had to describe that game with just one word, it would be tedious. The only thing I found enjoyable were the companions. Everything else just wasn't worth it.

 

You're not wrong. I'm not wrong. But if DA4 turns out the same way I won't play it. Not out of petty bitterness or anything of the sort. Just because I don't have that much time, money, or effort to waste. And I would find it very sad if I had to give up on a series I used to enjoy. There just aren't that many cRPGs out there.

Agreed the gameplay of DAI is too tedious!!!!

 

Bioware totally miss the opportunity of some quest in that game like the winter palace. War table is cool for a text game sadly the 1-3 hr timers kills me. Side quest are too generic there are some cool ones but to generic. Most the game are bunch of collectible quest. I really don't mind them but putting a stupid collectible quest to main quest game kills me. 



#73
Realmzmaster

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They should listen to the ones who do see faults, because if they only listened to good criticism, they'd never improve anything.

 

The problem is what one sees as a fault is not necessarily a fault. For example in this thread some see the lack of certain healing spells as a fault others do not and find the barrier/guard system quite useful.

 

So who is to say what is a fault?



#74
Realmzmaster

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Does the majority actually love the game and see no faults though? If that IS the case, will addressing the critiques of the people who were disappointed make the game less enjoyable? Would having access to all of your abilities in combat rather than being limited to 8 make the game worse for you? Would having good companion Ai with tactics you can set rather than mages and archers standing right in a Dragon's face make the game worse? What about having more variety in armor? Better hair and eyebrows (especially for Qunari)? A balanced story rather than all wins or all losses, would that make you hate the game? There may be many that don't care about those things because they love roaming around the big beautiful maps so much, but would they really get upset if those things were changed?

 

If those were the only points people saw as faults probably not, but other so-called faults are seen as improvements by others. And yes it can make the game less enjoyable for others if those criticisms are addressed at the cost of perceived improvements that others liked..



#75
spinachdiaper

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Sure DAI isn't DAO, but after DA2 I'll gladly take DAI six days a week and on sunday too.