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Just so we're clear, EVERYONE wants Dragon Age 4 to be set in Tevinter right?


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#226
Mistic

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I do hope we go to Minrathous. It's the Rome-Constantinople of Thedas and probably could hold a game of its own better than any Kirkwall. However, the precedents are not good. The moment it was announced that there wouldn't be a city like Denerim in DA:I, I knew it would be disappointing. And it was. The countryside is glorious, but I'd rather take out the Hissing Wastes from the game and put more of Val Royeaux in it. I also remember that the Free Marches were known back in DA:O as this country full of widely different city-states and famous for its Grand Tourney... and we spent DA2 in the same city and never got to see the tournament.

 

Well, at least DA:I had the long-awaited Game, a war with chevaliers, a royal palace and a ball. Everything combined in a single quest. There's nothing more Orlesian than that.


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#227
Orian Tabris

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No, I do not want DA4 to be set in Tevinter. However, I wouldn't boycott DA, or complain about BioWare's choices; here, or anywhere else. I just much rather see somewhere like Nevarra or Antiva, instead.

 

I've probably already given an answer to this thread, but it doesn't hurt to reaffirm my preference. Not to mention my disdain for the assumption that everyone's a crazy DA mage fanboy/girl who's infatuated with playing a mage - of which 90% of these forums seems to be; since pre-DA2.


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#228
Bardox9

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I wouldn't want it limited to Teveniter, but I would like to see some part of it in the next title. I imagine some place dark and gothic with huge monuments and elaborate building, enormous libraries, ridiculous outfits and hairstyles... and probably elves on leashes, Jewel adorned leashes, for appearances sake of course. Can't have your slave running about in tattered leather straps. Something with spikes maybe... Would make for a great back drop for an elven protagonist.



#229
kal_reegar

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I was sort of hoping for an Antiva-Rivain setting, with a large ship like a captured dreadnought as our base of operations.  Or an Anderfels-Nevarra game that would give me the chance to explore more about the Grey Wardens (Baby Griffons!) plus I really want to visit the Grand Necropolis.

 

I'm not opposed to a Qunari invasion backdrop for a Tevinter-Seheron(Probably) setting, but Bioware doesn't have a good track record for portraying large scale military conflicts very believably, so I'm worried...  I'm mostly hoping that the Qunari invasion will be like the Nilfgaardian invasion in TW3, more of a backdrop than the focus of the plot.  Maybe the conflict shouldn't even be concluded by the end of the game.  The previous Qunari wars were stretched out intermittently over years.

 

Wow! This!

 

Plus a Novigrad-style city... maybe Minrathous.



#230
MattH

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I'd like to lead a slave revolt in the next game...provided we can fail at it too. Or take advantage of it, or become corrupt.

Inquisition was nice and all but it was too nice, you're always the good guy and very rarely are your actions called into question.
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#231
vertigomez

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I agree that it would be nice to be able to play a morally dubious or at least shady sort of character.

I was so ready to "lead this world to its bitter end". :P
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#232
kal_reegar

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I agree that it would be nice to be able to play a morally dubious or at least shady sort of character.

I was so ready to "lead this world to its bitter end". :P

 

 

I agree.

 

PC once means Player (playable) Character.

Today? Politically Correct.



#233
vertigomez

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I agree.
 
PC once means Player (playable) Character.
Today? Politically Correct.


Um... not what I was going for.

#234
kal_reegar

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No?

In DA:O you were able to do very bad, mean, cruel things. Without any particular reason. You can be a real bully, you can interpret a warden that enjoys to harm weaker people.

 

In DA:I? Not at all (well, maybe with Ishmael). The inquisitor is always a good guy, and even when he can be harsh there is always a reason, a justification.

At least, I had this feeling.



#235
vertigomez

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No?
In DA:O you were able to do very bad, mean, cruel things. Without any particular reason. You can be a real bully, you can interpret a warden that enjoys to harm weaker people.
 
In DA:I? Not at all (well, maybe with Ishmael). The inquisitor is always a good guy, and even when he can be harsh there is always a reason, a justification.
At least, I had this feeling.


No, I mean I don't think there's a correlation between being able to play a villainous character and political correctness. Bioware wanted the Inquisitor to be a force for good, so they are. But if they decide to let the PC of DA4 burn down orphanges or whatever, I just... that has nothing to do with political correctness and everything to do with the kind of story they want to tell, lol.
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#236
kal_reegar

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No, I mean I don't think there's a correlation between being able to play a villainous character and political correctness. Bioware wanted the Inquisitor to be a force for good, so they are. But if they decide to let the PC of DA4 burn down orphanges or whatever, I just... that has nothing to do with political correctness and everything to do with the kind of story they want to tell, lol.

 

well... we'll see.

Personally I dont' think we'll see again the racist/elitarian dialogue you can have with a dwarf noble, for example. Or the possibility to induce a young stupid elf to have sex with you through lies.

 

All of this is because of pc, and this will influence the kind of story the will decide to tell, IMO.

There won't be any choiche like "free the slaves or let the slavery continue". Only the first, I bet.



#237
vertigomez

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well... we'll see.
Personally I dont' think we'll see again the racist/elitarian dialogue you can have with a dwarf noble, for example. Or the possibility to induce a young stupid elf to have sex with you through lies.
 
All of this is because of pc, and this will influence the kind of story the will decide to tell, IMO.
There won't be any choiche like "free the slaves or let the slavery continue". Only the first, I bet.


But you're conflating real world issues with pretend ones. The media is not going to go up in arms because someone in a video game had the gall to insult an elf or dwarf. They don't give a crap about fictional races, lol.

The issue here is lack of roleplaying flexibility, because it's difficult to believably sell a horrible, vile, racist douchenozzle as a hero. People have to be willing to follow you, which usually requires a modicum of congeniality. The writers have to write around that possibility ("why does anyone trust this obviously unstable person?!"), and sometimes they don't feel like it.

Doesn't mean I don't think they should (Inquisition would've been the perfect opportunity to play a manipulative or fanatical character), but often they don't. I still don't think it has anything to do with being 'PC'.
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#238
Dancing_Dolphin

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It would be great to have Minrathous, a city built with magic, feel expansive and wonderous. It would require a great deal of work to accomplish that though and that would mean less time outside the city, which makes me nervous mostly because so far the cities in DA games haven't been all that impressive. Not that I don't believe BioWare is up to the task, it's just there are other places I'm equally excited to experience, such as Nevarra, Revain, and Antiva.
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#239
vertigomez

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It would be great to have Minrathous, a city built with magic, feel expansive and wonderous. It would require a great deal of work to accomplish that though and that would mean less time outside the city, which makes me nervous mostly because so far the cities in DA games haven't been all that impressive. Not that I don't believe BioWare is up to the task, it's just there are other places I'm equally excited to experience, such as Nevarra, Revain, and Antiva.


Yeesss, that would be delightful. Can you imagine how incredible Kirkwall would have looked with Frostbite and an extra year..? I can practically see the huge, crumbling structures in Minrathous, held together by magic... Gothic architecture and stained glass windows and and and above-ground Proving Arenas! <3____<3

The slums could actually look like slums. The mansions like actual palatial estates! Hnnng.
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#240
nightscrawl

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But you're conflating real world issues with pretend ones. The media is not going to go up in arms because someone in a video game had the gall to insult an elf or dwarf. They don't give a crap about fictional races, lol.

The issue here is lack of roleplaying flexibility, because it's difficult to believably sell a horrible, vile, racist douchenozzle as a hero. People have to be willing to follow you, which usually requires a modicum of congeniality. The writers have to write around that possibility ("why does anyone trust this obviously unstable person?!"), and sometimes they don't feel like it.

Doesn't mean I don't think they should (Inquisition would've been the perfect opportunity to play a manipulative or fanatical character), but often they don't. I still don't think it has anything to do with being 'PC'.

 

I agree that the writers might not feel like it, and that is their prerogative. However, they don't necessarily have to sell the hero angle, especially if our PC is not the leader, which is what I want to see for DA4.

 

I think it would be interesting if they did allow really bad or evil choices and then forced the player to suffer the consequences. If it means that all of your mages get royally pissed at you and leave the party, then so be it, the player has no more mages. Screw party balance. That is a real consequence for being a dick. They did do this somewhat with DA2 in giving your followers the opportunity to leave at the end, and you could very well have ended up with no mages (no healing, no buffs) under certain circumstances, and I think there should be more of that.


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#241
Addictress

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I want Dorian to be a main companion in DA4

#242
nightscrawl

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I want Dorian to be a main companion in DA4

 

I don't, and I say this as someone who is INSANE about the character. I adore him to little pieces. Honestly, the primary reason is that he will not be written by David Gaider and I would just prefer that he not be a full-fledged companion in that case. That said, I can see him in some sort of advisor or mentor role to the PC and it would be interesting to see how he performs under those circumstances. He was literally born to be a leader, and I think he can be a great one.


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#243
Cribbian

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I'm up for wichever of the northen countries



#244
vertigomez

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I agree that the writers might not feel like it, and that is their prerogative. However, they don't necessarily have to sell the hero angle, especially if our PC is not the leader, which is what I want to see for DA4.
 
I think it would be interesting if they did allow really bad or evil choices and then forced the player to suffer the consequences. If it means that all of your mages get royally pissed at you and leave the party, then so be it, the player has no more mages. Screw party balance. That is a real consequence for being a dick. They did do this somewhat with DA2 in giving your followers the opportunity to leave at the end, and you could very well have ended up with no mages (no healing, no buffs) under certain circumstances, and I think there should be more of that.


Oh, I agree. I'm all for villainous (or at least shady...) choices. Even better if there are substantial consequences!

#245
Medhia_Nox

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If we're going to Tevinter... I think they should try "DA:2 - done right."

 

That means... you are confined mostly to Minrathous and the surround countryside... that the story is more personal with great world events transpiring in the background - that your story can shape Tevinter itself (mostly meaning policy) and how Tevinter itself will proceed in the future... and at the end you become an important member of Tevinter society.

 

And then... I actually want DA:5 to break the mold and have us play this character again.  Now... with power (we'll call it:  "Inquisition done better.")

 

I'd prefer "human only" - and then "Altus" member of society.  That leaves us open to a tighter story... with personal agency of the character. 

 

Problems with certain types I forsee:

 

- Slave.  A story about freeing Tevinter from slavery would be absolutely horrible.  That's not how slavery is stopped... a slave rebellion story should turn out just like Spartacus.  Why would ANY slave be a warrior/rogue?  Fenris is an almost totally unique situation - and while repeating it wouldn't be the end of the world - it would be poor form I feel.

 

Also - people don't really want to explore what slavery is like.  So while Fenris was abused sexually and physically by his master... I think most players would riot to have these elements.

 

- Elf.  Honestly... Tevinter elves taking center stage?  Poor writing and fan service.

 

- Dwarf.  Might not be "as" unbelievable... but still just fan service.  I believe there's something called the Ambassadorium and that dwarves and Tevinter get along quite swimmingly... but a dwarf "leader"?  No.

 

- Qunari.  Does this even need to be approached.  Sure... Tal Vashoth, but it's a terrible idea to allow a Tal Vashoth lead Tevinter to victory against the Qun.  It's not clever, it's not poetic or ironic, it's just... a crap idea.

 

So... perhaps the game will be "in" Tevinter... but not deal "with" Tevinter as in... "your character is important to the political, social or economic scene of Tevinter." In that case... everything opens back up, but I think the stronger story lies with a tighter restraint on what's available.



#246
hoechlbear

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I'm pretty "meh" towards Tevinter in general, I would rather go to Rivain and Antiva to be honest. But since it's pretty much confirmed that we're going to Tevinter, I hope Bioware will at least give us a decent city to explore and show us the great Minrathous. If they pull another DAI's Val Royeaux I am so done.

 

 

I was sort of hoping for an Antiva-Rivain setting, with a large ship like a captured dreadnought as our base of operations.  

 

I really wanted to be a pirate. :(


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#247
KaiserShep

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I can't wait to go to Minrathous. I'm just hoping that BioWare gives us a proper bustling city. There won't be any past-gen excuses this time.

#248
The Baconer

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I think it would be interesting if they did allow really bad or evil choices and then forced the player to suffer the consequences. If it means that all of your mages get royally pissed at you and leave the party, then so be it, the player has no more mages. Screw party balance. That is a real consequence for being a dick. They did do this somewhat with DA2 in giving your followers the opportunity to leave at the end, and you could very well have ended up with no mages (no healing, no buffs) under certain circumstances, and I think there should be more of that.

 

DA2 both accomplished it and botched it; selling Fenris back into slavery, for example, would realistically lead to 85% of your party members leaving or going hostile. 


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#249
KaiserShep

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Especially Merrill. Even if Fenris was never friendly toward her, I doubt she'd ever go for handing someone over into slavery.
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#250
vertigomez

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Yeah, Merrill sounds like she's about to cry if you sell Fenris to Danarius. IIRC, doing that nets +10 rivalry from Merrill, Sebastian, and Varric, +5 rivalry from Aveline, and +5 friendship from Anders.

On a similar note, making Orana your slave should have at least half your companions leaving you in disgust...