No romances?(writes will)
#151
Posté 03 novembre 2015 - 06:11
#152
Posté 03 novembre 2015 - 06:17
well too bad for them, but I have Claudia Black's voice so I always speak in a forthright and imperious manner.
hehe... you wish...
#153
Posté 03 novembre 2015 - 06:36
I'm amused to see how many arguments cite realism as a reason for including Bioware "romances". The closer to reality relationships tried to get in these games, the more BSN would hate them.
BSN does prefer schlock for it's "romances".
#154
Posté 03 novembre 2015 - 06:45
BSN does prefer schlock for it's "romances".
I think the Morrigan romance was rather well done. Honestly, it was just like the Viconia romance from BG2, however Morrigan was made out to be more mysterious, due to her mission. Morrigan also leaves the PC, which seemed a more fitting end to that sort of romance plot than what happened in BG2 with Viconia.
#155
Posté 03 novembre 2015 - 06:57
I'm amused to see how many arguments cite realism as a reason for including Bioware "romances". The closer to reality relationships tried to get in these games, the more BSN would hate them.
Well I think logical is a better word than realistic. E.g. it is logical insofar that love and romance are not any more out of place in a large fantasy RPG than anger and murder. Meaning, it is odd to have the spectrum of human emotions and emotional acts, except for love and romance. Moreover, the acts that span from strong emotions in game can be as whimsical as the writer wants them to be, that is what fiction (especially fantasy) is for.
#156
Posté 03 novembre 2015 - 07:02
I think the Morrigan romance was rather well done. Honestly, it was just like the Viconia romance from BG2, however Morrigan was made out to be more mysterious, due to her mission. Morrigan also leaves the PC, which seemed a more fitting end to that sort of romance plot than what happened in BG2 with Viconia.
The Morriganmance wasn't too shabby for sure, that it had plot relevance was pretty nice as well.
Unfortunately, one only needs to look at the Jacob "romance" to see the quality that they're going for here, or how femshep pursues casual sex with a bone lizard of all things.
#157
Posté 03 novembre 2015 - 07:18
The Morrigan romance only works if I care about unraveling her feelings and finding her "sweet side". It feels like playing some pining dude who's the more sensitive type.
Other than that, she's just ****** awful, as a person. How can I care about the "sweet side", when she's willing to sacrifice city elves for a pitful +1 Con? ![]()
#158
Posté 03 novembre 2015 - 07:24
The Morriganmance wasn't too shabby for sure, that it had plot relevance was pretty nice as well.
Unfortunately, one only needs to look at the Jacob "romance" to see the quality that they're going for here, or how femshep pursues casual sex with a bone lizard of all things.
It does make sense that a character could be given more agency like what happened with Jacob, when he basically cheats on femshep. That was quite novel compared to the average Bioware romance. Usually the romances get locked in, and that is that it's a 'storybook' deal. Being that Jacob's 'cheating' was a subject not usually covered in the Bioware styled romance, I give them kudos for trying it, but I would have to agree that writing wise, it was poorly done. I think most of Bioware's games have a mixture of major and minor romances, and their intensity is greatly determined by popularity. Also, I think less experienced writers get the more minor romances, or a senior writers who get multiple romances simply puts more into the popular characters. Obviously Tali and Liara were more developed than Kelly and Thane. Then you had a semi popular character like Jack, whose romance seemed to be like a mid level romance. ME3 was sort of dastardly when it came to Liara's romance which was disproportional larger than the others. They made her like Morrigan, they made Liara important to the plot (Mars, she is the shadow broker, and she is on your ship with you), so they could sneak her romance in more frequently than someone like Jack who shows up in an optional side mission. Same with Tali (She is needed for the Quarian support), they only do that with the more popular romances.
#159
Posté 03 novembre 2015 - 07:26
The Morrigan romance only works if I care about unraveling her feelings and finding her "sweet side". It feels like playing some pining dude who's the more sensitive type.
Other than that, she's just ****** awful, as a person. How can I care about the "sweet side", when she's willing to sacrifice city elves for a pitful +1 Con?
I romanced her as a pining goodhearted dwarf with a mohawk, tell me, how does that make you feel?
#160
Posté 03 novembre 2015 - 07:27
I romanced her as a pining goodhearted dwarf with a mohawk, tell me, how does that make you feel?
A little better. It's goofy at least.
Disgusting though.
#161
Posté 03 novembre 2015 - 07:28
The Morrigan romance only works if I care about unraveling her feelings and finding her "sweet side". It feels like playing some pining dude who's the more sensitive type.
Other than that, she's just ****** awful, as a person. How can I care about the "sweet side", when she's willing to sacrifice city elves for a pitful +1 Con?
But she's also a complex character trying to reconcile what she's been raised to be with the conflicting reality of the outside world. You'd have to be pretty optimistic to think that her upbringing isn't going to make her batshit crazy in a relationship, but she's a fascinating character study. Better still, she has her own motivations, and her feelings for the protagonist don't make her mere ornamentation for a player.
As long as the "romances" fail to represent any of the complexities of real human interaction, they remain a joke. Wearing an NPC like a piece of custom armor or some other accessory is fine, but let's not pretend that there's some depth or maturity to it.
- Laughing_Man et Andres Hendrix aiment ceci
#162
Posté 03 novembre 2015 - 07:29
A little better. It's goofy at least.
Disgusting though.
Disgusting? Do tell.
#163
Posté 03 novembre 2015 - 07:31
Disgusting? Do tell.
Probably because I'm 6'5" and can't find it in myself to identify with some bulbous nosed stumpy getting it on. I just dont have this need in myself.
Nor am I hip enough to try.
#164
Posté 03 novembre 2015 - 07:42
Probably because I'm 6'5" and can't find it in myself to identify with some bulbous nosed stumpy getting it on. I just dont have this need in myself.
Nor am I hip enough to try.
Hip? What do you mean by that?
#165
Posté 03 novembre 2015 - 09:20
At risk of being possibly lynched this is a question i have been curious about for awhile, has anyone ever wanted Bioware to make a game and instead of all the writing etc they put in to romances, shift it all to main quest etc.
Basically remove romances in favor of a really well done story, Nothing against romances i just sometimes i feel they take away from what the story could be.
+1. Couldn't agree with you more.
Cheers
#166
Posté 03 novembre 2015 - 09:59
I don't agree with the ts.
First of all... If they can't make romances so they add to the story, rather than detract, then I certainly don't think they're capable of making a good story regardless.
Secondly, I think that average to good romances (or in general character attachment) draws you into the story and makes you care about the characters like nothing else.
I know that some people found romances varying degrees of tacky or even cringeworthy. Well, I can be very very tacky in real life, so I think there's room for a little of that, but I do agree that there were some cringeworthy moments, where the romance brought you out of the game rofling.
It's probably too subjective to make, what would constitute good romances, for everyone. Personally I think everything that involves poetry is a no go (I'm a smoker, my life's too short for people to have to use x sentences to say: I like you, I love you, I hate you. They've wasted my precious few braincells and time), but if they can avoid most of the most cringeworthy moments... The come along way...
I found the previous ones acceptable, tho they could be more "elegant", realistic and some less cringeworthy.





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