Points
#1
Posté 29 octobre 2015 - 12:13
Just to have an idea of how I'm faring. My last Silver was with the HV at 72k.
#2
Posté 29 octobre 2015 - 12:26
less than 60,000 poor,
60-90,000 OK,
90-120,000 good,
120,000+ God!
Dunno about other difficulties.
I've scored over 200,000 in a gold match a few times, but only with op characters.
#3
Posté 29 octobre 2015 - 12:27
Is there a list of range of points at each league that indicates what's decent, good, bad or stuff like that?
Just to have an idea of how I'm faring. My last Silver was with the HV at 72k.
Don't get caught up in points, it isn't the best measure for skill or what's decent. If you're doing damage and not dying a lot, playing objectives, and reviving teammates, you're fine. As you get more comfortable, the points will go up, because you'll be killing more, and that's where the bulk of the points comes from, and the bulk of the damage in this games comes from really good weapons, which takes time to unlock and upgrade.
EDIT: Also it depends if you're host or not. I don't expect people to keep up with me when I'm host. I'm impressed if someone can stay within 30-40k of me when I'm hosting, and that's not because I'm the best player. It's because I have maxed manifest with spare amps, and host advantage (except phantoms). It really does make a difference and I hope they can even that out in the next game.
- JGDD, PatrickBateman, SethGecko et 3 autres aiment ceci
#6
Posté 29 octobre 2015 - 01:19
As SMR pointed out there is also bad points, rocketing objective waves (unless it's targets) and wave 11 to increase score is pretty retarded.
And yes, as Disturbed points out playing off host is usually much harder than hosting, sometimes the lag can be so bad you don't hit anything and you keep getting killed by things that you would never do as host.
- Fuenf789 et larsdt aiment ceci
#7
Posté 29 octobre 2015 - 01:21
It also depends on the lobby. If you join a lobby with a kit that has poor synergy with your squad mates, you will struggle more to get a good score. I usually look at how long it takes to extract. A fast game with an even distribution of points have been my best/smoothest games, a few with the 10WS medal on gold. You can't see OP/crutch kits, nuke spamming on w11 etc. in the score.
Disclaimer: I have just recently started to play gold on a regular basis. Some kits are more dependent on team synergy than others and with a limited manifest it can be hard to offset this by relying on your weapons.
- PatrickBateman aime ceci
#8
Posté 29 octobre 2015 - 01:29
I don't know about Bronze/Silver, but in Gold for example, if you are there from the beginning, you will get +30k points just for being ingame during the objectives. Last night a guy finished the game with 32k. That means he got 30k of Welfare Points, and did 2k worth of fighting. This is a guy I will kick.
As long as a Gold pug gets 50k-60k I am satisfied.
- filippopotame et Marksmad is waving goodbye aiment ceci
#9
Posté 29 octobre 2015 - 02:05
Points don't matter. If the bars at the end are roughly equally long and there isn't a bar that doesn't turn up at all and the time was 23 mins +/-5 mins it probably was a good match.
#11
Posté 29 octobre 2015 - 03:23
I see.
About objectives, I learned a lesson today at the Dagger. I ran for the second pizza which was in that wide open are in the middle. I should have first cleared the place with my team and they grabbed it. But no, I grabbed it and died ![]()
I read about objectives already but I'm not 100% what is doing them the right way. I'll read about them again.
Regarding missile, I try to use when I can kill at least 2 bosses mainly in objective waves, or to clear the LZ.
#12
Posté 29 octobre 2015 - 03:44
Perhaps you worry too much about game meta. Play a class you like and get a feel for the rhythm, the playstyle it offers. The more a setup fits like a glove, the less you need to think about what the right thing would be to do next. Frees up brain-time for awareness.
- Marksmad is waving goodbye et larsdt aiment ceci
#13
Posté 29 octobre 2015 - 03:48
Regarding missile, I try to use when I can kill at least 2 bosses mainly in objective waves, or to clear the LZ.
Careful with your nuking on objective waves. Sometimes it's not such a good thing. If it's targets then nuke away, but sometimes you want the enemies to be alive and far away from you. Same goes for extraction. All the time I see people just nuking everything on the extraction and it isn't necessary. All you need to do is avoid the enemies and gtfo when the timer runs out. Enemy spawns are unlimited when an objective is running or during extraction.
- GruntKitterhand aime ceci
#14
Posté 29 octobre 2015 - 03:51
Careful with your nuking on objective waves. Sometimes it's not such a good thing. If it's targets then nuke away, but sometimes you want the enemies to be alive and far away from you. Same goes for extraction. All the time I see people just nuking everything on the extraction and it isn't necessary. All you need to do is avoid the enemies and gtfo when the timer runs out. Enemy spawns are unlimited when an objective is running or during extraction.
Only on gold+ IIRC?
#15
Posté 29 octobre 2015 - 03:53
Careful with your nuking on objective waves. Sometimes it's not such a good thing. If it's targets then nuke away, but sometimes you want the enemies to be alive and far away from you. Same goes for extraction. All the time I see people just nuking everything on the extraction and it isn't necessary. All you need to do is avoid the enemies and gtfo when the timer runs out. Enemy spawns are unlimited when an objective is running or during extraction.
I'm aware, but the situation I mentioned was, only maybe 20 seconds left on the Dagger, I go to the LZ and a horde led by a Preathorian is coming up that way. It would be very tight to go all the way around. That's why I did it ![]()
#16
Posté 29 octobre 2015 - 04:12
If you're not whorin' you're not scorin' ![]()
on the other hand most pugs dont care about score, they hide in hard cover, let you score and carry them to victory and credits they need ![]()
put 4 BSNers in the same group and only 1 will top the score and 1 of them will be bottom fishing
Score can be dependent on lag, on host/off host, a kit that synergizes with kicking cheating factions azz, big guns, getting to spawns first, and of course the BSN special, drinking a bottle of Nuka-Cola and nuking spawns
Don't worry about it.
Did you have fun because everyone did their part, or was it painful because of too many revive loops and nobody knew how to play?
#17
Posté 29 octobre 2015 - 04:19
Only on gold+ IIRC?
Not quite. Maybe for certain enemies on lower difficulties, but extraction and objectives cannot be completely cleared until the objective is done or you extract. Check this sweet piece of spreadsheet for details.
This thing is very helpful, use the tabs at the bottom to select difficulty.
https://docs.google....hc5g/edit#gid=0
- larsdt aime ceci
#18
Posté 29 octobre 2015 - 04:28
Only on gold+ IIRC?
No, it's always unlimited. But on bronze and silver you can deplete the boss/subboss budget.
Silver Cerberus w10 you can manipulate 6 or 7 guardians on the field by killing enough high end units when the objective clock is running. It's really funny :-)
- Miniditka77 et larsdt aiment ceci
#19
Posté 29 octobre 2015 - 04:31
If you contributed to the team more than you drained then you did good. Score-whoring is for the insecure.
#20
Posté 29 octobre 2015 - 04:48
Ok then... I got it. **** the score lol
As a coop game it's not so important, I just though it meant something ![]()
- TopTrog aime ceci
#21
Posté 29 octobre 2015 - 05:16
Varies depending on several factors, are you hosting? Is there a set map / enemy (this decreases the # of points)? Collectors give less points than the other factions also
Contributing to objectives >>> Points
#22
Posté 29 octobre 2015 - 08:10
Yes, rocketing wave 11 for points is fully retarded. However, do not let that turn you into a joyless asshat. There is a fully acceptable reason for superfluous, unnecessary spawn missiling on extraction...because it feels good.As SMR pointed out there is also bad points, rocketing objective waves (unless it's targets) and wave 11 to increase score is pretty retarded.
If you're doing it to be a scorewhore then you are going to hell, but...if you do it for fun -- to increase the JOY in a dark, soulless multiverse -- then the BIOWARE MESSIAH will smile and she will make sure you receive a Lancer XXIII when you arrive in paradise.
- GruntKitterhand aime ceci
#23
Posté 29 octobre 2015 - 10:01
Yes, rocketing wave 11 for points is fully retarded. However, do not let that turn you into a joyless asshat. There is a fully acceptable reason for superfluous, unnecessary spawn missiling on extraction...because it feels good.
If you're doing it to be a scorewhore then you are going to hell, but...if you do it for fun -- to increase the JOY in a dark, soulless multiverse -- then the BIOWARE MESSIAH will smile and she will make sure you receive a Lancer XXIII when you arrive in paradise.
Maybe, but most likely it'll just make everyone else's Wave 11 a nightmare...
#24
Posté 29 octobre 2015 - 10:28
I am surprised to hear that.I'd probably consider finishing a gold match with
less than 60,000 poor,
60-90,000 OK,
90-120,000 good,
120,000+ God!
Dunno about other difficulties.
I've scored over 200,000 in a gold match a few times, but only with op characters.
Usually you score high when your teammates are rather "moral support" than fighters.
Today I scored 230.000. my teammates haven't played this game very long and therefore also had crappy weapons.
The better your teammates are, the more evenly the score is split. I don't think that 4 people can score 230k, no matter HOW good they are.
... and the sooner you finish the objective waves (= less kills for everyone in your team)
Edit: I may be wrong on the last one. Because possibly you get more points for finishing the objectives faster
than what you would get for more kills (actually I never really cared)
#25
Posté 29 octobre 2015 - 10:50
Well when I say op characters, there are a lot of op characters, infiltrators, anyone with flamer, anyone with a reegar, Valkyrie, nades, snap cheese, tsol destroyer etc. etc.I am surprised to hear that.
Usually you score high when your teammates are rather "moral support" than fighters.
Today I scored 230.000 but with 3 (very kind) people who haven't played this game very long and therefore
also had crappy weapons.
The better your teammates are, the more evenly the score is split,
... and the sooner you finish the objective waves (= less kills for everyone in your team)
Edit: I may be wrong on the last one. Because possibly you get more points for finishing the objectives faster
than what you would get for more kills (actually I never really cared)
Actually I remember scoring over200k (just) with a tsab argus build! But I had to carry! Me! Carry! That's how bad they were.





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