They definitely worked better, and were more detailed.
Yeah, any number of theories could be applied to a handful of...shall we call them 'interesting'....design decisions. I really, really liked Inquisition, but a couple of design ideas left me scratching my head.
I agree that i find some of the things clunky. I think DAI's close combat with warriors and rogues is probably the worst of the three, though it is faster than origins by a mile and the animation is better. I've actually played a mage all the way through though, which I could never do on either of them, though to be fair with DA2, it's as much I hate Carver, as anything.
And then don't get me started on character gen. I'd like to know what they were smoking when Bioware thought the appearance generator they gave us was a good thing. Ugh.
I'm delighted to see Witcher 3 get the creative acknowledgement it so deserves,the story,character design,choice mechanic and it's open world implementation have set new standards and created a new benchmark for story driven rpg's.
That's nice, but why are you posting this here in the DAI boards, rather than over in the TW3 boards CDPR has up. I mean they do have the funds to maintain a message board, right? Sometimes, I wonder.
Oh wait, it's because you're trolling. I give you point five stars. Not really creative, has no beat, and lacks a certain zing.