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Once more into the breach.


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#1
Greetsme

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Five times I have started, five times I have failed.  This is my sixth, and six is a lucky number.....or was it seven?  No matter I have started a new game with the intent to this time, venture fully to the game conclusion, but this time, I have armed myself with the knowledge of trespasser, initials D.L.C.

Will I make it this time? Only the maker shall decide.

 

Why don't I just give up, why this lingering hope that Bioware are still made up of human beings and not green backs whoring of wanted better times?



#2
AlanC9

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The triumph of hope over experience, eh?

#3
NoForgiveness

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The ****?
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#4
Darkly Tranquil

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What is it they say about the definition of insanity...?
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#5
nightscrawl

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Just curious... why is it you never finish? You just can't get into the game or you get distracted by other things? I sometimes veer off into modding and by the time I'm ready to play again I just have to start a fresh play. Lol...



#6
Greetsme

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The furthest I have ever been in the game is the defence of Haven.  I just get fed-up, bored, as I do in many mmo's. It helps none, that most of the new characters are flat or sick in the head.

Every other BW title had me glued to my chair.  I would even start over as soon as finished one.  I loved them to tiny bits.  But Inquisition doesn't seem to be able to hold me.

I feel that I must try to finish it at some point in my life, just in case by some miracle I can finally become immersed.  I have even bought the trespasser dlc as my carrot on a string.  :)



#7
BSpud

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Ugh, gamers.


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#8
BraveVesperia

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If you dislike the game that much, why waste your time on attempting to complete it?



#9
Greetsme

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the answer to that is cleverly hidden within my words.



#10
Darkly Tranquil

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If you dislike the game that much, why waste your time on attempting to complete it?


Because he has sufficient residual positive feelings about Bioware to want to give them one more chance to win him over? That was pretty much the only reason I persevered all the way through Inquisition (took me four months and multiple ragequits).
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#11
Dancing_Dolphin

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Because he has sufficient residual positive feelings about Bioware to want to give them one more chance to win him over? That was pretty much the only reason I persevered all the way through Inquisition (took me four months and multiple ragequits).

Yes, but *seven* restarts?

#12
Sunnie

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The game doesn't actually pick up the pace until Skyhold, and getting to Skyhold doesn't take that long. I suggest you just get over it and spend the few hours needed to get to the next act. However, if you find it so boring that you can't even make it to Skyhold, you likely won't be wowed with the rest of the game.


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#13
Zatche

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So, instead of starting over, why don't you just pick up where you left off?

#14
Greetsme

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Because of all of the patch's between attempts.  You know what it's like using old save games.

 

I am taking it slow this time and trying to find some form of attachment to my companions.  If I can do that, half the battles won.



#15
Darkly Tranquil

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Try doing a critical path run just doing main story and companion quests to avoid the huge amounts of incidental guff than constitutes about 3/4 of the game. I'm sure someone has made a guide for people who don't have a spare week to play DAI and want to see the main plot without taking the scenic route. Supposedly the main plot can be done in about 25-30 hours.

#16
Greetsme

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Crazy isn't it?  I would never have guessed that one day I would need to force myself to play a Bioware game.  In some way's I still can't believe it.  :)



#17
Swordfishtrombone

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The furthest I have ever been in the game is the defence of Haven.  I just get fed-up, bored, as I do in many mmo's. 

 

In short, that tells me you're doing it wrong. :)

 

You should reach the defense of Haven very fast. That way you get access to more companions faster, and the game does get better, IMHO, after that point. "In your heart shall burn" was a kind of a watershed event that did a lot to get me more involved in the story.

 

So don't spend inordinate amounts of time in the Hinterlands doing side quest - that'll lead to the game feeling like an MMO. You can always return there pretty much any time later, should you feel the need to do the quests you skipped. Do enough to gain enough power to advance the plot - at least until you get past the mission "In your heart shall burn". 

 

Essentially, there's only two things in the Hinterlands that, if you want to complete, you have to complete before the defense of Haven - defeating the templars and the mages that are fighting there. Those missions apparently become unavailable after the defense of Haven. 

 

I DO get your problem with the game though. It can get tedious especially for the player who's a completionist by nature. It can be hard to walk away from things waiting to be done. :)

 

I also do have to say that DA:I just doesn't have the "atmosphere" of DA:O or even the much maligned DA2. It's hard to pin down exactly why that is. DA:I was certainly harder to get into. I do like the game though, even if the Bioware "feel" is not quite there. 


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#18
Greetsme

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There are times in Inquisition were you experience those warm cuddly Bioware moments, but alas, they don't last and you find yourself back in the cold.

I am faring quite well in this play-through by using my imagination to fill in the gaps.  Make-believe can be quite helpful at times. :)


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#19
Thandal N'Lyman

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Had some of the same feelings as the OP the first time through.  All because I spent waaaaay  too much time in the Hinterlands trying to "clean it" before attempting In your Heart Shall Burn.   Somehow thought it was the prelude to the Final Battle or something, and didn't want to miss anything before going there.

 

Shows just how wrong I could be!

 

As others have pointed out, the game doesn't even really begin until you get to Skyhold.  ;)



#20
BansheeOwnage

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It's unto the breach (or Breach, in this case). OCD me is OCD.


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#21
nightscrawl

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You can get to Skyhold in a few hours if you don't dally around. Accrue power points by closing some rifts and setting up camps, recruit followers, get a horse, do the mages or templars, and boom, you're now able to do In Your Heart Shall Burn, taking you to Skyhold.

 

Read my Power Point Guide for the most minimal path possible. Venturing beyond Hinterlands is not required. Now, it still takes me about 15 hours, but that's because I spend a lot of time talking to people and getting the most out of Haven before I leave it. But if you just want to proceed with the game you can get it done in a much shorter time period.

 

But a big chunk of this game is the interaction with various followers and so on, and if you don't find them interesting, or the story compelling, then nothing can help with that.



#22
Greetsme

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Things are definitely going better for me this play-through,  I am finding a connection with the game, you just have to work a lot harder at it than you would in other BW titles.  From the word go, the story from those other titles would draw you in with such intensity you felt as if you were getting sucked up by a vacuum cleaner.  :)



#23
Ariella

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There's a pattern to a number of the Hinterland quests. Several of them cluster in one area or another, and if you keep track of the waypoints on the map, it's easy to come up with routes that don't require a lot of backing and forthing.

And just don't try to do every quest. I happen to find the Hinterlands visually interesting, but keeping yourself there or in any area for too long is wearing. Once you've got enough power to unlock both the next story beat and Storm Coast, go.
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#24
Ava Grey

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There's a pattern to a number of the Hinterland quests. Several of them cluster in one area or another, and if you keep track of the waypoints on the map, it's easy to come up with routes that don't require a lot of backing and forthing.

And just don't try to do every quest. I happen to find the Hinterlands visually interesting, but keeping yourself there or in any area for too long is wearing. Once you've got enough power to unlock both the next story beat and Storm Coast, go.

 

Definitely agree with the whole 'don't feel that you have to stay in the Hinterlands and get everything done before moving on'. As much as I love the game, Hinterlands has become my Fade Tower portion of Inquisition. Difference is I can come and go from it as and when I need/feel, so no need for a 'skip the fade mod' this time lol.



#25
Greetsme

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I have done the surrounding area of the first camp in the hinterlands, then moved on.  I mean to return later though.  So-far, so-good, this is my best game yet.  I think/hope I will make it this time.