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'Be open-minded to a Mass Effect with no Shepard,' dev says about Andromeda


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#126
animedreamer

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Lol, this fanbase is really ungrateful these days'. Gotta appear as a cool kid'.

ungrateful about what though? BioWare chose the paths its on, and as far as Shepard goes no one is really complaining that he/she isn't the main protagonist anymore. People seem more concerned with where the story is taking place, or with the fact that three games in and the game itself has become more and more 3rd person shooter than RPG or the hybrid is started out as. I know the multiplayer was super successful, hell I even helped it become as such putting in a crazy number of hours of game time, but I definitely dont want it to become the major focus on the franchise or where they allocate most of their resources.

 

They aren't exactly working with the community on this game, so other than our hopes and dreams, what should we be grateful for? They need to keep the franchise going as much as our imaginations want to continue experiencing the game.



#127
Kroitz

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Casey stole all the feedback folders when he left, can't blame them.



#128
Andrew Lucas

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My impression is that all fanbases are like this.



You thought wrong.

#129
LinksOcarina

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ungrateful about what though? BioWare chose the paths its on, and as far as Shepard goes no one is really complaining that he/she isn't the main protagonist anymore. People seem more concerned with where the story is taking place, or with the fact that three games in and the game itself has become more and more 3rd person shooter than RPG or the hybrid is started out as. I know the multiplayer was super successful, hell I even helped it become as such putting in a crazy number of hours of game time, but I definitely dont want it to become the major focus on the franchise or where they allocate most of their resources.

 

They aren't exactly working with the community on this game, so other than our hopes and dreams, what should we be grateful for? They need to keep the franchise going as much as our imaginations want to continue experiencing the game.

 

They shouldn't have to work with the community in the first place.

 

Last I checked, we can't even decide on simple things or prioritize what makes a good game, let alone what defines it as a series. We should be grateful that such games are being made still, and that BioWare has survived its initial years when it would have likely gone under a decade ago with the first Mass Effect.

 

At the very least, maybe a bit of patience too.


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#130
Iakus

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I guess what I see in your argument about moving to Andromeda I see happening even if we stay in the Milky Way, so moving to Andromeda has all the negatives of staying in the Milky Way with the added benefit of not feeling like they are telling the same story yet again.

I'm not going to argue that the endings left things a mess.  There really is no good way to move forward as long as those endings are out there.  But like I said, as of ME3 Andromeda is far out of humanity's reach.  I really have little hope that this will be explained without some massive contrivance.  Add that to the lack of Mass Effect touchstones from teh previous games, and I have to wonder why they put "Mass Effect" in the title at all.  Be easier to just call the game "Andromeda" and make it a new IP.


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#131
Laughing_Man

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We should be grateful that such games are being made still, and that BioWare has survived its initial years when it would have likely gone under a decade ago with the first Mass Effect.


Right, because EA is a charity organisation, and companies that make triple A video games belong to penniless artists.

 

Video games are a product like any other, they should be made with consideration to their cunsumers.



#132
LinksOcarina

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Right, because EA is a charity organisation, and companies that make triple A video games belong to penniless artists.

 

Video games are a product like any other, they should be made with consideration to their cunsumers.

 

But not their participation.

 

Considering how BioWare tends to kowtow to their fanbase all the time, id say they do consider what consumers think. Those said consumers simply are not part of the process, nor do they have any right to be really, which for some reason means people are bitter or apprehensive. 



#133
Arcian

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I don't care about Shepard. I'm less open minded about leaving the Milky Way itself.

 

And that's reasonable. It's a galaxy, for heaven's sake. That it even came to this is just weird. It was one of the more down to earth sci-fi settings, that paid homage to real world movements like NASA... and yet it's more bombastic than Trek and Star Wars now. Even those couldn't depart from one galaxy (unless it was a funny Q episode or something). I thought the old setting was gonna be like.... humanity finally establishing a place in the galactic community. It was only like 30 years prior that they made first contact. And then... it's just all gone in an instant.

Well said. This is my EXACT issue with Mass Effect: Andromeda.


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#134
Laughing_Man

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But not their participation.

 

Considering how BioWare tends to kowtow to their fanbase all the time, id say they do consider what consumers think. Those said consumers simply are not part of the process, nor do they have any right to be really, which for some reason means people are bitter or apprehensive. 

 

Can't speak for others, but at this point I'm not bitter (that came after the ending of ME3) or apprehensive, I'm simply suspicious.

If with earlier games I pre-ordered the product, now I'm not going to buy until I get a better idea about the game.

 

No more faith and goodwill unfortunately.



#135
LinksOcarina

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Can't speak for others, but at this point I'm not bitter (that came after the ending of ME3) or apprehensive, I'm simply suspicious.

If with earlier games I pre-ordered the product, now I'm not going to buy until I get a better idea about the game.

 

No more faith and goodwill unfortunately.

 

Honestly, I find that to be an odd concept; loyalty sometimes baffles me when it comes to video games.

 

There are series that I will buy because of enjoyment of that said series. Not because of the company who made them. Legend of Zelda, Mass Effect, Super Mario Bros, Silent Hill; all of them have strengths and flaws, but good or bad their goal of entertaining is always present. To disregard games because you don't "trust" the people making them I never fully understood, same with being loyal to a company because of what or how they produce a title.

 

I am no more or less loyal to BioWare than I am to CD Projekt Red or Nintendo or Square; they make games I either like or dislike, so when I play them I will judge it then.  I guess that is where I differ on this really. I don't really see anything to be suspicious about, really. 


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#136
Laughing_Man

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Honestly, I find that to be an odd concept; loyalty sometimes baffles me when it comes to video games.

 

There are series that I will buy because of enjoyment of that said series. Not because of the company who made them. Legend of Zelda, Mass Effect, Super Mario Bros, Silent Hill; all of them have strengths and flaws, but good or bad their goal of entertaining is always present. To disregard games because you don't "trust" the people making them I never fully understood, same with being loyal to a company because of what or how they produce a title.

 

I am no more or less loyal to BioWare than I am to CD Projekt Red or Nintendo or Square; they make games I either like or dislike, so when I play them I will judge it then.  I guess that is where I differ on this really. I don't really see anything to be suspicious about, really. 

 

Indeed, I'm not going to disregard ME:A, merely wait for some unfiltered insights about it after it comes out.

 

That said, having a bad experience with the last few Bioware games naturally makes me suspicious towards their products.



#137
LinksOcarina

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Indeed, I'm not going to disregard ME:A, merely wait for some unfiltered insights about it after it comes out.

 

That said, having a bad experience with the last few Bioware games naturally makes me suspicious towards their products.

 

No insights will be unfiltered, even your own.

 

That in of itself is an issue to keep in mind. I wish I could be objective in everything, but it's impossible with most aspects of the game. Only the actual game design is really able to be seen that way if you ask me.

 

I just don't know. More power to you for waiting because you feel like you got burned, I just find that odd I guess. But I also didn't see the past few BioWare games as being problematic in the way others do. Or at least, having the same problems.


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#138
Laughing_Man

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No insights will be unfiltered, even your own.

 

My bad.

 

I meant to say insights that are not filtered by Bioware / EA marketing department.



#139
LinksOcarina

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My bad.

 

I meant to say insights that are not filtered by Bioware / EA marketing department.

 

You mean like user reviews and what not? I would put them on par with marketing with how trustworthy they can be honestly. Even professional reviews are always a grain of salt, hell I write them still and they are not without it's bias. 


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#140
goishen

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ungrateful about what though? BioWare chose the paths its on, and as far as Shepard goes no one is really complaining that he/she isn't the main protagonist anymore. People seem more concerned with where the story is taking place, or with the fact that three games in and the game itself has become more and more 3rd person shooter than RPG or the hybrid is started out as. I know the multiplayer was super successful, hell I even helped it become as such putting in a crazy number of hours of game time, but I definitely dont want it to become the major focus on the franchise or where they allocate most of their resources.

 

They aren't exactly working with the community on this game, so other than our hopes and dreams, what should we be grateful for? They need to keep the franchise going as much as our imaginations want to continue experiencing the game.

 

 

I'm willing to bet'cha that this is going to be a major reveal on N7 day.  BioWare listened to all the criticisms people had for DAI.  I mean, hell, look at all the changes they went through between DA2 and DAI.  They know that major exploration isn't enough.  Going through stuff, however exciting it might be in small chunks, wears out extremely fast. 

 

So, I'd be willing to say that they're going to reveal that it's going to be more of an RPG shooter than a third person shooter, like ME2 & 3 were. 



#141
marcelo caldas

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Mass effect can be good and survive without Shep he does not have to be in everygame his story is done there are other storys out there to tell.

 

Shepard gonne is not the problem, the problem is to wipe everything we played/cared for because of artistic integrity.

 

I  sometimes worry about what the devs are saying, could they think that the problem is shepard? or still think that ME3 backlash was due not having a "happy ending"? 

 

 

Edit: Or think that we want to run around aimlessly for 100 hours or play yet another skyrim and spend all game looking for materials to build armor?


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#142
KaiserShep

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So, I'd be willing to say that they're going to reveal that it's going to be more of an RPG shooter than a third person shooter, like ME2 & 3 were. 

 

I doubt that very much. ME3's combat was pretty much successful. There were never any overwhelming complaints about it. I would bet that people clamoring for ME1's clumsy stat-based shenanigans to return are well in the minority. 


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#143
AlanC9

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You thought wrong.


Can you point me to a better fanbase?
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#144
Kroitz

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Can you point me to a better fanbase?

 

Sure.

 

Spoiler



#145
goishen

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I doubt that very much. ME3's combat was pretty much successful. There were never any overwhelming complaints about it. I would bet that people clamoring for ME1's clumsy stat-based shenanigans to return are well in the minority. 

 

 

Right, but what you wear and being able to change armor on the fly weren't.  So keep the ME3 combat + armor changing on the fly = profit.  I mean, yah, you could do it in ME2 & 3.  Most people, myself included, forgot that it was even there in the hangar.  It was, "Go, and let's see if we have anything better...    Nope.  Keep on playing for a few more levels.  See if we can find any better stuff."  Before ya know it, your game is over.



#146
KaiserShep

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Right, but what you wear and being able to change armor on the fly weren't.  So keep the ME3 combat + armor changing on the fly = profit.

 

Yeah but that's not really the same thing. So long as the shooting part is satisfying, I don't really care if we can swap equipment on the fly, at least so long as we don't have a crappy inventory system (like ME1's). 



#147
Ahglock

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I have no need or desire to change armor on the fly. I don't see you carrying a spare suit. But the mods came way way too slow in the game so it didn't feel like it improved.

#148
JoeTheQuarian

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Shepard was great but even now there are great Mass Effect stories without Shepard like ME: Revelation, (and the other ME books) ME: Evolution + more.



#149
KaiserShep

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I have no need or desire to change armor on the fly. I don't see you carrying a spare suit. But the mods came way way too slow in the game so it didn't feel like it improved.

 

Shepard is so badass, changing suits while standing on the moon ain't no thang. 


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#150
AlanC9

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  Most people, myself included, forgot that it was even there in the hangar.  It was, "Go, and let's see if we have anything better...   


Is there evidence that most players were that ignorant? I'm always willing to believe in ignorance, but I like to see evidence when I can.