I really REALLY don't want Shepard anywhere near this new game. Unless it's an old news article someone has and talks about it over lunch.
'Be open-minded to a Mass Effect with no Shepard,' dev says about Andromeda
#101
Posté 28 octobre 2015 - 08:43
#102
Posté 28 octobre 2015 - 08:57
Nah. We're not bashing her. We're just done with her.
Precisely this. As someone who thinks ME3 was an improvement over ME2 in most respects and who is largely fine with the baggage Shepard had to carry to the end and beyond, I'm enthusiastic over a clean slate. No negativity, just freedom.
#103
Posté 28 octobre 2015 - 09:26
I really REALLY don't want Shepard anywhere near this new game. Unless it's an old news article someone has and talks about it over lunch.
Not even that for me. I don't want Shepard to even exist in the new setting.
#104
Posté 28 octobre 2015 - 09:31
Man, this world really feels backwards sometimes.
Generally I see too many people who thinks The Last of Us needs a sequel because "the setting is good" and you see people being fearful of ME:A because "Shepard is not in it".
I don't know how clear it is in my little comparison but, I'd go out on a limb and say Mass Effect is special because of its setting rather than the main character and The Last of Us is special because of its characters but not the setting.
Somehow people always reverse that and it always bugs me.
The best thing about Andromeda is that it most likely takes the best recognizable elements of the setting and adds new lore, but does not have any returning characters and is therefore free of the issues that plagued the trilogy from ME2 an onwards to create a new grand-slam plot with new characters and a new setting that Bioware's increasing writing staff can bastardize game for game.
- BadgerladDK et Phoenix_Also_Rises aiment ceci
#105
Posté 28 octobre 2015 - 09:45
Be open-minded? Hell, a lack of Shepard and his/her baggage is one of Andromeda's biggest selling points right now.
Not for me. The biggest selling point for me, after seeing the trailer, is the Mako. Looks like it will be fun to drive and I'm curious what size engine is under the hood
#106
Posté 28 octobre 2015 - 10:01
Precisely this. As someone who thinks ME3 was an improvement over ME2 in most respects and who is largely fine with the baggage Shepard had to carry to the end and beyond, I'm enthusiastic over a clean slate. No negativity, just freedom.
I agree, I want to feel like I am doing something new in Mass Effect, but Mass Effect 3 and portions of Mass Effect 2 all felt like retreads of areas I have already been.
- Dabrikishaw, KaiserShep et blahblahblah aiment ceci
#107
Posté 28 octobre 2015 - 11:50
Bioware is missing the point, people are more concerned with how Bioware is handling the franchise. Shepard has nothing to do with it since people have no problem playing a new character.
I don't know. There seems to be a vocal segment of the fanbase that won't shut up about wanting to play as Shepard. I personally hope BioWare completely ignores them.
#108
Posté 29 octobre 2015 - 12:35
well mabye because of how they left things off with the mass effect 3 ending ?
True, but Andromeda has never been advertised as part of the trilogy, and has been made very clear that it is a separate entity that takes place in the same universe centuries later.
I personally think that because of how ME3 left things off essentially dictated that the following game could not be linked to the trilogy because so much had changed, and there is only so much room for an independent story of things that happen before the trilogy, especially since first contact was roughly 30-40 years before the first game.
Enough room for a small-scale personal story, but not much room for anything that would have significant consequences.
#109
Posté 29 octobre 2015 - 12:56
I just... wow. This has always been a non-issue to me. And by "always" I mean since the end of ME3. Do they really believe that's what the majority of their fan base believed? That Shepard was going to be in Andromeda?
Out of touch, guys?
Presumably this is the Destroy canon contingent, that can argue Shepard isn't paste.
#110
Posté 29 octobre 2015 - 12:58
If a person rolls with the Torfan background in Mass Effect it is said that Shepard led a 'squad' in seizing the planet.
LOL Wut?
8 to 12 people conquered a planet? Did the entire Batarian planetary garrison consist of no more than 3 or 4 people?
In a rare moment, the codex was consistent with gameplay. As in any RPG, each "squad" member killed thousands of enemies.
- AlanC9, Vespervin et blahblahblah aiment ceci
#111
Posté 29 octobre 2015 - 01:06
People believed Shepard was in Andromeda?
- Il Divo aime ceci
#112
Posté 29 octobre 2015 - 01:57
I don't care about Shepard. I'm less open minded about leaving the Milky Way itself.
And that's reasonable. It's a galaxy, for heaven's sake. That it even came to this is just weird. It was one of the more down to earth sci-fi settings, that paid homage to real world movements like NASA... and yet it's more bombastic than Trek and Star Wars now. Even those couldn't depart from one galaxy (unless it was a funny Q episode or something). I thought the old setting was gonna be like.... humanity finally establishing a place in the galactic community. It was only like 30 years prior that they made first contact. And then... it's just all gone in an instant.
Someone send this to the director of ME:A and BioWare's chief of staff and everyone in the company.
#113
Posté 29 octobre 2015 - 02:30
Well
there are those Shepard VI's bahahahaha!!
No, Shepherd story is done and its time to move on to bigger things people lol Even if some of you believe Shep is still alive, I'm pretty sure Shep is up for retirement after all the Reaper crap lol
I believe s/he'd be up for major disability. Look, I saved the galaxy. On another note, I can hold a ball.
- Jewellzify aime ceci
#114
Posté 29 octobre 2015 - 03:16
I believe s/he'd be up for major disability. Look, I saved the galaxy. On another note, I can hold a ball.
Haha! No joke! Poor Shep lol
#115
Posté 29 octobre 2015 - 03:54
Good idea BioWare...I can't believe I actually said that, feels good bro.
I want them to throw Shepard into a lake of boiling sulfur and start out with a fresh slate.
- DebatableBubble aime ceci
#116
Posté 29 octobre 2015 - 04:44
All I want is a copy of the Shepard VI in my cabin, and maybe one conversation about how badass they were that's it.
Shepard was Amazing, I loved the character and I know Shep feels pretty central to ME as a whole but we need to move on to the new Protag who will steal my heart with dorkiness or badassery or both.
#117
Posté 29 octobre 2015 - 03:19
Do most of you really think Shepard will be in ME:A?
Mass Effect: Andromeda "can be good" even without the original trilogy's main character, director says.
Sure, but Mass Effect: Andromeda can never be good as long as it's set in ****ing Andromeda.
#118
Posté 29 octobre 2015 - 04:31
Sure, but Mass Effect: Andromeda can never be good as long as it's set in ****ing Andromeda.
Why not? If people are unwilling to accept moving to a new area of the universe why should developers try anything new including new IPs?
#119
Posté 29 octobre 2015 - 04:33
Bioware is missing the point, people are more concerned with how Bioware is handling the franchise. Shepard has nothing to do with it since people have no problem playing a new character.
This.
My Shepards story (usually) ends in the trilogy. Why would I want her around?
BTW. I liked Shepards writing and personality a lot, guess I am in different boat then. Sometimes I was surprised of some of her cool reactions. In ME3 I could get more out of her/his personality, but for some reasons I wanted my massive textbook from Mass Effect 1 back.
#120
Posté 29 octobre 2015 - 04:42
Why not? If people are unwilling to accept moving to a new area of the universe why should developers try anything new including new IPs?
A new IP would not have the same iconic locations, characters, history, etc. Moving to a new location in the Milky Way, where these things are already well-established (in addition to having vast regions of new areas to explore), would not be the same as moving to Andromeda, where even getting there is problematic using technology humanity had as of ME3. Even getting there is going to require extensive rewriting of the lore (even in the most lore-friendly ways). In Andromeda, everything we already know about the Mass Effect setting will be next to meaningless. There will be no Citadel Council, no Terminus Systems. No Alliance Parliament, no batarian Hegemony, No Citadel, likely no relay network at all. All those worlds we visited, and fought for? Gone. We will never see them again.
And then there's Shepard, either a charcoal briquette or a faceless torso. A silent reminder of what they thought it was perfectly okay to do to our protagonist, and why we need to move to a completely different setting. Why should we "keep an open mind" about that? It's not a lack of Shepard that bothers me, it's what they did to Shepard, what they think it's okay to do. It's their not considering the ramifications of the setting, or the players.
#121
Posté 29 octobre 2015 - 04:46
Why not? If people are unwilling to accept moving to a new area of the universe why should developers try anything new including new IPs?
because the plot is already convoluted before it even began. To be fair there is very little information about the game yet so I'm still holding out on that argument
#122
Posté 29 octobre 2015 - 04:51
#123
Posté 29 octobre 2015 - 05:08
Lol, this fanbase is really ungrateful these days'. Gotta appear as a cool kid'.
My impression is that all fanbases are like this.
#124
Posté 29 octobre 2015 - 05:15
A new IP would not have the same iconic locations, characters, history, etc. Moving to a new location in the Milky Way, where these things are already well-established (in addition to having vast regions of new areas to explore), would not be the same as moving to Andromeda, where even getting there is problematic using technology humanity had as of ME3. Even getting there is going to require extensive rewriting of the lore (even in the most lore-friendly ways). In Andromeda, everything we already know about the Mass Effect setting will be next to meaningless. There will be no Citadel Council, no Terminus Systems. No Alliance Parliament, no batarian Hegemony, No Citadel, likely no relay network at all. All those worlds we visited, and fought for? Gone. We will never see them again.
And then there's Shepard, either a charcoal briquette or a faceless torso. A silent reminder of what they thought it was perfectly okay to do to our protagonist, and why we need to move to a completely different setting. Why should we "keep an open mind" about that? It's not a lack of Shepard that bothers me, it's what they did to Shepard, what they think it's okay to do. It's their not considering the ramifications of the setting, or the players.
I guess what I see in your argument about moving to Andromeda I see happening even if we stay in the Milky Way, so moving to Andromeda has all the negatives of staying in the Milky Way with the added benefit of not feeling like they are telling the same story yet again.
- blahblahblah aime ceci
#125
Posté 29 octobre 2015 - 05:29
Sure, but Mass Effect: Andromeda can never be good as long as it's set in ****ing Andromeda.
It was a fair bet that all of the familiar locations in the original trilogy were not going to be revisited, as the effects of the Shepard story permeate throughout all of it. So basically, if they decided to stay in the Milky Way, we'd be traipsing about Nowheria in the Wedafukawee Nebula for the entire game, which is essentially the same thing as going to Andromeda, only with the added frustration of so-close-yet-so-far syndrome (wtf y cant I go to tuchanka Biower plz).





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