Inquisitions imply because the companions were better written in most cases. In terms of recruitment, it's kind of irrelevant.
I don't necessarily disagree with the premise, I am simply stating that it doesn't matter because people complained about the lack of options.
Not to mention there have been companions in Baldurs Gate 2 and Jade Empire which have no bearing to the plot at all as well, but joined you, or were optional in that regard. So it's not unprecedented. Hell, same with Mass Effect 2...
True, my point was just that in order for a companion to be integral to the plot (Bastilla, Silk Fox, Sagacious Su, Jaheira) they cannot be optional. I agree that many of the companions in DAI were very well written (Sera I'm iffy about because I hate her character, but she was a well defined character none the less), but they were largely irrelevant to the overall plot (Inquisition Level, rather than Inquisitor level). Cory is the same and interacts with none of the companions (beyond a 1 line racial insult usually), only Dorian has special interactions in the Mage Quest and Cole in the Templar quest. Beyond that your choice of companions effects almost nothing in the main plot.
In KotOR Bastilla features greatly throughout the entire game, Carth has several instances where he is directly linked with the plot (mostly with Admiral Saul and the beginning of the game). Sagacious Su (sp?) has many points in Jade Empire were he is key to the overall plot, Silk Fox has a bunch as well (as do others). I'd alos point out Ash/Kaiden and Liara adding a lot of personality to the generally impersonal story of ME1.
Some of the companions in JE, KotOR, BG are completely irrelevant to the overall plot, but some aren't. In DAI they all are (except for Cassandra, and Dorian/Cole for a single Quest).
I don't mind options, but too many options make for a story that needs to be able to adapt to a huge variety of circumstances, and thus ends up being more disconnected. The reason Cory was a worse villian than Loghain is because Cory has... nothing with any companions, while Loghain has Alistair (and to a lesser extent Morrigan). The reason why [spoilers] Solas [/spoilers] would work so well as an adversary is the personal connection between them and many characters in the DAverse (not just the protag).
A BW game can be awesome without being forced companions, but it can be even better by having a core set of companions that are integral to the entire plot, making the story far more personal. In my opinion of course, others will disagree and thats fine, but imo being forced several companions is a small price to pay for having a more connected and involved main plot.
That said I don't have much hope of this in MEA, considering Bioware's trends ever since ME2. DA2 -> every single companion save Avaline and Varric were optional. DAI 8 out of 12 companions were entirely optional. ME3 actually had companions tie into the story a bit more (Liara most notably, but the Virmire survivor got some notice as well), so it isn't impossible, but I'm not holding my breathe.





Retour en haut








