The other problem of course is that Bioware has written themselves into a bit of a corner w/r/t the Elves. Because any couple of an Elf with any other race results in a child of that other race, Elves are doomed to extinction. Now that there is going to be forced intermixing, I give the Elves maybe 10 generations max before there are almost no Elves left in Thedas.
While the elves have been in slow decline for centuries, I doubt it's so bad that they're right on the verge of extinction within a few generations. I doubt they're going to go within the time period of the games, but rather centuries after the last game is over.
However, it's worth noting that J. R. R. Tolkien's The Lord of the Rings trilogy ends with the magic going away and elves leaving Middle-earth forever. Tolkien himself confirms that this paved way for the coming of Christianity in Medieval Europe, which drove hobbits further into hiding and got rid of all traces and beliefs of magical, fanstastical creatures, which led to Christian Medieval Europe, the Renaissance, and finally the modern era.
Since most of modern fantasy copy Tolkien, they copy the whole "elves and dwarves used to be great races with great kingdoms, but then humans came and they've been in slow decline while humans have been in the incline." The real-world implication (whether they realize it or not) being that magic and fantastic creatures used to be everywhere but then humans destroyed and/or replaced it.
It's especially telling that Skyhold's non-mage surgeon comments, if you ask why not just let mages heal the wounded, something like, "We can't always rely on magic. Science is the way of the future. You don't need a spell to keep people healthy, it's diet, exercise, and balance of the humors." Much like our real-world modern values, eh? Then of course magic, elves, and dragons were in decline for centuries (griffons are plain extinct), but the only characters interested in doing anything to bring them back (Flemeth to dragons, Solas to elves and magic, Morrigan and her "humans trample everything they don't understand; magic, elves, dragons...") are presented as antagonists who need to be stopped.
So yeah. On a fatalistic note, in the centuries after the Dragon Age it's likely that the Veil will stay up and the dwarves, elves, dragons, magic, etc. will eventually fade away (and the Griffons will stay gone), turning this fantastic medieval setting's future being like our modern a-fantastical and a-magical era.
But, again, I doubt they're going to do that within the game proper. Even though they're clearly biased against doing anything to significantly help mages or elves, they're not going to get rid of them during the game series since people expect to see them in these games, and they're not going to get rid of something when they can keep selling Dragon Age titles with these elements in them.





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