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Mystery Avvar Damage


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#1
Yallegro

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Two things I've noticed

 

1: This is an oldy, the avvar will at times deal + - 250% damage to Pride demons when their guard is up. Guard Smasher was not taken. have yet to test this on other targets with guard

 

2: Electric Smash: I don't know how, but after hitting something with Electric Smash the dmg of my magical attacks is going up by 35% to 57%

 

The direct damage it deals is bizar as well. I've seen it behave like it is fixed to a spot (albeit invisible) and I've seen electric dmg trigger when I was using other abilities, after triggering Electric Smash.

 

Lady's Wrath was not active

 

I was thinking maybe Electric Smash unleashes a flurry of stacking Shocked effects but according to

 

http://forum.bioware...mbat-mechanics/

 

Shocked does not stack

 

 

Anyone understand what is going on?


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#2
Jugger nuggss

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Space magic.
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#3
JiaJM98

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I reckon you are just over thinking this... Unless things start to go over the scale and letting you to one shot NM bosses and dragons like throwing blades, then I won't worry about it. 

 

Assuming your maths is correct, it's still only 57% damage bonus.

 

Totally negligible compared to that throwing blade bonus which goes... Well I suck at numbers so you help me do the maths. Before throwing blade I do 1.2k damage per hidden blade hit. After throwing blade I do 20 - 30k damage per hidden blade hit. (These numbers are from me with only 80 willpower.)

 

Even if you solo, you can still kill NM dragon before it take off. Just with auto attacks, throwing blade and hidden blade. No to the death. I think this says a lot about the damage scaling already. 



#4
Yallegro

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I'm not worrying, just curious.

 

Heard of the Throwing Blade bug, that's a new one.

 

I'm on ps3 so all my bugs are old.

 

 

Another crazy dmg bug is infinite Swashbuckle. Not only can you spam it indefinitely, the damage doubles or more


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#5
JiaJM98

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Another crazy dmg bug is infinite Swashbuckle. Not only can you spam it indefinitely, the damage doubles or more

Oh that's a new one for me. What does that entitle and how do you perform it exactly? But if it does less than 120k damage then I'm not interested.

 

And when you say damage doubles, does it double every time you use it (so *2, then *4, *8, etc) or does it just stay doubled?



#6
Yallegro

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Oh that's a new one for me. What does that entitle and how do you perform it exactly? But if it does less than 120k damage then I'm not interested.

 

And when you say damage doubles, does it double every time you use it (so *2, then *4, *8, etc) or does it just stay doubled?

 

What high standards for such a sploiter.

 

No it just stays doubled, so a Swashbuckle that does 8k dmg starts doing 16-17k dmg. 

 

I once saw a guy, I could swear he could trigger it.

 

 

I know that it can only happen if you have exactly one elusive coin and it vanishes if you use an ability that gets you more elusive.

 

Elusive also stops working. You take dmg normally but the coin stays.

 

It happens to me when I get knockdown spammed while doing so-and-so.


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#7
JiaJM98

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What high standards for such a sploiter.

Haha well sorry the addiction grew too fast :(

 

Once you see her potential it's just so hard to stop. 



#8
Yallegro

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Bump


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#9
JiaJM98

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Bump


Haha I'll help as well.

Bump.

#10
Snakebite

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The smash at the end of Hakkon's Charge appears to have built-in Guard Smasher.  I noticed this back in May when I was first fighting inferno dragons with the Avvar.  I was wondering why the follow up smash to Hakkon's Charge would sometimes do 9K, when other times the same attack would hit for 4K.  I soon figured out it was when enemies had guard up, even when my Avvar was level one and didn't have Guard Smasher (obviously).

 

About the extra damage after an electrically charged Korth's Might, I don't know.  I have never really noticed that.  You may be onto something with the stacked shock status.  I know shocked isn't supposed to stack, but neither are DoT effects from enemies, like burning (which that same thread also says does not stack), but we all know that they do.  Or can.  Or did.  I don't know anymore.



#11
Drasca

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Elemental Attunement gives you a damage bonus for enemy being chilled/shocked/burning. Not sure if it stacks per status. Need testing to confirm. Fire Smash Korth's Might is also extra damage bonus buff.

 

Shocked status also inherently gives a damage taken debuff.

 

Electric Smash gives a buff adding a seperate electric damage to every hit.



#12
Yallegro

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The smash at the end of Hakkon's Charge appears to have built-in Guard Smasher.  I noticed this back in May when I was first fighting inferno dragons with the Avvar.  I was wondering why the follow up smash to Hakkon's Charge would sometimes do 9K, when other times the same attack would hit for 4K.  I soon figured out it was when enemies had guard up, even when my Avvar was level one and didn't have Guard Smasher (obviously).

 

About the extra damage after an electrically charged Korth's Might, I don't know.  I have never really noticed that.  You may be onto something with the stacked shock status.  I know shocked isn't supposed to stack, but neither are DoT effects from enemies, like burning (which that same thread also says does not stack), but we all know that they do.  Or can.  Or did.  I don't know anymore.

 

If it is built in it doesn't seem to be consistent. Sometimes it will do normal damage to guard. I don't think it is specific to Hakkon's Charge either.

 

On PS3 burning definitely does not stack.

 

 

 

Elemental Attunement gives you a damage bonus for enemy being chilled/shocked/burning. Not sure if it stacks per status. Need testing to confirm. Fire Smash Korth's Might is also extra damage bonus buff.

 

Shocked status also inherently gives a damage taken debuff.

 

Electric Smash gives a buff adding a seperate electric damage to every hit.

 

 

When I was testing I made sure there were no other effects present but the Electric Smash effect. Or nothing at all for the "control group".

 

My willpower is also over 200, so Elemental Fury only comes in for about a 12,5% dmg increase

 

Sometimes it does seem to add electric damage, but usually the added dmg is not electric at all. Instead cold dmg went up 35% (first hit on Hakkon's Charge) and Lady's Wrath hits went up 45-57%.


Modifié par Yallegro, 29 octobre 2015 - 09:59 .


#13
Snakebite

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If it is built in it doesn't seem to be consistent. Sometimes it will do normal damage to guard. I don't think it is specific to Hakkon's Charge either.

 

On PS3 burning definitely does not stack.

 

I was referring to burning stacking on you, not you stacking burning on enemies.



#14
Drasca

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When I was testing I made sure there were no other effects present but the Electric Smash effect. Or nothing at all for the "control group".

 

My willpower is also over 200, so Elemental Fury only comes in for about a 12,5% dmg increase

 

You misunderstand the combat formula. The bonus damage from EF is multiplicative, not additive, with attack power from willpower.

 

Simplified Example:

100 base damage x 2 (total attack power bonus) = 200

100 base damage x 2 (attack power)x 1.25 (one stack of EF bonus damage) = 250

 

Electric Smash provides shocked, so it'll still increase your overall damage by a factor of 1.2

 

Care to provide screenshots of your 'increased' damage and your normal damage?



#15
Drasca

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Did tests. Enemy definitely shocked from electric smas.  elemental fury activates, which is required in order to get lady's wrath. If you didn't have this passive, the damage would be slighly lower, but still higher than no shocked.

 

This thread is clearly a case of OP not understanding how the avvar abilties (or the underlying combat formula) works.



#16
Yallegro

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Did tests. Enemy definitely shocked from electric smas.  elemental fury activates, which is required in order to get lady's wrath. If you didn't have this passive, the damage would be slighly lower, but still higher than no shocked.

 

This thread is clearly a case of OP not understanding how the avvar abilties (or the underlying combat formula) works.

 

Drasca,

 

I gathered what respect I have left for you and ran my numbers again.

 

 

Experiment 1: Value of Elemental Fury

 

Conclusion: Elemental Fury behaves  as an increase to attack, NOT MULTIPLICATIVE

 

Not surprising as I believe all those damage bonuses follow that logic

 

Used lvl 20 avvar on venatori warrior only (nightmare)

 

checking: dmg Korth's Might with chilled or not chilled

 

average damage without chilled

 

2020

 

average dmg with chilled

 

2301

 

a dmg increase of 13.9% which is pretty close to my projected 12.5% and very far removed from your 25%

 

 

 

Experiment 2: Effect of Electric Smash on the first hit of Hakkon's Charge

 

tested with lvl 20 avvar on RT Warriors (nightmare)

 

Average dmg without E Smash

 

1029

 

Average dmg after E Smash

 

1483

 

a dmg increase of 44%

 

 

 

Experiment 3: 

 

This one I did yesterday for myself

 

effect of shocked on dmg from Fade Step

 

done with lvl 16 arcane warrior, shocked caused by Chain lightning

 

conclusion: shocked behaves like a 20% attack increase, which raises dmg for me by 10% as I have over 200 Willpower

 

 

If you add the dmg of shocked and Elemental Fury you get a 23.9% increase in dmg

 

leaving 20% of the 44% dmg increase unexplained.

 

 

Conclusion: Yallegro is smart, Drasca is not smart.



#17
Yallegro

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The smash at the end of Hakkon's Charge appears to have built-in Guard Smasher.  I noticed this back in May when I was first fighting inferno dragons with the Avvar.  I was wondering why the follow up smash to Hakkon's Charge would sometimes do 9K, when other times the same attack would hit for 4K.  I soon figured out it was when enemies had guard up, even when my Avvar was level one and didn't have Guard Smasher (obviously).

 

About the extra damage after an electrically charged Korth's Might, I don't know.  I have never really noticed that.  You may be onto something with the stacked shock status.  I know shocked isn't supposed to stack, but neither are DoT effects from enemies, like burning (which that same thread also says does not stack), but we all know that they do.  Or can.  Or did.  I don't know anymore.

 

I tested this too.

 

You are  right. Hakkon's Charge consistently deals very high dmg to guard whereas other abilities don't (that I have tested)

 

It applies to both the first and the second hit though.



#18
ThatBruhYouDK

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So....Drasca was wrong again? Snakebite. Anything go say? ;)

#19
Drasca

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Yeah no, your tests are crap and you're just dumb Yallegro. You really don't know how any of the mechanics work, and you've done poor setup all throughout. The only 'news' here is that LW crits, which isn't all that useful since its OP regardless of crit.



#20
Yallegro

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Spoiler

 

De-Barking-0810.gif



#21
Snakebite

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The only 'news' here is that LW crits, which isn't all that useful since its OP regardless of crit.

It's news to some people that Hakkon's Charge does extra damage to guard. I'm just gonna give you the benefit of the doubt and assume it isn't news to you because you already knew about it.

I don't think that Lady's Wrath would be overpowered if it only did half the damage it does for me now. In fact, I would probably call that balanced.