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Let's talk weapon design for ME:A


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#1
SolNebula

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I created this thread because I was noticing how Halo 5 weapons design in my opinion feels much more futuristic and cool in comparison to what we got in Mass Effect. In particular I refer to the Prometheans weapons:

 

Pistol

Halo-4-Boltshot.jpg

 

Light-rifle

halo_4_light_rifle_concept_by_josh_kao-6

 

Assault rifle

Halo-4-Supresor.jpg

 

Sniper rifle

Halo-4-Rifle.jpg

 

These weapons feels very futuristic and cool to use. I would love BW to take note and try to improve and create for Andromeda new weapons that feel advanced and unique. I would welcome the introdution of real energy weapons. I really liked in ME3 the Prothean rifle but that was it. Most weapons in ME felt uninspired in their design and felt and sounded pretty much the same.

 

I think ME3 Cerberus weapons were a step in the right direction because you could totally feel the Cerberus sleek design but many other weapons felt boring and way too human in their design. I was so disappointed in seeing in ME3 salarians, asari and even turian soldiers having the Avengers and not their alien weaponry.Why Turian military used a human made weapon instead of their own production? The answer to this question (in my opinion) is because BW poorly implemented weapon design in their game. In ME3 they started with that but the work was hardly complete as we've never seen a salarian/asari assault rifle. Why is this the case?

 

In conclusion I hope that BW introduce unique design for their new weapons and use them accordingly to their respective aliens. No more Turians with Avengers please.

 

What do you think about weapon design in Mass Effect? How can BW improve in this aspect?


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#2
Sanunes

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While I agree that the weapons in Mass Effect felt more like they were designed on Earth, it is something I don't mind too much especially since we are playing a Human protagonist.  What I would like to see is the smaller weapons that are small.  The pistols and SMGs make me think it would be like using the "brick" controller for the Xbox for they give the impression of being extremely large and unwieldy to use.  The larger weapons don't seem to have the same design issues to me.


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#3
CYRAX470

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I'd really love to see full branches of alien weaponry. Separate them into categories. A full line of Asari weapons, Turian weapons, and Human weapons. To be honest, as cool as they are, a lot of weapons in Mass Effect have a pretty distinct human design. Very few have a really standout alien design.

And yeah, I agree about the M8 Avenger being everywhere. That weapon confuses me. It's made by a Volus company in the Terminus systems, yet it appears to be the default rifle of the Alliance. I thought stuff manufactured in the Terminus System was illegal in council space?

Anyway, I'd like to see a weapon selection like this in Andromeda:
http://img05.deviant...h77-d7oekf1.jpg

Each race getting full weapon tree.
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#4
SolNebula

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While I agree that the weapons in Mass Effect felt more like they were designed on Earth, it is something I don't mind too much especially since we are playing a Human protagonist.  What I would like to see is the smaller weapons that are small.  The pistols and SMGs make me think it would be like using the "brick" controller for the Xbox for they give the impression of being extremely large and unwieldy to use.  The larger weapons don't seem to have the same design issues to me.

 

I would agree with you that it makes sense for a human protagonist to use human weapons however this leave my second question open...why in ME3 most alien soldiers used human weapons? In Menae not a single turian soldiers used the Phaeston. How is that possible? The only answer I came with is because BW didn't plan the weapon design for other races.....you do agree with me if we encounter aliens in Andromeda and we see them using a Carnifex or an Avenger (or even worse alien weapons based on thermal clips) this is going to be a problem. Little details like this greatly enhance or destroy immersion.



#5
RoboticWater

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I never liked the promethean weapons: far too flashy. They just seem more like something you'd find at an art show rather than in the hands of a soldier. They don't look practical, and that's compared to the covenant's weaponry which occasionally stretches the boundaries of sensible design. I think Forerunner design works well as ancient technological cathedrals but as weapons, it seems fake, like a toy.

 

Also, most weapons aren't of human design. Most are just made by generic weapons corporations throughout the galaxy. In fact, the Avenger is made by Elkoss Combine, a Terminus Systems corporation. Remember, Mass Effect is the kind of universe where all the races that tend to go to war are mostly humanoid. It makes perfect sense that all the weapons seem standard. It's a sign of a harmonious civilization that these things are consistent.

 

I can get behind the notion of weapons based around race-specific manufacturers, but I don't think that should mean throwing practicality out the window. I enjoy style, but that shouldn't overwrite the underlying purpose of a weapon: kill things and not break. I just don't believe any soldier in their right mind is going to trust an amorphous blob of metal or an unwieldy art piece to consistently kill things with little fuss.



#6
Sartoz

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Finally!

Another person that agrees with me regarding energy weapons.  For a futuristic sci-fi game using dated 20-21st century weapons is disappointing, to say the least. Sure, we like to hear the click of a shotgun but hey, DOOM is coming out next year and I'm sure it will have plenty of the old style weaponry

 

Halo 5 does show good ideas... what do you say Bio? Is ME:A up to the challenge?



#7
CYRAX470

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I would agree with you that it makes sense for a human protagonist to use human weapons however this leave my second question open...why in ME3 most alien soldiers used human weapons? In Menae not a single turian soldiers used the Phaeston. How is that possible? The only answer I came with is that because BW didn't plan the weapon design for other races.....you do agree with me if we encounter aliens in Andromeda and we see them using a Carnifex or an Avenger this is going to be a problem. Little details like this greatly enhance or destroy immersion.


It's interesting you notice that Turian soldiers don't use Phaestons, because every Marauder uses a Phaeston. Isn't that weird? Why doesn't a Marauder use a weird grafted weapon like the Cannibal does?
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#8
Sartoz

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I never liked the promethean weapons: far too flashy. They just seem more like something you'd find at an art show rather than in the hands of a soldier. They don't look practical, and that's compared to the covenant's weaponry which occasionally stretches the boundaries of sensible design. I think Forerunner design works well as ancient technological cathedrals but as weapons, it seems fake, like a toy.

 

 Snip

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Surely you don't give looks the reason to drop a weapon? What it is capable of ought to be why it's chosen for a mission. Besides, while the weapons my look to you (human) an Art Piece the Covenant and Forerunners soldiers do quite well by them, don't you think?



#9
SolNebula

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I never liked the promethean weapons: far too flashy. They just seem more like something you'd find at an art show rather than in the hands of a soldier. They don't look practical, and that's compared to the covenant's weaponry which occasionally stretches the boundaries of sensible design. I think Forerunner design works well as ancient technological cathedrals but as weapons, it seems fake, like a toy.

 

Also, most weapons aren't of human design. Most are just made by generic weapons corporations throughout the galaxy. In fact, the Avenger is made by Elkoss Combine, a Terminus Systems corporation. Remember, Mass Effect is the kind of universe where all the races that tend to go to war are mostly humanoid. It makes perfect sense that all the weapons seem standard. It's a sign of a harmonious civilization that these things are consistent.

 

But that's exactly the point Promotheans weapons feel unnatural for humans . To be designed by alien minds...in some way you prove my point.

 

Regarding your second point I feel like this is a nice excuse and would work marvelously if in ME3 BW didn't start implementing race design to their weapons like the Phaeston or the Scorpion. So in a sense that kind of proved that standardized designs didn't existed because of the lore but lack of foresight from BW.



#10
Sanunes

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I would agree with you that it makes sense for a human protagonist to use human weapons however this leave my second question open...why in ME3 most alien soldiers used human weapons? In Menae not a single turian soldiers used the Phaeston. How is that possible? The only answer I came with is because BW didn't plan the weapon design for other races.....you do agree with me if we encounter aliens in Andromeda and we see them using a Carnifex or an Avenger (or even worse alien weapons based on thermal clips) this is going to be a problem. Little details like this greatly enhance or destroy immersion.

 

I do agree that it looks silly having a Turian using an Avenger when the Phaeston is in the game, but I guess subconsciously I justified it with a technical limitation of some type, but would appreciate less instances of that in Andromeda.



#11
Helios969

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No thanks...complete nonsense on the "specs."  Might as well say they're powered by lyrium.  ME has already moved too far toward the fantasy genre, let's not push it off the cliff.


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#12
RoboticWater

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Surely you don't give looks the reason to drop a weapon? What it is capable of ought to be why it's chosen for a mission. Besides, while the weapons my look to you (human) an Art Piece the Covenant and Forerunners soldiers do quite well by them, don't you think?

Actually, yes. If a weapon looks like it'll be a pain to carry and maintain, then I'd rather go with something more spartan.There's a reason everyone and their mother has an AK: they're cheap and effective. That's how weapons are designed. Frills just get in the way. In a videogame, it doesn't really matter, because you never actually feel the weight of the weapon, but I want the game to have some grounds in reality.

 

I'm fine with a single artsy culture making their weapons absurd and impractical, but I don't want to see that be the standard because it doesn't make much logical sense.


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#13
SolNebula

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No thanks...complete nonsense on the "specs."  Might as well say they're powered by lyrium.  ME has already moved too far toward the fantasy genre, let's not push it off the cliff.

 

Why not if they are alien weapons? Realism doesn't really cut for a sci-fi genre.


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#14
Fidite Nemini

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I want a throwable omni-hatchet.

 

Spoiler



#15
CYRAX470

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I get that the M8 Avenger is basically a bootleg for the M7 Lancer, but it's galaxy wide use among everyone is a little hard to accept. Large scale, advanced militaries would use their own weapon designs, wouldnt they?

Funny how the Alliance never sued Elkoss.
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#16
SolNebula

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I want a throwable omni-hatchet.

Spoiler

well you got already the Omni-crossbow

#17
BabyPuncher

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Those weapons don't look good at all.

 

I'd just prefer actual sights on everything and fewer oversized pistols.


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#18
Fidite Nemini

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Large scale, advanced militaries would use their own weapon designs, wouldnt they?

 

No.

 

Evidence: real life militaries. Weapon designs are contracted competitions between arms manufacturers and the military in question in adopt a weapon system if it fulfills their demands.

 

 

 

well you got already the Omni-crossbow

 

Do not remind me.

 

DO NOT REMIND ME!!!



#19
RoboticWater

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Why not if they are alien weapons? Realism doesn't really cut for a sci-fi genre.

Yes it does. Just look at The Martian. There are ways to look cool while still staying grounded.



#20
BabyPuncher

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Honestly, I think the science fiction universe that has done futuristic weapons the best is the Call of Duty games.

 

They look like weapons. Not chunks of brick or plastic.


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#21
wolfsite

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All those weapons look rather bland and samey.  The weapons in Mass Effect normally have more personality in there designs to the point where you know that is a Mass Effect Weapon.  The weapons in the OP look rather generic and could have come from anywhere if I wasn't told they were from Halo.



#22
SolNebula

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Those weapons don't look good at all.

I'd just prefer actual sights on everything and fewer oversized pistols.

Well because you are a human and those weapons were not made with human funcionality in mind. Design concepts always challenge pre-established notions...that's how innovation happen. In a sci-fi world and with alien weapons this is even more true.



#23
SolNebula

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No.

 

Evidence: real life militaries.

 

 

This  proved exactly the opposite you don't see US Marines with AK weapons or Russian Spetznaz with NATO weaponry. Furthermore each country has its unique design and ideas.



#24
SolNebula

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Yes it does. Just look at The Martian. There are ways to look cool while still staying grounded.

 

The Martian though is a different type of sci-fi (more into possible future) not really related with ME.



#25
RoboticWater

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Well because you are a human and those weapons were not made with human funcionality in mind. Design concepts always challenge pre-established notions...that how innovation happen. In a sci-fi world and with alien weapons this is even more true.

Except with weapons. 

 

Guns look basically the same as they always have: barrel, stock, grip, and sight. Not because people aren't creative, but because simplicity trumps all. Style points mean nothing if the extra frilly bits are costing extra or get caught on everyone's armor when the weapon is drawn or if the sleek handle design is difficult to grip. These are mass produced killing implements; they just have to work.

 

The Martian though is a different type of sci-fi (more into possible) not really related with ME.

Doesn't mean grounded design doesn't work in Mass Effect. ME's equipment design is already iconic without having to resort to outlandish design.


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