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Still finding new stuff


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#1
berelinde

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So, I've played through the game way too many times - seriously way too many - and I'm still finding new stuff. Earlier this playthrough, I met Charter in Haven. I had no idea, but apparently, she has an entire chain of dialogue with Scout P-something (sounds like Pollain). And just a few moments ago, I found a chest in Redcliffe that I didn't know existed (to the right of the gates as you enter), and last playthrough, I found an entire new way to get into Suledin Keep.

 

Did you find a chest you didn't know about? A new way to resolve a quest? Please share discoveries you made during recent playthroughs!


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#2
Taki17

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I too have just discovered the talking scouts in my current playthrough. I might have heard them talking before, but I never stopped and listened to their whole dialogue.

 

After a more thorough examination of characters while listening to their dialogue, I have also found a number of NPCs with wrong models. For example, the sergeant talking to the recurit in Haven, near the catapults, has a voice of an experienced male soldier, but has a female character model. Or there are some random refugees out in the Hinterlands, who are supposed to be elves, based on their conversation, but none of them even has pointy ears. I also found a number of orlesian noblewomen wearing the mustache-mask intended for males in the Winter Palace.

 

Discovering new chests and loot always happen, I found a new one in Haven behind the house where scouts talk, and a number of other chests out in the Hinterlands.



#3
berelinde

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@Taki17: If you're amused by the NPCs with voice/model mismatch, check out the locked room in the Crestwood Keep, the one where the scouts are playing cards. Two of the agents have female voices (the one who won't play and the one Reeve beats with a good hand), but all four of them have male bodies.



#4
Illyria

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In the Emprise du Lion near one of the Rifts on the dragon side of the bridge I found the dead body of a noblewoman with a little picnic set out and a trashy romance novel (which is codex entry).  I love the little, if rather depressing, story that can be got from this scene.

 

For mismatched voices there's a female dwarf and Oralsian noble as one of the random dialogues in Val Royeaux.  The dwarf speaks with the nobleman's voice, and the noble is presumably speaking with the dwarf's voice (he's wearing a mask so you can't see his mouth moving).



#5
Krypplingz

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There is a guy praying to a shrine in the first part of the Arbor Wilds camp and you can chat with him. That was quite nice. 

In Emprise du Lion there are also the remains of two hot tubbers, who are warming themselves in the natural springs with some wine and snacks. 

There is also a third merchant in the weapon shop in Val Royux (how ever it is spelled) who is too tiny for his/her armor, so the head is sinking into the collar. But the face is glued to his/her mask, so while the head is sinking the face is stretching up into the mask. If you stand there for a while you can watch the mesmerizing bob of his/her head. 



#6
themikefest

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I have found a few things that I haven't noticed before in prior playthroughs

 

Before jumping down to the ground to get to the dragon in the ring, I walked towards the left,and found a body and codex that gave me some experience points.



#7
Hydwn

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I'm on my fifth playthrough, and I'm an obsessive reader of guides, and a member of several DAI communities online...and I only just found out this playthrough that you can attend the wedding you set up on the war table through the "Alliances" on the war table.  You can go to Val Royeaux and speak a few words for the wedding if you like.

 

Then there's the Skyhold vault which only unlocks if you take three specific perks from Jsoephine.  I noticed that on my fourth playthrough, but only spotte the Scrooge McDuck hat on the piles of gold in my fifth.

 

On my third playthrough, I'd set it up perfectly by accident to get one of the rarest war table missions, the one where you assign Movran the Under (the avvar chieftain who catapults goats at Skyhold) as a servant to a Lord Bernache who has about two minutes of dialogue if you side with the Templars.  The only way to get that is to go to the Templars, and refuse to do that flag-raising ceremony.  For reasons never explained, Lord Bernache escapes unscathed - he dies if you participate - and he can be assigned an obnoxious Movran as a servant.

 

So, yeah, mostly war table stuff - it's so much better integrated into the game than I'd initially thought.  

 

Also, cheese.  So much cheese.  Cheese-summoning circles.  Cheese on demonic altars.  Cheese being eaten by malformed skeletons.  Cheese is an even more common surprise in later playthroughs than treasure chests.

EDIT: Just discovered something new.  That new crafting material in Hakkon you find in sacks sometimes?  Veil quartz?  Apparently you can find deposits of it in the Frostback if you wander around with a veilfire torch...


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#8
thats1evildude

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What's the other way of getting into Suledin Keep? I've looked for a back exit but could never find it.

Lord Abernache survives if you refuse the flag ritual because he wisely moves out of the way once Knight-Captain Denam shows up, sensing that Denam is a little cuckoo for cocoa puffs. If you do the flag ritual, he's offended that you didn't listen to him and tries sweet-talking Denam, ignoring the obvious danger. The Red Templars kill him because he's in the line of fire.
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#9
Mlady

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Just completed a perfect game and wow I still found stuff I missed from all my other games! I also heard banter never heard before, and if you return to places you saved, you get to hear people talking about how you helped them. My biggest shock though was the Fallow Mire. When I discovered what killed everyone. That made me pause in horror. Never found the dead body by the second camp before and his letter made my blood turn cold, then it's confirmed in the locked cabin what really happened.

 

I also found all the Western Approach landmarks, not realizing some were in caves underground the whole time! And I found a monument to honor the fallen Dwarf GW and I saw Aeducan and Dace as some of the names.


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#10
thats1evildude

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A lot of people don't know this, but if you stop and listen to the two priests in Val Royeaux that recite hymns from the Chant in droning voices, it's eventually revealed they're a couple and they start arguing when they complete a hymn.

Male: You don't understand me!
Female: Not now, dearest!

Male: We never talk!
Female: Just sing, will you!
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#11
Mlady

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A lot of people don't know this, but if you stop and listen to the two priests in Val Royeaux that recite hymns from the Chant in droning voices, it's eventually revealed they're a couple and they start arguing.

Male: You don't understand me!
Female: Not now, dearest!

Male: We never talk!
Female: Just sing, will you!

 

LOL reminds me of the adorable gay couple in the Winter Palace.

 

"I'm not talking to you until we get home!"

 

"Fine by me!"



#12
thats1evildude

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LOL reminds me of the adorable gay couple in the Winter Palace.

"I'm not talking to you until we get home!"

"Fine by me!"

The one fellow is upset about his partner dancing with Cyril de Montfort. The son of Duke Prosper from Mark of the Assassin? The one you have to trick or beat up to get a key?

#13
Mlady

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The one fellow is upset about his partner dancing with Cyril de Montfort. The son of Duke Prosper from Mark of the Assassin? The one you have to trick or beat up to get a key?

 

Lol yep! Same guy in Trespasser too. I also had a war table mission involving him.



#14
berelinde

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What's the other way of getting into Suledin Keep? I've looked for a back exit but could never find it.

Lord Abernache survives if you refuse the flag ritual because he wisely moves out of the way once Knight-Captain Denam shows up, sensing that Denam is a little cuckoo for cocoa puffs. If you do the flag ritual, he's offended that you didn't listen to him and tries sweet-talking Denam, ignoring the obvious danger. The Red Templars kill him because he's in the line of fire.

It allows you to bypass the second giant, the one by the entrance to the cellars. If you're in the ruins near the tree you climb to reach the Abyssal Peach, you go all the way back, up some stairs and through a door and you wind up coming at the Red Templar Behemoths and Horrors from the other side. I found it by accident on my first playthrough but then lost it, and couldn't find it again until last playthrough.

 

Just completed a perfect game and wow I still found stuff I missed from all my other games! I also heard banter never heard before, and if you return to places you saved, you get to hear people talking about how you helped them. My biggest shock though was the Fallow Mire. When I discovered what killed everyone. That made me pause in horror. Never found the dead body by the second camp before and his letter made my blood turn cold, then it's confirmed in the locked cabin what really happened.

 

I also found all the Western Approach landmarks, not realizing some were in caves underground the whole time! And I found a monument to honor the fallen Dwarf GW and I saw Aeducan and Dace as some of the names.

 

Wait, what? What killed everyone in the Fallow Mire? I always make sure that I collect every codex entry in the Fallow Mire (even the ones off the beaten path), but I don't remember any of them explaining the plague. And yeah, I have found the locked and barred cabin before, and broken open the door.

A lot of people don't know this, but if you stop and listen to the two priests in Val Royeaux that recite hymns from the Chant in droning voices, it's eventually revealed they're a couple and they start arguing when they complete a hymn.

Male: You don't understand me!
Female: Not now, dearest!

Male: We never talk!
Female: Just sing, will you!

 

I'm going to have to pay better attention in Val Royeaux! I have walked by those chanters a million times and never noticed.

Lol yep! Same guy in Trespasser too. I also had a war table mission involving him.

That couple is adorable. I totally stalk them in WEWH. I giggled when I heard them bickering in Trespasser, but I don't remember a War Table operation involving them.

 

(Also, I happen to be quite fond of Duke Cyril, and have been since MotA. I always felt kinda bad leading him on like that (I never hit him over the head or drugged his wine. Even if he was acting in self interest, he was still the nicest person at the party.)


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#15
Mlady

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Wait, what? What killed everyone in the Fallow Mire? I always make sure that I collect every codex entry in the Fallow Mire (even the ones off the beaten path), but I don't remember any of them explaining the plague. And yeah, I have found the locked and barred cabin before, and broken open the door.

 

That couple is adorable. I totally stalk them in WEWH. I giggled when I heard them bickering in Trespasser, but I don't remember a War Table operation involving them.

 

(Also, I happen to be quite fond of Duke Cyril, and have been since MotA. I always felt kinda bad leading him on like that (I never hit him over the head or drugged his wine. Even if he was acting in self interest, he was still the nicest person at the party.)

 

They were trying to reduce fevers with Elfroot but mixed it up with Deathroot.

 

Lol yeah I liked them a lot! Oh and I meant Cyril. You end up hearing from him during I think one of Viv's war table missions. And I also like Cyril.


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#16
berelinde

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They were trying to reduce fevers with Elfroot but mixed it up with Deathroot.

 

Lol yeah I liked them a lot! Oh and I meant Cyril. You end up hearing from him during I think one of Viv's war table missions. And I also like Cyril.

Oh, that. Seriously, everyone in Thedas seems to be rubbish at herb lore. There's the guy in the Fallow Mire who mixes up deathroot and elfroot, and then you find a bunch of hunters in the Emerald Graves who starved to death because they didn't trust the guy who said that rashvine would alleviate their hunger.

 

But yeah, you get a lovely letter from Duke Cyril if you do Vivenne's first companion War Table mission with Josephine. He winds up inviting her to his summer picnic (why couldn't the Inquisitor go?), and later, Cullen will recommend approaching Duke Cyril during Dance with the Dowager: the Courante.



#17
Mlady

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Oh, that. Seriously, everyone in Thedas seems to be rubbish at herb lore. There's the guy in the Fallow Mire who mixes up deathroot and elfroot, and then you find a bunch of hunters in the Emerald Graves who starved to death because they didn't trust the guy who said that rashvine would alleviate their hunger.

 

But yeah, you get a lovely letter from Duke Cyril if you do Vivenne's first companion War Table mission with Josephine. He winds up inviting her to his summer picnic (why couldn't the Inquisitor go?), and later, Cullen will recommend approaching Duke Cyril during Dance with the Dowager: the Courante.

 

It's just so creepy and my biggest real life fear. Being given something for a sickness that was a mistake.

 

Lol yeah I liked doing that mission!

 

Oh and another thing I found was a huge blood trail in the forest in the Hinterlands, and when I followed it, it led me to a tree with a hung corpse and lots of money covered in blood below it. I found that due to shard hunting. Sometimes hunting shards takes you to places you'd never go on your own.



#18
thats1evildude

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Another one I never hear mentioned: in the Exalted Plains you can find a letter, right behind the Gamordan Stormrider. An unknown author confesses his various sins, such as embezzlement and breaking a lion statue and blaming it on someone else. Finally, it says:

"I never thought much of the Hero of Ferelden."
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#19
berelinde

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Another one I never hear mentioned: in the Exalted Plains you can find a letter, right behind the Gamordan Stormrider. An unknown author confesses his various sins, such as embezzlement and breaking a lion statue and blaming it on someone else. Finally, it says:

"I never thought much of the Hero of Ferelden."

As many times as I've found that letter, I've never scrolled all the way to the bottom. Priceless! :lol:



#20
Ariella

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The conversation with Charter and Scout Palain, I just finally heard the end of it after God alone knows how many playthroughs. He asks her out for a drink, because he doesn't have anyone he can really talk to about work anymore.

Charter later mentions her husband Butcher...

There's also a chain of dialogue about Rodrick post Haven in VR. Near the cafe.

The nobles gossiping about the IQ's love life, or lack there of. Which is funny because one of the nobles is the same VA as Stroud I think.

Bioware is the only company who's games I've booted up on more than one occasion and found stuff I'd never seen before.

#21
Mlady

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The conversation with Charter and Scout Palain, I just finally heard the end of it after God alone knows how many playthroughs. He asks her out for a drink, because he doesn't have anyone he can really talk to about work anymore.

Charter later mentions her husband Butcher...

There's also a chain of dialogue about Rodrick post Haven in VR. Near the cafe.

The nobles gossiping about the IQ's love life, or lack there of. Which is funny because one of the nobles is the same VA as Stroud I think.

Bioware is the only company who's games I've booted up on more than one occasion and found stuff I'd never seen before.

 

BUTCHER was her husband?? OH NO NO NO!!!



#22
thats1evildude

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I think Butcher was just another spy. Charter is willing to go for a drink with another scout in Haven, which would be odd for a married woman.

If you go back to the Keep after completing this quest, you can listen to a pair of scouts talking about Butcher and how the Venatori are lucky a spirit didn't possess his corpse. "Butcher would have thought it was funny."

#23
Ariella

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I think Butcher was just another spy. Charter is willing to go for a drink with another scout in Haven, which would be odd for a married woman.


Charter says "my man Butcher", so either she was married to him or they were involved. If he were just another spy, I don't think charter would have referred to him like that.

#24
Mlady

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Charter says "my man Butcher", so either she was married to him or they were involved. If he were just another spy, I don't think charter would have referred to him like that.

 

Sounds like they were really close either way. That quest is twice as sad now.



#25
thats1evildude

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That's just antiquated fantasy talk. "My man" means "my subordinate."
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