Anti-witches worldstate
#1
Posté 28 octobre 2015 - 10:35
- Nefla et Dai Grepher aiment ceci
#2
Posté 29 octobre 2015 - 12:30
Anti magic playthrough:
Obviously first off kill the mages in DAO, side with Meredith in DA2 and play a faithful Inquisitor that recruits the templars. Keep Morrigan because it gives you an opportunity to kill Flemeth, then ask Morrigan to leave and refuse the Dark Ritual. Don't make Alistari king because he's sympathetic to mages. Have Bethany die in the Deep Roads, dismiss Anders in Act 2 then kill him in Act 3, don't have full friendship or rivalry with Merril and then kill her in Act 3 (maybe do her Act 3 quest so you get to kill Marethari). Make Feynriel Tranquil. Don't recruit Dorian, make Vivienne Divine and have low approval with Solas. Tell Solas you're going to kill him at the end of Trespasser.
- Secret Rare aime ceci
#3
Posté 29 octobre 2015 - 12:59
Anyway, for your anti-magic world state: Question is, do you want to hurt them or screw their plans?
For DAO Not be a mage Killing Flemeth is irrelevant, you can let Eamon execute Jowan, Greagoir purge Circle, defile the urn and turn on Reavers later, destroy the Anvil, No idea on Werewolves quest since either Zathrian and the Lady are magical, kill Connor, not performing Dark Ritual, even if we assume that Yavana doesn't have a backup plan, Alistair's blood would be a weapon if a cultist catch him or could awake the Dragons, he doesn't sin a fight by his own, he is a traitor and he is Fiona's son, so... you want to screw magical things? Kill him.
For Awakening: Kill the Architect? Although no doubt he does come back if you kill him.
DA2: Not be a mage, let Bethany to die on Deep Roads, let Feynriel as a Tranquil, not side Orsino, Rock Wraiths, not spare Idunna, Gascard, kill Anders and Merrill and her clan, side Larius.
DAI: Not be a mage, Side Templars (and kill Fiona), punch Dorian, punch Solas, don't do Temple's puzzles, kill Imshael, fool Vivienne with the wrong heart, and of course don't make her divine, make Cassandra divine,, drink from the well (and lose its knowledge) or allow Morrigan to drink (then she will be bound to her mother and later to mad uncle Solas) be a dick with Avvars because they worship spirits don't free Ataashi (you monster) and let Chargers to die because Dalish is mage (and those good buddies Qunari detest magic with their very soul).
#4
Posté 29 octobre 2015 - 03:26
Don't forget to disband the Inquisition so the bound Herald can't use it to serve Mythal. Also have the Herald be a 2H warrior so that losing an arm will make him or her mostly useless.
- MarcusAurelius et Secret Rare aiment ceci
#5
Posté 29 octobre 2015 - 06:00
Anti magic playthrough:
Obviously first off kill the mages in DAO, side with Meredith in DA2 and play a faithful Inquisitor that recruits the templars. Keep Morrigan because it gives you an opportunity to kill Flemeth, then ask Morrigan to leave and refuse the Dark Ritual. Don't make Alistari king because he's sympathetic to mages. Have Bethany die in the Deep Roads, dismiss Anders in Act 2 then kill him in Act 3, don't have full friendship or rivalry with Merril and then kill her in Act 3 (maybe do her Act 3 quest so you get to kill Marethari). Make Feynriel Tranquil. Don't recruit Dorian, make Vivienne Divine and have low approval with Solas. Tell Solas you're going to kill him at the end of Trespasser.
you right AListair better as a GW because he is sympathetic towards mages,butn ot during DAI after what Fiona did.
If i don't make him king then i have a big problem against the archdemon,since without him yavaana cannot be attacked.
#6
Posté 29 octobre 2015 - 06:01
Don't forget to disband the Inquisition so the bound Herald can't use it to serve Mythal. Also have the Herald be a 2H warrior so that losing an arm will make him or her mostly useless.
yp so that Mythal will not mind controlling her,she will not be useful for her.
#7
Posté 30 octobre 2015 - 12:56
Don't forget to kill Connor so you don't have to participate in a blood magic ritual to save him..?
#8
Posté 30 octobre 2015 - 05:31
OP made me laugh for some reason.
Don't forget to kill Connor so you don't have to participate in a blood magic ritual to save him..?
The mages of the cirlces need to be saved, ,they don seem to be a danger,exept Uldred and his "abomination students".
#9
Posté 30 octobre 2015 - 08:11
But if you annul the Circle, they send mages from other circles. Meaning, less danger for those other circles, and they get sent to a circle that is heavily pro-templar.





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