I'm sure there are plenty of builds out there, but have been trying to build a level 10 PM pre Epic, with the minimum of other class levels.
After numerous deaths with attempted builds on normally double modules, I've just re-started the OC with a L3 Wiz, and then will attempt to gain 10 levels straight as a PM.
The build I used to use took most PM levels at Epic level. In the OC, I went Wiz L1 (to get the rod of frost and wands of sleep and fireballs in the intro), monk at level 2 for the tumble bonus, wiz 3 at level 4 and PM at level 5. Then straight wiz until level 16, giving me a L14 Wiz/L1PM/L1Mk. At 17-19 I took 3 levels of monk, and a 2nd level of PM at level 20. Although the animate dead ability is pretty much useless, a PM at level 20 now gives 3 attacks per round, number of spells cast as if L15, but at L14 ability. While its magical firepower is less than a straight L20 wizard, it's far tougher with at least 6ac bonus, an extra attack, a shed load of useful abilities (such as evasion and the cleave feat), up to 20 extra hps, a few more skill points, and better saves. Persuade, tumble, hide and move silient are also class skills at points in this progression, which you can dump unused skill points (from high int) as you rise in levels. Quite frankly, I found it a very rewarding and interesting character comparred with many other builds.
The big problem with a Wiz3/PM1-10 progression is that it had neither the hitting hard enough, nor tough enough attributes. There was a surge of power at Wiz3/PM10 when the PC gained 2 attacks per round, and got the death touch. Immunity to critical's was useful too. However the lack of spell power was not compensated by actual abilities. I also found spell selection became mundane, ie choosing spells that are not effected too much by caster level, ie spells such as endure elements and combust. In fact, most fight tend to see me sneaking around, turning invisible before a fight, and then using summoning spells and innate abilities for monsters to do to do the fighting for me. Its boring and repetitive.
However, I may be playing the class all wrong, and looking for tips.





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