Aller au contenu

Photo

the franchise have danger of extinction...the cause is the protagonist and story


  • Veuillez vous connecter pour répondre
223 réponses à ce sujet

#151
GoldenGail3

GoldenGail3
  • Members
  • 3 620 messages

If people keep pestering them about it though, it wouldn't be a surprise if they find a way to knock surviving HoF's off though. Doing it off screen or in a codex would be the wrong way to go about it I feel. They've made the decision and they're probably starting to get tired of repeating themselves. Add another 3 or 4 years of pestering...

And it's not like people don't die of other things. The dark ritual doesn't protect from regular illness or being thrown from a horse or falling from heights or any number of things that can happen. The Dark Ritual never promised immortality.
Gail's queen might get poisoned, for example. Not like that kind of thing is unknown in politics.
We don't know if they found the cure for the Calling. I suspect they didn't. So at some point, all things being equal, the HoF goes tromping into the Deep Roads.


If that happened, it would totally 100% be for people that don't want choices to matter in there game. So yeah, to all those people who want HOF dead, your against choices. I think DAO and DAA was enough for the Warden. They don't need to die. They need to be left be left alone. I however, don't think the HOF is going to get killed.

I understand some people want there choices to actually matter? So, if the DA Warden died, then it'd make the DA useless. It would be like the most troly thing Bioware could've done, is making the already dismantled DA totally 100% useles. And I, as a person that want choices to matter. I mean, Hawke's time In Kirkwall a total waste to time. My choices matter none. None at all. At least as the Warden, my choices sort of mattered in DA2.

#152
Nixou

Nixou
  • Members
  • 610 messages
I'm against the HOF's death (she took the DA, and she was a Alistair romance). And if they killed the HOF offscreen, image the load of pure crap they'd get about it

 

 

It's fairly certain that the HoF won't be killed offscreen.

Killed ONscreen, on the other hand...  :whistle: 

 

 

What you want is for people's choices not to matter a crap. Like Hawke. All of what Hawke did meant so little in DAI, I just started to not care about Hawke. 

 

 

I know that people got sick to death by the endless comparisons to Witcher 3, but here's an article about the Witcher 3 that's relevant to this discussion:

 

Role-playing games, including my own, have a lot of what are sometimes called false choices. These are points when you make a decision or express your opinion, but your choices don't have a concrete effect on gameplay.

 

I don't believe false choices don't make a difference. In fact, they are hugely important. By asking the player to mentally engage and form an opinion about what is happening in the game, you are directly shaping the player's experience.

 

Remember, video games are just tools we use to affect our brains. The only important thing about a game is how our brain perceives it. Any choice, even a false choice, affects our perception of the game. All choices matter, even if they don't affect your stats.

 

 

The Dark Ritual is important because it helps defining your Warden's personality.

The thing is, for all their vaunted expertise, Bioware sucks at moral dilemmas: either they'll give the player third options copout (Don't know who to choose between the Werewolves or Elves? Fear not you can save both! Don't know whether to sacrifice Isolde or Connor? No problem: you can save both of them!) or make the benevolent choice much more beneficial (to abandon the CIty Elves or save them and accrue much needed evidences against Loghain? To ignore the multiple pleas for aid and fetch quests or gain sweet loot and XPs by doing the people's bidding?).

 

As a result, it doesn't matter if your character is selfish or selfless: since the most beneficiary way to play is virtually always to make the benevolent choices, any Warden endowed with a modicum of foresight and political acumen will for the most part make the same decision as a goody-two-shoes Warden -even if they happen to be a sadistic brute who toyed with Caladrius like a cat with a mouse- because that's where they interest lies.

 

On the other hand, the Dark Ritual's only immediate gain is whether your Warden remain on good term with Morrigan or not. Every other potential consequences is several years down the line: this is a choice that barely affects your party stats (at most you loose one character out of a roster of nine), but which tells a lot about your protagonist's personality and priorities and whether they're putting their duties to the Grey Wardens first or not.

 

***

 

We don't know if they found the cure for the Calling. I suspect they didn't. So at some point, all things being equal, the HoF goes tromping into the Deep Roads. 

 

 

Although that would make for an interesting (and welcome) twist (the great invincible hero failing and coming back home empty handed is a conclusion seldom made in fantasy stories), that won't happen, because sending the HoF to their calling is pretty much giving them an offscreen death.


  • vbibbi aime ceci

#153
Eelectrica

Eelectrica
  • Members
  • 3 767 messages

If that happened, it would totally 100% be for people that don't want choices to matter in there game. So yeah, to all those people who want HOF dead, your against choices. I think DAO and DAA was enough for the Warden. They don't need to die. They need to be left be left alone. I however, don't think the HOF is going to get killed.

I understand some people want there choices to actually matter? So, if the DA Warden died, then it'd make the DA useless. It would be like the most troly thing Bioware could've done, is making the already dismantled DA totally 100% useles. And I, as a person that want choices to matter. I mean, Hawke's time In Kirkwall a total waste to time. My choices matter none. None at all. At least as the Warden, my choices sort of mattered in DA2.

I'm not arguing for the HoF's death. I'm not even arguing that people shouldn't wish to play that character again. We're all entitled to free thought. (Oops I said ;all' and 'entitled' in the same sentence, that could be fun...)

 

What I am saying is the decision has been made not to go back, and perhaps that decision should be respected. It's possible that they're going to get tired of being asked the same question over again, and giving the same answer, so they'll simply end the debate once and for all with one final answer - HoF fine one day walked into a cave, rocks fell, HoF died. Fin.

 

We don't even know how much further into the Thedas future the next one is going to be set. It's implied at the end of Trespasser it's going to be a number of years. What if it's 50? A possible 80+ yr old HoF weilding a two handed sword, slaying dragons doesn't seem to make a whole lot of sense in that instance.



#154
Ariella

Ariella
  • Members
  • 3 693 messages
This cult of the Warden really needs to go. I'd call it a cult of personality, but the HoF doesn't have one.

The Dark ritual never promised immortality. The Warden can still die of other causes. Generally speaking people don't get to pick when they die.
  • Abyss108, Heimdall, vbibbi et 2 autres aiment ceci

#155
berelinde

berelinde
  • Members
  • 8 282 messages

Plus, the HoF is already infected with a terminal disease. At some point, she's going to start hearing the Calling, queen or not. I don't know if we'll be informed of the HoF's death in game. They're damned if they do and damned if they don't. If they have the HoF succumb to the Blight, certain people are going to flip tables (although it is going to happen eventually, and the HoF has already outlived DG's stated median lifespan). If they do it off-screen or don't reference it in game, there will also be table flipping going on, possibly from the same people. Honestly, I think their best solution is to advance time twenty years and then they won't have to worry about cameos at all. 

 

I'm not sure giving the protagonist a fatal disease was the way to go in the first place, but done is done. I always knew the HoF was going to die, so I never got attached to them in the first place.



#156
Nixou

Nixou
  • Members
  • 610 messages
Honestly, I think their best solution is to advance time twenty years and then they won't have to worry about cameos at all. 

 

 

With the Qunari-Tevinter conflict heating up and the Inquisitor hunting Solas, I doubt they'll do a 20 years timeskip: that would mean that either a whole generation went past without any major event, or that a lot of interesting stuff happened offscreen. Chances are that DA4 will happen around 9:50.



#157
Heimdall

Heimdall
  • Members
  • 13 218 messages

 

With the Qunari-Tevinter conflict heating up and the Inquisitor hunting Solas, I doubt they'll do a 20 years timeskip: that would mean that either a whole generation went past without any major event, or that a lot of interesting stuff happened offscreen. Chances are that DA4 will happen around 9:50.

 

The first Qunari wars went on for decades.  Picking up the story twenty years into the war could be interesting actually.



#158
Nixou

Nixou
  • Members
  • 610 messages

The first Qunari wars went on for decades.  Picking up the story twenty years into the war could be interesting actually.

 

I don't think Tevinter will last that long if the Qunari decide to to take off the kiddy gloves and concentrate their whole firepower on it


  • Medhia_Nox aime ceci

#159
AlanC9

AlanC9
  • Members
  • 35 580 messages

The thing is, for all their vaunted expertise, Bioware sucks at moral dilemmas: either they'll give the player third options copout (Don't know who to choose between the Werewolves or Elves? Fear not you can save both! Don't know whether to sacrifice Isolde or Connor? No problem: you can save both of them!) or make the benevolent choice much more beneficial (to abandon the CIty Elves or save them and accrue much needed evidences against Loghain? To ignore the multiple pleas for aid and fetch quests or gain sweet loot and XPs by doing the people's bidding?).


I'm so tempted to mention ME3. I'll refrain, except to mention that game left me with the impression that Bio thinks that they really do give us moral dilemmas, rather than doing what you say here. (Also, DG said that the third option at Rannoch was a mistake, so maybe he's learning?)
 

On the other hand, the Dark Ritual's only immediate gain is whether your Warden remain on good term with Morrigan or not. Every other potential consequences is several years down the line: this is a choice that barely affects your party stats (at most you loose one character out of a roster of nine), but which tells a lot about your protagonist's personality and priorities and whether they're putting their duties to the Grey Wardens first or not.


This seem like an odd way to characterize the gain if Loghain's dead. It's not just that you're losing one of nine party members, it's that you're losing either the PC or the king. The latter can be very important if you think that Anora is unacceptable-- it's the primary cause of USs, I think.

#160
Heimdall

Heimdall
  • Members
  • 13 218 messages

I don't think Tevinter will last that long if the Qunari decide to to take off the kiddy gloves and concentrate their whole firepower on it

In the previous war, the Qunari pushed into the Tevinter mainland and took the entire country, laying siege to Minrathous within two years.  It stayed that way for 55 years.  But through all that time the city never fell and the occupied Tevinter populace never stopped rebelling.  They were eventually able to push the Qunari back to Seheron, though they still had a foothold in Qarinus.  This was all before the New Exalted Marches, so before the other nations were involved in the Tevinter war, and this was a Tevinter totally taken by surprise with no experience fighting Qunari.

 

I think you'd be surprised by Tevinter's resilience.


  • Ariella aime ceci

#161
Ghost Gal

Ghost Gal
  • Members
  • 1 022 messages

I love my Warden as much as the next DAO fan, but the devs have said his/her story is over, so his/her story is over. Let it go.


  • berelinde, vbibbi, ComedicSociopathy et 2 autres aiment ceci

#162
ComedicSociopathy

ComedicSociopathy
  • Members
  • 1 951 messages

I love my Warden as much as the next DAO fan, but the devs have said his/her story is over, so his/her story is over. Let it go.

 

Indeed. Trespasser's epilogue already made my headcanon of the Warden spending their days finger banging Leliana canon. 

 

All is good. 



#163
GoldenGail3

GoldenGail3
  • Members
  • 3 620 messages

It's fairly certain that the HoF won't be killed offscreen.
Killed ONscreen, on the other hand...  :whistle: 
 
 

 
I know that people got sick to death by the endless comparisons to Witcher 3, but here's an article about the Witcher 3 that's relevant to this discussion:
 

 
The Dark Ritual is important because it helps defining your Warden's personality.
The thing is, for all their vaunted expertise, Bioware sucks at moral dilemmas: either they'll give the player third options copout (Don't know who to choose between the Werewolves or Elves? Fear not you can save both! Don't know whether to sacrifice Isolde or Connor? No problem: you can save both of them!) or make the benevolent choice much more beneficial (to abandon the CIty Elves or save them and accrue much needed evidences against Loghain? To ignore the multiple pleas for aid and fetch quests or gain sweet loot and XPs by doing the people's bidding?).
 
As a result, it doesn't matter if your character is selfish or selfless: since the most beneficiary way to play is virtually always to make the benevolent choices, any Warden endowed with a modicum of foresight and political acumen will for the most part make the same decision as a goody-two-shoes Warden -even if they happen to be a sadistic brute who toyed with Caladrius like a cat with a mouse- because that's where they interest lies.
 
On the other hand, the Dark Ritual's only immediate gain is whether your Warden remain on good term with Morrigan or not. Every other potential consequences is several years down the line: this is a choice that barely affects your party stats (at most you loose one character out of a roster of nine), but which tells a lot about your protagonist's personality and priorities and whether they're putting their duties to the Grey Wardens first or not.
 
***
 

 
Although that would make for an interesting (and welcome) twist (the great invincible hero failing and coming back home empty handed is a conclusion seldom made in fantasy stories), that won't happen, because sending the HoF to their calling is pretty much giving them an offscreen death.


No. No bloody no. Leave the HOF bloody alone and let them die in there own game. Which you can do. And I have never played the Witcher! I don't want to play a single progie (although Gerualt does sound nice to play, not my thing). And the Warden isn't invicble, you do realize if they came back during Inquistons main story, they would've killed everyone. I want my game actions to have meaning. That has nothing to do with Witchers. Don't bring it up, it has nothing to with this. I wasn't comparing this to the Witcher, actually the old kotOR actually has to do, sense it's ending had everything to do with the next game. Even though they pulled a major troll move with the former progie. So there.

#164
sniper_arrow

sniper_arrow
  • Members
  • 530 messages

user youknown....yeah much choices but nothin is imposible...they need work hard yeah but the games with more work in the final result have big quality..they have the keep choices,they need work in two story that we talk in the before pages...story hero of ferelden or story of warden orlesian,they need use different dialogues for each status and problema solved...

c mon much people here hate the inovation only say"is imposible" or is hard,programation problem and bla bla bla,guys what happen example if Einstein have the same ideas of much users of here and the only response of einsetin is imposible discover......hard....

 

 

stop of use excuses,bioware/Ea ignore the warden that they have a idea of new protagonist...but this protagonist not have feeling for the people...and this is danger bioware....mi advertise...future of dragon age franchise have danger if they think in other story boring with new protagonist...

 

warden is the only way for catch the popularity other time...

 

for now witcher series  destory the franchise of DAO in terms of story,quality and protagonist.

 

I have to ask. Are you filthy rich? If so, you could provide enough dough to the developers to make their work easier.

 

I read your posts and developing a game is NOT EASY. Read this for your own benefit: http://kotaku.com/10...startIndex=20. 

 

As for the Warden, I like her, but like with Hawke and the Inquisitor, I am ready to move on from her. 


  • GoldenGail3 aime ceci

#165
Ariella

Ariella
  • Members
  • 3 693 messages

I have to ask. Are you filthy rich? If so, you could provide enough dough to the developers to make their work easier.
 
I read your posts and developing a game is NOT EASY. Read this for your own benefit: http://kotaku.com/10...startIndex=20. 
 
As for the Warden, I like her, but like with Hawke and the Inquisitor, I am ready to move on from her.


Don't bother. she or he has rejected reality and tried substituting his or her own. Save the wear and tear on the fingers. Hopefully this wilk burn out of the system and the we'll be left alone until the next fit.

#166
DuskWanderer

DuskWanderer
  • Members
  • 2 088 messages

I have to ask. Are you filthy rich? If so, you could provide enough dough to the developers to make their work easier.

 

I read your posts and developing a game is NOT EASY. Read this for your own benefit: http://kotaku.com/10...startIndex=20. 

 

As for the Warden, I like her, but like with Hawke and the Inquisitor, I am ready to move on from her. 

 

Judging from the grammar of the posts, I'd say no. I think it's just another Warden fanboy. It's been years, but they never seem to go away. 



#167
GoldenGail3

GoldenGail3
  • Members
  • 3 620 messages

Don't bother. she or he has rejected reality and tried substituting his or her own. Save the wear and tear on the fingers. Hopefully this wilk burn out of the system and the we'll be left alone until the next fit.


I was at least reasonable (or ish). I don't want the HOF to have anything to do with the next game. I wish to move on from her. And she gets her happy ending :P in Ferelden.

#168
sniper_arrow

sniper_arrow
  • Members
  • 530 messages

Don't bother. she or he has rejected reality and tried substituting his or her own. Save the wear and tear on the fingers. Hopefully this wilk burn out of the system and the we'll be left alone until the next fit.

 

True. The only danger I feel is his future job opportunities if he doesn't improve how he construct his sentences.



#169
GoldenGail3

GoldenGail3
  • Members
  • 3 620 messages

True. The only danger I feel is his future job opportunities if he doesn't improve how he construct his sentences.


The OP has horrible grammer, and nor is the OP right. I want the HOF to be left be (which is reasonable, considering what they did to Revan and Hawke. One is mandoratly killed, while the other is optional on death. And Revan became a villain. I played a Light side Jedi Female Revan. So yeah, please give me mercy and just leave the Warden alone.)

#170
Navoletti

Navoletti
  • Members
  • 373 messages

hero of ferelden back remember my words the people choice this in differents video of YouTube,all people only wait other game with him,the story claim for the hero of ferelden/warden orlesian.

 

i think the franchise have a very danger of extinction...see what happen with resident evil for extend the story and quit raccon city....

 

danger and caution bioware..hero is you chance.



#171
GoldenGail3

GoldenGail3
  • Members
  • 3 620 messages

hero of ferelden back remember my words the people choice this in differents video of YouTube,all people only wait other game with him,the story claim for the hero of ferelden/warden orlesian.
 
i think the franchise have a very danger of extinction...see what happen with resident evil for extend the story and quit raccon city....
 
danger and caution bioware..hero is you chance.


Blah blah is all I hear from you, right now.

#172
GoldenGail3

GoldenGail3
  • Members
  • 3 620 messages

I'm not arguing for the HoF's death. I'm not even arguing that people shouldn't wish to play that character again. We're all entitled to free thought. (Oops I said ;all' and 'entitled' in the same sentence, that could be fun...)
 
What I am saying is the decision has been made not to go back, and perhaps that decision should be respected. It's possible that they're going to get tired of being asked the same question over again, and giving the same answer, so they'll simply end the debate once and for all with one final answer - HoF fine one day walked into a cave, rocks fell, HoF died. Fin.
 
We don't even know how much further into the Thedas future the next one is going to be set. It's implied at the end of Trespasser it's going to be a number of years. What if it's 50? A possible 80+ yr old HoF weilding a two handed sword, slaying dragons doesn't seem to make a whole lot of sense in that instance.


I don't agree with you, but I did give you free though. I just thought of koTOR and decided to mention it. Becuase Revan becomes a villain In the end, while Hawke sucked in DAI.

#173
AlanC9

AlanC9
  • Members
  • 35 580 messages
The only reason Hawke sucked is because for once the whole universe didn't bend over backwards to drop victory into the lap of the PC.

#174
Nixou

Nixou
  • Members
  • 610 messages

The only reason Hawke sucked is because for once the whole universe didn't bend over backwards to drop victory into the lap of the PC.

 

Which is why Dragon Age 2 is my favorite game in the series, story wise: for once, we didn't have an overpowered sue able to singlehandedly alter the march of history.


  • vbibbi et AlanC9 aiment ceci

#175
Abyss108

Abyss108
  • Members
  • 2 008 messages

The only reason Hawke sucked is because for once the whole universe didn't bend over backwards to drop victory into the lap of the PC.

 

No, Hawke sucked because she only had 3 preset personalities, and because every line she spoke sounded like a parody.