Op just isn't op enough!
#1
Posté 26 octobre 2015 - 12:35
An aiu with reegar and incendiary
http://kalence.drupa...34E57364!EF.ADO
Or an asari huntress with warp and reegar?
http://kalence.drupa...34E57364!E.0EDK
Or other?
Since warp delivers ~33% of its damage(clarification please) upfront, about 800 damage is added straight on to the incendiary glitch, and the reegar is adding 264 per shot to that, you will finish doing approximately 6600 per burn tick.
Where the aiu has no warp bonus so is it as effective?
Obviously the incendiary glitch is not as straight forward as my math, as there is no reliable way to calculate it(as far as I know) but do you think that the aiu or GI can out glitch it and do a more powerful dot?
#2
Posté 26 octobre 2015 - 12:40
for me:
Geth Infiltrator with Piranha and AP
(and it is independent from the frame rate)
- Arkhne aime ceci
#3
Posté 26 octobre 2015 - 12:40
Nothing can outdps a power with incendiary dots glitched with IA without using a power with incendiary dots glitched with IA. It's that simple.
It's not even close really, we're talking about an order of magnitude of difference here.
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#4
Posté 26 octobre 2015 - 02:37
Hail the words of the italian stallion on the glitched power of a reegar on incendiary steriods. Cheese it and enjoy it!Nothing can outdps a power with incendiary dots glitched with IA without using a power with incendiary dots glitched with IA. It's that simple.
It's not even close really, we're talking about an order of magnitude of difference here.
(Since the AIU is somehow sync glitched , plus cryo glitched: the AIU is potentially the only triple glitched character when running with a incendiary reegar.)
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#5
Posté 26 octobre 2015 - 05:20
for me:
Geth Infiltrator with Piranha and AP
(and it is independent from the frame rate)
I've heard others mention this too. I can understand the GI, but what is it about the Piranha that makes it OP?
#6
Posté 26 octobre 2015 - 05:30
I've heard others mention this too. I can understand the GI, but what is it about the Piranha that makes it OP?
Platinum speed run capabilities even for scrubs like me.
#7
Posté 26 octobre 2015 - 05:40
I've heard others mention this too. I can understand the GI, but what is it about the Piranha that makes it OP?
The Piranha is a very powerful gun with a good sized magazine and good fire rate, which makes it good at taking out multiple mook enemies without reloading, and also good at doing a ton of damage to a boss enemy in a very short period of time. This is normally offset by the fact that it has a very large spread and isn't effective at any sort of range. The GI has Hunter Mode, which increases the accuracy of the Piranha ("accuracy" for a shotgun determines how big the spread is), so it takes away the Piranha's one weakness.
Give it a try. Cloak, fire a Proxy Mine at whatever you want to kill, and then shoot until it's dead, repeating as necessary.
- ColonelKungPao aime ceci
#8
Posté 26 octobre 2015 - 06:12
But then again, how about Valkyrie with warp, incendiary ammo, reegar AND annihilation field 15% dmg bonus?
© Feneckus
- Teabaggin Krogan et Salarian Master Race aiment ceci
#9
Posté 26 octobre 2015 - 06:27
Well, the Asari Huntress can actually be killed...
- Sir Woodchuck aime ceci
#10
Posté 26 octobre 2015 - 07:05
I better go....
Run Gecko... run!!
- GruntKitterhand aime ceci
#11
Posté 26 octobre 2015 - 07:29
cool. But I'm guessing cloak bonuses out weigh annihilation fields 15%But then again, how about Valkyrie with warp, incendiary ammo, reegar AND annihilation field 15% dmg bonus?
[color=rgb(187,187,187)][font=Roboto][size=2]https://youtu.be/yaWSsuTRduQ[/size[/font[/color] © Feneckus
- Sir Woodchuck aime ceci
#12
Posté 26 octobre 2015 - 08:32
cool. But I'm guessing cloak bonuses out weigh annihilation fields 15%
Not at all. Not even close.
#13
Posté 26 octobre 2015 - 08:39
But then again, how about Valkyrie with warp, incendiary ammo, reegar AND annihilation field 15% dmg bonus?
© Feneckus
Banshee #2 was down to one ticking armor bar by the time the missile hit. I lol'd
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#14
Posté 26 octobre 2015 - 09:33
^^^^^ I wish the reegar was like that on Xbox.
- SethGecko aime ceci
#15
Posté 26 octobre 2015 - 10:12
Banshee #2 was down to one ticking armor bar by the time the missile hit. I lol'd
Classic pug behaviour XD
- Salarian Master Race aime ceci
#16
Posté 27 octobre 2015 - 12:02
got any maths to show why? Or is it just space magic? Cos I'm unsure how it could beat cloaks damage bonuses. :SNot at all. Not even close.
- filippopotame aime ceci
#17
Posté 27 octobre 2015 - 01:08
Who gives a frack? Reegar is trash.
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#18
Posté 27 octobre 2015 - 07:27
Does it increase the incendiary dot by 15% per tick that it's in range?
#19
Posté 27 octobre 2015 - 08:30
I have no clue about the math, but I imagine it that way:
The tac. cloak bonus only applies for the impact and DOT of warp. There is no additional weapon damage bonus IIRC.
Annihilation field gives the buff of 15% for all damage dealt. It buffs the glitch itself.
But maybe I told you complete nonsense...
#20
Posté 27 octobre 2015 - 08:34
Deerber, is it because the 15% is multiplicative rather than the tactical cloaks aditive(?) bonus.
Does it increase the incendiary dot by 15% per tick that it's in range?
I believe that it increases the overall damage taken by 15%
In my opinion the cloak bonus on warp has monstruous effects, with my claymore I need 4 shots to kill a pretorian on platinum and one (if aimed both at the head and at the weak point on the shoulder) to kill a scion.
Maybe the valkyrie can do the same but I doubt it.
#21
Posté 27 octobre 2015 - 09:28
Deerber, is it because the 15% is multiplicative rather than the tactical cloaks aditive(?) bonus.
Does it increase the incendiary dot by 15% per tick that it's in range?
More or less, yeah. The point is that the glitched incendiary dot is pretty much independent of any weapon/power bonus you've got. Debuffs, on the other hand, affect it normally. That's why a 15% debuff is much more important than the TC bonus.
Sorry, I really don't feel like looking for a source right now, but it's been mentioned by Peddro more than once over the years.
#22
Posté 27 octobre 2015 - 06:53
More or less, yeah. The point is that the glitched incendiary dot is pretty much independent of any weapon/power bonus you've got. Debuffs, on the other hand, affect it normally. That's why a 15% debuff is much more important than the TC bonus.
Sorry, I really don't feel like looking for a source right now, but it's been mentioned by Peddro more than once over the years.
Well the bug does depend on warp's base damage, am I right ?
I'm 100% sure it does (way) more damage on a huntress than on a human sentinel for instance
#23
Posté 27 octobre 2015 - 08:24
Methinks that field is more op, because for cloak buff I must push a button before I hit stuff, it's so much more difficult than just "press LMB to reegar". So good for scrubs like me!
Also, cooldowns on cloak. And field gives you free shields!
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