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Golden Joystick Awards 2015 - DAI Nominated for 5 awards


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#451
Majestic Jazz

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No excuses required. Last year does not equate to this year. TW3 won the GJ Award; has not yet won the DICE Award. DAI has 130+ GOTY Awards including the last DICE Award. Those are facts.

That TW3 is a better game than DAI is an opinion, and a biased one at that....

 

I never said TW3 was a better game, only that many people who played and completed both TW3 and DAI prefer the many approaches that TW3 had such as how to do side quest and make a world lively. I mean, compare the Orlais city environment to that of Novigrad and tell me that Orlais was more lively and bustling with action and immersion.

 

 

 

Again.....

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#452
thats1evildude

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What makes you think that The Witcher has a larger audience? 

 

Because it sold more and was adapted from a successful book series adapted into multiple languages?


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#453
Majestic Jazz

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Because it sold more and was based on a successful book series adapted into multiple languages?

 

Do you have any source saying that Witcher 3 sold more? I know that it sold 6 million units in it's first 6 weeks, but nothing beyond that as we don't know the numbers for DAI other than it was Bioware's "most successful" launch which really does not say anything as that is as vague as one can get. What do they mean in terms of launch? Day 1 sales? 1st Week sales? 1st Month sales? Total number of pre-orders? 

 

In the end, I would not be surprised if TW3 ends up with more total sales than DAI. I just cannot say that because we do not have hard proof. I would however be TOTALLY shocked if DAI actually had more total sales than TW3....

 

 

Speaking of having a larger fanbase, a The Witcher movie is now in the works and planned for a 2017 release. 



#454
thats1evildude

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This thread is going around in circles now.

 

"DAI awards won all these awards in 2014."

 

"Only because it was a weak year! The Witcher 3 won more awards in 2015."

 

"Well, obviously. It's a 2015 release with a bigger international audience."

 

"Nuh-uh! There's no evidence the audience is smaller!"

 

"So we should be like a game that has an equivalent or smaller audience to win awards that aren't important?"

 

"No, no, you're not listening. The awards ARE important when the Witcher 3 wins them, but not when DAI wins them."


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#455
TK514

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Now if a huge DLC, well recieved with a popular character and a plot point that's been teased for 2 games doesn't freshen a game in the minds of players for a month or so compared to releases 5 months or worse 9 months prior, I don't know what would.

 

 

So you're suggesting that DA:I lost in every category in spite of the fact that Trespasser released a month or so before the voting started?


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#456
Cantina

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People tend to take sale numbers and use it as validation for their argument.

 

Sales are sales, true. But does not break-down what the people purchased it for. It is not uncommon these days for let's say an E-bay seller to purchase 20 copies and resell it on E-bay. Nor does it include those who purchased it then either refused to play it after a certain period of time and/or returned it. I know a handful of people who purchased DAI and within a few days they returned it.

 

Just because a game sells better then another game does not mean it is more popular. Beyond that E.A. has a habit of flashing their sales numbers just to give themselves a hard-on while other companies take their sale numbers in stride.

 

Is The Witcher more popular then Dragon Age? Hard to say unless you did a tally of the fan base. But if I had to guess - yes it is. The Witcher has been around a lot longer then Dragon Age, thus having more time to accumulate fans. That is like asking if there are more Lord of the Rings fans to Harry Potter Fans.


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#457
Elhanan

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I never said TW3 was a better game, only that many people who played and completed both TW3 and DAI prefer the many approaches that TW3 had such as how to do side quest and make a world lively. I mean, compare the Orlais city environment to that of Novigrad and tell me that Orlais was more lively and bustling with action and immersion. 
 
Again.....


And again, I make nor need excuses. TW3 won the GJ Award. DAI has won 130+ GOTY Awards. These facts do not require excuses at all.

As for that so-called lively world, the more I watch the LP of TW3, the less impressed I am with the mumbling character that moves from glowing red spot to another. At least the Fishbowl effect was removed via mod, but one must still endure repeated cut-scenes to enter a merchants inventory, apparently every single time. This was fixed in the DA series back in DA2.

If these intrusive cut-scenes are considered immersive, am even more content that I have chosen to pass on the content.

#458
Abyss108

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What makes you think that The Witcher has a larger audience? 

 

Just the fact that everyone I know who likes the Witcher has never even heard of Dragon Age, and there's a large number of people I've seen post that they like Bioware games but have no interest in playing something like the Witcher (I'm one of them), and the fact that the Witcher is easier to market to a specific large audience for easy reasons (nudity + sex).

 

Nothing official, it's just that in my experience, there's not a lot of overlap between the audiences.


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#459
Ariella

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So you're suggesting that DA:I lost in every category in spite of the fact that Trespasser released a month or so before the voting started?

Considering EA doesn't do major marketing for DA dlc versus the fact that Heart of Stone, or whatever it was was being advertized on the same site as the voting, often in popup ads in the ballot?

HoS received a huge media blitz compared to what Trespasser recieved when it came out.

Trespasser came out Sept 8. Heart of Stone came out October 13. One received a huge media blitz on release, one didn't. What is so hard to understand? I expect that Trespasser probably gave it a bump in those who voted early, but later voters who walked face first into the HoS campaign?

There's a reason why a lot of real world elections come down to who's got the money, and why advertising dollars are so prized.

#460
Reighto

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Why don't you guys just agree to disagree and leave it at that.


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#461
Ariella

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Why don't you guys just agree to disagree and leave it at that.


I would be more than happy to, but that's going to require people like Jazz and Dutch to stop opening threads that use W3 to bash DAI on a DAI board.
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#462
Majestic Jazz

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If these intrusive cut-scenes are considered immersive, am even more content that I have chosen to pass on the content.

 

I wasn't referring to cutscenes when I said that the city area was done better in TW3, I was talking about the general ambiance. Orlais looked stiff whereas Novingrad looked lively with people going about their day, beggers on the street, children running around, kids playing in rain puddles, stray dogs walking around, women doing the laundry outside, drunks throwing up, bards singing, merchants yelling for your attention and then there is the dynamic weather that added to it all such as the wind blowing and seeing the leaves on trees move in it's sway. 

 

Just look at this video starting at the 1 min mark and tell me that the ambiance and immersion of Orlais in DAI is similar (or better) than what was in TW3's Novigrad.

 



#463
Elhanan

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No need to look at a vid; dislike cities, so I appreciated the simplicity of the Orlesian marketplace.
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#464
The Hierophant

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No need to look at a vid; dislike cities, so I appreciated the simplicity of the Orlesian marketplace.

Me too, but if prefer simplicity that's not the product of ineptitude. Like how the residents in TW3's little villages are scripted to perform various tasks throughout the the ingame day, are able to interact with their surroundings and respond to the PC's behavior. 

 

It's a shame that Bio's npc's are still PS2 gen level. Think FF XII's Archadia or Rabanastre.



#465
Elhanan

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Me too, but if prefer simplicity that's not the product of ineptitude. Like how the residents in TW3's little villages are scripted to perform various tasks throughout the the ingame day, are able to interact with their surroundings and respond to the PC's behavior. 
 
It's a shame that Bio's npc's are still PS2 gen level. Think FF XII's Archadia or Rabanastre.


Prefer NPC's that can be moved out of the way, but have no need for detailed habits of them all. And from what I have heard, TW3 is sorely in need of a mod for reducing NPC dialogue distance. It reminds me of the annoying call of Gorim from the streets of Denerim in DAO, but coming from nearly everyone.
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#466
The Hierophant

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Prefer NPC's that can be moved out of the way, but have no need for detailed habits of them all. And from what I have heard, TW3 is sorely in need of a mod for reducing NPC dialogue distance. It reminds me of the annoying call of Gorim from the streets of Denerim in DAO, but coming from nearly everyone.

True about that audio mod. Hearing the racist npcs hocking up a loogie down the street just for Geralt gets annoying real quick.


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#467
TK514

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Considering EA doesn't do major marketing for DA dlc versus the fact that Heart of Stone, or whatever it was was being advertized on the same site as the voting, often in popup ads in the ballot?

HoS received a huge media blitz compared to what Trespasser recieved when it came out.

Trespasser came out Sept 8. Heart of Stone came out October 13. One received a huge media blitz on release, one didn't. What is so hard to understand? I expect that Trespasser probably gave it a bump in those who voted early, but later voters who walked face first into the HoS campaign?

There's a reason why a lot of real world elections come down to who's got the money, and why advertising dollars are so prized.

 

I'd love to see your numbers on this.  It sounds suspiciously anecdotal.



#468
thats1evildude

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Just look at this video starting at the 1 min mark and tell me that the ambiance and immersion of Orlais in DAI is similar (or better) than what was in TW3's Novigrad.

https://www.youtube....h?v=34SvvSIkRjk

That certainly is a big town filled with lots of useless NPCs. I don't know why I'm not playing Witcher 3. It looks like so much fun shoving people out of the way and being spat at.

Yes, Val Royeaux's marketplace could have been larger. It would have been nice to see more of the city. Still, a glut of filthy peasants doesn't make my playing experience more "immersive" or enjoyable.

#469
Cantina

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No need to look at a vid; dislike cities, so I appreciated the simplicity of the Orlesian marketplace.

 

That market place was a joke. I've seen modders do a better job with far less tools.

 

And in my experience people who tend to not like big cities with ambiance are generally the ones who either A. never experienced one, B. prefer games that hold your hand and/or C. are those who take no enjoyment out of a game and there soul purpose is to get from point A. to point B. as quickly as possible and have no interest in the middle ground.



#470
Elhanan

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That market place was a joke. I've seen modders do a better job with far less tools.
 
And in my experience people who tend to not like big cities with ambiance are generally the ones who either A. never experienced one, B. prefer games that hold your hand and/or C. are those who take no enjoyment out of a game and there soul purpose is to get from point A. to point B. as quickly as possible and have no interest in the middle ground.


So many assumptions in one post is astounding. Perhaps there is a GJ Award for this achievement, too.

Simply dislike crowds; a bit agoraphobic after 25+ yrs of working the graveyard shift. Guess that experience needs an adjustment.

#471
correctamundo

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... and respond to the PC's behavior.

 

Yeah, but their response got old, fast.



#472
Al Foley

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On the subject of ambient dialog in the Witcher I did love the "Gonna make me a sling shot.  Gonna hunt me some bears"  Always put a smile on my face. :D



#473
correctamundo

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On the subject of ambient dialog in the Witcher I did love the "Gonna make me a sling shot.  Gonna hunt me some bears"  Always put a smile on my face. :D

 

There are a lot of good little morsels there as an stand in for party banter. The first time i heard "noooooooo lollygagging" I couldn't stop laughing. Took me by surprise. They have indeed overall made a very good job with the world and Novigrad. But still it does suffer in the end of the same problems as Skyrim does. As every open world does. They just can't make enough varieties to not, in the end, get repetitions. Same goes for the city streets where there are far to many strumpets, shady persons etc. And you can't really interact with them, that is more than to bump into them, as was beautifully demonstrated by Conan O'Brien. =)


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#474
Cantina

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So many assumptions in one post is astounding. Perhaps there is a GJ Award for this achievement, too.

Simply dislike crowds; a bit agoraphobic after 25+ yrs of working the graveyard shift. Guess that experience needs an adjustment.

 

I don't let rewards get in the way of my opinions nor justification for them. But you seem to have that down.

 

Rewards are nothing more then a mans pissing contest and paper weights.



#475
Vilegrim

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Indeed. Witcher 3 was very opportunely placed for this round of awards. That's the logic used for Inquisition's accolades, right?

 

 

pretty much, CDProjekt must have given out better goodies bags this year.  The awards are meaningless.  However,if you HAVE cited awards as a sign of quality, DA:I got schooled. Personally? Awards are meaningless but W3 is a better game either way. 


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