Some people really need an arrow in the face, though.
Or the knee...
*hides*
Some people really need an arrow in the face, though.
"It is dangerous if too many men in the same armor think they are right."
Or it could just be that Kirkwall stupid is spreading on a massive scale with DAI. Stupid is as stupid does and there is a lot of stupid in Thedas like the rebel templars. Even the bears join in on the stupid in DAI. At least we get one bear in JoH that doesn't just want to kill us. Why can't they have a nice bear in DAI that is just into stealing picnic baskets.
Although, most likely it's the presence of the Quizzy, Hawke, and/or HoF. Blood mages and evil templars only seem to spawn when the protag is nearby. Seems the DA protags have an innate curse that causes villains to spawn wherever they go. Hawke in DA2 could even make waves of villains fall from the heavens. Thedas might be better off without them.
I like to say Thedas stupid was created by Solas when he did his whole veil thing but it will probably continue in DA even if Solas reverses what he did. We can still blame it on Solas for convenience.
Well, in Descent you find out that the reason the Titan woke up and got pissed was because of the Breach. The templars that withdraw into the Hinterlands were near the Conclave. It's possible that the explosion and subsequent veil tear messed with their heads big time. And who knows what that sort of thing did to the mages.
If you think about it, the weirdness is that there were regular people still hanging around, not that there were half-crazy nuts running around all over the place setting things on fire.
Heck you can get that in real life after a sports event.
"It is dangerous if too many men in the same armor think they are right."
Or it could just be that Kirkwall stupid is spreading on a massive scale with DAI. Stupid is as stupid does and there is a lot of stupid in Thedas like the rebel templars. Even the bears join in on the stupid in DAI. At least we get one bear in JoH that doesn't just want to kill us. Why can't they have a nice bear in DAI that is just into stealing picnic baskets.
Although, most likely it's the presence of the Quizzy, Hawke, and/or HoF. Blood mages and evil templars only seem to spawn when the protag is nearby. Seems the DA protags have an innate curse that causes villains to spawn wherever they go. Hawke in DA2 could even make waves of villains fall from the heavens. Thedas might be better off without them.
I like to say Thedas stupid was created by Solas when he did his whole veil thing but it will probably continue in DA even if Solas reverses what he did. We can still blame it on Solas for convenience.

The Templars and Mages fighting in the Hinterlands are splinter factions of the main groups warring with each other. The short and easy answer is that a bunch of hostile npcs are easier to code for the developers than npcs who won't attack you immediately on sight but will if you have a mage and etc etc.
The long and lore friendly answer, based on journals and letters once can uncover after the fighting, hints at the dark reality of mass warfare. The Mages in the area, after hiring sellswords to bolster their strength, are attempting to carve out some kind of mage ruled kingdom and don't much care who they hurt. The Templars seem to have rejected all leadership entirely save for their own, which is why they stay and never join the rest of their order at Therinfal Redoubt. While their focus is on the mages, they seem to attack all others as mage sympathizers which is not surprising since Redcliffe is just up the road.
As the player and company are flagged as part of the Inquisition, which stand out as some kind of authority figure, these rebel groups would naturally be ready to fight us in their little turf war. Mind you this is in spite of the fact that we are not exactly strutting about in uniform (because npc coding).
To answer to Original Poster, they are attacking you because you are now The Man.
Well if you ever visited wartorn Liberia, Rwanda, Syria etc you'd know why.
I don't think we need to compare video game combat mechanics to actual atrocities of war and genocide, especially as I am very doubtful most of us posting on a video game forum have been to a war zone. That's giving DAI too much credit and trivializing real world horrible actions.
I don't think we need to compare video game combat mechanics to actual atrocities of war and genocide, especially as I am very doubtful most of us posting on a video game forum have been to a war zone. That's giving DAI too much credit and trivializing real world horrible actions.
The reasons for attacking (which is the question) has nothing to do with game mechanics and everything to do with drugs, martyrdom, desperation and dogmatism.
Because writing a plotline for a mage/templar war is hard and requires resources. Making random groups of bandit mooks wandering the land and reskinning them as mages and templars is far easier.
As I said earlier, there is actual information given in the game as to why the rebel templars and rebel mages are attacking everyone. They have to resort to simple banditry to get supplies; it's not like they can grow crops or raise livestock while fighting each other, and you can only hunt and gather so much food.
For an RL parallel, look at the Thirty Years War, which devastated Europe. The armies of mercenaries fighting for the various sides were basically expected to feed themselves, and they accomplished this by pillaging, pillaging and more pillaging (along with a little bit of rape and forced conscription). In fact, historians say that starvation and disease probably killed more people than the actual fighting.
Has anyone considered the possibility that the bears in Hafter's Woods are engaging in blood magic and have taken control of the Templars, forcing them to attack people randomly?
As I said earlier, there is actual information given in the game as to why the rebel templars and rebel mages are attacking everyone. They have to resort to simple banditry to get supplies; it's not like they can grow crops or raise livestock while fighting each other, and you can only hunt and gather so much food.
For an RL parallel, look at the Thirty Years War, which devastated Europe. The armies of mercenaries fighting for the various sides were basically expected to feed themselves, and they accomplished this by pillaging, pillaging and more pillaging (along with a little bit of rape and forced conscription). In fact, historians say that starvation and disease probably killed more people than the actual fighting.
And it doesn't help that Templars are junkies who have iffy access to their drug.