I went with Detonate on Rank 6 instead of Damage. Is this an issue? I still have my Female Human in case it was a mistake.
Singularity
#1
Posté 27 octobre 2015 - 02:28
- Terminator Force aime ceci
#2
Posté 27 octobre 2015 - 02:30
Detonate is the superior evolution IMO.
The singularity detonation has the ability to detonate a biotic explosion too. So, if a biotically primed enemy is caught in the explosion radius, you get a 'free' BE (I say free because you aren't casting a power again).
Edit: That said, you have two human adepts - you can spec them differently and have some variety between them.
- TheShadyEngineer et czeuch aiment ceci
#3
Posté 27 octobre 2015 - 02:31
Excellent. OP post was just what I expected.
#4
Posté 27 octobre 2015 - 02:32
Detonate is the superior evolution IMO.
The singularity detonation has the ability to detonate a biotic explosion too. So, if a biotically primed enemy is caught in the explosion radius, you get a 'free' BE (I say free because you aren't casting a power again).
This^
Also, well done using the HA
#5
Posté 27 octobre 2015 - 02:32
Detonate is the superior evolution IMO.
The singularity detonation has the ability to detonate a biotic explosion too. So, if a biotically primed enemy is caught in the explosion radius, you get a 'free' BE (I say free because you aren't casting a power again).
Ok, so I can go Singularity, Warp = 1 BE. Then Warp to prime and detonate while detonate another BE.
Excellent. OP post was just what I expected.
Sorry, I didn't get that.
#6
Posté 27 octobre 2015 - 02:36
Ok, so I can go Singularity, Warp = 1 BE. Then Warp to prime and detonate while detonate another BE.
Yes. The sequence singularity > warp > warp (again) > singularity detonation should theoretically result in 2 BEs.
Note that you need to cast warp twice.
#7
Posté 27 octobre 2015 - 02:37
Ok, so I can go Singularity, Warp = 1 BE. Then Warp to prime and detonate while detonate another BE.
Singularity + Warp = BE 1. Warp then primes, if the detonation of the Singularity takes place while the Warp prime is still in effect, the Singularity explosion also causes another BE, if it's within that window.
Edit: Dammit. TNS ![]()
#8
Posté 27 octobre 2015 - 02:42
Thanks guys. I posted this thread because I saw a video saying to put it in Damage and then I thought I screwed up ![]()
#10
Posté 27 octobre 2015 - 02:45
Detonate is the superior evolution TRUE FACT.
The singularity detonation has the ability to detonate a biotic explosion too. So, if a biotically primed enemy is caught in the explosion radius, you get a 'free' BE (I say free because you aren't casting a power again).
Edit: That said, you have two human adepts - you can spec them differently and have some variety between them.
ftfy
- MaxCrushmore aime ceci
#11
Posté 27 octobre 2015 - 02:45
Thanks guys. I posted this thread because I saw a video saying to put it in Damage and then I thought I screwed up
I'd have to go through and look to be 100% sure, but I can't think off-hand of a time where you'd take any other evo than one that increases the damage of your BE's...usually if you're booms are bigger, you're doing it right
- Malaclypse The Younger aime ceci
#12
Posté 27 octobre 2015 - 02:48
Thanks guys. I posted this thread because I saw a video saying to put it in Damage and then I thought I screwed up
Silly video, don`t listen to it.
we will play some human adept next time we are online at the same time.
#13
Posté 27 octobre 2015 - 02:51
Silly video, don`t listen to it.
we will play some human adept next time we are online at the same time.
That will be crazy with so many BEs happening ![]()
I played 2 or 3 Silver games with the HA and I'm still getting used to it. I was using the Predator for 200% but I'll switch for the Avenger. 180% is still good enough.
#14
Posté 27 octobre 2015 - 02:52
I'd have to go through and look to be 100% sure, but I can't think off-hand of a time where you'd take any other evo than one that increases the damage of your BE's...usually if you're booms are bigger, you're doing it right
clusters on the drell adept, when you don`t have nade gear yet. Drelldept is a silver card, and will be unlocked long long before one has nade gear at a usefull level. So i spec my drell for max nades on my alt.
But that is the only time, and exuse for not taking BE% bonuses on the evos where they are available
- GruntKitterhand et Teh_Ocelot aiment ceci
#15
Posté 27 octobre 2015 - 02:53
Yes. The sequence singularity > warp > warp (again) > singularity detonation should theoretically result in 2 BEs.
Note that you need to cast warp twice.
Why not: Singularity -> Shockwave -> Warp -> Singularity Detonation ?
#16
Posté 27 octobre 2015 - 02:54
That will be crazy with so many BEs happening
I played 2 or 3 Silver games with the HA and I'm still getting used to it. I was using the Predator for 200% but I'll switch for the Avenger. 180% is still good enough.
If you have time, check this video out, it's some pretty good VHA play imo
#17
Posté 27 octobre 2015 - 02:56
clusters on the drell adept, when you don`t have nade gear yet. Drelldept is a silver card, and will be unlocked long long before one has nade gear at a usefull level. So i spec my drell for max nades on my alt.
But that is the only time, and exuse for not taking BE% bonuses on the evos where they are available
The nades evo on the Drell isn't opposed to the BE damage evo (which clusters don't have). You're mistaking it with the biotic primed damage, which is a different thing.
However, I can think of at least one instance in which you'd want to skip the BE damage evo. However it's pretty rare, yeah.
#18
Posté 27 octobre 2015 - 02:56
Why not: Singularity -> Shockwave -> Warp Sig -> Singularity Detonation ?
perfectly fine. i do that alot if there is a cluster of enemies in the sing, then warp a bossunit for the sing detonate be after.
#19
Posté 27 octobre 2015 - 02:58
perfectly fine. i do that alot if there is a cluster of enemies in the sing, then warp a bossunit for the sing detonate be after.
Yes, ... for fast moving bosses, imo it is better to switch to Warp -> Shockwave Combos.
#20
Posté 27 octobre 2015 - 03:01
The nades evo on the Drell isn't opposed to the BE damage evo (which clusters don't have). You're mistaking it with the biotic primed damage, which is a different thing.
However, I can think of at least one instance in which you'd want to skip the BE damage evo. However it's pretty rare, yeah.
My bad, technical slip.
#21
Posté 27 octobre 2015 - 03:02
Word of advice for OP when you do pick singularity detonation evolution.
I wouldn't rely on singularity detonation as a reliable detonator for biotic explosions, it's a bonus if it happens because you basically hope that guy who you primed with warp doesn't get too far away from the singularity or else the radius of the explosion may not reach the target you primed with warp. Especially for dragoons and their fast movement speed.
#22
Posté 27 octobre 2015 - 03:04
The nades evo on the Drell isn't opposed to the BE damage evo (which clusters don't have). You're mistaking it with the biotic primed damage, which is a different thing.
However, I can think of at least one instance in which you'd want to skip the BE damage evo. However it's pretty rare, yeah.
Isn't 5b on the Cluster Nades an increase to BE's, in effect? I'm not questioning the Drell master's knowledge, just so I'm clear myself ![]()
#23
Posté 27 octobre 2015 - 03:18
I also prefer detonate on the final evolution, damage is fine to but I believe detonate have an edge over it.
- Fuenf789 et Wez aiment ceci
#24
Posté 27 octobre 2015 - 03:21
Isn't 5b on the Cluster Nades an increase to BE's, in effect? I'm not questioning the Drell master's knowledge, just so I'm clear myself
No, it increases the damage of a single cluster when it hits a biotically primed enemy. Does nothing to the BE itself.
- Teh_Ocelot aime ceci
#25
Posté 27 octobre 2015 - 03:24
Thanks guys. I posted this thread because I saw a video saying to put it in Damage and then I thought I screwed up
Don't listen to people who post videos on YT, they're scrubs. ![]()
You took a good decision OP, detonate is the best evo. Singularity + Shockwave + Warp + Singularity detonation = 2 BE for 3 casts.
- GruntKitterhand et nico_wolf aiment ceci





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