At risk of being possibly lynched this is a question i have been curious about for awhile, has anyone ever wanted Bioware to make a game and instead of all the writing etc they put in to romances, shift it all to main quest etc.
Basically remove romances in favor of a really well done story, Nothing against romances i just sometimes i feel they take away from what the story could be.
Play KotOR and tell me that romance takes away from the story ![]()
The problem isn't romances, the problem is Bioware's efforts to make everything possible optional. Companions? Optional. Romance? Optional. Anything that is optional CANNOT be tied to the main story, and thus it is left flapping out in the wind feeling tacked on and/or completely separate from everything else.
KotOR is an example of what happens when you don't have a choice whether to recruit companions or not, they become an integral part of the story (Carth and Bastilla mostly, but Canderous and twilek girl have their moments).
If Bioware stopped making everything imaginable optional and instead forced some things upon you (not romance of course, but companions and some plot decisions) then the narrative would be much more coherent and intriguing.





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