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Devestator Mode Max Shields


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31 réponses à ce sujet

#1
Argent Xero

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Is the Rank 6 option to increase Max shields by 40% additive or multiplicative?

#2
TMB903

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Additive IIRC.

#3
Argent Xero

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What about The 15% Damage bonus?

#4
HardcoreSalmon

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They're both additive



#5
Argent Xero

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I guess I'll take the shields then.

Thanks :P

#6
Arkhne

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I only take shields on devastator mode when I run no-fitness.



#7
Argent Xero

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I only take shields on devastator mode when I run no-fitness.


I decided to take the extra padding because I chose the Force and Damage Evo in Rank 4 of Hawk Missile Launcher. :P
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#8
Darth Volus

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I decided to take the extra padding because I chose the Force and Damage Evo in Rank 4 of Hawk Missile Launcher. :P

 

Hawk is not for doing damage. It's to force enemies to dodge or stagger. 

 

I always pick maximum damage in devastator mode for Typhoon daka greatness. 


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#9
Argent Xero

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Hawk is not for doing damage. It's to force enemies to dodge or stagger. 
 
I always pick maximum damage in devastator mode for Typhoon daka greatness.


But I use the missiles to kill frozen/chilled enemies :P

#10
Arkhne

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As long as you take refire time, and hydra missiles, rank 4 is unimportant. Shield Penalty is considered better because most people don't want to give up shields on a front line fighter, and losing 400 shields can feel like a bad trade off to some.

 

Personally, the stagger (And swarmer killing!) of Hawk Missile Launcher makes it a good power, imho. Multi-frag is not bad, I just love the hydra spam. No-fitness build was quite interesting, once I get more experienced at the game, I'll definitely do it again, since I want to run a power amp for multi-frag, instead of cyclonic for shields.

 

Current build is 'nadeless because my wife is using it, and 'nadeless destroyer is pretty straight foreward and sturdy-ish.


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#11
Sinapus

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Hawk is not for doing damage. It's to force enemies to dodge or stagger. 

 

I always pick maximum damage in devastator mode for Typhoon daka greatness. 

 

...and getting rid of the true boss: Swarmers.


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#12
hong

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omg it's Argent!
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#13
Darth Volus

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But I use the missiles to kill frozen/chilled enemies :P

 

Grill wut r u doin', using cryo rounds?  :blink: On a madafraking destroyer?  :P Slap AP or G/Drill rounds and go dakka dakka through 3 walls. 


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#14
Argent Xero

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Grill wut r u doin', using cryo rounds?  :blink: On a madafraking destroyer?  :P Slap AP or G/Drill rounds and go dakka dakka through 3 walls.


But AP/Drill doesn't work on the Striker Assault Rifle :(

#15
Darth Volus

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But AP/Drill doesn't work on the Striker Assault Rifle :(

 

You rocket glitcher  :lol:



#16
Dalakaar

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Hawk is not for doing damage. It's to force enemies to dodge or stagger.

Tell that to Swarmers. You can like, OHK em.

 

Allll of them.


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#17
frank_is_crank

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But AP/Drill doesn't work on the Striker Assault Rifle :(

 

Most of my PUGs prove you wrong. But maybe it's the piercing mod you have to equip as well...


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#18
Deerber

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You're using a goddamned Destroyer. Full damage spec ahead or gtfo, that's how I see it.


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#19
ROBOTICSUPERMAN

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But I use the missiles to kill frozen/chilled enemies :P

i thought I found someone doing the same build as me when you said this. I use cryo rounds and adas with triple rockets. Staggers, freezes, slows, strips shields, and forces dodges. Phantoms literally do nothing but stagger around.

#20
Loufi

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You're using a goddamned Destroyer. Full damage spec ahead or gtfo, that's how I see it.

Deeber is right for once.  :P  Full damage, no possible negotiation. He is a Destroyer, he must... destroy.


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#21
Arkhne

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Deeber is right for once.  :P Full damage, no possible negotiation. He is a Destroyer, he must... destroy.

 

Well, it all depends on the gun. To pick a loadout for example, PPR and Venom (I doubt even you bitter old folk will deny that this is an effective loadout for him). Weapon accuracy on rank 4 devastator mode will do nothing at all, magazine size on rank 5 is FAR superior to fire rate (Which would normally by the damage spec option). I do agree on rank 6 though, 15% damage is good, even as additive, it is virtually free at that point.



#22
Loufi

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Well, it all depends on the gun. To pick a loadout for example, PPR and Venom (I doubt even you bitter old folk will deny that this is an effective loadout for him). Weapon accuracy on rank 4 devastator mode will do nothing at all, magazine size on rank 5 is FAR superior to fire rate (Which would normally by the damage spec option). I do agree on rank 6 though, 15% damage is good, even as additive, it is virtually free at that point.

Did you just call me old and bitter kiddo ?  :angry:  :D


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#23
Miniditka77

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I always take the shield bonus, because I feel like I need it for Slowy McNoDodge to get out of the way of things shooting at me.  But I'm not as good as some people here, so maybe not everyone needs it.


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#24
Teh_Ocelot

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^Have a like for "Slowy McNoDodge"  :lol:


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#25
Darth Volus

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I always take the shield bonus, because I feel like I need it for Slowy McNoDodge to get out of the way of things shooting at me.  But I'm not as good as some people here, so maybe not everyone needs it.

 

Get him some coke...eh..I mean adrenaline mod III and watch him Usain Bolt from screaming Banshess like a DrellGod..ish,,,


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