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No romances?(writes will)


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#101
The Night Haunter

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Inquisitions imply because the companions were better written in most cases. In terms of recruitment, it's kind of irrelevant. 

 

I don't necessarily disagree with the premise, I am simply stating that it doesn't matter because people complained about the lack of options.

 

Not to mention there have been companions in Baldurs Gate 2 and Jade Empire which have no bearing to the plot at all as well, but joined you, or were optional in that regard. So it's not unprecedented. Hell, same with Mass Effect 2...

True, my point was just that in order for a companion to be integral to the plot (Bastilla, Silk Fox, Sagacious Su, Jaheira) they cannot be optional. I agree that many of the companions in DAI were very well written (Sera I'm iffy about because I hate her character, but she was a well defined character none the less), but they were largely irrelevant to the overall plot (Inquisition Level, rather than Inquisitor level). Cory is the same and interacts with none of the companions (beyond a 1 line racial insult usually), only Dorian has special interactions in the Mage Quest and Cole in the Templar quest. Beyond that your choice of companions effects almost nothing in the main plot.

In KotOR Bastilla features greatly throughout the entire game, Carth has several instances where he is directly linked with the plot (mostly with Admiral Saul and the beginning of the game). Sagacious Su (sp?) has many points in Jade Empire were he is key to the overall plot, Silk Fox has a bunch as well (as do others). I'd alos point out Ash/Kaiden and Liara adding a lot of personality to the generally impersonal story of ME1. 

 

Some of the companions in JE, KotOR, BG are completely irrelevant to the overall plot, but some aren't. In DAI they all are (except for Cassandra, and Dorian/Cole for a single Quest).

 

I don't mind options, but too many options make for a story that needs to be able to adapt to a huge variety of circumstances, and thus ends up being more disconnected. The reason Cory was a worse villian than Loghain is because Cory has... nothing with any companions, while Loghain has Alistair (and to a lesser extent Morrigan). The reason why [spoilers] Solas [/spoilers] would work so well as an adversary is the personal connection between them and many characters in the DAverse (not just the protag).

 

A BW game can be awesome without being forced companions, but it can be even better by having a core set of companions that are integral to the entire plot, making the story far more personal. In my opinion of course, others will disagree and thats fine, but imo being forced several companions is a small price to pay for having a more connected and involved main plot.

 

 

That said I don't have much hope of this in MEA, considering Bioware's trends ever since ME2. DA2 -> every single companion save Avaline and Varric were optional. DAI 8 out of 12 companions were entirely optional. ME3 actually had companions tie into the story a bit more (Liara most notably, but the Virmire survivor got some notice as well), so it isn't impossible, but I'm not holding my breathe. 



#102
LinksOcarina

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You also forgot Solas.

 

Id say hes pretty much the main character of Inquisition at this point, besides the Inquisitor.



#103
rashie

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You can kick both Jaheira, Minsc and Imoen out before leaving even the first room in Chateau Irenicus if you so please, no characters in that game are mandatory to the plot in the same way Solas, Varric and Cassandra was in DA:I.



#104
spockjedi

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I think that is a very bad idea; in the real world, people flirt with each other, they find each other attractive, they hit on one another, it's just part of what makes us human. Some people, misguided though they may be, might take you being nice to them as you being sexually attracted to them, it's an honest mistake that many people, especially inexperienced ones, make. The fact that characters in games can make that mistake as well adds to their credibility.
 
Liara for example, is a very young Asari who is a Prothean nerd when we find her, she has not had much experience with people and as such, she might perceive Shepard's politeness and mild manner towards her to be sexual attraction, it makes sense for her character, and makes her characterization all the better for it.
 
Just like you can't toggle whether you want someone to hit on you, or be attracted to you in the real world, be they man or woman, you should not have a similar option in the game.

Would you really want to have an option that takes away from the realism of both the characters and the world?


If you think it's a bad idea, if you think it makes sense to be flirted by both sexes, then mark both options. Simple.
I heard many unfortunate stories of people ninjamanced by, hmnmnm... aliens of the same sex. I think these people should have their choice respected.
By the way, your whole argument rests on the idea that if something happens in the real world, then it would be cool if it happened in the game. I think I don't need to give examples of why this is a false premise.

#105
KaiserShep

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If you think it's a bad idea, if you think it makes sense to be flirted by both sexes, then mark both options. Simple.
I heard many unfortunate stories of people ninjamanced by, hmnmnm... aliens of the same sex. I think these people should have their choice respected.

 

Ninjamancing can be blamed squarely on vague paraphrasing, but this isn't something that should really be a problem in the later games. I know for certain that the Dragon Age series is pretty much immune to it.

 

In any case, there's no sense for a setting that lets the player block out what can already be ignored in the game itself. That's sort of the whole point of having the setting options in the first place, like persistent gore in DA. I can't avoid having my character look like they bathed in the blood of their enemies because I have to kill things for the story to progress, but I think it looks dumb so I turn it off. So is this sort of thing so objectionable that it actually requires a redundancy?



#106
Fredward

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Do you know what The Toggle reminds me of? Apartheid. Gays go over here, straights go over there. It's awful. Bioware would NEVER do that.



#107
Jewellzify

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Would I still play the game without any romance options? Absolutely!!

 

Would I miss the aspect of having a romance option for my character in the game? Yeah. :blush: lol

 

I like the way Bioware can take and Action/Adventure RPG and add in a love story aspect, but if it wasn't an available option; I would still play it because even without the love story aspect, Bioware still produces amazing stories! The romances, at least for me; are just a bonus! 



#108
KallenX

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if you can't deal with romance content, you are probably too young to play this game (biologically and emotionally). The quality content is lost on you. Go play the 2D story in Halo or something.



#109
Andres Hendrix

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Nope because i don't equate it as an either or. Good romances add to a good story not subtract. So a good story is weaker if it fails to account for a huge aspect of life.

To a certian extent I agree. Not all nartives call for romance,  however, I do think that all good stories need to have love. ;)


I think it is hilarious how a lot of so called "hardcore" gamers complain about love in their video games. They talk about it like it is something alien that is  just 'creepy, and never done well', and by not done well, they mean it lacks that authenticity and maturity that comes across in something like a novel. Yet they are perfectly fine with a sort of cult game like Pillars of Eternity (it's like an 'alt RPG') where the character gets buffs passed to him or her, sexually, from prostitutes. So STBs from prostitutes, sexual transmitted character buffs. How mature! And for them, Pillars is the pinnacle of what a Western CRPG should be, free of romance, but not STBs. XD Said gamers also think it is more important that you can kill any random NPC you want in the game (nothing creepy about that apperntly), rather than have your character develop a meaningful relationship in the story.

When complaints are made concerning love in the video game narrative, it goes back to it being alien, gamers say that in a game world where everything is in a rather bad economic and social state (post-apocalyptic etc.) love has no place. Hate, envy, greed, rage and so on...basically every other emotion has a place, but not love.  So an immensely important emotion that both helped propagate, and pair bond (members of) our species thus helping with the survival of our species throughout our prehistoric nomadic days and beyond, apparently, has no rational place in the aforementioned kind of game narrative? Why?

It really is silly. Anna Karenina a very long novel, has arguably the most beautiful love story ever written within its pages, and many people find it very easy to invest in the characters in Tolstoy's masterpiece. One of the most important parts in Orwell's dystopian work 1984, is that Winston and Julia fall in love, and they rebel with love, and with sex. Do people tear out those pages from those famous novels, and justify it by saying, it has no place! No they don't. This is what is really going on, certain gamers and developers are insecure about romance in games especially in RPGs. RPGs take a lot of time to finish they are also quite intensive, and people could be stigmatized as being losers with 'simulated fake relationships' rather than real life ones. The stigma is worse if the relationship involves sex, people don't tend to complain about the friend relationships a character has in a game.  As for developers, they don't want to be accused of providing people with that stigma, moreover they don't want to be accused of enabling lonely people. Developers feel like if they include love and or romance, then that will be the only reason why people buy their games, and they will end up being trapped having to cater away from their envisioned story to satisfy, a plethora of different sexualities.  I will also add, that there are certain fantasy writers who themselves are insecure in there abilities to write love into their stores. Perhaps they are too crude (e.g. STBs), or they don't understand love, or have not read enough literature to give them an idea how love works in a story. To conclude, I think the real reason why there are people (both gamers and developers) who decry love in games, is because they are insecure and they try to cover it up with silly justifications, and video game truthisms like "ugh, love and romance just never work in games, like ever!" lol
 

Edit: I just want to add that RPGs do not have to cater to be successful; the Witcher 3 is a prime example. The important part is that the romance is meaningful in the narrative. 


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#110
RatThing

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if you can't deal with romance content, you are probably too young to play this game (biologically and emotionally). The quality content is lost on you. Go play the 2D story in Halo or something.

 

"Quality content", yeah right. Because yearning for fictional romances and having waifu wars is sooooo mature. Pretty sure it's the other way around and the romance stuff is more for the younger fans from the Anime generation.


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#111
9TailsFox

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"Quality content", yeah right. Because yearning for fictional romances and having waifu wars is sooooo mature. Pretty sure it's the other way around and the romance stuff is more for the younger fans from the Anime generation.

waifu wars in DA:I would be boring Cass just beat Sera and Josephine at the same time. Husbando wars at least not so predictable.

For the Inquisitor.

tumblr_ngv3v4QDLg1qio28ro1_500.jpg



#112
wolfhowwl

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Asuka > Rei



#113
Fredward

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waifu wars in DA:I would be boring Cass just beat Sera and Josephine at the same time. Husbando wars at least not so predictable.

For the Inquisitor.

tumblr_ngv3v4QDLg1qio28ro1_500.jpg

 

And then Dorian comes riding in on Bull's shoulders and blows them both up the end.



#114
Madrict

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No, I mainly buy Bioware games because they do include romance, and they are one of the only developers to include gay options.

 

 



#115
Chealec

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...

Pillars of Eternity (it's like an 'alt RPG') where the character gets buffs passed to him or her, sexually, from prostitutes. So STBs from prostitutes, sexual transmitted character buffs.

...

 

 

Wait, what? That's a thing in PoE? Must have missed that when I played it - oh well, I'll probably not play it again until White March pt 2 is out.

 

I know that in TW3 prostitutes are sort of XP machines (weirdly) - trade gold, gain XP ... which is a little ... odd. At least there's Triss and Yen to add some depth to relationships in the game.



#116
agonis

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@Chealec: One gains XP from prostitutes in Witcher 3?

I didn´t notice.

(I only have this strange bug: Geralt leaves the brothel clothed but without his trousers and trips over the same step everytime!)



#117
SolNebula

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If the writers think it will work for the best then why not? I'm open to new inputs and ideas.



#118
rashie

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Wait, what? That's a thing in PoE? Must have missed that when I played it - oh well, I'll probably not play it again until White March pt 2 is out.

Its not.

 

He's confusing how resting in an Inn gives stat boosts with brothels, which there is only a single one of in the entire game in the dock district of Defiance Bay. Its like the one in Denerim or Kirkwall in that regard.



#119
KaiserShep

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@Chealec: One gains XP from prostitutes in Witcher 3?

I didn´t notice.

 

 

[insert grinding for level ups joke here] 


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#120
Keitaro57

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No, I want Romance.

And space wedding.

And a house.

And a kennel. With a Varren.

 

If the new trilogy is a long one, I want to play the MC son or daughter on MEA2. Even if they are adopted (in case of alien or non-straight relationship).

 

Dragon Quest make you play as a hero, his son, his daughter and his wife against the main villain. Would love to see that epic team in the ME universe.


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#121
Chealec

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[insert grinding for level ups joke here] 

 

All the internetz, you can has them!



#122
ddraigcoch123

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Let me put it this way OP your suggestion is just... you know...

hzzmIrP.gif



#123
Andres Hendrix

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Wait, what? That's a thing in PoE? Must have missed that when I played it - oh well, I'll probably not play it again until White March pt 2 is out.

 

I know that in TW3 prostitutes are sort of XP machines (weirdly) - trade gold, gain XP ... which is a little ... odd. At least there's Triss and Yen to add some depth to relationships in the game.

All you have to do is take your character to the brothel in the docks district, and have him or her sleep with a prostitute. Each prostitute gives a different buff, and no it's not like the inns where you can pick a buff. Here is a link to the Pillars wiki that concerns attributes and 'boosts', it lists each prostitue and the 'boons' or buffs they give your character after he or she sleeps with them. http://pillarsofeter...nd_skill_boosts

There are more than Triss and Yen in the Witcher 3, they are the important romances, but I'm not just talking about romance, the greatest relationship in the Witcher 3 is the father daughter love relationship between Ciri and Geralt.



#124
Andres Hendrix

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Its not.

 

He's confusing how resting in an Inn gives stat boosts with brothels, which there is only a single one of in the entire game in the dock district of Defiance Bay. Its like the one in Denerim or Kirkwall in that regard.

http://pillarsofeter...nd_skill_boosts

I'm certainly not confused. Look for 'boons' and the list of prostitutes, and the line "Unlike resting bonuses, boons only apply to the watcher." Furthermore, 'the inn' at the docks is not an inn it's a brothel.



#125
Quarian Master Race

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"Quality content", yeah right. Because yearning for fictional romances and having waifu wars is sooooo mature. Pretty sure it's the other way around and the romance stuff is more for the younger fans from the Anime generation.

Clearly you are too immature to understand intellectually and emotionally deep content like Ashley's hamfisted Tennyson recital or Garrus's boasts about his Reach and Flexibility.