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Opinion on Gold matches


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#1
czeuch

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So in 8 days of MP, I've played around 6 gold matches. In the first 4 matches, it was quite a challenge to stay alive. I had to be revived a lot.

I played the 4th match with Fuent and FireRaider, both very experienced, and another guy a bit better than me but also not so much experienced. I played as a QFI and I fell only a few times (3 maybe). However obviously I didn't do that much damage with a Crusdade I. So the kills were mostly on Fuent and Fire.

But last night, I played a Gold pug as a shockwaveless HA with only 2 other guys. Incredibly, I again fell like 2 or 3x and even though my score was the worst, it was quite close to the other guys (I had like 90k, the 2nd maybe 95 and the first maybe 101k).

My question is: I know Gold should be played only when you can be useful to the team, but a the HA do most damage with BEs, would it be advisable to try more Golds as this class now and then?

I have another HA which has max shockwave, if that's better.

 

Also, I remember playing 1 Gold match with Fuent and another guy as a Jugg and I remember doing more or less well. the Jugg can be a nice distraction to allow the rest of the team to focus fire the enemies. SP does some damage too. Also seems a viable character for Gold even with a new manifest. Thoughts?



#2
MaxCrushmore

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Reapers are the easiest faction for the HA, search specific games against them if you aren't in an invite lobby.

 

Honestly your Gold HA build should include Shockwave to help you dispose of the big armor units.  Warp - Shockwave (both with BE increase evos)



#3
czeuch

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Reapers are the easiest faction for the HA, search specific games against them if you aren't in an invite lobby.

 

Honestly your Gold HA build should include Shockwave to help you dispose of the big armor units.  Warp - Shockwave (both with BE increase evos)

 

When I searched for Any Location/Any Faction but Gold matches, I didn't find anything. Then I searched for Any League and I was sent to a Gold match.

I will try the Shockwave HA next time. I believe I specced them both for BEs.



#4
Terminator Force

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One guy here said it best. Move to Gold when you're bored of Silver. How I did it. And yes, Gold was still quite hard at first for me too. But I just couldn't play Silver anymore, and it didn't take long to get used to Gold. Plus from what you described, it sounds like you should be playing Gold. So don't worry about your performance, and just enjoy. We were all there. And if these other player can't understand or remember this, their problem. Not yours.


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#5
czeuch

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One guy here said it best. Move to Gold when you're bored of Silver. How I did it. And yes, Gold was still quite hard at first for me too. But I just couldn't play Silver anymore, and it didn't take long to get used to Gold. Plus from what you described, it sounds like you should be playing Gold. So don't worry about your performance, and just enjoy. We were all there. And if these other player can't understand or remember this, their problem. Not yours.

 

To be clear. The only characters that I can play Gold without being a complete leecher are the HA and the Jugg.

Silver matches have been quite easy indeed, mostly because I get lucky with team mates and usually fall in matches where people have an ideia of what to do Ii.e. not camp the LZ, etc).

 

Also the money in Silver is too low -_-

 

But for new characters, like my vanguard which I started today, I'll stick to Silver.



#6
Tantum Dic Verbo

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The Human Adept is capable of running up some pretty high scores because it is constantly priming a bad guy. Priming someone else's kill nets you points, even if the killing teammate doesn't use a biotic explosion to finish the job (though I believe you get a lot more points if they do detonate your prime. What the Human Adept can also do is start laying damage and staggers all over a spawn with the explosions. Even if you're not doing most of the killing, keeping badguys occupied with explosions is enough to take pressure off of the faster killers.

Beyond that, of course, keep participating in objective ways, and avoid things that are a drag on the team (most of which I've already seen brought up in your threads).

I would, however, recommend maxing Shockwave and learn to use the full force of the fully operational biotic station. If you're surviving on Gold with a beginning manifest, you've probable already noticed that full fitness on that character is pretty much the difference between 1-ply as 2-ply toilet paper with incoming fire. You're already learning to stay mobile and use shield and health gates to stay up.

What Shockwave adds to this character, however, is very valuable. It's one of the best biotic detonators in the game, and it goes through walls, ceilings, and sniper teammates. (Just kidding. It's best to avoid reducing the destructive power of teammates.) The power truly comes into its own with Geth Scanner, but you still know when some of the badguys are through walls, as they walk through your singularity. It can stagger humanoid opponents and throw them out of the way on red health bars.

Anyway, I'd recommend Shockwave very highly.

#7
czeuch

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Beyond that, of course, keep participating in objective ways, and avoid things that are a drag on the team (most of which I've already seen brought up in your threads).

Anyway, I'd recommend Shockwave very highly.

 

About first part above, not sure I follow -_-

What kind of things?

 

Both my HAs have full Fitness for durability. The difference between them is that once has Alliance Training and the other has Shockwave. I'll stick to the Shockwave one then.



#8
Sket

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The Human Adept is capable of running up some pretty high scores because it is constantly priming a bad guy. Priming someone else's kill nets you points, even if the killing teammate doesn't use a biotic explosion to finish the job (though I believe you get a lot more points if they do detonate your prime. What the Human Adept can also do is start laying damage and staggers all over a spawn with the explosions. Even if you're not doing most of the killing, keeping badguys occupied with explosions is enough to take pressure off of the faster killers.

Beyond that, of course, keep participating in objective ways, and avoid things that are a drag on the team (most of which I've already seen brought up in your threads).

I would, however, recommend maxing Shockwave and learn to use the full force of the fully operational biotic station. If you're surviving on Gold with a beginning manifest, you've probable already noticed that full fitness on that character is pretty much the difference between 1-ply as 2-ply toilet paper with incoming fire. You're already learning to stay mobile and use shield and health gates to stay up.

What Shockwave adds to this character, however, is very valuable. It's one of the best biotic detonators in the game, and it goes through walls, ceilings, and sniper teammates. (Just kidding. It's best to avoid reducing the destructive power of teammates.) The power truly comes into its own with Geth Scanner, but you still know when some of the badguys are through walls, as they walk through your singularity. It can stagger humanoid opponents and throw them out of the way on red health bars.

Anyway, I'd recommend Shockwave very highly.

Indeed, it can also detonate multiple biotic explosions in one cast when multiple targets are primed.



#9
Sket

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About first part above, not sure I follow -_-

What kind of things?

 

Both my HAs have full Fitness for durability. The difference between them is that once has Alliance Training and the other has Shockwave. I'll stick to the Shockwave one then.

That's a good way to start, when you get more comfortable you could move onto a 4/4 split on fitness and passives. Good luck.


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#10
Fuenf789

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... The difference ? I would say u started to execute the magical power to prime and detonate with that HA ;giving you
Gold: x3.375 base multiplier with BE. (And relied less on pure weapon damage to do the work)(usually happens somewhere in silver)

BSN has its own nice elaborate description on power combos in the resource library, but this reference below give a quickglance / -check overview just before u ready-up. (Ie tables to Refresh your mind whether and in which combinations,you can double detonate or have synergies with players in you own lobby.

http://masseffect.wi...ki/Power_Combos(Yes it's simple - but that's the beauty 4 me).
Waste another forest and print em out ...

#11
czeuch

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Waste another forest and print em out ...

 

That's actually a good idea. I know some of them but the list is big. I read that before I started playing the second playthrough on ME3 SP.

But I don't them all by heart. Only the basic ones.


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#12
Terminator Force

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OP. I found your N7HQ manifest for both PS3 and PC. And... can I ask you why you're playing only on PS3 VS PC since PC now has gamepad support?



#13
czeuch

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OP. I found your N7HQ manifest for both PS3 and PC. And... can I ask you why you're playing only on PS3 VS PC since PC now has gamepad support?

 

PC?? That's crazy. I played all ME games on PS3. I only have a laptop which is bag for games. Not sure why the manifest says PC...



#14
Terminator Force

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I just searched your name for all platforms and found your name under PC as well;

 

http://social.biowar...uch&platform=pc



#15
czeuch

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I just searched your name for all platforms and found your name under PC as well;

 

http://social.biowar...uch&platform=pc

 

Glitched :P

Never played that on PC. My laptop probably wouldn't run the game due to the shitty video board.



#16
TMB903

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OP, what do you feel more comfortable with - powers class or weapon platform?

#17
czeuch

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OP, what do you feel more comfortable with - powers class or weapon platform?

 

I'd say a mix. I never played Adept before but I'm liking it. I used to play as Infiltrator and Vanguard in the SP.

I like having good weapons to do some gun punishment too, but I like using the powers as well.

 

However in an Adept it's mostly BE. Depending on the Engineer, this could be the case too. I'd need faster cooldowns though.

 

But in short, I like a mix. Even with the HA, I occasionally use the Avenger. Not useful no Gold though. 



#18
justinman114

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I would play silver until you are very comfortable with many kits. The game has a big learning curve and it hurts others if you need to be carried. The money is less, sure, but even playing only gold and platinum still takes hundreds of hours to max your manifest, so don't worry too much. It's a long grind, and it's one you will enjoy if you like the game.

#19
czeuch

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I would play silver until you are very comfortable with many kits. The game has a big learning curve and it hurts others if you need to be carried. The money is less, sure, but even playing only gold and platinum still takes hundreds of hours to max your manifest, so don't worry too much. It's a long grind, and it's one you will enjoy if you like the game.

 

That's the thing: I don't have many kits. I have 2 to 4 kits per class.

And I need money to get more kits and weapons.

 

So once I max out all classes, it could be viable to farm credits on Gold with the HA or Jugg, I guess. Then I'll get more kits to try on Silver :P



#20
Miniditka77

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I'd say if you're helping with objectives, you're not dying that much (and using Medigel when necessary), and your team is at least completing Wave 10 consistently, you're fine doing Gold.  90k is just fine.  I play a lot of Gold PUGs where the last place person has 25-50k at the end and is dying constantly.  Take your own advice though, OP - play Silver with some other classes to get the hang of them, then try them in Gold too.  You can do plenty of damage with the Crusader I with any infiltrator, so that's an option.  

 

Here is a list of some classes that can do a lot of damage on Gold with their powers, either through direct damage or combo explosions (or both), all of which can still be very effective with poor weapons and no Grenade Capacity gear:

- Human Adept (definitely use Shockwave)

- Human Engineer:  keep your cooldown above 170% or so, and keep alternating Overload and Incinerate.  If done properly, you can be detonating a tech burst or fire explosion with every cast

- Phoenix Adept:  play like the Human Adept, priming with Singularity and detonating with Lash or Smash (for bosses).  Smash does pretty good direct damage on its own too.

- Phoenix Vanguard:  Charge and smash

- Human Vanguard: nova-guard play style

- N7 Slayer Vanguard

- N7 Fury: probably the best "I don't need any weapon" class

- Collector

- Talon Merc (omni-bow build)

- Any Krogan specced for melee (warlord or Vanguard are probably best if you don't have Grenade gear)

- Paladin sentinel: the #2 "I don't need any weapon" class

- Asari Justicar (if you have an Acolyte):  strip shields with the Acolyte, and then use Pull+Reave for combos.  Carry an SMG sidearm for bosses, and just spam Reave and shoot, using the Bubble when appropriate.


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#21
czeuch

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I'd say if you're helping with objectives, you're not dying that much (and using Medigel when necessary), and your team is at least completing Wave 10 consistently, you're fine doing Gold.  90k is just fine.  I play a lot of Gold PUGs where the last place person has 25-50k at the end and is dying constantly.  Take your own advice though, OP - play Silver with some other classes to get the hang of them, then try them in Gold too.  You can do plenty of damage with the Crusader I with any infiltrator, so that's an option.  

 

Here is a list of some classes that can do a lot of damage on Gold with their powers, either through direct damage or combo explosions (or both), all of which can still be very effective with poor weapons and no Grenade Capacity gear:

- Human Adept (definitely use Shockwave)

- Human Engineer:  keep your cooldown above 170% or so, and keep alternating Overload and Incinerate.  If done properly, you can be detonating a tech burst or fire explosion with every cast

- Phoenix Adept:  play like the Human Adept, priming with Singularity and detonating with Lash or Smash (for bosses).  Smash does pretty good direct damage on its own too.

- Phoenix Vanguard:  Charge and smash

- Human Vanguard: nova-guard play style

- N7 Slayer Vanguard

- N7 Fury: probably the best "I don't need any weapon" class

- Collector

- Talon Merc (omni-bow build)

- Any Krogan specced for melee (warlord or Vanguard are probably best if you don't have Grenade gear)

- Paladin sentinel: the #2 "I don't need any weapon" class

- Asari Justicar (if you have an Acolyte):  strip shields with the Acolyte, and then use Pull+Reave for combos.  Carry an SMG sidearm for bosses, and just spam Reave and shoot, using the Bubble when appropriate.

 

From this list, I only have the vanilla humans and the Krogan Shaman :P
I would not try any vanguard on Gold yet as the damage output from enemies is much higher (at least I think it is) and I would need to be very very careful when charging in order to avoid groups of enemies.
I really like the vanguard but I'm not sure I'm ready for Gold with that one.

The engineer could be an idea. Never tried it on Gold but it could definitely do some damage.

Thanks for the tips!



#22
GruntKitterhand

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I'd say if you're helping with objectives, you're not dying that much (and using Medigel when necessary), and your team is at least completing Wave 10 consistently, you're fine doing Gold.  90k is just fine.  I play a lot of Gold PUGs where the last place person has 25-50k at the end and is dying constantly.  Take your own advice though, OP - play Silver with some other classes to get the hang of them, then try them in Gold too.  You can do plenty of damage with the Crusader I with any infiltrator, so that's an option.  

 

Here is a list of some classes that can do a lot of damage on Gold with their powers, either through direct damage or combo explosions (or both), all of which can still be very effective with poor weapons and no Grenade Capacity gear:

- Human Adept (definitely use Shockwave)

- Human Engineer:  keep your cooldown above 170% or so, and keep alternating Overload and Incinerate.  If done properly, you can be detonating a tech burst or fire explosion with every cast

- Phoenix Adept:  play like the Human Adept, priming with Singularity and detonating with Lash or Smash (for bosses).  Smash does pretty good direct damage on its own too.

- Phoenix Vanguard:  Charge and smash

- Human Vanguard: nova-guard play style

- N7 Slayer Vanguard

- N7 Fury: probably the best "I don't need any weapon" class

- Collector

- Talon Merc (omni-bow build)

- Any Krogan specced for melee (warlord or Vanguard are probably best if you don't have Grenade gear)

- Paladin sentinel: the #2 "I don't need any weapon" class

- Asari Justicar (if you have an Acolyte):  strip shields with the Acolyte, and then use Pull+Reave for combos.  Carry an SMG sidearm for bosses, and just spam Reave and shoot, using the Bubble when appropriate.

 

There's a huge amount of sound advice here, though I would add the absolute necessity of hosting with the Slayer, Fury and to a lesser extent the Collector and Novaguard, and in all honesty I think I would prefer to be quite comfortable with Gold before trying those ones. 

 

I also feel obliged to add that the vanilla Krogan Sentinel needs neither Grenade nor Shocktrooper Gear for his optimal builds, although I say that as someone in possession of an Omniblade and Berserker Gear. 


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#23
justinman114

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That's the thing: I don't have many kits. I have 2 to 4 kits per class.
And I need money to get more kits and weapons.

So once I max out all classes, it could be viable to farm credits on Gold with the HA or Jugg, I guess. Then I'll get more kits to try on Silver :P


Well if you think you are helping and not hurting the team I see no problem. Even if you go down a lot, I personally don't think that's bad since I go down a lot. I usually play a bit to aggressively and rely on teammates to help out if I end up on the floor. Or I rage gel. I think putting out damage is the most important thing. Just stay relatively close to teammates. Most people don't mind that.

#24
Miniditka77

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There's a huge amount of sound advice here, though I would add the absolute necessity of hosting with the Slayer, Fury and to a lesser extent the Collector and Novaguard, and in all honesty I think I would prefer to be quite comfortable with Gold before trying those ones. 

 

I also feel obliged to add that the vanilla Krogan Sentinel needs neither Grenade nor Shocktrooper for his optimal build, although I say that as someone in possession of an Omniblade and Berserker Gear. 

 

Yeah, good additions.  I think any Vanguard other than the Cabal needs to be a host to be really effective.  I play the Fury and Collector off-host all the time though, and I rarely have any problem with either.  With the Collector, you need to focus more on damage from your weapon and sphere detonations, because using Seekers to detonate BEs is sketchy.  Yes, your sphere will disappear from time to time, but not so often that it really affects game play that much.  And with the Fury, you just need to make sure you keep track of whether AF is on or off, because the animation is a dirty liar.

 

Also, you're right about the Krogan Sentinel - chucking as many Lift Grenades as possible is probably the path to the highest score, but pure melee is definitely the most fun with him (and it's very effective too).


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#25
TMB903

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Personally, I'd recommend you give the Drell Adept a few matches. His biotic nuke will compensate for your lack of gold efficient weaponry. If you desire to become a better player then he's a great starter kit (who is also one of the best in the game).
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